From 4d1e84d0d9af4fcad025e039544a37a76c91aa1a Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 22 Feb 2006 15:27:04 +0000 Subject: - Added map chk cells types CELL_CHKREACH and CELL_CHKNOREACH, they are the same as their PASS/NOPASS equivalents, but will ignore the cell-stacking mod when enabled. - Updated path.c with jA's implementation, which should make long path searching more efficient. - Also added some typedefs from jA for the common structure types (PC/MOB/NPC, etc) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5366 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index bfc6cd4cb..c1de57617 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS +2006/02/22 + * Updated the path searching code with jA's current implementation. + [Skotlex] + - There is a slight chance the CELL_NOSTACK mod broke, someone test that. 2006/02/21 * Fixed the range-check of targetted skills (was evaluating the range as 0 always) [Skotlex] -- cgit v1.2.3-70-g09d2