From 1aea178ef7cdb76eda5600540b5fbd29fd54ff88 Mon Sep 17 00:00:00 2001 From: Haru Date: Fri, 18 Sep 2015 13:09:16 +0200 Subject: More aggressive whitespace cleanup. Follow up to 51329e6 Signed-off-by: Haru --- conf/battle/battle.conf | 10 +- conf/battle/drops.conf | 2 +- conf/battle/exp.conf | 6 +- conf/battle/gm.conf | 4 +- conf/battle/items.conf | 6 +- conf/battle/misc.conf | 20 +- conf/battle/party.conf | 3 +- conf/battle/pet.conf | 6 +- conf/battle/player.conf | 4 +- conf/battle/skill.conf | 29 +- conf/channels.conf | 14 +- conf/char-server.conf | 6 +- conf/inter-server.conf | 4 +- conf/login-server.conf | 8 +- conf/map-server.conf | 6 +- conf/maps.conf | 6 +- conf/messages.conf | 2 +- conf/plugins.conf | 18 +- db/cashshop_db.conf | 24 +- db/const.txt | 2 +- db/pet_db2.txt | 1 - db/pre-re/exp.txt | 2 - db/pre-re/exp_homun.txt | 2 +- db/pre-re/item_group.conf | 12 +- db/pre-re/skill_require_db.txt | 6 +- db/pre-re/skill_tree.conf | 142 ++--- db/pre-re/skill_unit_db.txt | 10 +- db/produce_db.txt | 6 +- db/re/exp_homun.txt | 2 +- db/re/item_db.conf | 60 +- db/re/item_group.conf | 12 +- db/re/item_packages.conf | 10 +- db/re/level_penalty.txt | 2 +- db/re/mob_skill_db.txt | 6 +- db/re/pet_db.txt | 2 +- db/re/skill_require_db.txt | 6 +- db/re/skill_tree.conf | 142 ++--- db/re/skill_unit_db.txt | 10 +- db/skill_changematerial_db.txt | 32 +- db/translations.conf | 12 +- npc/airports/airships.txt | 4 +- npc/battleground/kvm/kvm01.txt | 2 +- npc/battleground/kvm/kvm02.txt | 2 +- npc/battleground/kvm/kvm03.txt | 2 +- npc/cities/amatsu.txt | 18 +- npc/cities/ayothaya.txt | 10 +- npc/cities/einbech.txt | 6 +- npc/cities/einbroch.txt | 4 +- npc/cities/geffen.txt | 6 +- npc/cities/hugel.txt | 2 +- npc/cities/jawaii.txt | 8 +- npc/cities/morocc.txt | 1 - npc/cities/moscovia.txt | 2 - npc/cities/yuno.txt | 4 +- npc/custom/battleground/bg_common.txt | 24 +- npc/custom/battleground/bg_flavius_01.txt | 2 +- npc/custom/battleground/bg_flavius_02.txt | 2 +- npc/custom/battleground/bg_kvm01.txt | 6 +- npc/custom/battleground/bg_kvm02.txt | 6 +- npc/custom/battleground/bg_kvm03.txt | 6 +- npc/custom/battleground/bg_tierra_01.txt | 8 +- npc/custom/battleground/bg_tierra_02.txt | 8 +- npc/custom/bgqueue/flavius.txt | 26 +- npc/custom/card_remover.txt | 4 +- npc/custom/etc/floating_rates.txt | 2 +- npc/custom/etc/marriage.txt | 38 +- npc/custom/etc/monster_arena.txt | 4 - npc/custom/etc/penal_servitude.txt | 3 +- npc/custom/etc/quest_warper.txt | 21 +- npc/custom/etc/stock_market.txt | 3 +- npc/custom/events/valentinesdayexp.txt | 2 +- npc/custom/item_signer.txt | 1 - npc/custom/quests/kaho_balmung.txt | 3 +- npc/custom/quests/questboard.txt | 230 ++++---- npc/custom/quests/tha_statues.txt | 1 - npc/custom/quests/thq/THQS_QuestNPC.txt | 2 +- npc/events/MemorialDay_2008.txt | 172 +++--- npc/events/RWC_2012.txt | 4 +- npc/events/christmas_2008.txt | 151 +++-- npc/events/dumplingfestival.txt | 4 +- npc/events/god_se_festival.txt | 2 - npc/events/halloween_2009.txt | 6 +- npc/events/nguild/nguild_flags.txt | 8 - npc/events/valentinesday_2009.txt | 17 +- npc/events/xmas.txt | 2 +- npc/instances/SealedShrine.txt | 3 +- npc/jobs/1-1e/taekwon.txt | 1 - npc/jobs/2-1/assassin.txt | 2 +- npc/jobs/2-1/priest.txt | 1 - npc/jobs/2-1e/StarGladiator.txt | 2 +- npc/jobs/2-2/crusader.txt | 3 - npc/jobs/2-2a/Professor.txt | 1 - npc/jobs/valkyrie.txt | 1 - npc/merchants/dye_maker.txt | 2 +- npc/merchants/old_pharmacist.txt | 2 +- npc/other/Global_Functions.txt | 25 +- npc/other/books.txt | 3 +- npc/other/comodo_gambling.txt | 4 +- npc/other/fortune.txt | 2 +- npc/other/hugel_bingo.txt | 2 +- npc/other/monster_museum.txt | 56 +- npc/other/poring_war.txt | 2 +- npc/other/pvp.txt | 2 - npc/other/turbo_track.txt | 55 +- npc/pre-re/guides/guides_alberta.txt | 2 +- npc/pre-re/guides/guides_amatsu.txt | 2 +- npc/pre-re/guides/guides_izlude.txt | 2 +- npc/pre-re/guides/guides_morroc.txt | 2 +- npc/pre-re/guides/guides_moscovia.txt | 1 - npc/pre-re/jobs/1-1/acolyte.txt | 1 - npc/pre-re/jobs/1-1/archer.txt | 1 - npc/pre-re/quests/collection/quest_demonpungus.txt | 2 - npc/pre-re/quests/collection/quest_dokebi.txt | 2 - npc/pre-re/quests/collection/quest_fabre.txt | 2 - npc/pre-re/quests/collection/quest_frilldora.txt | 2 - npc/pre-re/quests/collection/quest_goat.txt | 1 - npc/pre-re/quests/collection/quest_golem.txt | 2 - npc/pre-re/scripts_jobs.conf | 2 +- npc/quests/newgears/2010_headgears.txt | 16 +- npc/quests/quests_lighthalzen.txt | 3 - npc/quests/quests_nameless.txt | 2 - npc/quests/skills/hunter_skills.txt | 1 - npc/re/cities/dewata.txt | 2 +- npc/re/cities/eclage.txt | 13 +- npc/re/cities/izlude.txt | 2 +- npc/re/events/halloween_2014.txt | 7 +- npc/re/instances/BuwayaCave.txt | 2 +- npc/re/instances/EclageInterior.txt | 42 +- npc/re/instances/MalangdoCulvert.txt | 2 +- npc/re/instances/OctopusCave.txt | 2 +- npc/re/jobs/1-1/acolyte.txt | 1 - npc/re/jobs/2e/kagerou_oboro.txt | 12 +- npc/re/jobs/novice/novice.txt | 2 +- npc/re/merchants/coin_exchange.txt | 7 +- npc/re/merchants/diamond.txt | 27 +- npc/re/merchants/ninja_craftsman.txt | 22 +- npc/re/merchants/shadow_refiner.txt | 14 +- npc/re/mobs/champion.txt | 2 +- npc/re/mobs/fields/niflheim.txt | 2 +- npc/re/mobs/fields/umbala.txt | 8 +- npc/re/quests/cupet.txt | 36 +- npc/re/quests/eden/100-110.txt | 2 +- npc/re/quests/eden/111-120.txt | 1 - npc/re/quests/eden/131-140.txt | 4 +- npc/re/quests/eden/eden_quests.txt | 2 +- npc/re/quests/quests_dewata.txt | 1 - npc/re/quests/quests_dicastes.txt | 11 +- npc/re/quests/quests_eclage.txt | 158 ++---- npc/re/quests/quests_malangdo.txt | 2 +- npc/re/quests/quests_malaya.txt | 8 +- npc/re/warps/dungeons/ecl_dun.txt | 2 +- npc/warps/cities/einbroch.txt | 9 - npc/warps/cities/gonryun.txt | 2 - npc/warps/cities/mid_camp.txt | 1 - npc/warps/cities/prontera.txt | 2 - npc/warps/dungeons/lhz_dun.txt | 2 +- npc/warps/dungeons/mosk_dun.txt | 7 +- npc/warps/pvp.txt | 1 - npc/woe-fe/agit_main.txt | 4 +- src/char/HPMchar.h | 1 - src/char/char.c | 8 +- src/char/int_quest.h | 1 - src/char/inter.c | 2 +- src/common/atomic.h | 14 - src/common/core.c | 6 +- src/common/db.h | 111 ---- src/common/grfio.c | 24 +- src/common/mmo.h | 4 - src/common/mutex.c | 17 - src/common/nullpo.c | 1 - src/common/socket.c | 14 +- src/common/sql.c | 88 --- src/common/sql.h | 25 - src/common/strlib.c | 5 - src/common/thread.c | 20 - src/common/utils.c | 6 +- src/map/HPMmap.c | 17 +- src/map/atcommand.c | 39 +- src/map/battle.c | 22 +- src/map/battleground.c | 1 - src/map/chrif.c | 8 +- src/map/clif.c | 620 +++------------------ src/map/duel.c | 37 +- src/map/elemental.c | 21 +- src/map/guild.c | 95 ++-- src/map/homunculus.c | 27 +- src/map/instance.c | 99 ++-- src/map/intif.c | 98 ++-- src/map/irc-bot.c | 69 ++- src/map/itemdb.c | 309 +++++----- src/map/log.c | 32 +- src/map/mail.c | 2 +- src/map/map.c | 179 +++--- src/map/mercenary.c | 21 +- src/map/mob.c | 31 +- src/map/npc.c | 261 ++++----- src/map/npc_chat.c | 70 ++- src/map/packets.h | 3 +- src/map/party.c | 42 +- src/map/path.c | 5 +- src/map/pc.c | 430 +++++++------- src/map/pc.h | 2 +- src/map/pc_groups.c | 38 +- src/map/pet.c | 76 ++- src/map/script.c | 377 ++++++------- src/map/skill.c | 29 +- src/map/status.c | 35 +- src/plugins/HPMHooking.c | 2 - src/plugins/db2sql.c | 4 +- src/test/test_spinlock.c | 11 +- src/tool/mapcache.c | 1 - 211 files changed, 2135 insertions(+), 3460 deletions(-) diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index 42d9a7262..8c9447ccb 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -37,7 +37,7 @@ pc_damage_walk_delay_rate: 20 damage_walk_delay_rate: 100 // Move-delay adjustment for multi-hitting attacks. -// When hit by a multi-hitting skill like Lord of Vermillion or Jupitel Thunder, characters will be +// When hit by a multi-hitting skill like Lord of Vermillion or Jupitel Thunder, characters will be // unable to move for an additional "(number of hits -1) * multihit_delay" milliseconds. // 80 is the setting that feels like Aegis (vs Sonic Blows) // 230 is the setting that makes walkdelay last until the last hit (vs Jupitel thunder) @@ -57,7 +57,7 @@ undead_detect_type: 0 // (Will not work in Renewal) attribute_recover: no -// What is the minimum and maximum hitrate of normal attacks? +// What is the minimum and maximum hitrate of normal attacks? min_hitrate: 5 max_hitrate: 100 @@ -121,7 +121,7 @@ attack_attr_none: 14 equip_natural_break_rate: 0 // Overall rate of which your own equipment can break. (Note 2) -// This rate affects penalty breaking rate of skills such as power-thrust and your natural breaking rate +// This rate affects penalty breaking rate of skills such as power-thrust and your natural breaking rate // (from equip_natural_break_rate). If a Sage's endow skill fails and this is above 0, the selected char's // weapon will be broken. equip_self_break_rate: 100 @@ -137,8 +137,8 @@ delay_battle_damage: yes // Are arrows/ammo consumed when used on a bow/gun? // 0 = No // 1 = Yes -// 2 = Yes even for skills that do not specify arrow consumption when said -// skill is weapon-based and used with ranged weapons (auto-guesses which +// 2 = Yes even for skills that do not specify arrow consumption when said +// skill is weapon-based and used with ranged weapons (auto-guesses which // skills should consume ammo when it's acquired via a card or plagiarize) arrow_decrement: 1 diff --git a/conf/battle/drops.conf b/conf/battle/drops.conf