From 11595c1ead1494189ecd8bbed1fa6252649b84f1 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 14 Feb 2006 21:35:53 +0000 Subject: - Hiding cancels Close Confine. - Added the move enable condition to High Jump and Jump Kick. - ST_MOVE_ENABLE now also checks for pc_can_move(), and only perform a walk check if the skill is ground targetted. - Moved the berserk_cancel_buffs code to status_change_start. - Moved most checks of status_isimmune() to status_get_sc_def - Allowed Endow skills to go through status_isinmune characters. - Added variable type to skill_castend_nodamage_id which holds the value of SkillStatusChangeTable[skillid] to simplify code reading afterwards. - Fixed PR_BENEDICTIO not taking away all SP - Fixed the most horrible typo ever. (SC_STAN -> SC_STUN) - Added StatusSkillChangeTable which returns the Skill for a given SC. Used in skill_additional_effect for SC cards. - Removed the whole ugly static implementation of SkillStatusChangeTable, see status_initChangeTables() for new format which is much easier to read. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5278 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 87674842d..c340a3a2e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,7 +3,16 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS - +2006/02/14 + * Hiding cancels Close Confine now. [Skotlex] + * ST_MOVE_ENABLE now also checks for pc_can_move(), and only perform a walk + check if the skill is ground targetted. [Skotlex] + * Moved the berserk_cancel_buffs code to status_change_start. [Skotlex] + * Moved most checks of status_isimmune() to status_get_sc_def [Skotlex] + * Allowed Endow skills to go through status_isinmune characters. [Skotlex] + * Fixed PR_BENEDICTIO not taking away all SP. [Skotlex] + * Modified the way Status changes are linked to skills for an easier to + read implementation (see status_initChangeTables). [Skotlex] 2006/02/13 * Added battle config sc_def_rate which adjusts natural defense of characters against status changes (see conf/battle/battle.conf). [Skotlex] -- cgit v1.2.3-70-g09d2