From 5b62115128f5836d692b9b0305950a5ef7393306 Mon Sep 17 00:00:00 2001 From: gumi Date: Wed, 25 Jul 2018 14:27:17 -0400 Subject: update the documentation for debugmes --- doc/script_commands.txt | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 44937a34d..9ab5e3f65 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -7663,15 +7663,19 @@ solution rather than sending the map and the monster_id. //===================================== --------------------------------------- -*debugmes("") +*debugmes(""{, {, ...}}) + +This command will print a message in the server console (map-server window), +after applying the same format-string replacements as sprintf(). It will not be +displayed anywhere else. Returns true on success. + +Example: -This command will send the message to the server console (map-server -window). It will not be displayed anywhere else. -// // Displays "NAME has clicked me!" in the map-server window. - debugmes(strcharinfo(PC_NAME)+" has clicked me!"); + debugmes("%s has clicked me!", strcharinfo(PC_NAME)); + + debugmes("\033[0;32mHello World"); // supports ANSI escape sequences - debugmes("\033[38D\033[K ==Message== \n"); // enable colour code. --------------------------------------- *logmes(""{, }) -- cgit v1.2.3-60-g2f50