index 424c46f5b..ec122002a 100644 --- a/conf/battle/drops.conf +++ b/conf/battle/drops.conf @@ -83,7 +83,7 @@ item_drop_treasure_min: 1 item_drop_treasure_max: 10000 // Use logarithmic drops? (Note 1) -// Logarithmic drops scale drop rates in a non-linear fashion using the equation +// Logarithmic drops scale drop rates in a non-linear fashion using the equation // Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5)) // Where x is the original drop rate and y is the drop_rate modifier (the previously mentioned item_rate* variables) // Use the following table for an idea of how the rate will affect drop rates when logarithmic drops are used: diff --git a/conf/battle/exp.conf b/conf/battle/exp.conf index 7c781d3a3..88c5d9c7a 100644 --- a/conf/battle/exp.conf +++ b/conf/battle/exp.conf @@ -20,14 +20,14 @@ multi_level_up: no // Setting this can cap the max experience one can get per kill specified as a // % of the current exp bar. (Every 10 = 1.0%) -// For example, set it to 500 and no matter how much exp the mob gives, +// For example, set it to 500 and no matter how much exp the mob gives, // it can never give you above half of your current exp bar. max_exp_gain_rate: 0 // Method of calculating earned experience when defeating a monster: // 0 = uses damage given / total damage as damage ratio // 1 = uses damage given / max_hp as damage ratio -// NOTE: Using type 1 disables the bonus where the first attacker gets +// NOTE: Using type 1 disables the bonus where the first attacker gets // his share of the exp doubled when multiple people attack the mob. exp_calc_type: 0 @@ -86,6 +86,6 @@ disp_experience: no disp_zeny: no // Use the contents of db/statpoint.txt when doing a stats reset and leveling up? (Note 1) -// If no, an equation will be used which preserves statpoints earned/lost +// If no, an equation will be used which preserves statpoints earned/lost // through external means (ie: stat point buyers/sellers) use_statpoint_table: yes diff --git a/conf/battle/gm.conf b/conf/battle/gm.conf index 7370da6c5..83882ae1c 100644 --- a/conf/battle/gm.conf +++ b/conf/battle/gm.conf @@ -13,8 +13,8 @@ atcommand_spawn_quantity_limit: 100 // Maximum number of slave-clones that can be have by using the @slaveclone at command. (0 denotes unlimited quantity) atcommand_slave_clone_limit: 25 -// If 'no', commands require exact player name. If 'yes', entering a partial -// name will work, as long as there's only one match from all players in the +// If 'no', commands require exact player name. If 'yes', entering a partial +// name will work, as long as there's only one match from all players in the // current map server. partial_name_scan: yes diff --git a/conf/battle/items.conf b/conf/battle/items.conf index 09210a3ea..e2358b6d6 100644 --- a/conf/battle/items.conf +++ b/conf/battle/items.conf @@ -52,9 +52,9 @@ random_monster_checklv: no ignore_items_gender: yes // Item check? (Note 1) -// On map change it will check for items not tagged as "available" and +// On map change it will check for items not tagged as "available" and // auto-delete them from inventory/cart. -// NOTE: An item is not available if it was not loaded from the item_db or you +// NOTE: An item is not available if it was not loaded from the item_db or you // specify it as unavailable in db/item_avail.txt item_check: no @@ -72,7 +72,7 @@ cashfood_use_interval: 60000 gtb_sc_immunity: 50 // Enable autospell card effects to stack? -// NOTE: Different cards that grant the same skill will both +// NOTE: Different cards that grant the same skill will both // always work independently of each other regardless of setting. autospell_stacking: no diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf index 7d797d2eb..a3c6ed26a 100644 --- a/conf/battle/misc.conf +++ b/conf/battle/misc.conf @@ -9,12 +9,16 @@ // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- -// PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player. -// When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items. -// There is a nopvp.txt for setting up maps not to have pk on in this mode. Novices cannot be attacked and cannot attack. -// Normal pvp counter and rank display are disabled as well. -// Note: If pk_mode is set to 2 instead of 1 (yes), players will receive a -// manner penalty of 5 each time they kill another player (see manner_system +// PK Server Mode. +// Turns entire server pvp(excluding towns). +// Experience loss is doubled if killed by another player. +// When players hunt monsters over 20 levels higher, they will receive 15% +// additional exp., and 25% chance of receiving more items. +// There is a nopvp.txt for setting up maps not to have pk on in this mode. +// Novices