From 1260d294ed795011b5b73284e308a6a01d9eef9e Mon Sep 17 00:00:00 2001 From: ai4rei Date: Sat, 9 Apr 2011 09:09:35 +0000 Subject: * Merged changes from trunk [14742:14782/trunk]. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14783 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/client.conf | 2 +- conf/battle/monster.conf | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'conf/battle') diff --git a/conf/battle/client.conf b/conf/battle/client.conf index 143505a36..6a6c58d13 100644 --- a/conf/battle/client.conf +++ b/conf/battle/client.conf @@ -48,7 +48,7 @@ min_chat_delay: 0 // valid range of dye's and styles on the client min_hair_style: 0 -max_hair_style: 25 +max_hair_style: 27 min_hair_color: 0 max_hair_color: 8 min_cloth_color: 0 diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index ada628a37..a4c985055 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -51,7 +51,7 @@ monster_max_aspd: 199 // have players on them, instead of only for mobs who are in the vecinity // of players. // 0x040: When set, when the mob's target changes map, the mob will walk towards -// any npc-warps in it's sight of view (use with mob_npc_warp below) +// any npc-warps in it's sight of view (use with mob_warp below) // 0x100: When set, a mob will pick a random skill from it's list and start from // that instead of checking skills in orders (when unset, if a mob has too // many skills, the ones near the end will rarely get selected) -- cgit v1.2.3-60-g2f50