From 9d1f80ecdf9a65012525bc1c8f1d39f38171b437 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 10 Feb 2014 15:06:40 -0200 Subject: Modified successrefitem script command Added a new optional parameter to specify upgrade quantity, so its consistent with downrefitem which provides a optional parameter to specify downgrade quantity. As proposed by kyeme in http://hercules.ws/board/topic/2403-successrefitem/ Signed-off-by: shennetsind --- doc/script_commands.txt | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'doc/script_commands.txt') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 10f1601c0..6a48692e8 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4939,21 +4939,17 @@ the command will end silently. --------------------------------------- -*successrefitem ; +*successrefitem {,}; This command will refine an item in the specified equipment slot of the -invoking character by +1. For a list of equipment slots see 'getequipid'. -This command will not only add the +1, but also display a 'refine success' +invoking character by +1 (unless is specified). +For a list of equipment slots see 'getequipid'. +This command will also display a 'refine success' effect on the character and put appropriate messages into their chat window. It will also give the character fame points if a weapon reached +10 this way, even though these will only take effect for blacksmith who will later forge a weapon. -The official scripts seems to use the 'successrefitem' command as a -function instead: 'successrefitem()' but it returns nothing on the -stack. This is since jAthena, so probably nobody knows for sure why is it -so. - --------------------------------------- *failedrefitem ; -- cgit v1.2.3-60-g2f50