cannot be attacked and cannot attack. +// Normal pvp counter and rank display are disabled as well. +// Note: If pk_mode is set to 2 instead of 1 (yes), players will receive a +// manner penalty of 5 each time they kill another player (see manner_system // config to adjust how this will affect players) pk_mode: 0 @@ -45,7 +49,7 @@ battle_log: off etc_log: off // Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1) -// It will also run on start-up a warp-check to print out which warp points lead directly on +// It will also run on start-up a warp-check to print out which warp points lead directly on // top of on-touch npcs (which can lead to infinite loopback warping situations) warp_point_debug: no @@ -80,7 +84,7 @@ duel_time_interval: 60 // Restrict duel usage to same map duel_only_on_same_map: no -// Determines max number of characters that can stack within a single cell. +// Determines max number of characters that can stack within a single cell. // Official - Only affects the walking routines of characters, including monsters. // If a unit stops walking and is on a cell with more than stack limit // characters on it, it will walk to the closest free cell. diff --git a/conf/battle/party.conf b/conf/battle/party.conf index 14d5f47c8..72a22b94a 100644 --- a/conf/battle/party.conf +++ b/conf/battle/party.conf @@ -18,7 +18,7 @@ party_update_interval: 1000 // 1: Athena - bar is updated with the party map dots (up to 1 second delay) party_hp_mode: 0 -// When 'Party Share' item sharing is enabled in a party, +// When 'Party Share' item sharing is enabled in a party, // announce in the party which party-member received the item and what's he received? (Note 1) show_party_share_picker: yes @@ -30,7 +30,6 @@ show_party_share_picker: yes show_picker.item_type: 112 // Method of distribution when item party share is enabled in a party: -// // 0: Normal (item goes to a random party member) // 1: Item Share is disabled for non-mob drops (player/pet drops) // 2: Round Robin (items are distributed evenly and in order among members) diff --git a/conf/battle/pet.conf b/conf/battle/pet.conf index e80826ce8..594184b35 100644 --- a/conf/battle/pet.conf +++ b/conf/battle/pet.conf @@ -34,7 +34,7 @@ pet_attack_support: no // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1) pet_damage_support: no -// Minimum intimacy necessary for a pet to support their master. Default is 900 +// Minimum intimacy necessary for a pet to support their master. Default is 900 // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value. // At max (1000) support rate is 150%. pet_support_min_friendly: 900 @@ -43,7 +43,7 @@ pet_support_min_friendly: 900 pet_equip_min_friendly: 900 // Whether or not the pet's will use skills. (Note 1) -// Note: Offensive pet skills need at least pet_attack_support or +// Note: Offensive pet skills need at least pet_attack_support or // pet_damage_support to work (they trigger while the pet is attacking). pet_status_support: no @@ -66,7 +66,7 @@ pet_lv_rate: 0 pet_max_stats: 99 // When pet leveling is enabled, these are the imposed caps on -// min/max damage. Note that these only cap atk1 and atk2, if you +// min/max damage. Note that these only cap atk1 and atk2, if you // enable pet_str, their max damage is then their base_atk + pet_max_atk2 pet_max_atk1: 500 pet_max_atk2: 1000 diff --git a/conf/battle/player.conf b/conf/battle/player.conf index cdfcece8d..babd6cfc3 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -94,7 +94,7 @@ max_baby_parameter: 80 max_baby_third_parameter: 117 // Max armor def/mdef -// NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL) +// NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL) // NOTE: does not affects skills and status effects like Mental Strength // If weapon_defense_type is non-zero, it won't apply to max def. // If magic_defense_type is non-zero, it won't apply to max mdef. @@ -117,7 +117,7 @@ show_hp_sp_drain: no // Display the gained hp/sp values from killing mobs? (Ie: Sky Deleter Card) show_hp_sp_gain: yes -// If set, when A accepts B as a friend, B will also be added to A's friend +// If set, when A accepts B as a friend, B will also be added to A's friend // list, otherwise, only A appears in B's friend list. // NOTE: this setting only enables friend auto-adding; auto-deletion does not work yet friend_auto_add: yes diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index f3da0e209..7622968f8 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -25,8 +25,8 @@ delay_dependon_agi: no min_skill_delay_limit: 100 // This delay is the min 'can't walk delay' of all skills. -// NOTE: Do not set this too low, if a character starts moving too soon after -// doing a skill, the