From 38c57a94616b709508e78ea4d49a4e6d02621c3f Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 22 Mar 2012 02:31:58 +0000 Subject: Fixed bug with Sacrifice, Triple Attack and SC_MAGICALATK stopping the character from attacking if either missed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15749 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/battle.c | 25 ++++++++++++++----------- 1 file changed, 14 insertions(+), 11 deletions(-) diff --git a/src/map/battle.c b/src/map/battle.c index 3b1aded89..1b00abe3e 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4056,17 +4056,17 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t } } - if(sd && (skillv = pc_checkskill(sd,MO_TRIPLEATTACK)) > 0) - { + if(sd && (skillv = pc_checkskill(sd,MO_TRIPLEATTACK)) > 0) { int triple_rate= 30 - skillv; //Base Rate - if (sc && sc->data[SC_SKILLRATE_UP] && sc->data[SC_SKILLRATE_UP]->val1 == MO_TRIPLEATTACK) - { + if (sc && sc->data[SC_SKILLRATE_UP] && sc->data[SC_SKILLRATE_UP]->val1 == MO_TRIPLEATTACK) { triple_rate+= triple_rate*(sc->data[SC_SKILLRATE_UP]->val2)/100; status_change_end(src, SC_SKILLRATE_UP, INVALID_TIMER); } - if (rnd()%100 < triple_rate) - //FIXME: invalid return type! - return (damage_lv)skill_attack(BF_WEAPON,src,src,target,MO_TRIPLEATTACK,skillv,tick,0); + if (rnd()%100 < triple_rate) { + if( skill_attack(BF_WEAPON,src,src,target,MO_TRIPLEATTACK,skillv,tick,0) ) + return wd.dmg_lv; + return ATK_MISS; + } } if (sc) { @@ -4084,12 +4084,15 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t ret_val = (damage_lv)skill_attack(BF_WEAPON,src,src,target,PA_SACRIFICE,skilllv,tick,0); status_zap(src, sstatus->max_hp*9/100, 0);//Damage to self is always 9% - + if( ret_val == ATK_NONE ) + return ATK_MISS; return ret_val; } - if (sc->data[SC_MAGICALATTACK]) - //FIXME: invalid return type! - return (damage_lv)skill_attack(BF_MAGIC,src,src,target,NPC_MAGICALATTACK,sc->data[SC_MAGICALATTACK]->val1,tick,0); + if (sc->data[SC_MAGICALATTACK]) { + if( skill_attack(BF_MAGIC,src,src,target,NPC_MAGICALATTACK,sc->data[SC_MAGICALATTACK]->val1,tick,0) ) + return ATK_DEF; + return ATK_MISS; + } } if(tsc && tsc->data[SC_KAAHI] && tsc->data[SC_KAAHI]->val4 == INVALID_TIMER && tstatus->hp < tstatus->max_hp) -- cgit v1.2.3-60-g2f50