From a9397aeb5a7a50c1fae39dbacb40faeb0722f6ae Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 1 Aug 2006 15:56:57 +0000 Subject: - Modified Self Destruction, so that Marine Spheres in non-versus maps will hurt only enemies, while in all other situations this skill will hurt everyone around them. - Expanded setting debuff_on_logout so that &1 removes negative buffs and &2 removes positive buffs. - Food status boosts will no longer end on death, but they will end when you respawn or logout. - Added battle config file status.conf, moved some settings from skill.conf and battle.conf to it since they are entirely Status-Change related. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8033 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/battle.conf | 20 --------------- conf-tmpl/battle/skill.conf | 8 ------ conf-tmpl/battle/status.conf | 61 ++++++++++++++++++++++++++++++++++++++++++++ conf-tmpl/battle_athena.conf | 3 +++ 4 files changed, 64 insertions(+), 28 deletions(-) create mode 100644 conf-tmpl/battle/status.conf (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index 26dc1113f..4e50a5fc7 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -147,23 +147,3 @@ delay_battle_damage: yes // Are arrows are consumed when used on a bow? (Note 1) arrow_decrement: yes - -// Adjustment for the natural rate of resistance from status changes. -// If 50, status defense is halved, and you need twice as much stats to block -// them (eg: 200 vit to completely block stun) -pc_status_def_rate: 100 -mob_status_def_rate: 100 - -// Required luk to gain inmunity to status changes. -// Luk increases resistance by closing the gap between natural resist and max -// linearly. This setting indicates required luk to gain complete inmunity. -// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. -// So 40% + (50% of 60%) = 70% -pc_luk_sc_def: 300 -mob_luk_sc_def: 300 - -// Maximum resistance to status changes. (10000 = 100%) -// NOTE: This is applied after cards and equipment, so inmunity cards are -// capped to this. -pc_max_status_def: 10000 -mob_max_status_def: 10000 diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index eaba3e44e..67fa61e73 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -86,14 +86,6 @@ skillrange_from_weapon: 14 // no effect while the caster is unable to fight (eg: stunned). skill_caster_check: yes -// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc? -status_cast_cancel: no - -// Will certain negative skill status-changes be removed on logout? -// This mimics official servers, where Extremity Fist's no SP regen and -// Strip Equipment effects are removed when you logout. -debuff_on_logout: yes - // Should ground placed skills be removed as soon as the caster dies? [Note 4] clear_skills_on_death: 15 diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf new file mode 100644 index 000000000..8d2587b27 --- /dev/null +++ b/conf-tmpl/battle/status.conf @@ -0,0 +1,61 @@ +// ______ __ __ +// /\ _ \/\ \__/\ \ +// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ +// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ +///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ +//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ +// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ +// _ _ _ _ _ _ _ _ _ _ _ _ _ +// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ +//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) +// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ +// +//-------------------------------------------------------------- +// eAthena Battle Configuration File +// Originally Translated by Peter Kieser +// Made in to plainer English by Ancyker +//-------------------------------------------------------------- +//Note 1: Directives can be set using on/off, yes/no or 1/0. +//Note 2: All rates are in percents, 100 would mean 100%, 200 +// would mean 200%, etc +//Note 3: Value is not limited to 60K (see below) +//Note 4: Use bitmask values to specify who is affected +// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +// Other Information: +// All options are limited to a max of 60K (aprox) which is 600% +// or 60secs as appropiate. +// 1000 miliseconds is 1 second. +// Unless otherwise specified, the minimum value is 0 for all +// features. +//-------------------------------------------------------------- + +// Should skill casting be cancelled when inflicted by curse/stun/sleep/etc? +status_cast_cancel: no + +// Will certain skill status-changes be removed on logout? +// This mimics official servers, where Extremity Fist's no SP regen, +// Strip Equipment, cooking effects are removed when you logout. Setting is: +// 1 - remove negative buffs (stripping, EF) +// 2 - remove positive buffs (cooking) +// 3 - remove all buffs that are not saved on official (default) +debuff_on_logout: 3 + +// Adjustment for the natural rate of resistance from status changes. +// If 50, status defense is halved, and you need twice as much stats to block +// them (eg: 200 vit to completely block stun) +pc_status_def_rate: 100 +mob_status_def_rate: 100 + +// Required luk to gain inmunity to status changes. +// Luk increases resistance by closing the gap between natural resist and max +// linearly. This setting indicates required luk to gain complete inmunity. +// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. +// So 40% + (50% of 60%) = 70% +pc_luk_sc_def: 300 +mob_luk_sc_def: 300 + +// Maximum resistance to status changes. (10000 = 100%) +// NOTE: This is applied after cards and equipment, so inmunity cards are +// capped to this. +pc_max_status_def: 10000 +mob_max_status_def: 10000 diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 2c17c4ec9..255e33a05 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -53,6 +53,9 @@ import: conf/battle/player.conf //Skill related settings import: conf/battle/skill.conf +//Status change related settings +import: conf/battle/status.conf + // Anything else that didn't fit anywhere else. // Includes duel, day/night, mute/manner, log settings. import: conf/battle/misc.conf -- cgit v1.2.3-70-g09d2