From 646305245c8bebe78169ceb93a62b058ed1edd89 Mon Sep 17 00:00:00 2001 From: celest Date: Thu, 30 Dec 2004 03:31:20 +0000 Subject: git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@865 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/Changelog.txt | 2 + npc/jobs/2-2/monk.txt | 1870 +++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 1872 insertions(+) create mode 100644 npc/jobs/2-2/monk.txt diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 73d5d0b48..1d3234d4e 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -35,6 +35,8 @@ Other Ppl Date Added ====== 12/29 + * Added Dino9021's monk job quest script - still need checking before adding to + scripts list [celest] * Added gvg mapflags to the guild dungeons, and removed 4 items from item_avail.txt, thanks Poki [celest] * Translated npc/sample/npc_extend_shop.txt [MC Cameri] diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt new file mode 100644 index 000000000..f7698926e --- /dev/null +++ b/npc/jobs/2-2/monk.txt @@ -0,0 +1,1870 @@ +//===== eAthena Script ======================================= +//= Monk Job Quest +//===== By: ================================================== +//= Dino9021 +//===== Current Version: ===================================== +//= n/a +//===== Compatible With: ===================================== +//= eAthena 1.0 + +//===== Description: ========================================= +//= Monk Job Quests for Athena 2004.12.30 +//===== Additional Comments: ================================= +// n/a +//============================================================ + +prt_monk.gat,55,249,4 script Master 139,0,5,{ + mes "[SiFu]"; + mes "Who are you?! How dare you enter this holy training place without my permission!!"; + next; + mes "[SiFu]"; + mes "Get Out!!"; + close; +} +prt_monk.gat,59,247,4 script Master 120,{ + if(JOB_MONK_Q == 1 ) goto Part1; + if(JOB_MONK_Q == 2 ) goto Part2; + if(Class == 15 || Class == 4016) goto IsMonk; + goto L_START; + +IsMonk: + mes "[SiFu]"; + mes "You are not welcome to ^00FF00St. Capitolina Abbey^000000."; + mes "However, welcome traveler, please don't disturb the Monks in training even you are a Monk!"; + close; + +L_START: + mes "[SiFu]"; + mes "Hmmm...? What do want for me?"; + mes "Before you entering the training area, you should tell me your Name , Base Level and Job Level."; + next; + mes "[SiFu]"; + mes "Come! What's your name?"; + next; + menu "Ignore him.",-,"Tell him.",L_MENU_1; + + mes "[SiFu]"; + mes "You are so impolite! Get out!"; + warp "prt_fild03.gat",357,256; + end; +L_MENU_1: + mes "[SiFu]"; + mes "So... Your name is " + strcharinfo(0) + " Right?!"; + mes "Let's see... Job Level is " + joblevel; + next; + mes "[SiFu]"; + mes "Okay! What do you want? " + strcharinfo(0) + " ?"; + next; + menu "I want to see how Monks train theirself.",L_MENU_1_0,"I want to be a Monk.",L_MENU_1_1,"I want to take a rest here.",L_MENU_1_2; + + L_MENU_1_0: + mes "[SiFu]"; + mes "Oh! I see. Okay, I hope you'll learn something from us."; + mes "Maybe you will want to be a Monk."; + set JOB_MONK_Q, 1; + close; + + L_MENU_1_1: + if(Class != 4 && Class != 4005) goto IsNot4; + if(joblevel >= 40 ) goto SkillPointChk; + mes "[SiFu]"; + mes "Your Job Level is not high enough to be a Monk."; + mes "Come back when your Job Level higher then 40."; + next; + mes "[SiFu]"; + mes "Don't be rush, there are so much to learn before you become a Monk."; + mes "Come back when you ready!"; + close; + + SkillPointChk: + + if(skillpoint == 0) goto L_GO; + mes "[SiFu]"; + mes "Well... Seems you have the ability to be a Monk, but I think there is some skill needed you havn't learn."; + mes "Come back when you learn all the skills."; + close; + + IsNot4: + mes "[SiFu]"; + mes "Oh! Are you kidding?"; + close; + + HighMonk: + mes "[SiFu]"; + mes "Wow! You are a High Acolyte! Aren't you?"; + mes "Sorry! I can't let you become a Monk!"; + mes "Please go see the Champion, That is what you should be!"; + set JOB_MONK_Q, 0; + close; + + L_GO: + if (Class == 4005) goto HighMonk; + mes "[SiFu]"; + mes "Well... Seems you have the ability to be a Monk."; + mes "Very well then... Go to Wuhai the Elder, He will guide you."; + set JOB_MONK_Q, 2; + close; + + L_MENU_1_2: + mes "[SiFu]"; + mes "This is not a good place to rest, traveler. However, you do look very tird and need some rest."; + mes "Go ahead! Rest here! But don't disturb the Monks in training, please."; + close; +Part1: + mes "[SiFu]"; + mes "Well? Did you change your mind after look around here?"; + next; + menu "Nope.",L_MENU_1_0,"I want to be a Monk",L_MENU_1_1,"I need more rest.",L_MENU_1_2; + +Part2: + mes "[SiFu]"; + mes "Hello there! You should go to Wuhai the Elder, He will guide you."; + mes "He is in the Holy Palace, SouthEast from here"; + close; +} + +monk_in.gat,99,58,4 script Elder Wuhai 60,{ + if(JOB_MONK_Q == 2 ) goto L_START; + if(JOB_MONK_Q == 3 ) goto Part1; + if(JOB_MONK_Q == 4 ) goto Part2; + if(JOB_MONK_Q >= 5 && JOB_MONK < 10) goto Part3; + if(JOB_MONK_Q >= 10 && countitem(506) > 0) goto Part4; + if(JOB_MONK_Q == 11 && countitem(506) == 0) goto Part5; + if(Class == 15 || Class == 4016) goto Part6; + if(Class == 4 || Class == 4005) goto Part7; + goto IsOther; +IsOther: + mes "[Elder Wuhai]"; + mes "May you find God in the Mother Nature!!"; + mes "Welcome traveler! What do want for me?"; + close; + +L_START: + mes "[Elder Wuhai]"; + mes "Hmmm... You are the one wants to be a Monk, right?"; + next; + menu "Yes.",L_MENU_1,"No.",-; + mes "[Elder Wuhai]"; + mes "Hmmm...? Aren't you?"; + mes "Maybe I'm getting older, I couldn't be wrong when I was young..."; + mes "Very well then... You may go, young man."; + close; +L_MENU_1: + mes "[Elder Wuhai]"; + mes "Oh! I'm so happy that young man know us Monks."; + mes "Welcome! My child!"; + next; + mes "[Elder Wuhai]"; + mes "What? You want to be a Monk? Ohhhh.... I'm so glad to heare that!"; + mes "But, You need to know something before you become a Monk."; + next; + mes "[Elder Wuhai]"; + mes "To be a Monk, We should train ourself to be stronger then ever in order to help the weaker."; + mes "And protect the world peace."; + next; + mes "[Elder Wuhai]"; + mes "Never the less, control our emotion is a very important thing, too."; + next; + mes "[Elder Wuhai]"; + mes "It would be very tough and painful when crossing those quest."; + mes "You cann't become a Monk if you cann't get over it."; + next; + mes "[Elder Wuhai]"; + mes "OKay, then let's start the test."; + mes "See if you really have the ability to become a Monk. + next; + mes "[Elder Wuhai]"; + mes "First of all, we'll see if you have the ability doing something by yourself."; + next; +//~ if(joblevel == 50) goto IsJOB50; + + set JOB_MONK_Q, 3; + set JOB_MONK_C,rand(1,6); +L_Collect: + if(JOB_MONK_C == 1 ) goto L_Collect1; + if(JOB_MONK_C == 2 ) goto L_Collect2; + if(JOB_MONK_C == 3 ) goto L_Collect3; + if(JOB_MONK_C == 4 ) goto L_Collect4; + if(JOB_MONK_C == 5 ) goto L_Collect5; + if(JOB_MONK_C == 6 ) goto L_Collect6; + + L_Collect1: + mes "[Elder Wuhai]"; + mes "Please bring these items"; + mes "Tooth of Bat - 10"; + mes "Bears Footskin - 5"; + mes "Poison Spore - 20"; + if(@collect_tmp != 1) goto L_CollectS; + close; + + L_Collect2: + mes "[Elder Wuhai]"; + mes "Please bring these items"; + mes "Porcupine Quill - 5"; + mes "Cobweb - 20"; + mes "Grasshopper's Leg - 10"; + if(@collect_tmp != 1) goto L_CollectS; + close; + + L_Collect3: + mes "[Elder Wuhai]"; + mes "Please bring these items"; + mes "Stem - 30"; + mes "Jellopy - 5"; + mes "Worm Peeling -10"; + if(@collect_tmp != 1) goto L_CollectS; + close; + + L_Collect4: + mes "[Elder Wuhai]"; + mes "Please bring these items"; + mes "Sticky Mucus - 5"; + mes "Earthworm Peeling - 10"; + mes "Green Herb - 20"; + if(@collect_tmp != 1) goto