From 9ccaf9b439bb3254733c65d92ffc33e4e984b56c Mon Sep 17 00:00:00 2001 From: Playtester Date: Mon, 18 May 2009 20:45:44 +0000 Subject: * Item-bonuses and NPC skills now use the official default durations for status changes - you gain Curse immunity if you have 0 Luk (seems buggy but is official) - our status defense stats are already fully correct :-) - thanks to ultramage for testing this git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13790 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index d988fbde5..56bdfb2b1 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 09/05/18 + * Item-bonuses now use the official default durations for status changes [Playtester] * status calc code cleanup [ultramage] - Inverted the status calc code order, so that status_calc_bl optionally invokes status_calc_pc/mob/whatever instead of every status_calc_* calling status_calc_bl. - Inlined functions status_calc_bl_sub_pc, status_calc_bl_sub_hom and status_calc_bl_sub_mer into status_calc_bl. -- cgit v1.2.3-60-g2f50