From da731af6a227b559fd128010f1f9b4da8e3f3c0c Mon Sep 17 00:00:00 2001 From: Playtester Date: Fri, 30 Mar 2007 17:05:18 +0000 Subject: Fixed item name of Arm Guard git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10099 54d463be-8e91-2dee-dedb-b68131a5f0ec --- db/Changelog.txt | 1 + db/item_db.txt | 8 +-- npc/quests/ninja_quests.txt | 124 ++++++++++++++++++++++---------------------- 3 files changed, 67 insertions(+), 66 deletions(-) diff --git a/db/Changelog.txt b/db/Changelog.txt index 992741a92..771aa6154 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -20,6 +20,7 @@ ======================== 03/31 + * Fixed item name of Arm Guard [Playtester] * Updated some headgear names to match the translations [Playtester] * Fixed High Wizard card [Playtester] * Updated Item Givers to X.4 [Playtester] diff --git a/db/item_db.txt b/db/item_db.txt index 9be899348..8ccfbf08c 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -871,10 +871,10 @@ 2114,Stone_Buckler,Stone Buckler,5,30000,,1500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } },{},{} 2115,Valkyrja's_Shield,Valkyrie's Shield,5,30000,,500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,3,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getRefine()+getequiprefinerycnt(1); } },{},{} 2116,Angel's_Safeguard,Angelic Guard,5,10000,,400,,3,,1,0x00000001,7,2,32,,20,1,3,{ bonus2 bSubRace,RC_Demon,5; },{},{} -2117,Gauntlet,Gauntlet,5,10000,,150,,5,,0,0x02000000,7,2,32,,20,1,,{},{},{} -2118,Gauntlet_,Gauntlet,5,10000,,150,,5,,1,0x02000000,7,2,32,,20,1,,{},{},{} -2119,Superior_Gauntlet,Superior Gauntlet,5,40000,,150,,4,,0,0x02000000,7,2,32,,50,1,,{ bonus bMdef,5; },{},{} -2120,Superior_Gauntlet_,Superior Gauntlet,5,40000,,150,,4,,1,0x02000000,7,2,32,,50,1,,{ bonus bMdef,5; },{},{} +2117,Arm_Guard,Arm Guard,5,10000,,150,,5,,0,0x02000000,7,2,32,,20,1,,{},{},{} +2118,Arm_Guard_,Arm Guard,5,10000,,150,,5,,1,0x02000000,7,2,32,,20,1,,{},{},{} +2119,Improved_Arm_Guard,Improved Arm Guard,5,40000,,150,,4,,0,0x02000000,7,2,32,,50,1,,{ bonus bMdef,5; },{},{} +2120,Improved_Arm_Guard_,Improved Arm Guard,5,40000,,150,,4,,1,0x02000000,7,2,32,,50,1,,{ bonus bMdef,5; },{},{} 2121,Memory_Book_,Memory Book,5,,10,1000,,3,,1,0x00810204,7,2,32,,0,1,0,{ bonus bInt,1; bonus bMdef,2; },{},{} 2199,Ahura_Mazda,Ahura Mazdah,5,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill 479,5; },{},{} // Headgears diff --git a/npc/quests/ninja_quests.txt b/npc/quests/ninja_quests.txt index 8c6ccd792..f2f4489ce 100644 --- a/npc/quests/ninja_quests.txt +++ b/npc/quests/ninja_quests.txt @@ -7,7 +7,7 @@ //===== Description: ========================================= //= Ninja quests //===== Additional Comments: ================================= -//= 1.0 Ninja Gauntlets only yet [Playtester] +//= 1.0 Ninja Arm Guards only yet [Playtester] //============================================================ que_ng,28,50,3 script Boshuu 709,{ @@ -106,7 +106,7 @@ que_ng,28,50,3 script Boshuu 709,{ mes "Ahh, Now I'm just itching to imitating this armor and making a slot on other armors."; next; mes "[Boshuu]"; - mes "If you have a regular non-slotted Gauntlet and a slotted Guard, I'll make the non-slotted one slotted at the cost of 10,000 Zeny."; + mes "If you have a regular non-slotted