From 4a985246dd9dd3e9f804ddd582deaf4f27cfe2cc Mon Sep 17 00:00:00 2001 From: brianluau Date: Sat, 6 Mar 2010 01:53:39 +0000 Subject: - Fixed the Pineapple_Juice (12320) should be 20 flee not 10. (bugreport:4074) - Fixed the strnpcinfo's in halloween_2009. (bugreport:4106) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14260 54d463be-8e91-2dee-dedb-b68131a5f0ec --- doc/script_commands.txt | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'doc/script_commands.txt') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index dfcfa673f..bbeb8b9ef 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -1124,6 +1124,7 @@ of 'end' stops this, and ends the script. --------------------------------------- *set ,; +*set(,) This command will set a variable to the value that the expression results in. This is the only way to set a variable directly. @@ -2240,7 +2241,7 @@ Example: --------------------------------------- -*getpartyleader({,}); +*getpartyleader({,}) This function returns some information about the given party-id's leader. When type is ommitted, the default information retrieved is the leader's name. @@ -2598,7 +2599,7 @@ Check sample in nps\sample\getiteminfo.txt --------------------------------------- -*getequipcardid (,); +*getequipcardid(,) Returns value from equipped item slot in the indicated slot: @@ -2615,7 +2616,7 @@ when you want to check item cards or if it's signed. Useful for such quests as --------------------------------------- -*getitemslots (); +*getitemslots() Returns the amount of slots the item has. @@ -2911,7 +2912,7 @@ the specified event as in a 'doevent' call. --------------------------------------- -*getmapguildusers ,; +*getmapguildusers(,) Returns the amount of persons from the given guild that are on the given map. Example(s): @@ -2919,7 +2920,7 @@ Example(s): //Will set the @persons variable to the amount of persons from the guild //which ID's = 10 and are at prontera. - set @persons,getMapGuildUsers "prontera",10; + set @persons,getMapGuildUsers("prontera",10); --------------------------------------- // @@ -6483,7 +6484,8 @@ Example: Creates an invisible wall, an array of "setcell" starting from x,y and doing a line of the given size in the given direction. The difference with setcell is -this one update client part too to avoid the glith problem. +this one update client part too to avoid the glith problem. Directions are the +same as NPC sprite facing directions: 0=north, 1=northwest, 2=west, etc. --------------------------------------- -- cgit v1.2.3-70-g09d2