From 81d0eb8441fa7d1bcfde8a1ca9bf09666d5139d8 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 25 Jul 2015 14:32:56 +0300 Subject: Add optional parameter to warp script command for prevent stoping npc scripts after warp. --- doc/script_commands.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'doc/script_commands.txt') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index af8dffef0..e190c5cff 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4116,7 +4116,7 @@ will be seen to everyone around but not in chat window. --------------------------------------- -*warp "",,; +*warp "",,{,}; This command will take the invoking character to the specified map, and if wanted, specified coordinates too, but these can be random. @@ -4139,6 +4139,10 @@ There are also three special 'map names' you can use: "Random" will warp the player randomly on the current map. "Save" and "SavePoint" will warp the player back to their save point. +If flag parameter is set to 0, after player warped will be not stopped +currend running npc script. Running script after warp can be issue for +Gravity client if warp to other maps. + --------------------------------------- *areawarp "",,,,,"",,{,,}; -- cgit v1.2.3-70-g09d2