From d73cbd4c778f408ce3e06c57ad6418b99e2b9c51 Mon Sep 17 00:00:00 2001 From: amber Date: Sun, 26 Dec 2004 19:44:00 +0000 Subject: updates git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@793 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog.txt | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'Changelog.txt') diff --git a/Changelog.txt b/Changelog.txt index 9c70a25f2..bffbac0f2 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,5 +1,26 @@ Date Added 12/26 + * @mapexit (and do_final) now persist all data to the + char server before exiting to eliminate storage/inventory + inconsistancies.. [MouseJstr] (SVN 793) + * Some cleanup of spiritball memory management [MouseJstr] + * Dramatic performance work for exp updates to sql. Previously, [MouseJstr] + when u killed a mob (in party share), it would cause the char_server to + + 1) Delete all guilds for all members of your party + 2) Re-create all guilds for all members of your party with the new exp + values. + + Now it just generates 2 sql statements per party member, + + 1) update the guild exp, + 2) update the guild_member exp. + + + src/common/socket.c src/common/socket.h src/char_sql/char.c + src/char_sql/int_guild.c src/map/chrif.h src/map/pc.c + src/map/map.c src/map/chrif.c + * Disabled import charcommand_conf.txt by default [celest] * Added Bitmap File system from jA 1086 - automatically generates a cache from maps in the GRF to speed up loading. You can enable/disable it with -- cgit v1.2.3-70-g09d2