From db904cf8febd9a2097a49ab7af9447379e2ae749 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sun, 5 Mar 2006 18:12:20 +0000 Subject: - Fixed animation of Redemptio git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5466 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 1 + src/map/skill.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 22f1fd3c5..48725947c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/03/05 + * Fixed animation of Redemptio [Skotlex] * Some reorganization of how the skill check functions behave (skill_get_*). Guild skills have been moved to the range 900~915 (instead of 500~519 in the code). [Skotlex] diff --git a/src/map/skill.c b/src/map/skill.c index 140acd9e4..03aa4ca3c 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3220,7 +3220,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; /* PVP‚Å•œŠˆ•s‰Ā”\?‘Ō */ if (pc_isdead(dstsd)) { /* Ž€–S”»’č */ - clif_skill_nodamage(src,bl,skillid,skilllv,1); + clif_skill_nodamage(src,bl,ALL_RESURRECTION,skilllv,1); //Both Redemption and Res show this skill-animation. switch(skilllv){ case 1: per=10; break; case 2: per=30; break; -- cgit v1.2.3-70-g09d2