From 257fe561030da149765bbda130739b8246e06ae4 Mon Sep 17 00:00:00 2001 From: blackhole89 Date: Mon, 20 Mar 2006 10:36:47 +0000 Subject: Heh. Took me quite a while to figure this out... but yeah. As of this revision, the change is at line 445 in status.c. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5670 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/map/status.c | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index c655c8c51..454d860a1 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS 2006/03/18 + * Fixed BA_DISSONANCE and DC_UGLYDANCE not working. status_check_skilluse was blocking + them due to the lack of an exception like BA_MUSICALSTRIKE has it. [blackhole89] * Documentation update on NPC whisper and rid2name. [Lance] * Fixed event_kill_pc to behave like what it should instead of another replication of event_death. Added script function rid2name to convert bl ids to name. [Lance] diff --git a/src/map/status.c b/src/map/status.c index 8d187ffa1..452f57ed5 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -441,7 +441,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int if (sc->data[SC_DANCING].timer != -1) { if (skill_num != BD_ADAPTATION && skill_num != CG_LONGINGFREEDOM - && skill_num != BA_MUSICALSTRIKE && skill_num != DC_THROWARROW) + && skill_num != BA_MUSICALSTRIKE && skill_num != DC_THROWARROW + && skill_num != BA_DISSONANCE && skill_num != DC_UGLYDANCE) //[blackhole89] - these hit even (only, in fact) if you are dancing too return 0; if (sc->data[SC_DANCING].val1 == CG_HERMODE && skill_num == BD_ADAPTATION) return 0; //Can't amp out of Wand of Hermode :/ [Skotlex] -- cgit v1.2.3-70-g09d2