client will not update this, and the player/mob will +// NOTE: Do not set this too low, if a character starts moving too soon after +// doing a skill, the client will not update this, and the player/mob will // appear to "teleport" afterwards. default_walk_delay: 300 @@ -74,7 +74,7 @@ skillrange_by_distance: 14 skillrange_from_weapon: 0 // Should a check on the caster's status be performed in all skill attacks? -// When set to yes, meteors, storm gust and any other ground skills will have +// When set to yes, meteors, storm gust and any other ground skills will have // no effect while the caster is unable to fight (eg: stunned). skill_caster_check: yes @@ -103,7 +103,7 @@ combo_delay_rate: 100 auto_counter_type: 15 // Can ground skills be placed on top of each other? (Note 3) -// By default, skills with UF_NOREITERATION set cannot be stacked on top of +// By default, skills with UF_NOREITERATION set cannot be stacked on top of // other skills, this setting will override that. (skill_unit_db) skill_reiteration: 0 @@ -123,7 +123,7 @@ traps_setting: 0 // Restrictions applied to the Alchemist's Summon Flora skill (add as necessary) // 1: Enable players to damage the floras outside of versus grounds. // 2: Disable having different types out at the same time -// (eg: forbid summoning anything except hydras when there's already +// (eg: forbid summoning anything except hydras when there's already // one hydra out) summon_flora_setting: 3 @@ -135,14 +135,13 @@ summon_flora_setting: 3 song_timer_reset: 0 // Whether placed down skills will check walls (Note 1) -// (Makes it so that Storm Gust/Lord of Vermillion/etc when cast next to a wall, won't hit on the other side) +// (Makes it so that Storm Gust/Lord of Vermillion/etc when cast next to a wall, won't hit on the other side) skill_wall_check: yes // When cloaking, Whether the wall is checked or not. (Note 1) // Note: When the skill does not checks for walls, you will always be considered -// as if you had a wall-next to you (you always get the wall-based speed). +// as if you had a wall-next to you (you always get the wall-based speed). // Add the settings as required, being hit always uncloaks you. -// // 0 = doesn't check for walls // 1 = Check for walls // 2 = Cloaking is not canceled when attacking. @@ -168,7 +167,7 @@ chat_warpportal: no // 0: Do not show defense // 1: Base defense [RE default] // 2: Vit/Int defense -// 3: Both (the addition of both) +// 3: Both (the addition of both) sense_type: 1 // Which finger offensive style will be used? @@ -205,10 +204,10 @@ backstab_bow_penalty: yes // Use 0 to disable (max allowed value is 255) skill_steal_max_tries: 0 -// Can Rogues plagiarize advanced job skills +// Can Rogues plagiarize advanced job skills // 0 = no restriction -// 1 = only stalker may plagiarize advanced skills -// 2 = advanced skills cannot be plagiarized by anyone +// 1 = only stalker may plagiarize advanced skills +// 2 = advanced skills cannot be plagiarized by anyone // Official servers setting: 2 copyskill_restrict: 2 @@ -221,7 +220,7 @@ max_heal: 9999 max_heal_lv: 11 // Emergency Recall Guild Skill setting (add as appropriate). -// Note that for the skill to be usable at all, +// Note that for the skill to be usable at all, // you need at least one of 1/2 and 4/8 // 1: Skill is usable outside of woe. // 2: Skill is usable during woe. @@ -233,7 +232,7 @@ emergency_call: 11 // Guild Aura Skills setting (add as appropriate). // (This affects GD_LEADERSHIP, GD_GLORYWOUNDS, GD_SOULCOLD and GD_HAWKEYES) -// Note that for the skill to be usable at all, +// Note that for the skill to be usable at all, // you need at least one of 1/2 and 4/8 // 1: Skill works outside of woe. // 2: Skill works during woe. @@ -266,7 +265,7 @@ sg_angel_skill_ratio: 10 skill_add_heal_rate: 7 // Whether the damage of EarthQuake with a single target on screen is able to be reflected. -// Note: On official server, EQ is reflectable when there is only one target on the screen, +// Note: On official server, EQ is reflectable when there is only one target on the screen, // which might be an exploit to hunt the MVPs. eq_single_target_reflectable: yes diff --git a/conf/channels.conf b/conf/channels.conf index 19021a64d..bd1dcaf4a 100644 --- a/conf/channels.conf +++ b/conf/channels.conf @@ -1,12 +1,12 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //==================================================== //================= More Information ================= // http://herc.ws/board/topic/316-introducing-hercules-channel-system/ @@ -16,7 +16,7 @@ chsys: ( /* Default Channels (available on boot) */ default_channels: { /* channel_name : channel_messages_color */ - main: "Orange" /* Available