From b65de941eec4f8dd18583c9b583128bcd6b8236b Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 8 Jun 2009 19:54:34 +0000 Subject: Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with this mode will now only target players five level LOWER than itself. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13869 54d463be-8e91-2dee-dedb-b68131a5f0ec --- doc/mob_db_mode_list.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'doc/mob_db_mode_list.txt') diff --git a/doc/mob_db_mode_list.txt b/doc/mob_db_mode_list.txt index 47a735289..73f0b2e3a 100644 --- a/doc/mob_db_mode_list.txt +++ b/doc/mob_db_mode_list.txt @@ -73,7 +73,8 @@ Change Target Chase: Enables a mob to switch targets when attacked while chasing another character. Target Weak: Allows aggressive monsters to only be aggressive against - characters that aren't five or more levels above the monster's. + characters that are five levels below it's own level. + For example, a monster of level 104 will not pick fights with a level 99. Random Target: Picks a new random target in range on each attack / skill. (not implemented) -- cgit v1.2.3-60-g2f50