From 492c1822dc5c36972ed21873af9b353ec1864b20 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 6 Dec 2006 21:11:12 +0000 Subject: - Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these mobs really should only be cast-sensing when they are not after another target. - Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9426 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 15ffe34db..6059c9d5a 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2004/12/06 + * Renamed the mob mode Cast-Sensor Melee to Cast-Sensor idle since these + mobs really should only be cast-sensing when they are not after another + target. [Skotlex] + * Added a Aegis Mob Type -> eA Mode table conversion to the mob modes doc. + [Skotlex] * Updated sql-files [Playtester] * Gave a minimum think time to the dummy mob and to clones. [Skotlex] * Moved setting a mob's chase/attack states from the mob_ai to unit_attack -- cgit v1.2.3-60-g2f50