From 6dcc3873037631aac15f6a87337c49e18b4cd075 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Wed, 6 Nov 2013 15:24:07 -0200 Subject: Fixed Bug 7801 Fixed idletime_criteria description, the demonstration of how the default value is aggregated had the wrong value. http://hercules.ws/board/tracker/issue-7801-description-of-idletime-criteria/ (Thanks to jaBote!) Signed-off-by: shennetsind --- conf/battle/player.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf') diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 03d51bbaf..c11015937 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -163,5 +163,5 @@ snovice_call_type: 0 // 0x200 - @/#Command Request // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). -// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x25 +// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F idletime_criteria: 0x1F -- cgit v1.2.3-70-g09d2