From cba3bef47e8758ab1db43bd5ee3b6fcc5f9a498b Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 28 Jan 2013 18:42:25 -0200 Subject: New skill config After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used Signed-off-by: shennetsind --- conf/battle/skill.conf | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'conf') diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 9006247a2..03aae2ad1 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -275,3 +275,8 @@ invincible.nodamage: no // On official server, a fix is in place that prevents the switching of weapons to cancel songs. // Default: yes dancing_weaponswitch_fix: yes + +// Skill Trap Type +// 0: (official) traps only makes player unable to move after its walk path is complete, and it activates other traps on the way. +// 1: trap makes player stops moving right when stepping over it. +skill_trap_type: 0 -- cgit v1.2.3-60-g2f50