From e4da0000fd29b3effb80404bfebdc0f89b8a67f3 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 31 Oct 2006 15:08:07 +0000 Subject: - Added a check to prevent adding negative damage to the total accumulated damage in mob_damage. - Implemented the property where the first attacker get's double exp-share than the others. Due to the way exp calculation is done, this bonus will not apply when you use exp_calc_type 1 (damage/max_hp) instead of the default (damage/total-damage). For now this bonus is done after calculating who is the MVP character instead of before. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9107 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/exp.conf | 2 ++ 1 file changed, 2 insertions(+) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/exp.conf b/conf-tmpl/battle/exp.conf index eba10c4a7..cdbebe3ec 100644 --- a/conf-tmpl/battle/exp.conf +++ b/conf-tmpl/battle/exp.conf @@ -47,6 +47,8 @@ max_exp_gain_rate: 0 //Method of calculating earned experience when defeating a monster: //0 - jAthena's (uses damage given / total damage as damage ratio) //1 - eAthena's (uses damage given / max_hp as damage ratio) +//NOTE: Using type 1 disables the bonus where the first attacker gets +// his share of the exp doubled when multiple people attack the mob. exp_calc_type: 0 //Experience increase per attacker. That is, every additional attacker to the -- cgit v1.2.3-70-g09d2