From a9397aeb5a7a50c1fae39dbacb40faeb0722f6ae Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 1 Aug 2006 15:56:57 +0000 Subject: - Modified Self Destruction, so that Marine Spheres in non-versus maps will hurt only enemies, while in all other situations this skill will hurt everyone around them. - Expanded setting debuff_on_logout so that &1 removes negative buffs and &2 removes positive buffs. - Food status boosts will no longer end on death, but they will end when you respawn or logout. - Added battle config file status.conf, moved some settings from skill.conf and battle.conf to it since they are entirely Status-Change related. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8033 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle/battle.conf | 20 -------------------- 1 file changed, 20 deletions(-) (limited to 'conf-tmpl/battle/battle.conf') diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index 26dc1113f..4e50a5fc7 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -147,23 +147,3 @@ delay_battle_damage: yes // Are arrows are consumed when used on a bow? (Note 1) arrow_decrement: yes - -// Adjustment for the natural rate of resistance from status changes. -// If 50, status defense is halved, and you need twice as much stats to block -// them (eg: 200 vit to completely block stun) -pc_status_def_rate: 100 -mob_status_def_rate: 100 - -// Required luk to gain inmunity to status changes. -// Luk increases resistance by closing the gap between natural resist and max -// linearly. This setting indicates required luk to gain complete inmunity. -// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. -// So 40% + (50% of 60%) = 70% -pc_luk_sc_def: 300 -mob_luk_sc_def: 300 - -// Maximum resistance to status changes. (10000 = 100%) -// NOTE: This is applied after cards and equipment, so inmunity cards are -// capped to this. -pc_max_status_def: 10000 -mob_max_status_def: 10000 -- cgit v1.2.3-70-g09d2