From bdc1c715db65c2d9378dcff685c4b6b87d752da7 Mon Sep 17 00:00:00 2001 From: glighta Date: Wed, 2 Jan 2013 09:40:01 +0000 Subject: -Follow up r17065 --removing useless check on skill_id --fix few broken atcommand due to failed sscanf -Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/skill.conf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'conf/battle') diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 51d364be2..39e1b357a 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -44,7 +44,7 @@ castrate_dex_scale: 150 vcast_stat_scale: 530 // What level of leniency should the skill system give for skills when -// accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 100) +// accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 300) // // NOTE: Setting this to 100% may cause some issues with valid skills not being cast. // The time difference between client and server varies so allowing 90% leniency @@ -274,4 +274,4 @@ invincible.nodamage: no // Dancing Weapon Switch // On official server, a fix is in place that prevents the switching of weapons to cancel songs. // Default: yes -dancing_weaponswitch_fix: yes \ No newline at end of file +dancing_weaponswitch_fix: yes -- cgit v1.2.3-70-g09d2