L_CollectS; + close; + + L_Collect5: + mes "[Elder Wuhai]"; + mes "Please bring these items"; + mes "Yoyo Tail - 20"; + mes "Iron Ore - 5"; + mes "Blue Herb - 3"; + if(@collect_tmp != 1) goto L_CollectS; + close; + + L_Collect6: + mes "[Elder Wuhai]"; + mes "Please bring these items"; + mes "Solid Shell - 5"; + mes "Shell - 20"; + mes "Zargon - 5"; + if(@collect_tmp != 1) goto L_CollectS; + close; +L_CollectS: + mes "For testing your ability doing something by yourself, you should collect those things by yourself"; + next; + mes "[Elder Wuhai]"; + mes "Come back to me when you have all the things."; + mes "Now go, May God be with you. + close; + +//~IsJOB50: +//~ mes "[Elder Wuhai]"; +//~ mes "However, I see that your Job Level is " +joblevel +" ."; +//~ mes "That could prove your ability."; +//~ next; +//~ mes "[Elder Wuhai]"; +//~ mes "Well done!"; +//~ mes "I think God will agree with me."; +//~ next; +//~ mes "[Elder Wuhai]"; +//~ mes "The next step, there is a Monk named Wutao want to see you."; +//~ mes "He is in the Monk Grave North from here."; +//~ set JOB_MONK_Q, 4; +//~ close; + +Part1: +//~ if(joblevel == 50) goto IsJOB50; + if(JOB_MONK_C == 1 && countitem(913) >= 10 && countitem(948) >= 5 && countitem(7033) >= 20) goto L_CollectS2_1; + if(JOB_MONK_C == 2 && countitem(1027) >= 5 && countitem(1025) >= 20 && countitem(940) >= 10) goto L_CollectS2_2; + if(JOB_MONK_C == 3 && countitem(905) >= 30 && countitem(909) >= 5 && countitem(955) >= 10) goto L_CollectS2_3; + if(JOB_MONK_C == 4 && countitem(938) >= 5 && countitem(1055) >= 10 && countitem(511) >= 20) goto L_CollectS2_4; + if(JOB_MONK_C == 5 && countitem(942) >= 20 && countitem(1002) >= 5 && countitem(510) >= 3) goto L_CollectS2_5; + if(JOB_MONK_C == 6 && countitem(943) >= 5 && countitem(935) >= 20 && countitem(912) >= 5) goto L_CollectS2_6; + + mes "[Elder Wuhai]"; + mes "Hmm... Are you ready or not?"; + mes "I'll tell what you should bring again."; + mes "Listen carefully!"; + next; + set @collect_tmp, 1; + goto L_Collect; + + L_CollectS2_1: + delitem 913, 10; + delitem 948, 5; + delitem 7033, 20; + goto L_CollectS2_E; + L_CollectS2_2: + delitem 1027, 5; + delitem 1025, 20; + delitem 940, 10; + goto L_CollectS2_E; + L_CollectS2_3: + delitem 7012, 30; + delitem 909, 5; + delitem 955, 10; + goto L_CollectS2_E; + L_CollectS2_4: + delitem 938, 5; + delitem 1055, 10; + delitem 511, 20; + goto L_CollectS2_E; + L_CollectS2_5: + delitem 942, 20; + delitem 1002, 5; + delitem 510, 3; + goto L_CollectS2_E; + L_CollectS2_6: + delitem 943, 5; + delitem 935, 20; + delitem 912, 5; + goto L_CollectS2_E; + + L_CollectS2_E: + mes "[Elder Wuhai]"; + mes "Oh! you bring every thing I said!"; + mes "Well done!"; + mes "I think God will agree with me."; + next; + mes "[Elder Wuhai]"; + mes "The next step, there is a Monk named Wutao want to see you."; + mes "He is in the Monk Grave North from here."; + set JOB_MONK_Q, 4; + set JOB_MONK_C, 0; + close; + +Part2: + mes "[Elder Wuhai]"; + mes "Your next step is to find Wutao and answer his questions."; + mes "He is in the Monk Grave North from here."; + close; +Part3: + mes "[Elder Wuhai]"; + mes "Concentrate!"; + mes "Try to do your best in the quest!"; + close; +Part4: + mes "[Elder Wuhai]"; + mes "What? Didn't you have that Magic Posion?"; + mes "Then...Quickly drink the Magic Posion seems like a Green Posion!"; + mes "Otherwise, I can't get your inter power out."; + set JOB_MONK_Q, 11; + close; +Part5: + mes "[Elder Wuhai]"; + mes "We have done all steps. Your blood, your mind, your soul."; + mes "Even your inter power has been come out by drink the Magic Posion."; + next; + mes "[Elder Wuhai]"; + mes "Let's begin the final step."; + mes "I'll ask you some question, you should answer me by sware."; + next; + mes "[Elder Wuhai]"; + mes "Will you give the rest of your life to serving God?"; + next; + menu "Yes.",L_MONK_Q_2,"No.",-; + + mes "[Elder Wuhai]"; + mes "......What?......"; + mes "Aren't you ready to become a Monk?"; + mes "You want more quest, more train and more question? + next; + mes "[Elder Wuhai]"; + mes "Come back when tou are ready."; + mes "I don't want to make a bad Monk."; + close; +L_MONK_Q_2: + mes "[Elder Wuhai]"; + mes "Will you use your power for your own good?"; + next; + menu "Yes.",-,"No.",L_MONK_Q_3; + + mes "[Elder Wuhai]"; + mes "...NO NO NO NO NO !! Our training is not for any return!"; + mes "How could a Monk who care world peace so much do things so selfish?!"; + next; + mes "[Elder Wuhai]"; + mes "Go and think the porpose you want to be a Monk."; + mes "That kind of thought will lead you into the dark side and lost your ability."; + close; + +L_MONK_Q_3: + mes "[Elder Wuhai]"; + mes "When you are judging those who oppose God, will you hesitate in punishing them?"; + next; + menu "No.",L_MONK_Q_4,"Yes.",-; + + mes "[Elder Wuhai]"; + mes "What's a Monk you think?"; + mes "No matter who hurt the weaker, they are trash! they don't desire to living in this world!"; + next; + mes "[Elder Wuhai]"; + mes "Go and learn to hate the people do bad things on nature"; + mes "Come back when you hesitate in punishing who oppose God."; + mes "Then you will know what to do."; + close; + +L_MONK_Q_4: + mes "[Elder Wuhai]"; + mes "Will you help to eradicate those who oppose God, and are you willing to sacrifice yourself?"; + next; + menu "Yes",L_MONK_Q_5,"No",-; + + mes "[Elder Wuhai]"; + mes "Oh...nonononono...."; + mes "It is a great thing that if sacrifice oneself can benifitied one's partner and eradicate more people who oppose God."; + next; + mes "[Elder Wuhai]"; + mes "How to explan sacrify? Come back when you figure out."; + mes "Sacrify is a simple but difficute movement."; + close; + +L_MONK_Q_5: + mes "[Elder Wuhai]"; + mes "Will you drag a lot of monsters behind you, and help other people fight?"; + next; + menu "Yes",-,"No",L_MONK_Q_6; + + mes "[Elder Wuhai]"; + mes "That is not right! Do such things is both danger yourself and others."; + mes "You think you are helping them but in fact you are killing them."; + next; + mes "[Elder Wuhai]"; + mes "Even you learn the skill 'Steel Body' you still shouldn't drag a lot of monsters behind you, and help other people fight."; + mes "Use the skill only when you meet a strong monster or face a dangerous situation."; + next; + mes "[Elder Wuhai]"; + mes "What is the real things a Monk should do?"; + mes "Come back when you figure out."; + close; + +L_MONK_Q_6: + mes "[Elder Wuhai]"; + mes "Will you spam?"; + next; + menu "Yes",-,"No",L_MONK_Q_7; + + mes "[Elder Wuhai]"; + mes "No! If you do so, you would only annoying people but make them expect you."; + next; + mes "[Elder Wuhai]"; + mes "Even you want to tell them the words said by God."; + mes "Think of your behavior. What's right and wrong?"; + mes "Though I want to exam you again, but this time, you just go and think."; + close; +L_MONK_Q_7: + mes "[Elder Wuhai]"; + mes "Do you feel as if you're a messenger of God, and are willing to die for God?"; + next; + menu "Yes",L_MONK_Q_8,"No",-; + + mes "[Elder Wuhai]"; + mes "You can not be a Monk in this kind of will!"; + mes "Death is temp! It is meaningful to give our lifies for the world peace."; + next; + mes "[Elder Wuhai]"; + mes "Those who oppose God will die, those who listen to God will live."; + mes "What is life and death to you?"; + mes "Ponder that well."; + close; + +L_MONK_Q_8: + mes "Lastly, promise to keep to what you have answered."; + next; + menu "I promise.",L_MONK_Q_9,"I refuse.",-; + + mes "[Elder Wuhai]"; + mes "......"; + next; + mes "[Elder Wuhai]"; + mes "It seems like... you don't have enough training..."; + mes "I can't let you become a Monk."; + next; + mes "[Elder Wuhai]"; + mes "It is better for you to train more."; + mes "Come back when you ready."; + next; + mes "[Elder Wuhai]"; + mes "May God be with you."; + close; + +L_MONK_Q_9: + mes "[Elder Wuhai]"; + mes "Well then, we finish the promise"; + mes "Come closer, you are now ny brother!"; + next; + mes "[Elder Wuhai]"; + mes "Your promise has transmited to all Monks throught ypur heart and my heart."; + next; + mes "[Elder Wuhai]"; + mes "Now, let's begin the ceremony!"; + next; + mes "[Elder Wuhai]"; + mes "I'll acupuncture your 365 acupuncture points and open up your 1129 arteries and veins"; + next; + mes "[Elder Wuhai]"; + mes "Ahhhhhhhhh......"; + next; + mes "[Elder Wuhai]"; + mes "Wuuu... Huuuuuu¡K"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "- He take a deeply breath -"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "- And begining to acupuncture -"; + next; + mes "[Elder Wuhai]"; + mes "Ahhhh--- Dadadadadada!!!"; + next; + mes "[Elder Wuhai]"; + mes "DaBaDaBaDadadadaKaBonTatatata!!!"; + next; + mes "[Elder Wuhai]"; + mes "Ahhhh--- Dadadadadada!!!"; + next; + mes "[Elder Wuhai]"; + mes "WaLaChuOhhhhhhh!!!"; + next; + mes "[Elder Wuhai]"; + mes "Wuuu... Huuuuuu¡K"; + next; + mes "[Elder Wuhai]"; + mes "WowHoooo... Okay, you are now a Monk!"; + setoption 0; + jobchange 15; + callfunc "F_ClearJobVar"; + next; + mes "[Elder Wuhai]"; + mes "(Caught!) (Caught!)"; + next; + mes "[Elder Wuhai]"; + mes "Am I old...? I feel so tired... (-sigh-)"; + mes "I could clamb mountains after this before."; + next; + mes "[Elder Wuhai]"; + mes "Very well... You are now a Monk..."; + mes "Welcome to be one of us."; + next; + mes "[Elder Wuhai]"; + mes "Bou never forget your promise."; + next; + mes "[Elder Wuhai]"; + mes "Keep it in your mind, and train yourself."; + next; + mes "[Elder Wuhai]"; + mes "Now go..."; + mes "Here is a gift from us to congratulate you."; + if(joblevel <= 49) getitem 1801, 1; + if(joblevel == 50) getitem 1804, 1; + close; +Part6: + mes "[Elder Wuhai]"; + mes "May you find God in Mother Nature!"; + mes "Welcome dear! What can I do for you?"; + next; + mes "[Elder Wuhai]"; + mes "Is everything alright?"; + mes "How the training?"; + next; + mes "[Elder Wuhai]"; + mes "If you don't have a strong body, you may not be able to help people when they needs you."; + mes "If you are weak, the Evil will come to you and leads you go into the dark side."; + next; + mes "[Elder Wuhai]"; + mes "Never forget it! You are the one protect weakers and world peace!"; + mes "You should always mind the Evil. Don't let them leads you go into the dark side."; + close; + +Part7: + mes "[Elder Wuhai]"; + mes "May you find God in Mother Nature!"; + mes "Welcome dear! What can I do for you?"; + next; + mes "[Elder Wuhai]"; + mes "Oh! You are an Acolyte...."; + mes "If you want to pray, go to Prontera Sanctuary!"; + mes "This is the Monk training area, not for you to pray."; + mes "Go and find other places to stay if you are not willing to be a Monk."; + close; +} + +prt_monk.gat,251,255,4 script Wutao 79,{ + if(JOB_MONK_Q == 4 ) goto L_START; + if(JOB_MONK_Q == 5 ) goto Part1; + if(JOB_MONK_Q == 6 ) goto Part2; + if(JOB_MONK_Q > 6 ) goto Part3; + goto IsOther; + +IsOther: + mes "[Wutao]"; + mes "We are Monks!"; + mes "We have unlimited power!"; + mes "We have unlimited wise!"; + mes "We use our power and wise to protect the world peace!"; + next; + mes "[Wutao]"; + mes "So..."; + mes "Are you my enemy?"; + mes "You block my way!!!!"; + next; + mes "[Wutao]"; + mes "If someone block me!! I'll fight!!"; + mes "TaAhhhhhh!!!"; + next; + mes "[Wutao]"; + mes "HuHaaaaaaaa!!!"; + next; + mes "[Wutao]"; + mes "don;t be afraid, go yourway!"; + close; + +L_START: + mes "[Wutao]"; + mes "What can I do for you?"; + mes "Do you want to talk about God?"; + next; + mes "[Wutao]"; + mes "Oh! you are proceeding the Monk Quest!"; + mes "The spirits you have is like a Monk."; + next; + mes "[Wutao]"; + mes "Seems your arteries and veins has been open."; + mes "You must be the one coming from Elder Wuhai, right?"; + mes "Very well..."; + next; + mes "[Wutao]"; + mes "Let me introduce you something about the spirits of Monks and some simple rules that Monks should obey."; + mes "Then I'll help modifing your mental status, make your body ready for the next test."; + next; + mes "[Wutao]"; + mes "Now, remember what I say and repeat again."; + mes "Clear your mind... Are you ready?"; + next; + menu "Yes",L_MENU_1,"No",-; + mes "[Wutao]"; + mes "Come back when you ready!"; + close; +L_MENU_1: + mes "[Wutao]"; + mes "All right, let's begin."; + next; + set @JOB_MONK_C2, rand(1,4); +L_Again: + if(@JOB_MONK_C2 == 1) goto L_ROOT_1; + if(@JOB_MONK_C2 == 2) goto L_ROOT_2; + if(@JOB_MONK_C2 == 3) goto L_ROOT_3; + + L_ROOT_1: + set @monk_str0$,"Supported by dragon and phoenix,"; + set @monk_str1$,"So flies he westward."; + set @monk_str2$,"But the phoenix shall fall to the earth."; + set @monk_str3$,"And the dragon shall soar to the sky;"; + set @monk_str4$,"There shall be successes and failures,"; + set @monk_str5$,"For such is the eternal law."; + set @monk_str6$,"See that ye act when occasion offers,"; + set @monk_str7$,"Lest ye descend to the Nine Golden Springs.'"; + goto L_MES; + L_ROOT_2: + set @monk_str0$,"He boasted not a handsome face,"; + set @monk_str1$,"Nor was his body blessed with grace."; + set @monk_str2$,"His words streamed like a waterfall,"; + set @monk_str3$,"He read a book and knew it all."; + set @monk_str4$,"Shu's glories could he well rehearse,"; + set @monk_str5$,"His lore embraced the universe."; + set @monk_str6$,"Or text or note of scholiast"; + set @monk_str7$,"Once read, his memory held fast."; + goto L_MES; + L_ROOT_3: + set @monk_str0$,"Seek ye a noble one? Then take ye the way of Jieliang,"; + set @monk_str1$,"Watch ye how all people revere Guan Yu,"; + set @monk_str2$,"Each excelling others to honor him,"; + set @monk_str3$,"Him, one of the three brothers of the Peach Garden Oath,"; + set @monk_str4$,"Who have won sacrifices, as emperor and king."; + set @monk_str5$,"Incomparable their aura spreads through the world;"; + set @monk_str6$,"They are resplendent as the great lights of the firmament;"; + set @monk_str7$,"Temples to our Lord Guan Yu abound, no village lacks one,"; + set @monk_str8$,"Their venerable trees at sundown are the resting places for birds."; + goto L_MES; +L_MES: + mes "[Wutao]"; + mes "Listen carefully!"; + next; + mes "[Wutao]"; + mes @monk_str0$; + next; + mes "[Wutao]"; + mes @monk_str1$; + next; + mes "[Wutao]"; + mes @monk_str2$; + next; + mes "[Wutao]"; + mes @monk_str3$; + next; + mes "[Wutao]"; + mes @monk_str4$; + next; + mes "[Wutao]"; + mes @monk_str5$; + next; + mes "[Wutao]"; + mes @monk_str6$; + next; + mes "[Wutao]"; + mes @monk_str7$; + if(@JOB_MONK_C2 < 3) goto L_MES_1; + next; + mes "[Wutao]"; + mes @monk_str8$; + +L_MES_1: + next; + mes "[Wutao]"; + mes "Now, " + strcharinfo(0) + ", it's your turn."; + next; + set @monk_q, 0; + if(@JOB_MONK_C2 == 1) goto L_MONK_Q1_1; + if(@JOB_MONK_C2 == 2) goto L_MONK_Q2_1; + if(@JOB_MONK_C2 == 3) goto L_MONK_Q3_1; + +L_MONK_Q1_1: + + menu "And the dragon shall soar to the sky;",L_MONK_Q1_2, + "But the phoenix shall fall to the earth.",L_MONK_Q1_2, + "For such is the eternal law.",L_MONK_Q1_2, + "See that ye act when occasion offers,",L_MONK_Q1_2, + "There shall be successes and failures,",L_MONK_Q1_2, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_2, + "Supported by dragon and phoenix,",-, + "So flies he westward.",L_MONK_Q1_2; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_2: + + menu "But the phoenix shall fall to the earth.",L_MONK_Q1_3, + "See that ye act when occasion offers,",L_MONK_Q1_3, + "Supported by dragon and phoenix,",L_MONK_Q1_3, + "There shall be successes and failures,",L_MONK_Q1_3, + "So flies he westward.",-, + "And the dragon shall soar to the