From c3c791815f1a75df92a4a11bfb1f4410dc3c9d57 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 30 Aug 2006 14:11:23 +0000 Subject: - Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv vit and 20*lv int, is dispelled on warp, and can-act delay is 5+5*lv minutes. Hp/Sp is no longer set to 10 after a forced expiration. - Added instant skill unblock in skill_[merc/pc]block_start when the duration passed is less than 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8547 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 3 +++ db/skill_cast_db.txt | 2 +- src/map/skill.c | 11 ++++++++++- src/map/status.c | 22 ++++++++++------------ src/map/unit.c | 2 ++ 5 files changed, 26 insertions(+), 14 deletions(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e4c091c32..7e10c6a5f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/08/30 + * Updated HLIF_CHANGE to work as explained by Tharis -> It now adds 30*lv + vit and 20*lv int, is dispelled on warp, and can-act delay is 5+5*lv + minutes. Hp/Sp is no longer set to 10 after a forced expiration. [Skotlex] * Fixed up char-sql compilation. [Skotlex] * Added a message to @clearweather stating when climate changes will dispel. [Skotlex] diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 3d157a558..9c9f15eea 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -962,7 +962,7 @@ //-- HLIF_AVOID 8002,0,0,0,40000:35000:30000:25000:20000,40000:45000:50000:55000:60000 //-- HLIF_CHANGE -8004,0,0,0,60000:180000:300000,600000:900000:1200000 +8004,0,600000:900000:1200000,0,60000:180000:300000,0 //-- HAMI_CASTLE 8005,0,0,0,0,60000:70000:80000:90000:129000 //-- HAMI_DEFENCE diff --git a/src/map/skill.c b/src/map/skill.c index 5b99b7722..0a6decf22 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -10738,6 +10738,11 @@ int skill_blockpc_start(struct map_session_data *sd, int skillid, int tick) if (skillid < 1 || skillid > MAX_SKILL) return -1; + if (tick < 1) { + sd->blockskill[skillid] = 0; + return -1; + } + sd->blockskill[skillid] = 1; return add_timer(gettick()+tick,skill_blockpc_end,sd->bl.id,skillid); } @@ -10755,7 +10760,7 @@ int skill_blockmerc_end (int tid, unsigned int tick, int id, int data) //[orn] int skill_blockmerc_start(struct homun_data *hd, int skillid, int tick) //[orn] { nullpo_retr (-1, hd); - + if (skillid >= GD_SKILLBASE) skillid = GD_SKILLRANGEMIN + skillid - GD_SKILLBASE; if (skillid >= HM_SKILLBASE) //[orn] @@ -10763,6 +10768,10 @@ int skill_blockmerc_start(struct homun_data *hd, int skillid, int tick) //[orn] if (skillid < 1 || skillid > MAX_SKILL) return -1; + if (tick < 1) { + hd->blockskill[skillid] = 0; + return -1; + } hd->blockskill[skillid] = 1; return add_timer(gettick()+tick,skill_blockmerc_end,hd->bl.id,skillid); } diff --git a/src/map/status.c b/src/map/status.c index 27bce71ce..34459b495 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -379,7 +379,7 @@ void initChangeTables(void) { add_sc(SA_ELEMENTWIND, SC_ELEMENTALCHANGE); set_sc(HLIF_AVOID, SC_AVOID, SI_BLANK, SCB_SPEED); - set_sc(HLIF_CHANGE, SC_CHANGE, SI_BLANK, SCB_MAXHP|SCB_MAXSP); + set_sc(HLIF_CHANGE, SC_CHANGE, SI_BLANK, SCB_VIT|SCB_INT); set_sc(HFLI_FLEET, SC_FLEET, SI_BLANK, SCB_ASPD|SCB_BATK|SCB_WATK); set_sc(HFLI_SPEED, SC_SPEED, SI_BLANK, SCB_FLEE); //[orn] set_sc(HAMI_DEFENCE, SC_DEFENCE, SI_BLANK, SCB_DEF); //[orn] @@ -3126,6 +3126,8 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang vit += sc->data[SC_INCVIT].val1; if(sc->data[SC_VITFOOD].timer!=-1) vit += sc->data[SC_VITFOOD].val1; + if(sc->data[SC_CHANGE].timer!=-1) + vit += sc->data[SC_CHANGE].val2; if(sc->data[SC_GUILDAURA].timer != -1 && sc->data[SC_GUILDAURA].val3&0xFFFF) vit += sc->data[SC_GUILDAURA].val3&0xFFFF; if(sc->data[SC_TRUESIGHT].timer!=-1) @@ -3153,6 +3155,8 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang int_ += sc->data[SC_INCINT].val1; if(sc->data[SC_INTFOOD].timer!=-1) int_ += sc->data[SC_INTFOOD].val1; + if(sc->data[SC_CHANGE].timer!=-1) + int_ += sc->data[SC_CHANGE].val3; if(sc->data[SC_BATTLEORDERS].timer!=-1) int_ += 5; if(sc->data[SC_TRUESIGHT].timer!=-1) @@ -3744,8 +3748,6 @@ static unsigned int status_calc_maxhp(struct block_list *bl, struct status_chang if(!sc || !sc->count) return cap_value(maxhp,1,UINT_MAX); - if(sc->data[SC_CHANGE].timer!=-1) - maxhp = sc->data[SC_CHANGE].val3; if(sc->data[SC_INCMHPRATE].timer!=-1) maxhp += maxhp * sc->data[SC_INCMHPRATE].val1/100; if(sc->data[SC_APPLEIDUN].timer!=-1) @@ -3763,8 +3765,6 @@ static unsigned int status_calc_maxsp(struct block_list *bl, struct status_chang if(!sc || !sc->count) return cap_value(maxsp,1,UINT_MAX); - if(sc->data[SC_CHANGE].timer!=-1) - maxsp = sc->data[SC_CHANGE].val2; if(sc->data[SC_INCMSPRATE].timer!=-1) maxsp += maxsp * sc->data[SC_INCMSPRATE].val1/100; if(sc->data[SC_SERVICE4U].timer!=-1) @@ -5554,12 +5554,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val val2=(val1+1)/2; // number of hits blocked break; case SC_CHANGE: - { - struct status_data *status = status_get_base_status(bl); - if (!status) return 0; - val2= status->max_hp; //Base Max HP - val3= status->max_sp; //Base Max SP - } + val2= 30*val1; //Vit increase + val3= 20*val1; //Int increase break; case SC_ARMOR_ELEMENT: break; // It just change the armor element of the player (used by battle_attr_fix) @@ -6132,7 +6128,9 @@ int status_change_end( struct block_list* bl , int type,int tid ) } break; //guess hes not in jail :P case SC_CHANGE: - // "lose almost all her HP and SP" + if (tid == -1) + break; + // "lose almost all her HP and SP" on natural expiration. status_set_hp(bl, 10, 0); status_set_sp(bl, 10, 0); break; diff --git a/src/map/unit.c b/src/map/unit.c index 8e34eca45..6881d487d 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1529,6 +1529,8 @@ int unit_remove_map(struct block_list *bl, int clrtype) { status_change_end(bl, SC_CHASEWALK, -1); if (sc->data[SC_GOSPEL].timer != -1 && sc->data[SC_GOSPEL].val4 == BCT_SELF) status_change_end(bl, SC_GOSPEL, -1); + if (sc->data[SC_CHANGE].timer!=-1) + status_change_end(bl, SC_CHANGE, -1); } if (bl->type&BL_CHAR) { -- cgit v1.2.3-70-g09d2