Arm Guard and a slotted Guard, I'll make the non-slotted one slotted at the cost of 10,000 Zeny."; next; mes "[Boshuu]"; mes "How 'bout it? Want to try?"; @@ -122,12 +122,12 @@ que_ng,28,50,3 script Boshuu 709,{ mes "[Boshuu]"; mes "Oh ok."; mes "I can't wait to begin."; - mes "If you bring me 1 Gauntlet"; + mes "If you bring me 1 Arm Guard"; mes "1 Slotted Guard, and"; mes "10,000 Zeny.."; next; mes "[Boshuu]"; - mes "Then I'll slot your slotless Gauntlet."; + mes "Then I'll slot your slotless Arm Guard."; mes "Come back when you have all the required materials."; set ninbo,2; close; @@ -137,8 +137,8 @@ que_ng,28,50,3 script Boshuu 709,{ if (countitem(2102) < 1 || countitem(2117) < 1){ mes "[Boshuu]"; mes "Hmm... It looks like you didn't bring me enough materials."; - mes "In order to create a Slotted Gauntlet, I need 1 Slotted Guard"; - mes "1 Gauntlet, and 10,000 Zeny"; + mes "In order to create a Slotted Arm Guard, I need 1 Slotted Guard"; + mes "1 Arm Guard, and 10,000 Zeny"; mes "Come back when you're sure you have everything."; close; } @@ -147,15 +147,15 @@ que_ng,28,50,3 script Boshuu 709,{ mes "Hmm.. You brought plenty of materials, but you're short on zeny."; next; mes "[Boshuu]"; - mes "In order to create a Slotted Gauntlet, I need 1 Guard[1]"; - mes "1 Gauntlet, and 10,000 Zeny."; + mes "In order to create a Slotted Arm Guard, I need 1 Guard[1]"; + mes "1 Arm Guard, and 10,000 Zeny."; mes "Come back when you're sure you have everything."; close; } mes "[Boshuu]"; mes "Oh, I see you're back with all the required materials."; mes "But before I start, I must ask you one more time."; - mes "Do you want to give me the materials you've brought and recieve a Slotted Gauntlet instead?"; + mes "Do you want to give me the materials you've brought and recieve a Slotted Arm Guard instead?"; next; if(select("No:Yes") == 1){ mes "[Boshuu]"; @@ -174,7 +174,7 @@ que_ng,28,50,3 script Boshuu 709,{ } mes "[Boshuu]"; mes "Here, it's finally complete."; - mes "I present to you a Slotted Gauntlet."; + mes "I present to you a Slotted Arm Guard."; mes "Come and find me whenever you're ready to request more."; delitem 2102,1; delitem 2117,1; @@ -187,7 +187,7 @@ que_ng,28,50,3 script Boshuu 709,{ else if (ninbo == 3){ mes "[Boshuu]"; mes "Oh~ I see you've come back."; - mes "Is it because you need another slotted Gauntlet?"; + mes "Is it because you need another slotted Arm Guard?"; next; if(select("Nope, not really.:Yes, make me another one.") == 1){ mes "[Boshuu]"; @@ -198,9 +198,9 @@ que_ng,28,50,3 script Boshuu 709,{ if (countitem(2102) < 1 || countitem(2117) < 1){ mes "[Boshuu]"; mes "Hmm... It looks like you didn't bring me enough materials."; - mes "In order to make a Slotted Gauntlet,"; + mes "In order to make a Slotted Arm Guard,"; mes "I need 1 Slotted Guard"; - mes "1 Gauntlet, and"; + mes "1 Arm Guard, and"; mes "10,000 Zeny."; mes "Come back when you're sure you have everything."; close; @@ -210,15 +210,15 @@ que_ng,28,50,3 script Boshuu 709,{ mes "Hmm.. You brought plenty of materials, but you're short on zeny."; next; mes "[Boshuu]"; - mes "In order to create one Slotted Gauntlet,"; - mes "I need 1 Slotted Guard, 1 Gauntlet, and 10,000 Zeny."; + mes "In order to create one Slotted Arm Guard,"; + mes "I need 1 Slotted Guard, 1 Arm Guard, and 10,000 Zeny."; mes "Come back when you're sure you have everything."; close; } mes "[Boshuu]"; mes "Oh, You've brought me the needed materials."; - mes "Before I begin,Let me ask one final time..."; - mes "Will you give me the materials you've gathered, and in turn, recieve a slotted Gauntlet?"; + mes "Before I begin, let me ask one final time..."; + mes "Will you give me the materials you've gathered, and in turn, receive a slotted Arm Guard?"; next; if(select("No:Yes") == 1){ mes "[Boshuu]"; @@ -234,7 +234,7 @@ que_ng,28,50,3 script Boshuu 709,{ next; mes "[Boshuu]"; mes "Here, it's finally complete."; - mes "I present to you a Slotted Gauntlet."; + mes "I present to you a Slotted Arm Guard."; next; if(countitem(2102) < 1 || countitem(2117) < 1 || Zeny < 10000){ mes "HACK DETECTED"; @@ -269,7 +269,7 @@ que_ng,28,50,3 script Boshuu 709,{ mes "But because the armor I would create was so refined and high in defense, when people wearing my armor would fight again each other, neither side could win."; next; mes "[Boshuu]"; - mes "for that reason, I no longer make sheilds and armor."; + mes "For that reason, I no longer make shields and armor."; next; mes "[Boshuu]"; mes "Nowadays, all I do is collect shields and armor."; @@ -284,8 +284,8 @@ que_ng,28,50,3 script Boshuu 709,{ mes "But at the sight of your shield, I feel like my sleeping spirit of creativity has awoken."; next; mes "[Boshuu]"; - mes "I you want to, bring me an Gauntlet, a Slotted Guard, and 10,000 Zeny, and I'll make you a Slotted Gauntlet."; - mes "How 'bout it? Would you like to obtain a Slotted Gauntlet?"; + mes "I you want to, bring me an Arm Guard, a Slotted Guard, and 10,000 Zeny, and I'll make you a Slotted Arm Guard."; + mes "How 'bout it? Would you like to obtain a Slotted Arm Guard?"; next; if(select("No, I'd rather not.:Yes~!! Please make it for me!") == 1){ mes "[Boshuu]"; @@ -300,9 +300,9 @@ que_ng,28,50,3 script Boshuu 709,{ mes "Hmm... It looks like you didn't bring me enough materials."; next; mes "[Boshuu]"; - mes "In order to make a Slotted Gauntlet,"; + mes "In order to make a Slotted Arm Guard,"; mes "I need 1 Slotted Guard"; - mes "1 Gauntlet, and"; + mes "1 Arm Guard, and"; mes "10,000 Zeny."; mes "Come back when you're sure you have everything."; close; @@ -312,9 +312,9 @@ que_ng,28,50,3 script Boshuu 709,{ mes "Hmm.. You brought plenty of materials, but you're short on zeny."; next; mes "[Boshuu]"; - mes "In order to make a Slotted Gauntlet,"; + mes "In order to make a Slotted Arm Guard,"; mes "I need 1 Slotted Guard"; - mes "1 Gauntlet, and"; + mes "1 Arm Guard, and"; mes "10,000 Zeny."; mes "Come back when you're sure you have everything."; close; @@ -323,7 +323,7 @@ que_ng,28,50,3 script Boshuu 709,{ mes "Oh, You've brought me the needed materials."; mes "Before I begin, let me ask one final time..."; mes "Will you give me the materials you've gathered,"; - mes "and in turn, recieve a Slotted Gauntlet?"; + mes "and in turn, receive a Slotted Arm Guard?"; next; if(select("No:Yes") == 1){ mes "[Boshuu]"; @@ -343,7 +343,7 @@ que_ng,28,50,3 script Boshuu 709,{ } mes "[Boshuu]"; mes "Here, it's finally complete."; - mes "I present to you a Slotted Gauntlet."; + mes "I