sky;",L_MONK_Q1_3, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_3, + "For such is the eternal law.",L_MONK_Q1_3; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_3: + + menu "There shall be successes and failures,",L_MONK_Q1_4, + "But the phoenix shall fall to the earth.",-, + "And the dragon shall soar to the sky;",L_MONK_Q1_4, + "So flies he westward.",L_MONK_Q1_4, + "For such is the eternal law.",L_MONK_Q1_4, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_4, + "See that ye act when occasion offers,",L_MONK_Q1_4, + "Supported by dragon and phoenix,",L_MONK_Q1_4; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_4: + + menu "And the dragon shall soar to the sky;",-, + "Supported by dragon and phoenix,",L_MONK_Q1_5, + "But the phoenix shall fall to the earth.",L_MONK_Q1_5, + "So flies he westward.",L_MONK_Q1_5, + "For such is the eternal law.",L_MONK_Q1_5, + "There shall be successes and failures,",L_MONK_Q1_5, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_5, + "See that ye act when occasion offers,",L_MONK_Q1_5; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_5: + + menu "For such is the eternal law.",L_MONK_Q1_6, + "And the dragon shall soar to the sky;",L_MONK_Q1_6, + "So flies he westward.",L_MONK_Q1_6, + "Supported by dragon and phoenix,",L_MONK_Q1_6, + "But the phoenix shall fall to the earth.",L_MONK_Q1_6, + "See that ye act when occasion offers,",L_MONK_Q1_6, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_6, + "There shall be successes and failures,",-; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_6: + + menu "Supported by dragon and phoenix,",L_MONK_Q1_7, + "So flies he westward.",L_MONK_Q1_7, + "For such is the eternal law.",-, + "But the phoenix shall fall to the earth.",L_MONK_Q1_7, + "There shall be successes and failures,",L_MONK_Q1_7, + "And the dragon shall soar to the sky;",L_MONK_Q1_7, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_7, + "See that ye act when occasion offers,",L_MONK_Q1_7; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_7: + + menu "So flies he westward.",L_MONK_Q1_8, + "Supported by dragon and phoenix,",L_MONK_Q1_8, + "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_8, + "See that ye act when occasion offers,",L_MONK_Q1_8, + "There shall be successes and failures,",L_MONK_Q1_8, + "For such is the eternal law.",L_MONK_Q1_8, + "But the phoenix shall fall to the earth.",L_MONK_Q1_8, + "And the dragon shall soar to the sky;",L_MONK_Q1_8, + "See that ye act when occasion offers,",-; + + set @monk_q, @monk_q + 1; +L_MONK_Q1_8: + + menu "Supported by dragon and phoenix,",L_MONK_QUEST_END, + "See that ye act when occasion offers,",L_MONK_QUEST_END, + "But the phoenix shall fall to the earth.",L_MONK_QUEST_END, + "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_1_2, + "And the dragon shall soar to the sky;",L_MONK_QUEST_END, + "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_END, + "So flies he westward.",L_MONK_QUEST_END, + "There shall be successes and failures,",L_MONK_QUEST_END, + "For such is the eternal law.",L_MONK_QUEST_END, + +L_MONK_Q2_1: + + menu "Nor was his body blessed with grace.",L_MONK_Q2_2, + "He read a book and knew it all.",L_MONK_Q2_2, + "His words streamed like a waterfall,",L_MONK_Q2_2, + "He boasted not a handsome face,",-, + "Shu's glories could he well rehearse,",L_MONK_Q2_2, + "Once read, his memory held fast.",L_MONK_Q2_2, + "His lore embraced the universe.",L_MONK_Q2_2, + "Or text or note of scholiast",L_MONK_Q2_2; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_2: + + menu "His lore embraced the universe.",L_MONK_Q2_3, + "He boasted not a handsome face,",L_MONK_Q2_3, + "His words streamed like a waterfall,",L_MONK_Q2_3, + "He read a book and knew it all.",L_MONK_Q2_3, + "Or text or note of scholiast",L_MONK_Q2_3, + "Once read, his memory held fast.",L_MONK_Q2_3, + "Shu's glories could he well rehearse,",L_MONK_Q2_3, + "Nor was his body blessed with grace.",-; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_3: + + menu "His words streamed like a waterfall,",-, + "His lore embraced the universe.",L_MONK_Q2_4, + "He read a book and knew it all.",L_MONK_Q2_4, + "Shu's glories could he well rehearse,",L_MONK_Q2_4, + "Nor was his body blessed with grace.",L_MONK_Q2_4, + "Or text or note of scholiast",L_MONK_Q2_4, + "He boasted not a handsome face,",L_MONK_Q2_4, + "Once read, his memory held fast.",L_MONK_Q2_4; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_4: + + menu "Nor was his body blessed with grace.",L_MONK_Q2_5, + "Once read, his memory held fast.",L_MONK_Q2_5, + "Shu's glories could he well rehearse,",L_MONK_Q2_5, + "Or text or note of scholiast",L_MONK_Q2_5, + "He boasted not a handsome face,",L_MONK_Q2_5, + "He read a book and knew it all.",-, + "His lore embraced the universe.",L_MONK_Q2_5, + "His words streamed like a waterfall,",L_MONK_Q2_5; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_5: + + menu "Once read, his memory held fast.",L_MONK_Q2_6, + "Or text or note of scholiast",L_MONK_Q2_6, + "He read a book and knew it all.",L_MONK_Q2_6, + "His words streamed like a waterfall,",L_MONK_Q2_6, + "Nor was his body blessed with grace.",L_MONK_Q2_6, + "He boasted not a handsome face,",L_MONK_Q2_6, + "His lore embraced the universe.",L_MONK_Q2_6, + "Shu's glories could he well rehearse,",-; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_6: + + menu "Or text or note of scholiast",L_MONK_Q2_7, + "He read a book and knew it all.",L_MONK_Q2_7, + "Shu's glories could he well rehearse,",L_MONK_Q2_7, + "His words streamed like a waterfall,",L_MONK_Q2_7, + "His lore embraced the universe.",-, + "He boasted not a handsome face,",L_MONK_Q2_7, + "Nor was his body blessed with grace.",L_MONK_Q2_7, + "Once read, his memory held fast.",L_MONK_Q2_7; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_7: + + menu "Nor was his body blessed with grace.",L_MONK_Q2_8, + "Or text or note of scholiast",-, + "His words streamed like a waterfall,",L_MONK_Q2_8, + "Once read, his memory held fast.",L_MONK_Q2_8, + "He boasted not a handsome face,",L_MONK_Q2_8, + "He read a book and knew it all.",L_MONK_Q2_8, + "Shu's glories could he well rehearse,",L_MONK_Q2_8, + "His lore embraced the universe.",L_MONK_Q2_8; + + set @monk_q, @monk_q + 1; +L_MONK_Q2_8: + + menu "He boasted not a handsome face,",L_MONK_QUEST_END, + "Nor was his body blessed with grace.",L_MONK_QUEST_END, + "Shu's glories could he well rehearse,",L_MONK_QUEST_END, + "Or text or note of scholiast",L_MONK_QUEST_END, + "His lore embraced the universe.",L_MONK_QUEST_END, + "He read a book and knew it all.",L_MONK_QUEST_END, + "His words streamed like a waterfall,",L_MONK_QUEST_END, + "Once read, his memory held fast.",L_MONK_QUEST_1_2; + +L_MONK_Q3_1: + + menu "Watch ye how all people revere Guan Yu,",L_MONK_Q3_2, + "Seek ye a noble one? Then take ye the way of Jieliang,",-, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_2, + "Each excelling others to honor him,",L_MONK_Q3_2, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_2, + "Incomparable their aura spreads through the world;",L_MONK_Q3_2, + "They are resplendent as the great lights of the firmament;",L_MONK_Q3_2, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_2, + "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_2; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_2: + + menu "Each excelling others to honor him,",L_MONK_Q3_3, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_3, + "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_3, + "Incomparable their aura spreads through the world;",L_MONK_Q3_3, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_3, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_3, + "Watch ye how all people revere Guan Yu,",-, + "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_3, + "They