From f7d5467fe7dedb73784adebd9a7b31a906692a23 Mon Sep 17 00:00:00 2001 From: gepard1984 Date: Tue, 31 Jan 2012 20:33:14 +0000 Subject: Removed obsolete `mob_clear_delay` config (since r5707) (bugreport:137) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15532 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/monster.conf | 4 ---- 1 file changed, 4 deletions(-) (limited to 'conf/battle') diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index 301a1b8eb..779a69f43 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -183,10 +183,6 @@ mob_remove_damaged: yes // Delay before removing mobs from empty maps (default 5 min = 300 secs) mob_remove_delay: 300000 -// Can add a delay before sending monster death packet (time is in milliseconds and default 0 is off) -// Increasing this can fix the problem with monster sprites still appearing after it died. Recommended value: 10. -mob_clear_delay: 0 - // Defines on who the mob npc_event gets executed when a mob is killed. // Type 1: On the player that killed the mob (if killed by a non-player, resorts to type 0) // Type 0: On the player that did the most damage to the mob. -- cgit v1.2.3-60-g2f50