From 7bc364399bfd259bde5408c9e16e8ba3d01ff29a Mon Sep 17 00:00:00 2001 From: momacabu Date: Thu, 27 Dec 2012 19:16:31 +0000 Subject: * Fixed bugreport:4687, @lostskill was removing the skill from skill tree and not disabling it (making it grey); * Fixed mercenary window not showing up critical (bugreport:2369). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17050 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/battle.conf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'conf/battle') diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index 2cbb5bb45..87ad91597 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -6,7 +6,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //-------------------------------------------------------------- // Who should have a baseatk value (makes str affect damage)? (Note 3) @@ -17,7 +17,7 @@ enable_perfect_flee: 1 // Who can have critical attacks? (Note 3) // (Note that there are some skills that always do critical hit regardless of this) -enable_critical: 1 +enable_critical: 17 // Critical adjustment rate for non-players (Note 2) mob_critical_rate: 100 -- cgit v1.2.3-60-g2f50