From c4d9adcdb26912751cdd2ece2ba96fe1edae99e6 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sat, 15 Apr 2006 19:17:47 +0000 Subject: - Removed the ->prev != NULL checks in skill_attack due to the fact that the code should check elsewhere how it should behave (eg: if traps are not cleared on death, stepping on one afterwards SHOULD cause damage) - Removed use of packet 0x1c9 for skill_unit display, except for Graffiti (which is the only unit which requires the much larger packet) - clif_getareachar_skillunit will sent the unit_id of UNT_ATTACK_SKILLS for traps (this is to prevent them from displaying on the client) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6091 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 2f53770b0..a9734d0af 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,9 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/04/15 + * Updated skill_attack to allow characters not on a map to attack (enables + traps and the like to work when they aren't cleared on the character's + death) [Skotlex] + * Removed use of packet 0x1c9 for skill_unit display, except for Graffiti + (which is the only unit which requires the much larger packet) [Skotlex] + * clif_getareachar_skillunit will send the unit_id of UNT_ATTACK_SKILLS for + traps (this is to prevent them from displaying on the client) [Skotlex] * Updated libs, Updated vc project files, And deleted uneeded DLLs. Credits to ALZ. [Zido] - 2006/04/14 * Updated sql-files/mob_db.sql to current. [Skotlex] * Fixed being able to do all the stuff you shouldn't be able to during the -- cgit v1.2.3-70-g09d2