as #main */ + main: "Orange" /* Available as #main */ support: "Blue" /* Available as #support */ trade: "Red" /* Available as #trade */ offtopic: "Cyan" /* Available as #offtopic */ @@ -38,7 +38,7 @@ chsys: ( /* Allow users to create their own (private) channels through @channels command? */ /* (must also allow players to use @channels in groups.conf) */ allow_user_channel_creation: true - + /* "map_local_channel" is a instanced channel unique to each map. */ map_local_channel: true map_local_channel_name: "map" /* Available as #map */ diff --git a/conf/char-server.conf b/conf/char-server.conf index 1fee6df06..37631ddae 100644 --- a/conf/char-server.conf +++ b/conf/char-server.conf @@ -9,7 +9,7 @@ userid: s1 passwd: p1 // Server name, use alternative character such as ASCII 160 for spaces. -// NOTE: Do not use spaces or any of these characters which are not allowed in +// NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: Hercules @@ -91,7 +91,7 @@ gm_allow_group: -1 // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 -// Display information on the console whenever characters/guilds/parties/pets are loaded/saved? +// Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Start point, Map name followed by coordinates (x,y) @@ -114,7 +114,7 @@ fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. -// Adjusts taxed exp before adding it to the guild's exp. For example, if set +// Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 diff --git a/conf/inter-server.conf b/conf/inter-server.conf index 85acdc4df..c3ad8d676 100644 --- a/conf/inter-server.conf +++ b/conf/inter-server.conf @@ -15,10 +15,10 @@ party_share_level: 15 // You can specify the codepage to use in your mySQL tables here. // (Note that this feature requires MySQL 4.1+) -//default_codepage: +//default_codepage: -// For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1 +// For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1 // Under windows, you want to use 127.0.0.1. If you see a message like // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)" // and you have localhost, switch it to 127.0.0.1 diff --git a/conf/login-server.conf b/conf/login-server.conf index 06e0eb18b..620fae327 100644 --- a/conf/login-server.conf +++ b/conf/login-server.conf @@ -9,7 +9,7 @@ // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 - + // Login Server Port login_port: 6900 @@ -87,7 +87,7 @@ ipban.enable: yes //ipban.sql.db_username: ragnarok //ipban.sql.db_password: ragnarok //ipban.sql.db_database: ragnarok -//ipban.sql.codepage: +//ipban.sql.codepage: //ipban.sql.ipban_table: ipbanlist // Dynamic password failure ipban system ipban.dynamic_pass_failure_ban: yes @@ -105,7 +105,7 @@ ipban_cleanup_interval: 60 //ip_sync_interval: 10 // DNS Blacklist Blocking -// If enabled, each incoming connection will be tested against the blacklists +// If enabled, each incoming connection will be tested against the blacklists // on the specified dnsbl_servers (comma-separated list) use_dnsbl: no dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net @@ -128,7 +128,7 @@ dnsbl_servers: bl.blocklist.de, socks.dnsbl.sorbs.net //account.sql.db_username: ragnarok //account.sql.db_password: ragnarok //account.sql.db_database: ragnarok -//account.sql.codepage: +//account.sql.codepage: //account.sql.case_sensitive: no //account.sql.account_db: login //account.sql.accreg_db: global_reg_value diff --git a/conf/map-server.conf b/conf/map-server.conf index 7f37a05da..d0749e85e 100644 --- a/conf/map-server.conf +++ b/conf/map-server.conf @@ -78,12 +78,12 @@ use_grf: no // Database autosave time // All characters are saved on this time in seconds (example: -// autosave of 60 secs with 60 characters online -> one char is saved every +// autosave of 60 secs with 60 characters online -> one char is saved every // second) autosave_time: 300 // Min database save intervals (in ms) -// Prevent saving characters faster than at this rate (prevents char-server +// Prevent saving characters faster than at this rate (prevents char-server // save-load getting too high as character-count increases) minsave_time: 100 @@ -99,7 +99,7 @@ minsave_time: 100 // 128: After every buying store transaction // 256: After every bank transaction (deposit/withdraw) // NOTE: These settings decrease the chance of dupes/lost items when there's a -// server crash at the expense of increasing the map/char server lag. If your +// server crash at the expense of increasing the map/char server lag. If your // server rarely crashes, but experiences interserver lag, you may want to set // these off. save_settings: 511 diff --git a/conf/maps.conf b/conf/maps.conf index 458c9feff..404eb7f3e 100644 --- a/conf/maps.conf +++ b/conf/maps.conf @@ -665,14 +665,14 @@ map: tha_t06 map: tha_t08 // --- Thanatos Tower --- -// -- 2005-09-21sdata_k.gpf -- +// -- 2005-09-21sdata_k.gpf -- map: tha_t09 map: tha_t10 map: tha_t11 map: tha_t12 // --- Auction Market --- -// -- 2005-11-29sdata_k.gpf -- +// -- 2005-11-29sdata_k.gpf -- map: auction_01 map: auction_02 @@ -681,7 +681,7 @@ map: auction_02 map: alde_tt03 // --- Garden City Hugel / Kiehl --- -// -- 2005-12-20sdata_k.gpf -- +// -- 2005-12-20sdata_k.gpf -- map: hugel map: hu_in01 map: que_bingo diff --git a/conf/messages.conf b/conf/messages.conf index 3ec46eb92..2b5f8eb63 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -4,7 +4,7 @@ //= This file handles all messages set throughout the server. //============================================================ // For translation, just change msg here (second line), -// no need to modify source code or alternatively, +// no need to modify source code or alternatively, // use conf/import/msg_conf.txt. //============================================================ // Format: diff --git a/conf/plugins.conf b/conf/plugins.conf index 367fc81f2..bdde28492 100644 --- a/conf/plugins.conf +++ b/conf/plugins.conf @@ -1,24 +1,24 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //==================================================== //== Topic Discussion ================================ //== http://herc.ws/board/topic/549-introducing-hercules-plugin-manager/ //==================================================== //== Description ===================================== -//The plugin system allows you to create customized scripts -//outside of the source. These scripts won't conflict with any -//future source updates - think of it as a /conf/import/ for the source. +//The plugin system allows you to create customized scripts +//outside of the source. These scripts won't conflict with any +//future source updates - think of it as a /conf/import/ for the source. //==================================================== /* --------------- Format --------------- -After you have listed your plugin(s) in "quotations", +After you have listed your plugin(s) in "quotations", you need to put in a comma, to separate the plugins. ----------------------------------------- plugins_list: [ diff --git a/db/cashshop_db.conf b/db/cashshop_db.conf index ecd17daf8..e610a5aa3 100644 --- a/db/cashshop_db.conf +++ b/db/cashshop_db.conf @@ -1,12 +1,12 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= //= http://herc.ws/board/topic/367-introducing-cash-shop-support/ //==================================================== @@ -26,37 +26,37 @@ cash_shop: ( Apple:100 ID531:250 } - + cat_1: { //Popular ID513:100 Banana_Juice:250 } - + cat_2: { //Limited Grape:100 ID533:250 } - + cat_3: { //Rental ID515:100 Carrot_Juice:250 } - + cat_4: { //Permanent Green_Herb:100 ID510:250 } - + cat_5: { //Scroll ID501:100 ID502:250 } - + cat_6: { //Usable White_Potion:150 Blue_Potion:500 } - + cat_7: { //Other ID909:400 ID907:500 diff --git a/db/const.txt b/db/const.txt index 47192a04e..78d64345e 100644 --- a/db/const.txt +++ b/db/const.txt @@ -642,7 +642,7 @@ Eff_Confusion 7 Eff_Blind 8 Eff_Bleeding 9 Eff_DPoison 10 -Eff_Fear 11 +Eff_Fear 11 Eff_Cold 12 Eff_Burning 13 Eff_Deepsleep 14 diff --git a/db/pet_db2.txt b/db/pet_db2.txt index cf2248dc4..c690248a9 100644 --- a/db/pet_db2.txt +++ b/db/pet_db2.txt @@ -50,4 +50,3 @@ //A single pet can have petloot, petskillbonus, petskillattack and //petskillsupport at the same time, but only one of each. - diff --git a/db/pre-re/exp.txt b/db/pre-re/exp.txt index 7fff53932..840a216eb 100644 --- a/db/pre-re/exp.txt +++ b/db/pre-re/exp.txt @@ -45,8 +45,6 @@ //Job - Super Novice & Baby Super Novice 99,23:4045,1,30,43,58,76,116,180,220,272,336,520,604,699,802,948,1125,1668,1937,2226,3040,3988,5564,6272,7021,9114,11473,15290,16891,18570,23229,28359,36478,39716,43088,52417,62495,78160,84175,90404,107611,125915,153941,191781,204351,248352,286212,386371,409795,482092,509596,982092,992092,1002092,1012092,1022092,1032092,1042092,1052092,1062092,1072092,1082092,1092092,1102092,1112092,1122092,1132092,1142092,1152092,1162092,1172092,1182092,1192092,1202092,1212092,1222092,1232092,1242092,1252092,1262092,1272092,1282092,1292092,1302092,1312092,1322092,1332092,1342092,1352092,1362092,1372092,1382092,1392092,1402092,1412092,1422092,1432092,1442092,1452092,1462092,1491333,1521159,1551582,1582613,1614265,1646550,1679480,1713069,1747330,1782276,1817921,1854279,1891364,1929191,1967774,2007129,2047271,2088216,2129980,2172579,2216030,2260350,2305556,2351667,2398700,2446673,2495606,2545518,2596428,2648356,2701323,2755349,2810455,2866664,2923997,2982476,3042125,3102967,3165026,3228326,3292892,3358