From 53b6e99c8d8e27bfb1d7d22ed32013005b4c7469 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 2 Jun 2006 02:51:34 +0000 Subject: - Altered status_calc_pc so that equipment scripts are ran before card-scripts. - Fixed pc_bonus to not underflow/overflow when adjusting def/mdef. - These two together, should fix Tao Gunka Card. - npc_debug_warps() will now be invoked if warp_point_debug is set. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6925 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/misc.conf | 2 ++ 1 file changed, 2 insertions(+) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle/misc.conf b/conf-tmpl/battle/misc.conf index 2534f1ac8..eb21bfbbd 100644 --- a/conf-tmpl/battle/misc.conf +++ b/conf-tmpl/battle/misc.conf @@ -94,6 +94,8 @@ skill_sp_override_grffile: no cardillust_read_grffile: yes // Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1) +// It will also run on start-up a warp-check to print out which warp points lead directly on +// top of on-touch npcs (which can lead to infinite loopback warping situations) warp_point_debug: no // Choose if server begin with night (yes) or day (no) -- cgit v1.2.3-70-g09d2