From 00f4b25981be9632f662ff055bae81ad3d49694f Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Fri, 30 Sep 2011 19:54:58 +0000 Subject: * Fixed skill_calc_heal applying heal bonuses only to AL_HEAL. * Still working on updating the status window to display properly. * Refine bonuses on armor now apply properly. (+1 additional bonus for every 4 refines.) Refining in general now goes up to 20. * Criticals will now no longer ignore defense, but will still always hit. * Converted m/def2 to a short, for testing status window update, will eventually need to surpass 32k. Good like this for now while we work on it. * Cleaned up some minor things relating tot he arch bishop skill update. * Applied some of the 30/08/2011 kRO updates to arch bishop skills. * Added more SI_ Constants from newer clients to status.h. * Added constants to the database for future updates. * Updated Runestones and creation items. * Added Runestone delays to item_delay. * Added Runestones receipies to produce_db. * Added dummy rates to refine_db. * Added Rune Knight skills to skill_cast_db * Updated Rune Knight skills, and Arch Bishop skills. * Updated SP requirements in skill_require_db. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14964 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/player.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf/battle') diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 0dd5da163..005570c9c 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -101,7 +101,7 @@ max_baby_third_parameter: 108 // NOTE: does not affects skills and status effects like Mental Strength // If weapon_defense_type is non-zero, it won't apply to max def. // If magic_defense_type is non-zero, it won't apply to max mdef. -max_def: 9999 +max_def: 32767 // Def to Def2 conversion bonus. If the armor def/mdef exceeds max_def, // the remaining is converted to vit def/int mdef using this multiplier -- cgit v1.2.3-60-g2f50