From 777113f0520a1b9c1e8a9caa2682218b27c8e06a Mon Sep 17 00:00:00 2001 From: ultramage Date: Sat, 29 Dec 2007 22:30:29 +0000 Subject: Implemented THE official Steal skill equation and game mechanics (basically version from /stable plus a few tweaks) (see topic:116540). Added missing bAddStealRate reference to doc/item_bonus.txt. Removed skill_steal_rate, as it was never used in the code (see r231). Removed skill_steal_type, it's just a one-liner source mod (see r231). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11992 54d463be-8e91-2dee-dedb-b68131a5f0ec --- doc/item_bonus.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc') diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index d31862254..0effdff43 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -270,3 +270,5 @@ bonus3 bAddMonsterDropItemGroup,n,x,y; y% chance to get an item of group type n bonus2 bWeaponComaRace,x,y; y/100% chance to cause Coma when attacking a monster of race x with a normal attack + +bAddStealRate,n; n/100% increase to Steal skill success chance -- cgit v1.2.3-60-g2f50