From d8811530437c97cdb20517b6c40f9bb5fb17ccde Mon Sep 17 00:00:00 2001 From: cookiecrumbs Date: Wed, 18 Jul 2012 03:23:21 +0000 Subject: Fixed Cloaking Exceed; now allows the player to hide from Insect and Demon monsters. bugreport:6261 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16439 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/map/status.c b/src/map/status.c index b637ae265..a37a80ab2 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1681,6 +1681,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int if (tsc->option&hide_flag && !is_boss && (sd->special_state.perfect_hiding || !is_detect) ) return 0; + if( tsc->data[SC_CLOAKINGEXCEED] && !(is_boss) && (status->mode&(RC_INSECT|RC_DEMON)) ) // Cloaking Exceed => undetected from insect & demon except bosses [Cookie] + return 0; if( tsc->data[SC_CAMOUFLAGE] && !(is_boss || is_detect) && !skill_num ) return 0; if( tsc->data[SC_STEALTHFIELD] && !is_boss ) -- cgit v1.2.3-60-g2f50