From 148161601425b067ec57ab6e035effa6928bb26e Mon Sep 17 00:00:00 2001 From: Vicious Date: Mon, 27 Mar 2006 19:21:27 +0000 Subject: jA's db work git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5775 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 69 +++++++++++++++++++++++++++-------------------------- 1 file changed, 35 insertions(+), 34 deletions(-) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 0c03af3a1..421c963d5 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,52 +4,53 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS - -2006/03/27 - * HW_GANBANTEIN now also removes traps. [Skotlex] - * PF_DOUBLECASTING takes effect amotion time after the initial cast instead - of amotion*div [Skotlex] - * SG_KNOWLEDGE now lasts time1 after you quit a map before it clears out - (defaults to 10 mins currently) [Skotlex] - * Modified Intravision to modify the status-change packet to specify - SI_INTRAVISION instead of cloaking/hiding/chasewalk. I believe this is how - intravision actually works. [Skotlex] - * Pet catching now uses the menuskill variables to prevent item usage from - disrupting the catch process. [Skotlex] - * Added Safetywall to the list not blocked by Dispell. [Skotlex] - * Added some include limits.h required by window compiles. [Skotlex] - * Corrected Wedding rings being trade-able. [Skotlex] + +2006/03/27 + * Updated some DB work from jA [Vicious] + * HW_GANBANTEIN now also removes traps. [Skotlex] + * PF_DOUBLECASTING takes effect amotion time after the initial cast instead + of amotion*div [Skotlex] + * SG_KNOWLEDGE now lasts time1 after you quit a map before it clears out + (defaults to 10 mins currently) [Skotlex] + * Modified Intravision to modify the status-change packet to specify + SI_INTRAVISION instead of cloaking/hiding/chasewalk. I believe this is how + intravision actually works. [Skotlex] + * Pet catching now uses the menuskill variables to prevent item usage from + disrupting the catch process. [Skotlex] + * Added Safetywall to the list not blocked by Dispell. [Skotlex] + * Added some include limits.h required by window compiles. [Skotlex] + * Corrected Wedding rings being trade-able. [Skotlex] 2006/03/26 * GCC on Cygwin still complaining, resorted to including limits.h in malloc.h [Lance] * Refixed the fix with a constant list for Win32 users - limits.h (imported from MSVC) [Lance] * Fixed a problem in chrif.c where USHRT_MAX was undefined. [Codemaster] * Added jAthena's new start and athena-start shell scripts. [Lance] - * Changed status_point/skill_point to unsigned short. Adjusted the code as + * Changed status_point/skill_point to unsigned short. Adjusted the code as necessary to prevent overflows. [Skotlex] - + * itemdb_exists and itemdb_searchname should now ignore dummy_item matches. [Skotlex] - + * Fixed jstrescapecpy crashing when you pass a null string to parse. [Skotlex] - + 2006/03/25 - * Fixed the map-server freeze/crash on Warp Portal. [Skotlex] - * Fixed Grandcross/Granddarkness showing no skill animation. [Skotlex] - * Fixed mob-casted grandcross doing nothing unless the target was "self" [Skotlex] + * Fixed the map-server freeze/crash on Warp Portal. [Skotlex] + * Fixed Grandcross/Granddarkness showing no skill animation. [Skotlex] + * Fixed mob-casted grandcross doing nothing unless the target was "self" [Skotlex] 2006/03/24 - * Fixed iteminfo only displaying first result when there were many. [Skotlex] - * Fixed pet hatching. [Skotlex] - * Small change that SHOULD fix the pet duplication issue. [Skotlex] - * Fixed Warp Portal. [Skotlex] - * Modified script commands atcommand/charcommand to execute even if there - isn't a player attached. They'll use a dummy player data with the same - position/name as the script's owner (usually an npc). Be careful when using - this as the result of some @/# commands may be unexpected! [Skotlex] - * Some cleaning around the return to egg code. Pets should stop duplicating - now. [Skotlex] - * Some cleaning of the egg hatching routine to prevent spawning the pet if - the egg can't be found in the inventory. [Skotlex] + * Fixed iteminfo only displaying first result when there were many. [Skotlex] + * Fixed pet hatching. [Skotlex] + * Small change that SHOULD fix the pet duplication issue. [Skotlex] + * Fixed Warp Portal. [Skotlex] + * Modified script commands atcommand/charcommand to execute even if there + isn't a player attached. They'll use a dummy player data with the same + position/name as the script's owner (usually an npc). Be careful when using + this as the result of some @/# commands may be unexpected! [Skotlex] + * Some cleaning around the return to egg code. Pets should stop duplicating + now. [Skotlex] + * Some cleaning of the egg hatching routine to prevent spawning the pet if + the egg can't be found in the inventory. [Skotlex] * Removed a pair of autoadded "data/" strings on grfio.c to see if that helps with the data_dir map loading. [Skotlex] * Fixed skillidx not being set whenever a mob uses a skill. This explains -- cgit v1.2.3-70-g09d2