From d53677e22770a08278a681d9e4805d2a6ba36e98 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sun, 11 Nov 2007 11:16:48 +0000 Subject: - hom_setting&0x2 now disables skill range checks for homunculus. For the love of everything that is sinful, please unset this on your server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11717 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/Changelog.txt | 3 ++- conf/battle/homunc.conf | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'conf') diff --git a/conf/Changelog.txt b/conf/Changelog.txt index ae89cac7e..1c4654f9f 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,6 +1,7 @@ Date Added -2007/11/08 +2007/11/12 + * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]2007/11/08 * Removed the unneccessary @refreshonline command 2007/10/29 * Removed petid command (not needed because commands understand names) diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index 5e9e627ef..75b7ea96f 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -24,7 +24,7 @@ // Homunculus setting (Note 3) // Activates various 'quirks' that makes them behave unlike normal characters. // 0x001: Can't be targetted by support skills (except for their master) - +// 0x002: Casted skills do not perform a range check // 0x004: Mobs will always go after them instead of players until attacked // 0x008: Copy their master's speed on spawn/map-change // 0x010: They display luk/3+1 instead of their actual critical in the -- cgit v1.2.3-70-g09d2