From 9463bf2e1b9afd636b9b7a69b5511817d3c66337 Mon Sep 17 00:00:00 2001 From: Inkfish Date: Tue, 30 Jun 2009 14:27:02 +0000 Subject: Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map.(bugreport:2736) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13921 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ce1579a15..544019286 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/06/30 + * Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map. [Inkfish] 09/06/29 * Fixed attack not counted as connect when dodged and got damage from skill bonus like Weaponry Research. [Inkfish] 09/06/28 -- cgit v1.2.3-60-g2f50