From 88dc4a7284df27223602f679c25efaa00502081f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 5 Oct 2014 11:34:32 +0300 Subject: Remove conf dir. --- npc/cities/einbroch.txt | 980 ------------------------------------------------ 1 file changed, 980 deletions(-) delete mode 100644 npc/cities/einbroch.txt (limited to 'npc/cities/einbroch.txt') diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt deleted file mode 100644 index 714b0bde6..000000000 --- a/npc/cities/einbroch.txt +++ /dev/null @@ -1,980 +0,0 @@ -//===== Hercules Script ====================================== -//= Einbroch Town -//===== By: ================================================== -//= Everybody mentioned in the comments -//===== Current Version: ===================================== -//= 1.7 -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= 0.2 Added some NPCs [MasterOfMuppets] -//= 0.3 Added a few npcs by reddozen [MasterOfMuppets] -//= 0.4 Added a crappy quest, have fun guys... [MasterOfMuppets] -//= 0.4a Added exp bonus for the factory quest, borrowed from a Korean fansite. -//= 0.4b Added missing close [Komurka] -//= 0.5 Added Temporal Locations of Gunslinger Job Change map. -//= Info provided by RockmanEXE [erKURITA] -//= 0.6 Implemented a crap quest [MasterOfMuppets] -//= 0.7 Implemented an inn NPC [MasterOfMuppets] -//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets] -//= Dj-Yhn for scripting it. -//= 0.9 Removed Duplicates [Silent] -//= 1.0 Implemented the Lover's quest. [MasterOfMuppets] -//= 1.1 Split quests into quests/cities_einbroch.txt [Evera] -//= 1.2 Split more quests into above file [Evera] -//= 1.3 Added (finally) the Garrison quest npc [erKURITA] -//= 1.4 Implemented the polution script. [MasterOfMuppets] -//= 1.5 Updated Hotel Employee to work with Airship Ticket Quest [Samuray22] -//= 1.6 Optimized several NPCs [DZeroX] -//= 1.7 Replaced outdated variable with getarg. [L0ne_W0lf] -//= 1.8 Fixed Occurances of PcName. [L0ne_W0lf] -//============================================================ - -einbroch,218,198,5 script Mark#ein 4_M_EINMAN,{ - callfunc "EinTower","Mark"; - end; -} - -einbroch,175,196,5 script Morei#ein 4_M_EINMAN2,{ - mes "[Morei]"; - mes "Greetings,"; - mes "I am Morei,"; - mes "Assistant Guide"; - mes "of Einbroch Tower."; - next; - mes "[Morei]"; - mes "If you wish to return"; - mes "to the ground floor,"; - mes "please let me know."; - mes "Would you like to go"; - mes "back to ground level?"; - next; - switch(select("Yes.:No.")) { - case 1: - mes "[Morei]"; - mes "I see."; - mes "Let me lead you"; - mes "to the ground floor."; - mes "Thank you for using"; - mes "our services."; - close2; - switch(rand(1,3)) { - case 1: - warp "einbroch",170,229; - end; - case 2: - warp "einbroch",216,188; - end; - case 3: - warp "einbroch",178,167; - end; - } - case 2: - mes "[Morei]"; - mes "I see."; - mes "I hope you"; - mes "enjoy your time"; - mes "in Einbroch Tower."; - close; - } -} - -einbroch,173,229,5 script Oberu#ein 4_M_EINMAN,{ - callfunc "EinTower","Oberu"; - end; -} -einbroch,176,172,5 script Khemko#ein 4_M_EINMAN,{ - callfunc "EinTower","Khemko"; - end; -} - -function script EinTower { - mes "[" + getarg(0) + "]"; - mes "Good day~"; - mes "I'm " + getarg(0) + ", your"; - mes "guide to exploring"; - mes "the Einbroch Tower."; - next; - mes "[" + getarg(0) + "]"; - mes "Einbroch Tower offers"; - mes "the best view of our city"; - mes "and it's a great place to"; - mes "meet with friends or take"; - mes "a date. The Einbroch Tower"; - mes "admission fee is 10 zeny."; - next; - mes "[" + getarg(0) + "]"; - mes "Right now, we're offering"; - mes "a special promotion called"; - mes "the Apple Combo Set for only"; - mes "20 