From 24fdc7fd359132805f403afab0d0d0dfcdfe929c Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 3 Oct 2006 13:54:51 +0000 Subject: - Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of skills is reduced now (when enabled) by AGI instead of DEX, which makes a lot more sense than DEX. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8923 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/Changelog.txt | 4 ++++ conf-tmpl/battle/skill.conf | 8 +++++--- 2 files changed, 9 insertions(+), 3 deletions(-) (limited to 'conf-tmpl') diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index ca930252b..2a82f255e 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,9 @@ Date Added +2006/10/03 + * Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of + skills is reduced now (when enabled) by AGI instead of DEX, which makes a + lot more sense than DEX. [Skotlex] 2006/09/25 * Removed config setting allow_atcommand_when_mute as it's no longer used (see manner_system in misc.conf for it's replacement) [Skotlex] diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 55702c1cd..dc164d5b9 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -35,9 +35,9 @@ casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 100 -// Is the delay time is dependent on the caster's DEX? (Note 1) -// Note: On Official servers Dex does NOT affect delay time -delay_dependon_dex: no +// Is the delay time dependant on the caster's AGI? (Note 1) +// Note: On Official servers no stat affects delay time +delay_dependon_agi: no // Minimum allowed delay for ANY skills after casting (in miliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. @@ -58,6 +58,8 @@ default_skill_delay: 300 no_skill_delay: 2 // At what dex does the cast time become zero (instacast) +// If delay_dependon_agi is enabled, this is also the amount of agi required +// for zero delay on skills. castrate_dex_scale: 150 // Will normal attacks be able to ignore the delay after skills? (Note 1) -- cgit v1.2.3-70-g09d2