From a2675f07d7da22a7c6ae11f545bf8f671e785a82 Mon Sep 17 00:00:00 2001 From: Valaris Date: Sun, 29 Jan 2006 16:00:45 +0000 Subject: Clearing trunk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/char_athena.conf | 175 --------------------------------------------- 1 file changed, 175 deletions(-) delete mode 100644 conf-tmpl/char_athena.conf (limited to 'conf-tmpl/char_athena.conf') diff --git a/conf-tmpl/char_athena.conf b/conf-tmpl/char_athena.conf deleted file mode 100644 index 06c1f4218..000000000 --- a/conf-tmpl/char_athena.conf +++ /dev/null @@ -1,175 +0,0 @@ -// Athena Character configuration file. - -// Server Communication username and password. -userid: s1 -passwd: p1 - -// Server name, use alternative character such as ASCII 160 for spaces. -server_name: eAthena - -// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) -wisp_server_name: Server - -// Login Server IP -// -// You should only need to set this if you are running behind a -// firewall or on a machine with multiple interfaces. In that case, -// you need to specify the IP address you wish to export to the entire world. -// -// login_ip:127.0.0.1 - -// What interface should we bind to.. if you have multiple IP's on one -// machine, this lets you put multiple servers on the same ports -// bind_ip:127.0.0.1 - -// Login Server Port -login_port: 6900 - -// Character Server IP -// -// You should only need to set this if you are running behind a -// firewall or on a machine with multiple interfaces. In that case, -// you need to specify the IP address you wish to export to the entire world. -// -// char_ip:127.0.0.1 - -// Character Server Port -char_port: 6121 - -// Console Commands -// Allow for console commands to be used on/off -// This prevents usage of >& log.file -console: off - -// Option to force a player to create an e-mail. -// If a player have default e-mail, and if you activate this option, the player can only connect in the game (to arrive on a map) like follow: -// - Create at least 1 character -// - Select 1 character -// - Select DEL to enter his/her e-mail. (if OK is choosen, client says to the player: 'invalid e-mail') -// - If his/her e-mail is correct, the player enter in the game (an e-mail is saved definitively). -// - If his/her e-mail is incorrect, he/she have 'incorrect e-mail' and must select again DEL. -// - After entering in the game (when the player arrives on a map), DEL and SEL/OK button work normaly for all next connections. -// Resume: If a player have "incorrect/invalid e-mail" when he/she click on 'OK' button, -// the player must click 'DEL' button and register his/her NEW e-mail to enter in the game -// So, default is 0, because administrator must explain to their players before to activate this option. -email_creation: 0 - -// Is Character server in maintainence mode? -char_maintenance: 0 - -// Enable or disable creation of new characters. -char_new: 0 - -// Maximum users able to connect to the server. Set to 0 for unlimited. -max_connect_user: 0 - -// Minimum GM level that is allowed to bypass the server limit of users. -gm_allow_level: 99 - -// It's to check IP of a player between char-server and other servers (part of anti-hacking system) -// If player doesn't have same IP, connection is refused. -// Set to 0/off/no to not check IP of player. -// Set to 1/on/yes if you want to check (default) -// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers, -// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right. -check_ip_flag: yes - -// How often should the server save all files? (In seconds) -autosave_time: 15 - -// Character server flatfile database -char_txt: save/athena.txt - -// Choose to create or not backup file (yes/no, 0/1, etc...) -// default is 'no', because backup file take time for nothing. Actually, there is no problem on characters file creation and save. -backup_txt_flag: no - -// Character server flatfile database (backup, TXT only) -backup_txt: save/athena_backup.txt - -// Friends list flatfile database -friends_txt: save/friends.txt - -// Start point, Map name followed by coordinates (x,y) -start_point: new_1-1.gat,53,111 - -// Starting weapon for new characters -start_weapon: 1201 - -// Starting armor for new characters -start_armor: 2301 - -// Starting zeny for new characters -start_zeny: 500 - -// Name used for unknown characters -unknown_char_name: Unknown - -// Log Filename -char_log_filename: log/char.log - -// Allow or not identical name for characters but with a different case (upper/lower): -// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed -name_ignoring_case: 0 - -// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: -// 0: no restriction (default) -// 1: only letters/symbols in 'char_name_letters' option. -// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. -char_name_option: 0 - -// Set the letters/symbols that you want use with the 'char_name_option' option. -// Note: add 'space' between 2 others letters/symbols. -// default: void. -//char_name_letters: - -// Filename of the file which receives the online players list in text -online_txt_filename: online.txt - -// Filename of the file which receives the online players list, but in html version -online_html_filename: online.html - -// Choose how to display online players. -// (sorting operation with a lot of online players can take time on a slow computer) -// 0: no sorting (default) -// 1: by alphabetical order of their name -// 2: by number of their zenys -// 3: by their base level -// 4: by their job (and job level inside the same job) -// 5: by alphabetical order of their actual map location -online_sorting_option: 0 - -// Choose which columns that you want display in the online files. Do the addition of these values: -// (if value is 0, no file is done) -// 1: name (just the name, no function like 'GM') -// 2: job -// 4: levels -// 8: map name -// 16: mapname and coordonates -// 32: zenys -// 64: name (with 'GM' if the player is a GM) -// default value: 1 (only name) -online_display_option: 1 - -// minimum GM level to display 'GM' when we want to display it (default: 1) -online_gm_display_min_level: 20 - -// refresh time (in sec) of the html file in the explorer (default 20) -online_refresh_html: 20 - -// To log the character server? -log_char: 1 - -// How many Characters are allowed per Account ? (0 = disabled) [SQL Only!] -chars_per_account: 0 - -// What folder the DB files are in (item_db.txt, etc.) -db_path: db - -// Mugendai's GUI Support -imalive_on: 0 -imalive_time: 30 -flush_on: 0 -flush_time: 30 - -import: conf/import/char_conf.txt -- cgit v1.2.3-60-g2f50