zeny. This set includes"; - mes "Einbroch Tower admission"; - mes "and an Apple to snack on."; - next; - switch(select("Tower Admission Only:Apple Combo Set:Cancel")) { - case 1: - if (Zeny < 10) { - mes "[" + getarg(0) + "]"; - mes "I'm sorry, but you"; - mes "don't have enough"; - mes "zeny. The Einbroch"; - mes "Tower Admission"; - mes "fee is 10 zeny."; - close; - } - else { - mes "[" + getarg(0) + "]"; - mes "Thank you for"; - mes "using our services."; - mes "Let me guide you to"; - mes "the tower right away."; - Zeny -= 10; - close2; - warp "einbroch",181,196; - end; - } - case 2: - if (Zeny < 20) { - mes "[" + getarg(0) + "]"; - mes "I'm sorry, but you don't"; - mes "have enough zeny. The"; - mes "Apple Combo Set is 20 zeny."; - close; - } - else { - mes "[" + getarg(0) + "]"; - mes "Before I guide you to"; - mes "the tower, let me check"; - mes "your status to insure"; - mes "your safety before I give"; - mes "you the Apple Combo Set."; - next; - if (checkweight(512,1)) { - mes "[" + getarg(0) + "]"; - mes "Thank you for"; - mes "using our services."; - mes "Let me guide you to"; - mes "the tower right away."; - Zeny -= 20; - getitem 512,1; //Apple - close2; - warp "einbroch",174,204; - end; - } - else { - mes "[" + getarg(0) + "]"; - mes "I'm sorry, but you're carrying"; - mes "too many items with you. Please store some of your things in your Kafra Storage before purchasing"; - mes "the Apple Combo Set."; - close; - } - } - case 3: - mes "[" + getarg(0) + "]"; - mes "I see."; - mes "Feel free to"; - mes "come back any"; - mes "time. Thank you."; - close; - } -} - -einbroch,232,272,3 script Train Station Staff#ein1::EinbrochTrain 4_M_EIN_SOLDIER,{ - mes "[Staff]"; - mes "Welcome to"; - mes "the Train Station."; - mes "Trains to Einbech"; - mes "are always running"; - mes "so if you miss one,"; - mes "it's no problem."; - next; - mes "[Staff]"; - mes "The fare to board the"; - mes "train that runs the Einbroch"; - mes "to Einbech line is 200 zeny."; - mes "Would you like to buy a ticket?"; - next; - switch(select("Yes.:No.:About the Environment...")) { - case 1: - if (Zeny > 199) { - mes "[Staff]"; - mes "Thank you"; - mes "very much."; - mes "Have a safe trip."; - mes "^333333*Ahem*^000000 All aboard!"; - close2; - Zeny -= 200; - warp "einbech",43,215; - end; - } - else { - mes "[Staff]"; - mes "I'm sorry, but this"; - mes "isn't enough zeny"; - mes "to pay the train fare."; - close; - } - case 2: - mes "[Staff]"; - mes "Very well, then."; - mes "Please enjoy your"; - mes "stay in Einbroch."; - close; - case 3: - mes "[Staff]"; - mes "Einbroch is infamous for"; - mes "its air pollution, no doubt"; - mes "caused by the industrial"; - mes "facilities located here."; - mes "It's really horrible..."; - next; - mes "[Staff]"; - mes "Sometimes the air pollution"; - mes "gets so bad that it becomes"; - mes "hard to breathe. If you hear"; - mes "the Einbroch Smog Alert, you"; - mes "should find shelter immediately!"; - close; - } -} - -einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#ein2 4_M_EIN_SOLDIER - -einbroch,259,326,3 script Leslie#ein_1 4_F_EINOLD,{ - mes "[Leslie]"; - mes "^666666*Cough cough!*^000000"; - mes "Laaaand sakes!"; - next; - mes "[Leslie]"; - mes "An old woman like me"; - mes "can't breathe this air! How"; - mes "do people even live in all this"; - mes "smog? Sure, the air in Einbech"; - mes "isn't pristine, but the air here in Einbroch is much worse! ^333333*Cough~!