are resplendent as the great lights of the firmament;",L_MONK_Q3_3; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_3: + + menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_4, + "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_4, + "Each excelling others to honor him,",-, + "Watch ye how all people revere Guan Yu,",L_MONK_Q3_4, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_4, + "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_4, + "Incomparable their aura spreads through the world;",L_MONK_Q3_4, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_4, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_4; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_4: + + menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_5, + "Each excelling others to honor him,",L_MONK_Q3_5, + "Incomparable their aura spreads through the world;",L_MONK_Q3_5, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_5, + "Him, one of the three brothers of the Peach Garden Oath,",-, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_5, + "They are resplendent as the great lights of the firmament;",L_MONK_Q3_5, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_5, + "Watch ye how all people revere Guan Yu,",L_MONK_Q3_5; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_5: + + menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_6, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_6, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_6, + "Who have won sacrifices, as emperor and king.",-, + "Watch ye how all people revere Guan Yu,",L_MONK_Q3_6, + "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_6, + "Incomparable their aura spreads through the world;",L_MONK_Q3_6, + "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_6, + "Each excelling others to honor him,",L_MONK_Q3_6; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_6: + + menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_7, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_7, + "Watch ye how all people revere Guan Yu,",L_MONK_Q3_7, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_7, + "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_7, + "Incomparable their aura spreads through the world;",-, + "Each excelling others to honor him,",L_MONK_Q3_7, + "They are resplendent as the great lights of the firmament;",L_MONK_Q3_7, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_7; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_7: + + menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_8, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_8, + "They are resplendent as the great lights of the firmament;",-, + "Watch ye how all people revere Guan Yu,",L_MONK_Q3_8, + "Each excelling others to honor him,",L_MONK_Q3_8, + "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_8, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_8, + "Incomparable their aura spreads through the world;",L_MONK_Q3_8, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_8; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_8: + + menu "Temples to our Lord Guan Yu abound, no village lacks one,",-, + "Incomparable their aura spreads through the world;",L_MONK_Q3_9, + "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_9, + "They are resplendent as the great lights of the firmament;",L_MONK_Q3_9, + "Who have won sacrifices, as emperor and king.",L_MONK_Q3_9, + "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_9, + "Watch ye how all people revere Guan Yu,",L_MONK_Q3_9, + "Each excelling others to honor him,",L_MONK_Q3_9, + "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_9; + + set @monk_q, @monk_q + 1; +L_MONK_Q3_9: + + menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_QUEST_END, + "Each excelling others to honor him,",L_MONK_QUEST_END, + "Watch ye how all people revere Guan Yu,",L_MONK_QUEST_END, + "Who have won sacrifices, as emperor and king.",L_MONK_QUEST_END, + "Incomparable their aura spreads through the world;",L_MONK_QUEST_END, + "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_QUEST_END, + "They are resplendent as the great lights of the firmament;",L_MONK_QUEST_END, + "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_QUEST_END, + "Their venerable trees at sundown are the resting places for birds.",-; + +L_MONK_QUEST_1_2: + set @monk_q, @monk_q + 1; +L_MONK_QUEST_END: + + if(@monk_q != 10) goto L_C2_FAIL; + +L_C2_DONE: + set @monk_q, 0; + next; + mes "[Wutao]"; + mes "Hmmm..."; + next; + mes "[Wutao]"; + mes "...Well Done!! It's perfect!"; + next; + mes "[Wutao]"; + mes "However, don't be happy too early. There is much long way to go before you become a Monk."; + next; + mes "[Wutao]"; + mes "DaAhaaaa..."; + next; + mes "[Wutao]"; + mes "ShuKeeee....."; + next; + mes "[Wutao]"; + mes "SouKouuuuu...."; + next; + mes "[Wutao]"; + mes "PaYennnn...."; + next; + mes "[Wutao]"; + mes "As I promised, your mental status is now running like a Monk do."; + next; + mes "[Wutao]"; + mes "Now go, seek ^000080Fuhai^000000 for further guidance."; + set JOB_MONK_Q, 6; + close; + +L_C2_FAIL: + mes "[" + strcharinfo(0) + "]"; + mes "Well...? How was that? "; + next; + mes "[Wutao]"; + mes "Hmmm..."; + next; + mes "[Wutao]"; + mes "HeNmmm..."; + next; + mes "[Wutao]"; + mes "How was that? It's bad! You didn't memorize it all!"; + next; + mes "[Wutao]"; + mes "You should doult yourself. Are you really have the ability to be a Monk?"; + mes "...It's really...."; + next; + mes "[Wutao]"; + mes "Well...That's fine, do you want to try it again?"; + next; + mes "[Wutao]"; + mes "Of course! Since you did not pass this test, you can't take the next test."; + set JOB_MONK_Q, 5; + close; + +Part1: + mes "[Wutao]"; + mes "Very well. Let's try it again."; + next; + goto L_Again; + +Part2: + mes "[Wutao]"; + mes "What? You forget whom you should seek for?"; + next; + mes "[Wutao]"; + mes "......You are so......."; + next; + mes "[Wutao]"; + mes "...Are you testing my patient?"; + next; + mes "[Wutao]"; + mes "...Okay, I'll tell you again..."; + mes "Go and seek ^000080Fuhai^000000 for further guidance."; + close; +Part3: + mes "[Wutao]"; + mes "May God be with you."; + close; +} + +prt_monk.gat,57,179,4 script Fuhai 110,{ + + if(@Choice_mission == 1 ) goto Part1; + if(@Choice_mission == 2 ) goto Part2; + if(JOB_MONK_Q == 6 ) goto L_START; + goto IsOther; +IsOther: + mes "[Fuhai]"; + mes "HaAhhhhh....!!!"; + next; + mes "- Seems like he is thinking something -"; + close; + +L_START: + mes "[Fuhai]"; + mes "..."; + next; + mes "[Fuhai]"; + mes "......"; + next; + mes "[Fuhai]"; + mes "........."; + next; + mes "[Fuhai]"; + mes "............"; + next; + menu "Hello there?",-; + + mes "[Fuhai]"; + mes "...what...WHAT?"; + mes "How dare you interupt my training!"; + mes "If it is not very important..."; + next; + mes "[Fuhai]"; + mes "......"; + mes "I can't tell...if you can see the son tomorrow..."; + next; + mes "[Fuhai]"; + mes "Why are you here?"; + mes "Explain!"; + next; + menu "Some one named [Wutao] send me here.",L_MENU_1,"Well...Nothing...",-; + + mes "[Fuhai]"; + mes "......"; + mes "...How about dig a grave for yourself?"; + close; + L_MENU_1: + mes "[Fuhai]"; + mes "Hmmm...It's that so?"; + mes "That's..."; + next; + mes "[Fuhai]"; + mes "Oh...Your mental status..."; + mes "Ha! Very well..."; + next; + mes "[Fuhai]"; + mes "However, what did you learn from [Wutao] ?"; + next; + menu "Hmmm...Well...It's...",-, + "I repeat what he said, and he send me here.",L_MENU_1_1, + "He test my mental status and send me here.",-; + + mes "[Fuhai]"; + mes "Foolish!"; + mes "Don't bother me! Go away!"; + close; + L_MENU_1_1: + mes "[Fuhai]"; + mes "Well...Then?"; + mes "Did he do anything for you?"; + next; + menu "Ah...It's...I can't tell...",-, + "Check