From 64a8dee22964db611964a5c01d3c0b7efe335121 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 19 Jul 2006 20:27:05 +0000 Subject: - Fixed the inf code update breakage which was blocking all offensive skills. - Added battle setting homun_critical_rate (defaults to 0) - Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with - enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/monster.conf | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'conf-tmpl/battle/monster.conf') diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index 51eebe635..1ffa27a86 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -30,12 +30,7 @@ // Enemy's Critical Rate (use 0 to disable non-skill criticals) (Note 2) // Note: In Official servers enemies don't get criticals other than through skills. enemy_critical_rate: 0 - -// Are enemy attacks effected by their strength? (Note 1) -enemy_str: yes - -// Can enemies have perfect flee? (Note 1) -enemy_perfect_flee: no +homun_critical_rate: 0 // [MVP] Summoned monsters HP rate, that is, monsters summoned by an MVP will have this much HP. (Note 2) mvp_hp_rate: 100 -- cgit v1.2.3-70-g09d2