From 0f1d0507eb95cf07ce7eb66d89ad9853938612e6 Mon Sep 17 00:00:00 2001 From: Asheraf Date: Mon, 29 Aug 2016 17:40:13 +0100 Subject: change *strcharinfo to use constants --- npc/battleground/tierra/tierra01.txt | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'npc/battleground/tierra/tierra01.txt') diff --git a/npc/battleground/tierra/tierra01.txt b/npc/battleground/tierra/tierra01.txt index ff5c578ef..0dabe28d0 100644 --- a/npc/battleground/tierra/tierra01.txt +++ b/npc/battleground/tierra/tierra01.txt @@ -703,7 +703,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#a01_a 4_M_KY_HEAD,{ mes("[Axl Rose]"); mes("Blessed Guillaume!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,3; } @@ -711,7 +711,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#a01_a 4_M_KY_HEAD,{ mes("[Axl Rose]"); mes("Blessed Guillaume!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,.@medal_gap; } @@ -765,7 +765,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#a01_a 4_M_KY_HEAD,{ mes("[Axl Rose]"); mes("Blessed Guillaume!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,3; } @@ -773,7 +773,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#a01_a 4_M_KY_HEAD,{ mes("[Axl Rose]"); mes("Blessed Guillaume!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign of victory.", strcharinfo(0)); + mesf("%s, it's a sign of victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,.@medal_gap; } @@ -797,7 +797,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ mes("[Swandery]"); mes("Blessed Croix!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,3; } @@ -805,7 +805,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ mes("[Swandery]"); mes("Blessed Croix!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,.@medal_gap; } @@ -815,7 +815,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 0) { mes("[Swandery]"); - mesf("Oh, %s Don't be sad.", strcharinfo(0)); + mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME)); mes("Even though we didn't win, we did our best."); mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."); close2; @@ -823,7 +823,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ } else { mes("[Swandery]"); - mesf("Oh, %s Don't be sad.", strcharinfo(0)); + mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME)); mes("Even though we didn't win, we did our best."); mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."); close2; @@ -837,7 +837,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ .@medal_gap = 500 - .@your_medal; if (.@medal_gap > 0) { mes("[Swandery]"); - mesf("Oh, %s Don't be sad.", strcharinfo(0)); + mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME)); mes("Even though we didn't win, we did our best."); mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."); close2; @@ -845,7 +845,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ } else { mes("[Swandery]"); - mesf("Oh, %s Don't be sad.", strcharinfo(0)); + mesf("Oh, %s Don't be sad.", strcharinfo(PC_NAME)); mes("Even though we didn't win, we did our best."); mes("This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."); close2; @@ -859,7 +859,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ mes("[Swandery]"); mes("Blessed Croix!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,3; } @@ -867,7 +867,7 @@ bat_a01,45,19,3 script Croix Vintenar#a01_b 4_M_CRU_HEAD,{ mes("[Swandery]"); mes("Blessed Croix!"); mes("Let's enjoy our glorious victory!"); - mesf("%s, it's a sign reflecting victory.", strcharinfo(0)); + mesf("%s, it's a sign reflecting victory.", strcharinfo(PC_NAME)); close2; getitem BF_Badge1,.@medal_gap; } -- cgit v1.2.3-60-g2f50