my body",L_MENU_1_1_1, + "Tell me some rules to obey",L_MENU_1_1_1, + "modify my mental status",L_MENU_1_1_2; + + mes "[Fuhai]"; + mes "Foolish!"; + mes "Don't bother me! Go away!"; + close; + L_MENU_1_1_1: + mes "[Fuhai]"; + mes "That's quite true, but not the point."; + mes "Think! Use your brain!"; + close; + + L_MENU_1_1_2: + set JOB_MONK_Q, 7; + mes "[Fuhai]"; + mes "Very well, at least you know what had been change in your body"; + mes "Now, let's begin the next test."; + next; + mes "[Fuhai]"; + mes "I'll give you a chance to choose what kind of test you want to take."; + mes "Now, make your own choise."; + next; + menu "Mushroom Collecting",L_ROOT_1,"Marathon",L_ROOT_2; + + L_ROOT_1: + mes "[Fuhai]"; + mes "Mushroom Collecting? Good choice!"; + mes "That would make you appreciate the extremity of patient, realize the meaning God give you the great willpower."; + mes "Now go, do some prepares. Come back when you ready."; + set @Choice_mission, 1; + close; + L_ROOT_2: + mes "[Fuhai]"; + mes "Marathon? Good choice!"; + mes "That would make you appreciate the extremity of willpower, realize the meaning God give you the great patient."; + mes "Now go, do some prepares. Come back when you ready."; + set @Choice_mission, 2; + close; +Part1: + mes "[Fuhai]"; + mes "Are you ready?"; + mes "Acturily, you don't need to prepare anything if you believe in yourself"; + next; + mes "[Fuhai]"; + mes "Mushroom Collecting is your choice."; + mes "It's a test for yourself."; + next; + mes "[Fuhai]"; + mes "Now, go to the building located in the center of this training area."; + next; + mes "[Fuhai]"; + mes "You will pass the test when you collect enough mushrooms we think."; + mes "Now, what are waitting for? Go ahead!"; + close; +Part2: + mes "[Fuhai]"; + mes "Are you ready?"; + mes "Acturily, you don't need to prepare anything if you believe in yourself"; + next; + mes "[Fuhai]"; + mes "Marathon is your choice."; + mes "It's a test for yourself."; + next; + mes "[Fuhai]"; + mes "Now, go to the building located in the center of this training area."; + next; + mes "[Fuhai]"; + mes "You will pass the test when you run enough circles we think."; + mes "Now, what are waitting for? Go ahead!"; + close; + +} + +prt_monk.gat,199,169,4 script Guard 746,{ + if(JOB_MONK_Q == 7) goto L_START; + if(JOB_MONK_Q > 6) goto Part1; + goto IsOther; +IsOther: + mes "[Guard ChaoLi]"; + mes "This is..."; + mes "Monk Training Area"; + next; + mes "[Guard ChaoLi]"; + mes "Please be quiet in this area."; + close; + +L_START: + mes "[Guard ChaoLi]"; + mes "This is..."; + mes "Monk Training Area"; + next; + mes "[Guard ChaoLi]"; + mes strcharinfo(0) + " ... Right?!"; + next; + mes "[Guard ChaoLi]"; + mes "Go ahead! Quickly!"; + mes "There is another test waitting for you!"; + close; + +Part1: + mes "[Guard ChaoLi]"; + mes "Please be quiet in this area."; + close; +} + +monk_test.gat,329,61,4 script Bashu 753,{ + if(JOB_MONK_Q == 7) goto L_START; + if(JOB_MONK_Q == 8) goto IsOther; + goto IsOther; +IsOther: + mes "[Bashu]"; + mes "Welcome to ^00FF00St. Capitolina Abbey^000000, the Monk Training Area."; + mes "May the light shine on your path."; + mes "You can find Monk Daowen who judge the grades of Monk training when you go inside"; + next; + mes "[Bashu]"; + mes "Never the less, don't touch anything inside and be quiet in front of Monk Daowen."; + next; + mes "[Bashu]"; + mes "Then, may you have a happy conversation time with God."; + close; +L_START: + mes "[Bashu]"; + mes "Please select a test."; + next; + if(@Choice_mission == 0) goto L_MISSC; + if(@Choice_mission == 2) goto L_MISS2; + mes "[Bashu]"; + mes "As I know, you choose the Mushroom Collecting as your test."; + goto L_MISSC; +L_MISS2: + mes "[Bashu]"; + mes "As I know, you choose the Marathon as your test."; +L_MISSC: + mes "However, if you cannot complete it, you may switch to the other whenever you feel like it."; + next; + menu "Monk's patient - Mushroom Collecting",-, + "Monk's willpower - Marathon",L_MENU_1; + + mes "[Bashu]"; + mes "The test you choose is Monk's patient - Mushroom Collecting"; + next; + warp "job_monk.gat",225,179; + end; + +L_MENU_1: + mes "[Bashu]"; + mes "The test you choose is Monk's willpower - Marathon"; + next; + warp "monk_test.gat",387,345; + end; +} + +monk_test.gat,387,347,4 script Musha 110,{ + mes "[Musha]"; + mes "Wel...Welcome...!"; + mes "This...This is the area testing the pa...patient of whom want to be a Monk."; + next; + mes "[Musha]"; + mes "You should just...just run!"; + mes "Before we told you to stop."; + mes "Run...Run! " + strcharinfo(0) + "! Run!"; + next; + mes "[Musha]"; + mes "Just Run!! Run Quickly!!"; + next; + mes "[Musha]"; + mes "One Day, I'll become a Monk!"; + mes "I.....will......Become...a......MONK!!!"; + next; + mes "[Musha]"; + mes "Do...Do you...want to give......giveup? or...con...continue?"; + mes "Giveup?"; + next; + menu "I want to giveup!",-,"I want to run!!",L_MENU_1; + + announce "Musha: " + strcharinfo(0) + " has give...giveup the test...! Giveup the Marathon test... No...No patient.....HaHaHaHa!!!...",8; + mes "[Musha]"; + mes strcharinfo(0) + "...give...giveup the test..."; + mes "Giveup the Marathon test..."; + mes "No...No patient.....HaHaHaHa!!!..."; + next; + warp "prt_monk.gat",196,168; + end; +L_MENU_1: + next; + mes "[Musha]"; + mes "Before we give you an order to stop...."; + mes "Run...Run! " + strcharinfo(0) + "! Run!"; + if(@runtimes == 0) set @runtimes, rand(8,10); + close; +} + +monk_test.gat,390,387,0 script monk_warp 45,1,1,{ + set @run, @run + 1; + if(@run == (@runtimes-1)) mapannounce "monk_test.gat","Musha: cheer up! The next circle is the last!",8; + if(@run == @runtimes) goto L_DONE; + warp "monk_test.gat",388,348; + end; +L_DONE: + mapannounce "monk_test.gat","Musha: Con....Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; + set JOB_MONK_Q, 8; + warp "prt_monk.gat",196,168; + end; + +} +monk_test.gat,0,0,0 script monk_traps -1,{ + mapannounce "monk_test.gat","trap: " + strcharinfo(0)+ " , you fall into a trap! Now we warp you to the start place.",8; + warp "monk_test.gat",388,348; + end; +} +//--------------------- +monk_test.gat,386,164,0 script monk1-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,386,165,0 script monk1-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,387,164,0 script monk1-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,387,165,0 script monk1-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,388,164,0 script monk1-5 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,388,165,0 script monk1-6 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,389,164,0 script monk1-7 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,389,165,0 script monk1-8 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,386,42,0 script monk2-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,386,43,0 script monk2-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,387,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,387,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,388,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,388,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,389,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,389,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,184,11,0 script monk3-1 139,0,3,{doevent "monk_traps";end;} +monk_test.gat,185,11,0 script monk3-2 139,0,3,{doevent "monk_traps";end;} +monk_test.gat,186,11,0 script monk3-3 139,0,3,{doevent "monk_traps";end;} +monk_test.gat,187,11,0 script monk3-4 139,0,3,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,70,10,0 script monk4-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,70,11,0 script monk4-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,70,12,0 script monk4-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,70,13,0 