From ded1f674755335a9cbb5c08e321b4a4c092a0e8d Mon Sep 17 00:00:00 2001 From: DracoRPG Date: Fri, 6 Apr 2007 17:22:40 +0000 Subject: I'm still here! Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for uses where there is / may be the .gat extension, code adjusted accordingly - moved map_normalize_name to mapindex_normalize_name so that everything handling map names uses the same extension-removing function - greatly enhanced the map cache generator, complete documentation on the tool and the map cache format can be found in doc/ - the map cache format changed a bit as a consequence, but of course a new valid one is included (contains latest Nameless Island maps) - fixed a duplicate entry in map index git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 062f25428..c3e6c3969 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,17 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/04/07 + * Final touches to the whole map crap [DracoRPG] + - changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for + uses where there is / may be the .gat extension, code adjusted accordingly + - moved map_normalize_name to mapindex_normalize_name so that everything + handling map names uses the same extension-removing function + - greatly enhanced the map cache generator, complete documentation on the + tool and the map cache format can be found in doc/ + - the map cache format changed a bit as a consequence, but of course a new + valid one is included (contains latest Nameless Island maps) + - and I'm sorry for the number of times I've moved around and renamed files, + now the final structure should have been reached * Capped clif_heal's heal field (the argument received is int, but the packet field is short, meaning that if the heal is high enough, the client would receive a negative heal amount). [Skotlex] -- cgit v1.2.3-70-g09d2