From 1531c96f8140ffa5c86add64482f3060a650853b Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 8 Mar 2006 19:16:56 +0000 Subject: -pc_jobid2mapid and pc_mapid2jobid now return int, and will return -1 when the class couldn't be deciphered. - pc_authok will change you to notice if your current class is invalid. - rewrote pc_jobchange to be much more simple and less of a hassle by using pc_jobid2mapid and pc_mapid2jobid as necessary. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5520 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index d17914f97..8e6348e4e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,11 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/03/08 + * Rewrote pc_jobchange to be sane by using the map internal codes instead + of a mesh of complicated nested comparisons. [Skotlex] + * pc_authok will now change you to a novice if your class isn't identified + as a valid one. BACK UP before updating, because.. well, just in case you + start seeing novices filling up your city. [Skotlex] * Mobs will now chase you even if you hit them from outside their range of view. [Skotlex] * Fixed item disappearing from the floor when you attempted to pick it up -- cgit v1.2.3-70-g09d2