From f2aba65dbedee2090d1bc812e6fdeac68a57af62 Mon Sep 17 00:00:00 2001 From: L0ne_W0lf Date: Mon, 26 Jan 2009 05:00:15 +0000 Subject: Changed guild_skill_relog_delay to yes. Relogging no longer resets delay on guild skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13494 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/Changelog.txt | 2 ++ conf/battle/guild.conf | 4 ++-- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/conf/Changelog.txt b/conf/Changelog.txt index 6d4788d3d..168a1ef9e 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,4 +1,6 @@ Date Added +2009/1/26 + * Rev. 13494 Changed guild_skill_relog_delay to yes. Relogging no longer resets delay on guild skills. [L0ne_W0lf] 2009/1/12 * Second agitend corrected to agitend2 [SketchyPhoenix] 2009/1/5 diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf index eaadecad1..bdac2315a 100644 --- a/conf/battle/guild.conf +++ b/conf/battle/guild.conf @@ -29,8 +29,8 @@ guild_exp_limit: 50 guild_max_castles: 0 // Activate guild skills delay by relog? (Note 1) -// Oficial setting is "no" but this prevent the abuse of skiping the 5 minutes delay on guild master relog. -guild_skill_relog_delay: no +// Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay. +guild_skill_relog_delay: yes // Damage adjustments for WOE battles against defending Guild monsters (Note 2) castle_defense_rate: 100 -- cgit v1.2.3-70-g09d2