present to you a Slotted Arm Guard."; mes "If you ever want to ask me to make you more items, feel free to come back anytime."; delitem 2102,1; delitem 2117,1; @@ -417,7 +417,7 @@ que_ng,28,45,3 script Basshu 86,{ } if (ninbot == 1){ mes "[Basshu]"; - mes "oh. You have it?"; + mes "Oh. You have it?"; mes "Let me see..."; mes "Hmm ..."; next; @@ -427,11 +427,11 @@ que_ng,28,45,3 script Basshu 86,{ next; mes "[Basshu]"; mes "This sure gets me excited."; - mes "If you have a normal Gauntlet, bring me your Gauntlet, and..."; + mes "If you have a normal Arm Guard, bring me your Arm Guard, and..."; next; mes "[Basshu]"; mes "1 Mirror Shield, and"; - mes "20,000 Zeny, and I'll improve your Gauntlet into a Superior Gauntlet."; + mes "20,000 Zeny, and I'll improve your Arm Guard into an Improved Arm Guard."; next; mes "[Basshu]"; mes "How about it? Would you like that?"; @@ -451,10 +451,10 @@ que_ng,28,45,3 script Basshu 86,{ mes "I'm looking forward to this."; next; mes "[Basshu]"; - mes "Bring me 1 Gauntlet,"; + mes "Bring me 1 Arm Guard,"; mes "1 Mirror Shield, and"; mes "20,000 Zeny,"; - mes "and I'll make you a Superior Gauntlet."; + mes "and I'll make you an Improved Arm Guard."; next; mes "[Basshu]"; mes "Come and see me when you have everything ready."; @@ -466,8 +466,8 @@ que_ng,28,45,3 script Basshu 86,{ if(countitem(2107) < 1 || countitem(2117) < 1){ mes "[Basshu]"; mes "Hmm.. It looks like there aren't enough materials."; - mes "For a Superior Gauntlet, I require..."; - mes "1 Mirror Shield, 1 Gauntlet"; + mes "For an Improved Arm Guard, I require..."; + mes "1 Mirror Shield, 1 Arm Guard"; mes "and 20,000 Zeny."; mes "Come again when you have these materials."; close; @@ -475,8 +475,8 @@ que_ng,28,45,3 script Basshu 86,{ if(Zeny < 20000){ mes "[Basshu]"; mes "Hmm.. You brought plenty of materials, but you're short on zeny."; - mes "In order to create a Superior Gauntlet, I require..."; - mes "1 Mirror Shield, 1 Gauntlet"; + mes "In order to create an Improved Arm Guard, I require..."; + mes "1 Mirror Shield, 1 Arm Guard"; mes "and 20,000 Zeny."; mes "Come again when you have these materials."; close; @@ -488,11 +488,11 @@ que_ng,28,45,3 script Basshu 86,{ mes "I'll ask one last time."; next; mes "[Basshu]"; - mes "In trade of the magical defence of the Gauntlet increasing, the shield's ability to block physical attacks may inevitably decrease."; + mes "In trade of the magical defence of the Arm Guard increasing, the shield's ability to block physical attacks may inevitably decrease."; next; mes "[Basshu]"; mes "Will you give me the materials you've gathered"; - mes "and in trade, receive a Superior Gauntlet?"; + mes "and in trade, receive an Improved Arm Guard?"; next; if(select("No:Yes") == 1){ mes "[Basshu]"; @@ -513,7 +513,7 @@ que_ng,28,45,3 script Basshu 86,{ } mes "[Basshu]"; mes "Here it is -- it's complete."; - mes "I've made you a Superior Gauntlet."; + mes "I've made you an Improved Arm Guard."; mes "If you ever want me to create more items, come and ask me anytime."; delitem 2107,1; delitem 2117,1; @@ -526,7 +526,7 @@ que_ng,28,45,3 script Basshu 86,{ else if (ninbot == 3){ mes "[Basshu]"; mes "Oh~ I see you've come back."; - mes "Are you here because you need a Superior Gauntlet?"; + mes "Are you here because you need an Improved Arm Guard?"; next; if(select("Nope, not really.:Yes, make me another one.") == 1){ mes "[Basshu]"; @@ -537,8 +537,8 @@ que_ng,28,45,3 script Basshu 86,{ if(countitem(2107) < 1 || countitem(2117) < 1){ mes "[Basshu]"; mes "Hmm.. It looks like there aren't enough materials."; - mes "In order to make a Superior Gauntlet, I require..."; - mes "1 Mirror Shield, 1 Gauntlet,"; + mes "In order to make an Improved Arm Guard, I require..."; + mes "1 Mirror Shield, 1 Arm Guard,"; mes "And 20,000 Zeny."; mes "Come again when you have these materials."; close; @@ -546,8 +546,8 @@ que_ng,28,45,3 script Basshu 86,{ if(Zeny < 20000){ mes "[Basshu]"; mes "Hmm.. You brought plenty of materials, but you're short on zeny."; - mes "In order to make a Superior Gauntlet, I require..."; - mes "1 Mirror Shield, 1 Gauntlet,"; + mes "In order to make an Improved Arm Guard, I require..."; + mes "1 Mirror Shield, 1 Arm Guard,"; mes "and 20,000 Zeny."; mes "Come again when you have these materials."; close; @@ -558,10 +558,10 @@ que_ng,28,45,3 script Basshu 86,{ mes "I'll ask one last time."; next; mes "[Basshu]"; - mes "In trade of the magical defence of the Gauntlet increasing, the shield's ability to block physical attacks may inevitably decrease."; + mes "In trade of the magical defence of the Arm Guard increasing, the shield's ability to block physical attacks may inevitably decrease."; next; mes "[Basshu]"; - mes "Will you give me the materials you've gathered to receive a Superior Gauntlet?"; + mes "Will you give me the materials you've gathered to receive an Improved Arm Guard?"; next; if(select("No:Yes") == 1){ mes "[Basshu]"; @@ -578,7 +578,7 @@ que_ng,28,45,3 script Basshu 86,{ next; mes "[Basshu]"; mes "Here it is -- it's complete."; - mes "I've made you a Superior Gauntlet"; + mes "I've made you an Improved Arm Guard"; next; if(countitem(2107) < 1 || countitem(2117) < 1 || Zeny < 20000){ mes "HACK DETECTED"; @@ -632,8 +632,8 @@ que_ng,28,45,3 script Basshu 86,{ mes "But luckily, you, a traveller, happened to have a mirror shield, and now I feel my creative spirit burning lively inside."; next; mes "[Basshu]"; - mes "If you want, I will make you a Superior Gauntlet if you bring me 1 Gauntlet, 1 Mirror Shield, And 20,000 Zeny."; - mes "would you like to try using one?"; + mes "If you want, I will make you an Improved Arm Guard if you bring me 1 Arm Guard, 1 Mirror Shield, And 20,000 Zeny."; + mes "Would you like to try using one?"; next; if(select("No, I don't wanna!:Yeah~!! Hurry and make it for me!") == 1){ mes "[Basshu]"; @@ -646,8 +646,8 @@ que_ng,28,45,3 script Basshu 86,{ if(countitem(2107) < 1 || countitem(2117) < 1){ mes "[Basshu]"; mes "Hmm.. It looks like there aren't enough materials."; - mes "In order to create a Superior Gauntlet, I require..."; - mes "1 Mirror Shield, 1 Gauntlet"; + mes "In order to create an Improved Arm Guard, I require..."; + mes "1 Mirror Shield, 1 Arm Guard"; mes "And 20,000 Zeny"; mes "Come again when you have these materials."; close; @@ -655,8 +655,8 @@ que_ng,28,45,3 script Basshu 86,{ if(Zeny < 20000){ mes "[Basshu]"; mes "Hmm.. You brought plenty of materials, but you're short on zeny."; - mes "In order to make a Superior Gauntlet, I