From ce85609f42d6f0f2fd1db6e76bce9744e231074e Mon Sep 17 00:00:00 2001
From: Haru <haru@dotalux.com>
Date: Sat, 18 Oct 2014 21:34:29 +0200
Subject: Added source support to mark script commands as deprecated

- Commands marked as deprecated will trigger a warning when the script
  is loaded. (there are currently no commands marked as such, but some
  will come soon)

Signed-off-by: Haru <haru@dotalux.com>
---
 src/map/script.c | 10 ++++++++--
 src/map/script.h |  4 ++++
 2 files changed, 12 insertions(+), 2 deletions(-)

diff --git a/src/map/script.c b/src/map/script.c
index b8e161e10..9429d66d4 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -772,6 +772,8 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom)
 		script->addl(func);
 		script->addc(C_ARG);
 		arg = script->buildin[script->str_data[func].val];
+		if (script->str_data[func].deprecated)
+			DeprecationWarning(p);
 		if( !arg ) arg = &null_arg; // Use a dummy, null string
 	} else if( script->str_data[func].type == C_USERFUNC || script->str_data[func].type == C_USERFUNC_POS ) {
 		// script defined function
@@ -18977,6 +18979,7 @@ bool script_add_builtin(const struct script_function *buildin, bool override) {
 	}
 
 	script->str_data[n].func = buildin->func;
+	script->str_data[n].deprecated = (buildin->deprecated ? 1 : 0);
 
 	/* we only store the arguments, its the only thing used out of this */
 	if( slen ) {
@@ -18994,11 +18997,14 @@ bool script_hp_add(char *name, char *args, bool (*func)(struct script_state *st)
 	buildin.name = name;
 	buildin.arg = args;
 	buildin.func = func;
+	buildin.deprecated = false;
 	return script->add_builtin(&buildin, true);
 }
 
-#define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args }
-#define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args }
+#define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args, false }
+#define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args, false }
+#define BUILDIN_DEF_DEPRECATED(x,args) { buildin_ ## x , #x , args, true }
+#define BUILDIN_DEF2_DEPRECATED(x,x2,args) { buildin_ ## x , x2 , args, true }
 void script_parse_builtin(void) {
 	struct script_function BUILDIN[] = {
 		// NPC interaction
diff --git a/src/map/script.h b/src/map/script.h
index 54b3835a7..75ba8d5ce 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -30,6 +30,8 @@ struct eri;
 #define DeprecationCaseWarning2(func, bad, good, where) ShowError("%s: detected possible use of wrong case in a script. Found '%s', probably meant to be '%s' (in '%s').\n", (func), (bad), (good), get_script_source(where))
 #define disp_deprecation_message(func, good, p) disp_warning_message(func": use of deprecated keyword (use '"good"' instead).", (p))
 
+#define DeprecationWarning(p) disp_warning_message("This command is deprecated and it will be removed in a future update. Please see the script documentation for an alternative.\n", (p))
+
 #define NUM_WHISPER_VAR 10
 
 /// Maximum amount of elements in script arrays
@@ -433,6 +435,7 @@ struct script_function {
 	bool (*func)(struct script_state *st);
 	char *name;
 	char *arg;
+	bool deprecated;
 };
 
 // String buffer structures.
@@ -445,6 +448,7 @@ struct str_data_struct {
 	bool (*func)(struct script_state *st);
 	int val;
 	int next;
+	uint8 deprecated : 1;
 };
 
 struct script_label_entry {
-- 
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