From a6ca899ac0aa2be7ce1c04beec847f3d3e703b01 Mon Sep 17 00:00:00 2001 From: Smokexyz Date: Wed, 22 Feb 2017 18:26:14 +0800 Subject: Implementation of unit controlling script commands. Setunitdata , , {, , } Getunitdata , {, } Getunitname Setunitname , Performs alteration and retrieval of real-time unit data for a game object of the types - NPCs, Pets, Monsters, Homunuculus', Mercenaries, Elementals. Applicable data types (available as script constants) - UDT_TYPE: Unit Type value (BL_MOB, BL_NPC, BL_PET, BL_ELEM, BL_MER, BL_HOM) UDT_SIZE: Unit Size UDT_LEVEL: Level UDT_HP: Current HP UDT_MAXHP: Max HP UDT_SP: SP UDT_MAXSP: MAX SP UDT_MASTERAID: Master Account ID (for Summons) UDT_MASTERCID: Master Char ID (for Summons) UDT_MAPIDXY: Warp a Unit to a map. UDT_WALKTOXY: Make a unit walk to certain co-ordinates. UDT_SPEED: Unit Speed UDT_MODE: Mode (Mobs) UDT_AI: Unit AI Type UDT_SCOPTION: Status Options. UDT_SEX: mm Sex. UDT_CLASS: Class of the unit. UDT_HAIRSTYLE: Hair Style of the unit. UDT_HAIRCOLOR: Hair Color. UDT_HEADBOTTOM: Headgear Bottom Sprite. UDT_HEADMIDDLE: Headgear Middle Sprite. UDT_HEADTOP: Headegar Top Sprite. UDT_CLOTHCOLOR: Cloth Color. UDT_SHIELD: Shield Sprite. UDT_WEAPON: Weapon Sprite. UDT_LOOKDIR: Face direction. UDT_CANMOVETICK:Stop a unit from move for n seconds. UDT_STR: Unit STR. UDT_AGI: Unit AGI. UDT_VIT: Unit VIT. UDT_INT: Unit INT. UDT_DEX: Unit DEX. UDT_LUK: Unit LUK. UDT_ATKRANGE: Attack range of a unit. UDT_ATKMIN: Min Atk of a unit. UDT_ATKMAX: Max Atk of a unit. UDT_MATKMIN: Min MATK of a unit. UDT_MATKMAX: Max MATK of a unit. UDT_DEF: DEF. UDT_MDEF: MDEF. UDT_HIT: HIT. UDT_FLEE: FLEE. UDT_PDODGE: Perfect Dodge. UDT_CRIT: Critical Rate. UDT_RACE: Race. (Eg. string constants RC_DemiHuman or Integer 7). UDT_ELETYPE: Element. (Eg. string constants Ele_Neutral or Integer 0). UDT_ELELEVEL: Element Level (int). UDT_AMOTION: AMotion Rate (int). UDT_ADELAY: ADelay Rate (int). UDT_DMOTION: DMotion Rate (int). UDT_HUNGER: Hunger Rate (int) - for summons. UDT_INTIMACY: Intimacy Rate (int) - for summons. UDT_LIFETIME: LifeTime (int) - for summons. UDT_MERC_KILLCOUNT: Kill count for mercenaries (int). UDT_STATPOINT: Status Points (int) - for npcs. Addition of AI constants as well. Documentation is included. Credits: [rA](https://github.com/rathena/rathena/commit/2cee5b6ff1bf53c4ae53bc1278b09ae84b8a0a76) & [Smokexyz](https://github.com/Smokexyz) --- db/constants.conf | 68 +++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 66 insertions(+), 2 deletions(-) (limited to 'db') diff --git a/db/constants.conf b/db/constants.conf index 09c0fa9e4..c349ae152 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -3699,7 +3699,7 @@ constants_db: { MOUNT_DRAGON_BLUE: 7 MOUNT_DRAGON_RED: 8 - comment__: "gettime" + comment__: "Gettime Types" GETTIME_SECOND: 1 GETTIME_MINUTE: 2 GETTIME_HOUR: 3 @@ -3717,7 +3717,14 @@ constants_db: { UNITTYPE_HOM: 4 UNITTYPE_MER: 5 UNITTYPE_ELEM: 6 - + + comment__: "Unit AI Types" + AI_NONE: 0 //0: Normal mob. + AI_ATTACK: 1 //1: Standard summon, attacks mobs. + AI_SPHERE: 2 //2: Alchemist Marine Sphere + AI_FLORA: 3 //3: Alchemist Summon Flora + AI_ZANZOU: 4 //4: Summon Zanzou + comment__: "Colors" C_AQUA: 0x00FFFF C_BLACK: 0x000000 @@ -3744,4 +3751,61 @@ constants_db: { comment__: "Genders" SEX_FEMALE: 0 SEX_MALE: 1 + + comment__: "Script Unit Data Types" + UDT_TYPE: 0 + UDT_SIZE: 1 + UDT_LEVEL: 2 + UDT_HP: 3 + UDT_MAXHP: 4 + UDT_SP: 5 + UDT_MAXSP: 6 + UDT_MASTERAID: 7 + UDT_MASTERCID: 8 + UDT_MAPIDXY: 9 + UDT_WALKTOXY: 10 + UDT_SPEED: 11 + UDT_MODE: 12 + UDT_AI: 13 + UDT_SCOPTION: 14 + UDT_SEX: 15 + UDT_CLASS: 16 + UDT_HAIRSTYLE: 17 + UDT_HAIRCOLOR: 18 + UDT_HEADBOTTOM: 19 + UDT_HEADMIDDLE: 20 + UDT_HEADTOP: 21 + UDT_CLOTHCOLOR: 22 + UDT_SHIELD: 23 + UDT_WEAPON: 24 + UDT_LOOKDIR: 25 + UDT_CANMOVETICK: 26 + UDT_STR: 27 + UDT_AGI: 28 + UDT_VIT: 29 + UDT_INT: 30 + UDT_DEX: 31 + UDT_LUK: 32 + UDT_ATKRANGE: 33 + UDT_ATKMIN: 34 + UDT_ATKMAX: 35 + UDT_MATKMIN: 36 + UDT_MATKMAX: 37 + UDT_DEF: 38 + UDT_MDEF: 39 + UDT_HIT: 40 + UDT_FLEE: 41 + UDT_PDODGE: 42 + UDT_CRIT: 43 + UDT_RACE: 44 + UDT_ELETYPE: 45 + UDT_ELELEVEL: 46 + UDT_AMOTION: 47 + UDT_ADELAY: 48 + UDT_DMOTION: 49 + UDT_HUNGER: 50 + UDT_INTIMACY: 51 + UDT_LIFETIME: 52 + UDT_MERC_KILLCOUNT: 53 + UDT_STATADD: 54 } -- cgit v1.2.3-60-g2f50