require..."; - mes "1 Mirror Shield, 1 Gauntlet,"; + mes "In order to make an Improved Arm Guard, I require..."; + mes "1 Mirror Shield, 1 Arm Guard,"; mes "And 20,000 Zeny."; mes "Come again when you have these materials."; close; @@ -668,11 +668,11 @@ que_ng,28,45,3 script Basshu 86,{ mes "I'll ask one last time."; next; mes "[Basshu]"; - mes "In trade of the magical defence of the Gauntlet increasing, the shield's ability to block physical attacks may inevitably decrease."; + mes "In trade of the magical defence of the Arm Guard increasing, the shield's ability to block physical attacks may inevitably decrease."; next; mes "[Basshu]"; mes "Will you give me the materials you've gathered"; - mes "to receive a Superior Gauntlet?"; + mes "to receive an Improved Arm Guard?"; next; if(select("No:Yes") == 1){ mes "[Basshu]"; @@ -693,7 +693,7 @@ que_ng,28,45,3 script Basshu 86,{ } mes "[Basshu]"; mes "Here it is -- it's complete."; - mes "I've made you a Superior Gauntlet"; + mes "I've made you an Improved Arm Guard"; mes "If you ever want me to create more items, come and ask me anytime."; delitem 2107,1; delitem 2117,1; @@ -731,12 +731,12 @@ que_ng,27,18,3 script Toshu 709,{ mes "I learned how to slot things from overseas, so I'm thinking about earning some money with that ability part time."; next; mes "[Toshu]"; - mes "If you want, I can create a Slotted Superior Gauntlet if you bring me"; - mes "1 Superior Gauntlet, 1 Slotted Buckler"; + mes "If you want, I can create a Slotted Improved Arm Guard if you bring me"; + mes "1 Improved Arm Guard, 1 Slotted Buckler"; mes "and 40,000 Zeny."; next; mes "[Toshu]"; - mes "By the way, I'm sorry to say this, but there's a chance I might break your materials and fail slotting the Superior Gauntlet, so you might want to think about it."; + mes "By the way, I'm sorry to say this, but there's a chance I might break your materials and fail slotting the Improved Arm Guard, so you might want to think about it."; mes "How 'bout it? Do we have a deal?"; next; if(select("No. I don't want to do this.:Yes! Let's do this!") == 1){ @@ -750,7 +750,7 @@ que_ng,27,18,3 script Toshu 709,{ mes "[Toshu]"; mes "It doesn't look like you brought me enough materials."; mes "The required materials are 1 Slotted Buckler"; - mes "1 Superior Gauntlet, and"; + mes "1 Improved Arm Guard, and"; mes "40,000 Zeny."; mes "You must bring me the right number of materials and Zeny."; mes "Don't forget that."; @@ -761,7 +761,7 @@ que_ng,27,18,3 script Toshu 709,{ mes "It looks like you brought the right amount of materials."; mes "However.. you didn't bring enough Zeny."; mes "The required materials are 1 Slotted Buckler"; - mes "1 Superior Gauntlet, and 40,000 Zeny."; + mes "1 Improved Arm Guard, and 40,000 Zeny."; mes "You must bring me the right number of materials and Zeny."; mes "Don't forget that."; close; @@ -828,7 +828,7 @@ que_ng,27,18,3 script Toshu 709,{ mes "[Toshu]"; mes "Hmm~~ Looks like everything went all right."; mes "Here is your completed Slotted"; - mes "Superior Gauntlet."; + mes "Improved Arm Guard."; mes "I was nervous that it might fail, but hey, there's a reason why I'm called a Craftsman, right?"; mes "If you need me again, come and seek me."; close; -- cgit v1.2.3-70-g09d2