From cf0e8e7563e4273137c8a582d66fe4fcc6c283fa Mon Sep 17 00:00:00 2001 From: shennetsind Date: Fri, 25 Jan 2013 14:02:43 -0200 Subject: Dropping _athena file suffixes Signed-off-by: shennetsind --- conf/map-server.conf | 121 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 conf/map-server.conf (limited to 'conf/map-server.conf') diff --git a/conf/map-server.conf b/conf/map-server.conf new file mode 100644 index 000000000..e9c208e5b --- /dev/null +++ b/conf/map-server.conf @@ -0,0 +1,121 @@ +//-------------------------------------------------------------- +//rAthena Map-Server Configuration File +//-------------------------------------------------------------- + +// Note: "Comments" are all text on the right side of a double slash "//" +// Whatever text is commented will not be parsed by the servers, and serves +// only as information/reference. + +//-------------------------------------------------------------- +// Configuration Info +//-------------------------------------------------------------- +// Interserver communication passwords, set in account.txt (or equiv.) +userid: s1 +passwd: p1 + +// Character Server IP +// The map server connects to the character server using this IP address. +// NOTE: This is useful when you are running behind a firewall or are on +// a machine with multiple interfaces. +//char_ip: 127.0.0.1 + +// The map server listens on the interface with this IP address. +// NOTE: This allows you to run multiple servers on multiple interfaces +// while using the same ports for each server. +//bind_ip: 127.0.0.1 + +// Character Server Port +char_port: 6121 + +// Map Server IP +// The IP address which clients will use to connect. +// Set this to what your server's public IP address is. +//map_ip: 127.0.0.1 + +// Map Server Port +map_port: 5121 + +//Time-stamp format which will be printed before all messages. +//Can at most be 20 characters long. +//Common formats: +// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) +// %H:%M:%S (hour:minute:second, 24 hour format) +// %d/%b/%Y (day/Month/year) +//For full format information, consult the strftime() manual. +//timestamp_format: [%d/%b %H:%M] + +//If redirected output contains escape sequences (color codes) +stdout_with_ansisequence: no + +//Makes server log selected message types to a file in the /log/ folder +//1: Log Warning Messages +//2: Log Error and SQL Error messages. +//4: Log Debug Messages +//Example: "console_msg_log: 7" logs all 3 kinds +//Messages logged by this overrides console_silent setting +console_msg_log: 0 + +//Makes server output more silent by ommitting certain types of messages: +//1: Hide Information messages +//2: Hide Status messages +//4: Hide Notice Messages +//8: Hide Warning Messages +//16: Hide Error and SQL Error messages. +//32: Hide Debug Messages +//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) +console_silent: 0 + +//Where should all database data be read from? +db_path: db + +// Enable the @guildspy and @partyspy at commands? +// Note that enabling them decreases packet sending performance. +enable_spy: no + +// Read map data from GATs and RSWs in GRF files or a data directory +// as referenced by grf-files.txt rather than from the mapcache? +use_grf: no + +// Console Commands +// Allow for console commands to be used on/off +// This prevents usage of >& log.file +console: off + +// Database autosave time +// All characters are saved on this time in seconds (example: +// autosave of 60 secs with 60 characters online -> one char is saved every +// second) +autosave_time: 300 + +// Min database save intervals (in ms) +// Prevent saving characters faster than at this rate (prevents char-server +// save-load getting too high as character-count increases) +minsave_time: 100 + +// Apart from the autosave_time, players will also get saved when involved +// in the following (add as needed): +// 1: after every successful trade +// 2: after every vending transaction +// 4: after closing storage/guild storage. +// 8: After hatching/returning to egg a pet. +// 16: After successfully sending a mail with attachment +// 32: After successfully submitting an item for auction +// 64: After successfully get/delete/complete a quest +// NOTE: These settings decrease the chance of dupes/lost items when there's a +// server crash at the expense of increasing the map/char server lag. If your +// server rarely crashes, but experiences interserver lag, you may want to set +// these off. +save_settings: 127 + +// Message of the day file, when a character logs on, this message is displayed. +motd_txt: conf/motd.txt + +// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands. +help_txt: conf/help.txt +help2_txt: conf/help2.txt +charhelp_txt: conf/charhelp.txt + +// Maps: +import: conf/maps.conf + +import: conf/import/map_conf.txt -- cgit v1.2.3-60-g2f50