From 979a8dccc9a800e9b1b679adb0e9f5dc01d6bd75 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 12 Sep 2006 04:26:21 +0000 Subject: - Corrected name of config settings pc_luk_status_def, mob_luk_status_def git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8712 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/Changelog.txt | 2 ++ conf-tmpl/battle/status.conf | 4 ++-- 2 files changed, 4 insertions(+), 2 deletions(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 6165e9134..0244ea2e1 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,6 +1,8 @@ Date Added 2006/09/11 + * Corrected name of config settings pc_luk_status_def, mob_luk_status_def + (status.conf) [Skotlex] * Changed the default of enable_baseatk to 9 (player + homun) [Skotlex] * Changed the default of enable_perfect_flee to 1 (players only) [Skotlex] 2006/09/09 diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf index 9df5fd56f..5e611ab65 100644 --- a/conf-tmpl/battle/status.conf +++ b/conf-tmpl/battle/status.conf @@ -52,8 +52,8 @@ mob_status_def_rate: 100 // linearly. This setting indicates required luk to gain complete inmunity. // Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. // So 40% + (50% of 60%) = 70% -pc_luk_sc_def: 300 -mob_luk_sc_def: 300 +pc_luk_status_def: 300 +mob_luk_status_def: 300 // Maximum resistance to status changes. (10000 = 100%) // NOTE: This is applied after cards and equipment, so inmunity cards are -- cgit v1.2.3-70-g09d2