From 5194d5ea2ad5bb067e044019ddc529907fb48e87 Mon Sep 17 00:00:00 2001 From: celest Date: Fri, 24 Dec 2004 07:30:41 +0000 Subject: git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@773 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle_athena.conf | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'conf-tmpl/battle_athena.conf') diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 6d1d8f21e..93a427655 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -513,10 +513,12 @@ player_skill_reiteration: no //Whether or not, ground skills of the monsters' will pile up. (Note 1) monster_skill_reiteration: no -//Whether or not ground based skills of a certain type such as traps can be cast straight onto other players. (Note 1) +// Whether or not players can cast ground based skills of a certain type such as traps +// straight onto other players/monsters. (Note 1) player_skill_nofootset: yes -//Whether or not ground based skills of a certain type such as traps can be cast straight onto monsters. (Note 1) +// Whether or not monsters can cast ground based skills of a certain type such as traps +// straight onto players. (Note 1) monster_skill_nofootset: yes // When a player is cloaking, Whether the wall is checked or not. (Note 1) @@ -556,9 +558,6 @@ player_attack_direction_change: yes // Monsters's Direction Changed When Attacking? (Note 1) monster_attack_direction_change: yes -// If the player has Undead Elemental Equipment, should they be frozen or not. (Note 1) -player_undead_nofreeze: no - // Will Player Skills Stay Within Land Limit or not? (Note 1) player_land_skill_limit: yes -- cgit v1.2.3-60-g2f50