*^000000"; - next; - mes "[Leslie]"; - mes "I hate coming here"; - mes "sometimes! The air is"; - mes "totally polluted and this"; - mes "city is full of stuck up"; - mes "pricks! But they sell stuff"; - mes "here I can't buy back home..."; - close; -} - -einbroch,236,191,3 script Tan#ein 4_M_EINMAN,{ - mes "[Tan]"; - mes "All the factories"; - mes "here in Einbroch are"; - mes "causing a serious air"; - mes "pollution problem."; - next; - mes "[Tan]"; - mes "I'm an Airship engineer and"; - mes "everyday, all day long, I deal"; - mes "with oil stains and all sorts"; - mes "of pollutants. I'm surprised"; - mes "I haven't gotten sick yet..."; - next; - mes "[Tan]"; - mes "Still, I try to be careful"; - mes "when I can. Whenever I go"; - mes "out into the city's red fog,"; - mes "I always wear my Flu Mask."; - mes "If you'll be here for a while,"; - mes "you should carry one with you."; - close; -} - -einbroch,228,121,5 script Little Toby#ein-1 4_M_EINMAN,{ - mes "[Little Toby]"; - mes "Excuse me..."; - mes "But I'm lost!"; - mes "I can't find my"; - mes "mom or dad!"; - next; - mes "[Little Toby]"; - mes "A-am I at the Airport?!"; - mes "My parents are supposed"; - mes "to come get me, but I still"; - mes "haven't found them! We just"; - mes "moved here, so I don't know"; - mes "where anything is!"; - next; - mes "[Little Toby]"; - mes "W-wait!"; - mes "Where are you"; - mes "going?! Don't leave"; - mes "me, I'm all alone...!"; - close; -} - -einbroch,40,116,1 script Airship Engineer#ein-1 4_M_EINMAN,{ - mes "[Airship Engineer]"; - mes "H-hey! Don't"; - mes "touch my precious"; - mes "Burielle! I just finished"; - mes "her tune-up and now she's"; - mes "sleeping! J-just step away!"; - next; - switch(select("Who's Burielle?:Sorry about That.")) { - case 1: - mes "[Airship Engineer]"; - mes "Burielle is the prettiest"; - mes "model among all the Airships"; - mes "made within the last ten years!"; - mes "She might be grounded now, but"; - mes "with my healing hands, she'll"; - mes "conquer the skies again!"; - next; - switch(select("Ah~:Uh huh...")) { - case 1: - mes "["+strcharinfo(0)+"]"; - mes "Ah~"; - mes "I see, so you're"; - mes "working on restoring"; - mes "this magnificent specimen"; - mes "of an Airship. Best of luck~"; - next; - mes "[Airship Engineer]"; - mes "Yeah. I'd appreciate"; - mes "it if you'd just be careful."; - mes "I've put a lot of love into"; - mes "fixing up Burielle..."; - close; - case 2: - mes "["+strcharinfo(0)+"]"; - mes "Uh huh..."; - mes "Right. For a second"; - mes "there, I thought you were"; - mes "talking about a person, but"; - mes "then I also assumed that you"; - mes "weren't, you know, a nutcase."; - next; - mes "["+strcharinfo(0)+"]"; - mes "Oh, did you say,"; - mes "''prettiest model?''"; - mes "All Airships look the"; - mes "same to me, this one"; - mes "ain't special at all. You've"; - mes "gone loony tunes, paley boy."; - next; - emotion e_an; - mes "[Airship Engineer]"; - mes "Wh-what...?!"; - close; - } - case 2: - mes "[Airship Engineer]"; - mes "Well, at least you know"; - mes "what you did wrong. Now"; - mes "quit disturbing her and git!"; - close; - } -} - -einbroch,294,312,3 script Centzu#ein 4_M_EINMAN2,{ - mes "[Centzu]"; - mes "I've lived here for"; - mes "a long time and I see"; - mes "that this huge city is still"; - mes "growing bigger everyday."; - next; - mes "[Centzu]"; - mes "How did Einbroch get so"; - mes "huge so quickly? I still can't"; - mes "believe there's been this much"; - mes "development. Well, I suppose"; - mes "it's not my concern. Nothing"; - mes "I do will make a difference... "; - next; - mes "[Centzu]"; - mes "Even though such"; - mes "rapid industrialization"; - mes "can't be good for the"; - mes "environment or the people,"; - mes "I'll just sit back, watch what"; - mes "happens and just enjoy life..."; - close; -} - -einbroch,232,255,5 script Khowropher#ein 4_M_EINOLD,{ - mes "[Khowropher]"; - mes "^666666*Cough cough*^000000"; - mes "Jiminy! The air here"; - mes "is so thick and grimy!"; - mes "And it's worse for us old"; - mes "people with breathing"; - mes "problems! ^333333*Haaack!