From 7afdfd0b4b60c52af9f4e488bb1208a426a5bddc Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 6 Jul 2006 19:11:33 +0000 Subject: - Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7551 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/skill.conf | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'conf-tmpl/battle/skill.conf') diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 16548fd24..7cb33a613 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -50,6 +50,13 @@ min_skill_delay_limit: 100 // appear to "teleport" afterwards. default_skill_delay: 300 +//Completely disable skill delay of the following types (Note 4) +//NOTE: By default mobs don't have the skill delay as specified in the skill +// database, but follow their own 'reuse' skill delay which is specified on +// the mob skill db. When set, the delay for all skills become +// min_skill_delay_limit. +no_skill_delay: 2 + // At what dex does the cast time become zero (instacast) castrate_dex_scale: 150 -- cgit v1.2.3-70-g09d2