script monk4-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,71,10,0 script monk4-5 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,71,11,0 script monk4-6 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,71,12,0 script monk4-7 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,71,13,0 script monk4-8 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,8,30,0 script monk5-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,8,31,0 script monk5-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,9,30,0 script monk5-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,9,31,0 script monk5-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,10,30,0 script monk5-5 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,10,31,0 script monk5-6 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,11,30,0 script monk5-7 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,11,31,0 script monk5-8 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,12,30,0 script monk5-9 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,12,31,0 script monk5-10 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,13,30,0 script monk5-11 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,13,31,0 script monk5-12 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,14,30,0 script monk5-13 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,14,31,0 script monk5-14 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,15,30,0 script monk5-15 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,15,31,0 script monk5-16 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,10,158,0 script monk6-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,10,159,0 script monk6-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,11,158,0 script monk6-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,11,159,0 script monk6-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,12,158,0 script monk6-5 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,12,159,0 script monk6-6 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,13,158,0 script monk6-7 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,13,159,0 script monk6-8 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,38,386,0 script monk7-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,38,387,0 script monk7-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,38,388,0 script monk7-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,38,389,0 script monk7-4 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,39,386,0 script monk7-5 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,39,387,0 script monk7-6 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,39,388,0 script monk7-7 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,39,389,0 script monk7-8 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,82,390,0 script monk8-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,82,391,0 script monk8-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,83,390,0 script monk8-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,83,391,0 script monk8-4 139,0,0,{doevent "monk_traps";end;} +//--------------------- +monk_test.gat,82,384,0 script monk8-1 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,82,385,0 script monk8-2 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,83,384,0 script monk8-3 139,0,0,{doevent "monk_traps";end;} +monk_test.gat,83,385,0 script monk8-4 139,0,0,{doevent "monk_traps";end;} +//--------------------- +prt_monk.gat,225,179,4 script XuanWu 89,{ + mes "[XuanWu]"; + mes "To see the growing of crop, I deeply appreciate from the grace of God."; + next; + mes "[XuanWu]"; + mes "Never the less, see those crop grown by the strong Monks."; + mes "I think it's the most beautiful picture!"; + next; + mes "[XuanWu]"; + mes "Frankly speeking, grower is the greatest people in the world."; + mes "The Blue Potion you drink must be made of God's will and by the grower."; + next; + mes "[XuanWu]"; + mes "We chould always be grateful."; + next; + mes "[XuanWu]"; + mes "God give you everything, even the grower."; + next; + mes "[XuanWu]"; + mes "The grower is the root of world. That's quite true."; + close; +} +job_monk.gat,225,179,4 script XuanWu 89,{ + + if(JOB_MONK_Q == 8 ) goto Part2; + if(@mission_start == 1 ) goto Part1; + + mes "[XuanWu]"; + mes "Welcome! I'm in charge here with the Mushroom Collecting."; + mes "My Name is XuanWu"; + next; + mes "[XuanWu]"; + mes "From now, you should take it for granted that all the suffering is training."; + mes "Understand?"; + next; + mes "[XuanWu]"; + mes "For Monks lives, we should always offer our efforts as a tribute"; + mes "Grow crop is also a kind of training."; + next; + mes "[XuanWu]"; + mes "We think it is the best way to realize the will of God."; + mes "Therefore, we had started growing some kind of mushrooms that smell foul"; + next; + mes "[XuanWu]"; + mes "All you have to do is destory those mushrooms and bring some thing to prove."; + mes "What's the thing I mean? The ^ff0000Orange GooeyMushroom and Orange Net Mushroom^000000"; + next; + mes "[XuanWu]"; + mes "If you want to increase your internal organs and become a Monk, go and destory it."; + mes "Bring as many as you can, I won't tell you the amount I need."; + mes "Now go!"; + next; + mes "[XuanWu]"; + mes "Or...You want to giveup?"; + next; + menu "Start Mushroom Collecting",L_MENU_1,"I'll giveup",L_MENU_2; + +L_MENU_2: + mapannounce "monk_test.gat","XuanWu: ......Another one without willpower...",8; + mes "[XuanWu]"; + mes "Another one without willpower..."; + set @mission_start, 0; + getitem 1069, 1; + delitem 1069, 1; + next; + warp "prt_monk.gat",196,168; + end; +L_MENU_1: + mes "[XuanWu]"; + mes "Then what are you waitting for? Go Go Go !!"; + set @mission_start, 1; + close; + +Part1: + if(countitem(1069) >= 30 && countitem(1070) >0 ) goto L_DONE; + if(countitem(1070) >= 30 && countitem(1069) >0 ) goto L_DONE; + mes "[XuanWu]"; + mes "Hmmm... Is that all you can do? I don't think it's enough."; + next; + mes "[XuanWu]"; + mes "Or...You want to giveup?"; + next; + menu "Continue Mushroom Collecting",-,"I'll giveup",L_MENU_2; + close; +L_DONE: + set JOB_MONK_Q, 8; + mes "[XuanWu]"; + mes "Well... I think you can do it better..."; + mes "However, I should say you pass the test."; + set @mission_start, 0; + delitem 1069, countitem(1069); + delitem 1070, countitem(1070); + next; + mes "[XuanWu]"; + mes "Now go to [Daowen], he is in the deep of the building. + close; +Part2: + mes "[XuanWu]"; + mes "Are you testing my patient??"; + mes "Now go to [Daowen], he is in the deep of the building. + close; +} +job_monk.gat,191,172,4 script job_monk_warp 45,1,1,{ + warp "monk_test.gat",329,57; + end; +} + +job_monk.gat,199,169,4 script Guard ChaoLi 746,{ + mes "[Guard ChaoLi]"; + mes "Silence! In test area!"; + close; +} + +monk_test.gat,319,139,4 script Daowen 52,{ + if(JOB_MONK_Q == 8) goto L_START; + if(JOB_MONK_Q == 9) goto Part1; + if(JOB_MONK_Q == 10) goto Part2; + goto IsOther; +IsOther: + mes "[Daowen]"; + mes "Go throught it quietly..."; + mes "HuWuWuuuu......"; + next; + mes "[Daowen]"; + mes "This is St. Capitolina Abbey. If anything goes wrong, all we have done might become nothing."; + next; + mes "[Daowen]"; + mes "Leave! If you don't want to die, don't bother me."; + close; +L_START: + mes "[Daowen]"; + mes "Oh! Finally!"; + mes "This is the last test, and I am I'm in charge here"; + mes "My name is 'Daowen'"; + next; + mes "[Daowen]"; + mes "Well... What should I say?"; + mes "Who block the way? Fight him/her!"; + next; + mes "[Daowen]"; + mes "Fight! Slash! When you lost and some enemy block your way!"; + mes "Tell them the will of God!"; + next; + mes "[Daowen]"; + mes "Don't compare with the weak priest!"; + mes "We are always strong Monks"; + next; + mes "[Daowen]"; + mes "We are different from the weak priest that always run away!"; + next; + mes "[Daowen]"; + mes "Now! Grasp your fist! Go and fight!"; + next; + mes "[Daowen]"; + mes "Do your best!"; + mes "HaHaHaHaHa.....!!"; + next; + warp "monk_test",88,73; + end; + +Part1: + mes "[Daowen]"; + mes "Well done!! HaHaHaHa....!!"; + mes "I knew you can do it!"; + mes "I'll give you a special potion that can increase your power"; + next; + getitem 506, 1; + mes "[Daowen]"; + mes "Drink it, and your internal organs will increase enough to be a Monk."; + mes "Okay...Then, Go to Wuhai - the first one you meet here."; + set JOB_MONK_Q, 10; + close; +Part2: + mes "[Daowen]"; + mes "Go to Wuhai - the first one you meet here."; + close; +} + +monk_test.gat,88,91,4 script Test Assistant 52,{ + mes "[Test Assistant]"; + mes "Are you ready for training of evil disperse?"; + next; + mes "[Test Assistant]"; + mes "The test area is a maze with walls invisable."; + mes "The exiting point is on the opposite side of the starting point."; + next; + mes "[Test Assistant]"; + mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them."; + mes "Good lucy! May God be with you."; + next; + if(getareausers("monk_test.gat",126,161,165,199) > 0) goto L_WAIT; + killmonster "monk_test.gat","monk_mob1"; + enablenpc "monk_mob1_1"; + enablenpc "monk_mob1_2"; + enablenpc "monk_mob1_3"; + enablenpc "monk_mob1_3"; + warp "monk_test.gat",127,179; + end; +L_WAIT: + mes "[Test Assistant]"; + mes "There is someone taking the test. Please wait a minute."; + close; +} +monk_test.gat,129,180,4 script monk_mob1_1 139,0,19,{ + monster "monk_test.gat",130,183,"--ja--",1015,1,"monk_mob1"; + monster "monk_test.gat",130,177,"--ja--",1015,1,"monk_mob1"; +//~ disablenpc "monk_mob1_1"; + end; +} +monk_test.gat,133,180,4 script monk_mob1_2 139,0,19,{ + monster "monk_test.gat",134,183,"--ja--",1015,1,"monk_mob1"; + monster "monk_test.gat",134,177,"--ja--",1015,1,"monk_mob1"; +//~ disablenpc "monk_mob1_2"; + end; +} +monk_test.gat,145,180,4 script monk_mob1_3 139,0,19,{ + monster "monk_test.gat",145,180,"--ja--",1041,1,"monk_mob1"; +//~ disablenpc "monk_mob1_3"; + end; +} +monk_test.gat,155,180,4 script monk_mob1_4 139,0,19,{ + monster "monk_test.gat",157,183,"--ja--",1015,1,"monk_mob1"; + monster "monk_test.gat",157,177,"--ja--",1015,1,"monk_mob1"; +//~ disablenpc "monk_mob1_4"; + end; +} +monk_test.gat,165,179,4 script monk_mob3_warp 45,1,1,{ + set JOB_MONK_Q, 9; + mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; + killmonster "monk_test.gat","monk_mob1"; + warp "monk_test.gat",317,142; + end; +} + +monk_test.gat,1,1,1 script monk_mob1 -1,{ + end; +} + +monk_test.gat,95,85,4 script Test Assistant 79,{ + mes "[Test Assistant]"; + mes "Are you ready for training of evil disperse?"; + next; + mes "[Test Assistant]"; + mes "The test area is a maze with walls invisable."; + mes "The exiting point is on the opposite side of the starting point."; + next; + mes "[Test Assistant]"; + mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them."; + mes "Good lucy! May God be with you."; + next; + if(getareausers("monk_test.gat",126,262,165,300) > 0) goto L_WAIT; + killmonster "monk_test.gat","monk_mob2"; + enablenpc "monk_mob2_1"; + enablenpc "monk_mob2_2"; + enablenpc "monk_mob2_3"; + enablenpc "monk_mob2_4"; + warp "monk_test.gat",127,278; + end; + +L_WAIT: + mes "[Test Assistant]"; + mes "There is someone taking the test. Please wait a minute."; + close; + +} +monk_test.gat,129,281,4 script monk_mob2_1 139,0,19,{ + monster "monk_test.gat",130,278,"--ja--",1015,1,"monk_mob2"; + monster "monk_test.gat",130,284,"--ja--",1015,1,"monk_mob2"; +//~ disablenpc "monk_mob2_1"; + end; +} +monk_test.gat,136,281,4 script monk_mob2_2 139,0,19,{ + monster "monk_test.gat",139,278,"--ja--",1015,1,"monk_mob2"; + monster "monk_test.gat",139,284,"--ja--",1015,1,"monk_mob2"; +//~ disablenpc "monk_mob2_2"; + end; +} +monk_test.gat,144,281,4 script monk_mob2_3 139,0,19,{ + monster "monk_test.gat",145,281,"--ja--",1041,1,"monk_mob2"; +//~ disablenpc "monk_mob2_3"; + end; +} +monk_test.gat,153,281,4 script monk_mob2_4 139,0,19,{ + monster "monk_test.gat",155,278,"--ja--",1015,1,"monk_mob2"; + monster "monk_test.gat",155,284,"--ja--",1015,1,"monk_mob2"; +//~ disablenpc "monk_mob2_4"; + end; +} +monk_test.gat,165,278,4 script monk_mob2_warp 45,1,1,{ + set JOB_MONK_Q, 9; + mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; + killmonster "monk_test.gat","monk_mob2"; + warp "monk_test.gat",317,142; + end; +} + +monk_test.gat,1,1,1 script monk_mob2 -1,{ + end; +} + +monk_test.gat,82,85,4 script Test Assistant 95,{ + mes "[Test Assistant]"; + mes "Are you ready for training of evil disperse?"; + next; + mes "[Test Assistant]"; + mes "The test area is a maze with walls invisable."; + mes "The exiting point is on the opposite side of the starting point."; + next; + mes "[Test Assistant]"; + mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them."; + mes "Good lucy! May God be with you."; + next; + if(getareausers("monk_test.gat",233,262,269,300) > 0) goto L_WAIT; + killmonster "monk_test.gat","monk_mob3"; + enablenpc "monk_mob3_1"; + enablenpc "monk_mob3_2"; + enablenpc "monk_mob3_3"; + enablenpc "monk_mob3_4"; + warp "monk_test.gat",231,279; + end; + +L_WAIT: + mes "[Test Assistant]"; + mes "There is someone taking the test. Please wait a minute."; + close; +} + +monk_test.gat,234,281,4 script monk_mob3_1 139,0,19,{ + monster "monk_test.gat",235,277,"--ja--",1015,1,"monk_mob3"; + monster "monk_test.gat",235,284,"--ja--",1015,1,"monk_mob3"; +//~ disablenpc "monk_mob3_1"; + end; +} +monk_test.gat,239,281,4 script monk_mob3_2 139,0,19,{ + monster "monk_test.gat",240,277,"--ja--",1015,1,"monk_mob3"; + monster "monk_test.gat",240,284,"--ja--",1015,1,"monk_mob3"; +//~ disablenpc "monk_mob3_2"; + end; +} +monk_test.gat,248,281,4 script monk_mob3_3 139,0,19,{ + monster "monk_test.gat",249,281,"--ja--",1041,1,"monk_mob3"; +//~ disablenpc "monk_mob3_3"; + end; +} +monk_test.gat,260,281,4 script monk_mob3_4 139,0,19,{ + monster "monk_test.gat",261,277,"--ja--",1015,1,"monk_mob3"; + monster "monk_test.gat",261,284,"--ja--",1015,1,"monk_mob3"; +//~ disablenpc "monk_mob3_4"; + end; +} +monk_test.gat,269,279,4 script monk_mob3_warp 45,1,1,{ + set JOB_MONK_Q, 9; + mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8; + killmonster "monk_test.gat","monk_mob3"; + warp "monk_test.gat",317,142; + end; +} + +monk_test.gat,1,1,1 script monk_mob3 -1,{ + end; +} + + + +//============================================================================== +// Monsters of Mushroom Collecting +//============================================================================== +job_monk.gat,0,0,0,0 monster Thief Mushroom 1182,170,0,0,0 +job_monk.gat,0,0,0,0 monster Thief Bug Larva 1051,120,0,0,0 + +//============================================================================== +// warps +//============================================================================== +prt_monk.gat,192,172,0 warp monk15 1,1,monk_test.gat,329,50 +monk_test.gat,329,47,0 warp monk16 1,1,prt_monk.gat,193,166 +monk_test.gat,329,76,0 warp monk17 1,1,monk_test.gat,259,118 +monk_test.gat,259,115,0 warp monk18 1,1,monk_test.gat,329,71 +monk_test.gat,272,125,0 warp monk19 1,1,monk_test.gat,301,127 +monk_test.gat,298,127,0 warp monk20 1,1,monk_test.gat,268,125 + +//============================================================================== +// mapflag +//============================================================================== +monk_test.gat mapflag nomemo dummy +monk_test.gat mapflag noteleport dummy +monk_test.gat mapflag nosave SavePoint +monk_test.gat mapflag nopenalty dummy +monk_test.gat mapflag nobranch dummy -- cgit v1.2.3-70-g09d2