*^000000"; - next; - mes "[Khowropher]"; - mes "I don't care if they keep"; - mes "building more and more"; - mes "factories and homes in this"; - mes "town. Still, I'd like to spend"; - mes "the rest of my life somewhere"; - mes "quiet and with clean air..."; - next; - mes "[Khowropher]"; - mes "Then again, Einbroch is my"; - mes "hometown and I can't just up"; - mes "and leave. I suppose it's my"; - mes "fate to suffer from this foul air until the day I die. ^666666*Sigh...*^000000"; - close; -} - -einbroch,143,109,5 script Khetine#ein 4_M_EINMAN,{ - mes "[Khetine]"; - mes "Lately, there's been"; - mes "talk about this empty"; - mes "building downtown that's"; - mes "been converted into some"; - mes "sort of mysterious facility."; - next; - mes "[Khetine]"; - mes "It all seems pretty"; - mes "shady, but I guess it's"; - mes "not really my job to know"; - mes "about that. I mean, if it"; - mes "doesn't affect me, why"; - mes "should I be concerned?"; - close; -} - -einbroch,229,149,3 script Sleik#ein 4_M_EINMAN2,{ - mes "[Sleik]"; - mes "Surprisingly, we have"; - mes "a Train Station that everyone"; - mes "has been calling a victory for"; - mes "science. I mean, shouldn't we"; - mes "be more amazed by the Airship?"; - next; - mes "[Sleik]"; - mes "Now, if you want to know"; - mes "where the train actually goes,"; - mes "I wouldn't be able to tell you."; - mes "After all, I never rode it. But"; - mes "still, I guess having our own"; - mes "Train Station is a good thing."; - close; -} - -airport,174,41,6 script Young Man#air 4W_M_03,{ - mes "[Runnan]"; - mes "...And that's why"; - mes "I travel around the"; - mes "globe. My bosses have"; - mes "a keen eye for the most"; - mes "exotic goods, so I acquire"; - mes "them and make deliveries."; - next; - mes "[Runnan]"; - mes "There even was a time"; - mes "when they had me collect"; - mes "Jellopy, though that stuff is"; - mes "pretty common nowadays."; - mes "Now that I think about it, why"; - mes "did they need so much stuff?"; - close; -} - -airport,176,41,4 script Old Man#air 4_M_ORIENT01,{ - mes "[Zhen Lan]"; - mes "Now, I hear that the"; - mes "monsters around here"; - mes "carry around some ore"; - mes "that dazzles with a sublimely"; - mes "beautiful light. Neat, huh?"; - next; - mes "[Zhen Lan]"; - mes "These ores are a great"; - mes "material to use in making"; - mes "flower vases. My friend, who"; - mes "happens to be a dollmaker,"; - mes "told me that. He makes these dolls using all sorts of materials."; - next; - mes "[Zhen Lan]"; - mes "He fashions them out of"; - mes "Well-Tanned Leather, stuffs"; - mes "them with Bird Feathers, and"; - mes "uses Cyfar or Zargon to make"; - mes "the eyes. He even uses a Jellopy at the bottom to balance the doll."; - next; - mes "[Zhen Lan]"; - mes "I guess that goes to show"; - mes "that things that seem useless"; - mes "might actually be handy in some"; - mes "way. So don't worry about having too much stuff. Sooner or later, it might be useful to someone."; - close; -} - -ein_in01,113,211,3 script Teinz#ein 4_M_REPAIR,{ - mes "[Teinz]"; - mes "If you just pay me money,"; - mes "I'll be your slave! There's"; - mes "nothing I won't do! Anything"; - mes "is fair game. Hell, I'll get buck naked if you pay me enough."; - next; - mes "[Teinz]"; - mes "If you pay me what I'm"; - mes "worth, I'll work hard at"; - mes "any task you set me to."; - mes "Sure, mining's rough, but"; - mes "as long as the zeny's coming"; - mes "in, I'm happy. Heh heh heh~"; - close; -} - -ein_in01,48,220,5 script Lowe#ein 4_M_REPAIR,{ - mes "[Lowe]"; - mes "..."; - mes "......"; - next; - mes "[Lowe]"; - mes "..."; - mes "......"; - mes "........."; - next; - mes "[Lowe]"; - mes "Hey. Why are you"; - mes "looking at me like"; - mes "that? There's no idle"; - mes "chatting allowed at work."; - mes "If Canphotii catches"; - mes "you, you'll be punished..."; - next; - mes "[Lowe]"; - mes "Oh wait..."; - mes "You don't work here."; - mes "I apologize, that kind"; - mes "of reaction's an old"; - mes "habit for me, adventurer."; - close; -} - -ein_in01,87,237,5 script Dinje#ein 4_F_EINWOMAN,{ - mes "[Dinje]"; - mes "Do you know why a woman"; - mes "like me has to work in this"; - mes "factory? I'll tell you why... "; - next; - mes "[Dinje]"; - mes "My lazy husband, Gesin,"; - mes "is just lying there on the"; - mes "ground! So I have to work"; - mes "in order to support us!"; - next; - mes "[Dinje]"; - mes "We can't rest for even"; - mes "a second if we want to save"; - mes "enough money to become"; - mes "wealthy and powerful some"; - mes "day. Don't you understand?"; - next; - mes "[Dinje]"; - mes "Well, my husband obviously"; - mes "doesn't! How can he not know"; - mes "how the real world works?!"; - mes "Hey, kick his ass for me if"; - mes "he doesn't wake up soon!"; - close; -} - -ein_in01,84,218,3 script Tsuen#ein 4_M_REPAIR,{ - mes "[Tsuen]"; - mes "There was a time"; - mes "when I dreamed of"; - mes "being an adventurer,"; - mes "just like you. But that"; - mes "was a long time ago..."; - next; - mes "[Tsuen]"; - mes "Now, I'm nothing but"; - mes "a factory manager. Still,"; - mes "even if my job's not that"; - mes "great, I'm pretty satisfied."; - mes "I'm sure people enjoy the"; - mes "products I oversee and all..."; - next; - mes "[Tsuen]"; - mes "Maybe my life was meant"; - mes "to be this way, even if it's"; - mes "not how I planned it. But the"; - mes "time will come when I up and"; - mes "leave and travel the world"; - mes "once I get my chance!"; - next; - mes "[Tsuen]"; - mes "I hope the day will"; - mes "come when I can meet"; - mes "you out in that big wide"; - mes "world and greet you as"; - mes "a fellow adventurer."; - close; -} - -ein_in01,103,239,1 script Gesin#ein 4_M_DIEMAN,{ - mes "[Gesin]"; - mes "Arrrgh!"; - mes "This is killing me!"; - mes "Why should I be rich?"; - mes "What's wrong with living"; - mes "within our means?"; - next; - mes "[Gesin]"; - mes "I've got no problem"; - mes "with my current way"; - mes "of life, but the old ball"; - mes "and chain disagrees."; - mes "Why is she so obsessed"; - mes "with riches and power?"; - next; - mes "[Gesin]"; - mes "Well, in any case, I'd"; - mes "like to help her, but I can't"; - mes "get up! I'm exhausted and"; - mes "my body is just overtaxed."; - mes "I have no strength at all."; - next; - mes "[Gesin]"; - mes "This is horrible~"; - mes "I should be resting"; - mes "instead of worrying"; - mes "about making money..."; - close; -} - -ein_in01,33,275,1 script Pevtatin#ein 4_M_EINMINER,{ - mes "[Pevtatin]"; - mes "Good god!"; - mes "I'm so stressed!"; - mes "It's been nonstop"; - mes "since I moved here!"; - next; - mes "[Pevtatin]"; - mes "The work is tough and"; - mes "already the boss hates"; - mes "me! I didn't move here"; - mes "for this! Still, the pay is"; - mes "decent so I guess I should"; - mes "endure just a little longer."; - next; - mes "[Pevtatin]"; - mes "Here goes...!"; - mes "Yo-heave-ho!"; - mes "Yo-heave-ho~!"; - close; -} - -ein_in01,36,204,3 script Rombell#ein 4_M_REPAIR,{ - mes "[Rombell]"; - mes "It's great that the"; - mes "factory is making good"; - mes "business and drawing"; - mes "in a lot of profit, but I still"; - mes "have one major concern."; - next; - mes "[Rombell]"; - mes "The amount of pollution"; - mes "that this place is causing"; - mes "is horrific! We've got these"; - mes "machines blowing out toxic"; - mes "gas all day long! The air"; - mes "can't be safe for very long..."; - next; - mes "[Rombell]"; - mes "I mean, the air we're"; - mes "breathing right now is"; - mes "pretty foul and things"; - mes "are only going to get"; - mes "worse. How can we"; - mes "solve this problem?"; - close; -} - -ein_in01,64,271,3 script Vonstein#ein 4_M_EINMAN,{ - mes "[Vonstein]"; - mes "Staring at this"; - mes "bubbling hot liquid"; - mes "metal gives me a good"; - mes "feeling inside. It's like"; - mes "that stuff can melt anything!"; - next; - mes "[Vonstein]"; - mes "Imagine covering an"; - mes "entire street of people"; - mes "with that stuff! Bwahah--"; - mes "Oh, I'm sorry if I'm talking"; - mes "crazy talk! I'm just kidding~"; - close; -} - -ein_in01,49,202,3 script Dorf#ein 4_M_REPAIR,{ - mes "[Dorf]"; - mes "Machines are sooo"; - mes "convenient. Just look"; - mes "at this contraption easily"; - mes "do tasks that'd be tough"; - mes "for me to finish alone."; - next; - mes "[Dorf]"; - mes "Now this is what"; - mes "I call technology!"; - mes "Sure, it takes effort and"; - mes "money to make one of"; - mes "these, but what do I care?"; - next; - mes "[Dorf]"; - mes "I've got no problems,"; - mes "so long as this freaking"; - mes "thing keeps working the"; - mes "way I want it to!"; - close; -} - -ein_in01,68,209,5 script Khashurantze#ein 4_M_EIN_SOLDIER,{ - mes "[Khashurantze]"; - mes "I'm sorry, but you need"; - mes "special authority in order"; - mes "to enter this place. I'll have"; - mes "to ask you to leave right now."; - close2; - warp "einbroch",179,63; - end; -} - -ein_in01,85,261,3 script Zherin#ein 4_M_REPAIR,{ - mes "[Zherin]"; - mes "I'm in charge of this"; - mes "blast furnace which"; - mes "contains all of this"; - mes "boiling magma."; - next; - mes "[Zherin]"; - mes "Even though it doesn't"; - mes "require actual labor, this"; - mes "job is pretty tiring. I've got"; - mes "to pay careful attention all"; - mes "the time. It's pretty stressful."; - next; - mes "[Zherin]"; - mes "Still, I'm proud of my job"; - mes "since I have the responsibility"; - mes "of ensuring employee safety."; - mes "Anyway, don't get too close"; - mes "to the furnace. It won't do if"; - mes "you get burned on accident!"; - close; -} - -ein_in01,43,252,3 script Canphotii#ein 4_M_EIN_SOLDIER,{ - mes "[Canphotii]"; - mes "Hustle, hustle!"; - mes "Pick up the pace!"; - mes "Anyone working too"; - mes "slowly will be punished!"; - next; - mes "[Canphotii]"; - mes "Can't you understand"; - mes "that?! Now go to your"; - mes "station and get back to"; - mes "work! Wait, are you even"; - mes "an employee? If not, then"; - mes "stop wandering around!"; - next; - mes "[Canphotii]"; - mes "You're not supposed"; - mes "to be able to get in here!"; - mes "I can't believe they let you"; - mes "in! This requires extreme"; - mes "disciplinary action!"; - close; -} - -ein_in01,206,224,3 script Hotel Employee#ein 4_M_EINMAN,{ - mes "[Hotel Employee]"; - mes "Good day, welcome to the"; - mes "Einbroch Hotel. The staff is"; - mes "always striving to accomodate"; - mes "our guests with the highest"; - mes "standards in cleanliness,"; - mes "service and convenience~"; - next; - if (kain_ticket == 5) { - mes "[Hotel Employee]"; - mes "Are you looking"; - mes "for Mr. Defru Ark?"; - mes "Oh right, he did mention"; - mes "waiting for some package"; - mes "from the Airport. Now let"; - mes "me pull up that information..."; - next; - mes "[Hotel Employee]"; - mes "Ah, here we are."; - mes "Mr. Defru Ark is"; - mes "staying in Room 201."; - next; - } - else { - switch(select("Save:Take Rest - 5,000 zeny:Cancel")) { - case 1: - mes "[Hotel Employee]"; - mes "Your Respawn Point"; - mes "has been saved here"; - mes "in the Einbroch Hotel."; - mes "Thank you, and please"; - mes "come again."; - close2; - savepoint "ein_in01",200,224; - end; - case 2: - if (Zeny > 4999) { - mes "[Hotel Employee]"; - mes "Thank you."; - mes "Please enjoy"; - mes "your rest~"; - close2; - Zeny -= 5000; - percentheal 100,100; - warp "ein_in01",272,167; - end; - } - else { - mes "[Hotel Employee]"; - mes "I'm sorry, but the"; - mes "acommodation fee is"; - mes "5,000 zeny. Next time,"; - mes "please make sure that you"; - mes "bring enough zeny, okay?"; - close; - } - case 3: - mes "[Hotel Employee]"; - mes "Thank you and"; - mes "please come again~"; - close; - } - } - mes "[Hotel Employee]"; - mes "Have a good day."; - close; -} - -einbroch,244,255,5 script Bulletin Board#ein1 4_BULLETIN_BOARD2,{ - mes " "; - mes " Train Station "; - mes " "; - close; -} - -einbroch,253,203,5 script Bulletin Board#ein2 4_BULLETIN_BOARD2,{ - mes " "; - mes " Hotel "; - mes " "; - close; -} - -einbroch,68,206,5 script Bulletin Board#ein3 4_BULLETIN_BOARD2,{ - mes " "; - mes " Airship Airport "; - mes " "; - close; -} - -einbroch,90,84,5 script Bulletin Board#ein4 4_BULLETIN_BOARD2,{ - mes " "; - mes " Laboratory "; - mes " "; - close; -} - -einbroch,101,106,5 script Bulletin Board#ein5 4_BULLETIN_BOARD2,{ - mes " "; - mes " Airship Repair Shop "; - mes " "; - close; -} - -einbroch,220,208,5 script Bulletin Board#ein6 4_BULLETIN_BOARD2,{ - mes " "; - mes " Weapon Shop "; - mes " "; - close; -} - -einbroch,132,76,5 script Bulletin Board#ein7 4_BULLETIN_BOARD2,{ - mes " "; - mes " Factory "; - mes " "; - close; -} - -einbroch,152,46,5 script Bulletin Board#ein11 4_BULLETIN_BOARD2,{ - mes "West - Laboratory, Airship Repair Shop"; - mes "South - Einbroch Front Gate"; - mes "North - Airport"; - mes "Northeast - Train Station, Hotel, Weapon Shop"; - close; -} - -einbroch,235,141,5 script Bulletin Board#ein22 4_BULLETIN_BOARD2,{ - mes "Southwest - Airship Repair Shop, Laboratory"; - mes "Northwest - Airport"; - mes "North - Weapon Shop, Hotel, Train Station"; - close; -} - -einbroch,162,256,5 script Bulletin Board#ein33 4_BULLETIN_BOARD2,{ - mes "East - Train Station"; - mes "Southeast - Hotel"; - mes "South - Weapon Shop,Factory"; - mes "Southwest - Airport, Airship Repair Shop, Laboratory"; - close; -} - -einbroch,183,174,5 script Bulletin Board#ein44 4_BULLETIN_BOARD2,{ - mes "East - Weapon Shop, Hotel"; - mes "South - Factory"; - mes "Southwest - Airship Repair Shop, Laboratory"; - mes "Northwest - Airport"; - close; -} - -einbroch,104,202,5 script Bulletin Board#ein55 4_BULLETIN_BOARD2,{ - mes "Northeast - Train Station"; - mes "East - Weapon Shop,Hotel"; - mes "South - Airship Repair Shop, Laboratory"; - close; -} - -ein_in01,31,217,3 script Cendadt#ein 4_M_REPAIR,{ - mes "[Cendadt]"; - mes "This factory has a lot"; - mes "of things that need fixing,"; - mes "pronto! I'm amazed that"; - mes "the place is still operating!"; - next; - mes "[Cendadt]"; - mes "Lucky for us, I hear that"; - mes "some altruistic adventurers"; - mes "have been donating materials"; - mes "to help keep this factory from"; - mes "falling apart... Or worse."; - mes "But that's just a rumor."; - next; - mes "[Cendadt]"; - mes "^666666*Sigh*^000000"; - mes "Even if it is true,"; - mes "there's nothing no one"; - mes "here can do. Nobody has"; - mes "the courage to challenge"; - mes "the system, you know?"; - next; - mes "[Cendadt]"; - mes "I..."; - mes "I better get"; - mes "back to work"; - mes "before I get"; - mes "in trouble..."; - close; -} -- cgit v1.2.3-70-g09d2