749,3425923,3494441,3564329,3635615,3708327,3782493,3858142,3935304,4014010,4094290,4176175,4259698,4344891,4431788,4520423,4610831,4703047,4797107,4893049,4990909,5090727,5192541,5296391,5402318,5510364,5620571,5732982,5847641,5964593,6083884,6205561,6329672,6456265,6585390,6717097,6851438,6988466,7128235,7270799,7416214,7564538,7715828,7870144,8027546,8188096,8351857,8518893,8689270,8863055,9040315,9221121,9405543,9593653,9785525,9981235,10180859,10384475,10592164,10804007,11020086,11240487,11465296,11694601,11928492,12167061,12410401,12658608,12911779,13170014,13433414,13702082,13976123,14255645,14540757,14831571,15128202,15430765,15739380,16054167,16375250,16702754,17036808,17377543,17725094,18079595,18441187,18810011,19186211,19569935,19961334,20360560,20767770,21183125,21606786,22038921,22479697,22929289,23387873,23855628,24332740,24819394,25315781,25822095,26338537,26865306,27402611,27950663,28509676,29079868,29661464,30254692,30859785,31476979,32106518 - - //================================ // Renewal content (required for some core features) //================================ diff --git a/db/pre-re/exp_homun.txt b/db/pre-re/exp_homun.txt index 9b48412dd..f8b443526 100644 --- a/db/pre-re/exp_homun.txt +++ b/db/pre-re/exp_homun.txt @@ -97,4 +97,4 @@ 9165840 9553880 9945920 -0 +0 diff --git a/db/pre-re/item_group.conf b/db/pre-re/item_group.conf index f03762790..54d71d1c8 100644 --- a/db/pre-re/item_group.conf +++ b/db/pre-re/item_group.conf @@ -1,19 +1,19 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1244-official-item-grouppackagechain //==================================================== // Structure of file: /* : ( - "Item_Name" or + "Item_Name" or ("Item_Name",Repeat_Count) ) */ diff --git a/db/pre-re/skill_require_db.txt b/db/pre-re/skill_require_db.txt index d70d9175d..8b09f085e 100644 --- a/db/pre-re/skill_require_db.txt +++ b/db/pre-re/skill_require_db.txt @@ -711,7 +711,7 @@ 2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# 2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# //More from SR Sura (but not following ID order) -2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling of Lion# +2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling of Lion# 2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# //**** @@ -730,8 +730,8 @@ // WM Wanderer/Minstrel 2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MELEE#Reverberation Melee# -2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# +2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MELEE#Reverberation Melee# +2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# 2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 2419,0,0,12:16:20:24:28,0,0,0,13:14,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld# diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf index 1b9ad25a5..b5fcd5aca 100644 --- a/db/pre-re/skill_tree.conf +++ b/db/pre-re/skill_tree.conf @@ -1,24 +1,24 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1188-skill-tree-db-redesign/ //================ Structure Example ================= /* Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) - inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source + inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source - skills: { // SKILL_NAMEs come from the Name (16th column) value in db/pre-re/skill_db.txt - SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files - SKILL_NAME2: { // Use this for skills which have other skills as prerequisites - MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files - SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files + skills: { // SKILL_NAMEs come from the Name (16th column) value in db/pre-re/skill_db.txt + SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files + SKILL_NAME2: { // Use this for skills which have other skills as prerequisites + MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files + SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way } } @@ -26,7 +26,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so //==================================================== Novice: { - skills: { + skills: { NV_BASIC: 9 NV_FIRSTAID: 1 NV_TRICKDEAD: 1 @@ -39,7 +39,7 @@ Novice: { Swordsman: { inherit: ( "Novice" ); - skills: { + skills: { SM_SWORD: 10 SM_TWOHAND: { MaxLevel: 10 @@ -64,7 +64,7 @@ Swordsman: { Magician: { inherit: ( "Novice" ); - skills: { + skills: { MG_SRECOVERY: 10 MG_SIGHT: 1 MG_NAPALMBEAT: 10 @@ -104,7 +104,7 @@ Magician: { Archer: { inherit: ( "Novice" ); - skills: { + skills: { AC_OWL: 10 AC_VULTURE: { MaxLevel: 10 @@ -126,7 +126,7 @@ Archer: { Acolyte: { inherit: ( "Novice" ); - skills: { + skills: { AL_DP: 10 AL_DEMONBANE: { MaxLevel: 10 @@ -177,7 +177,7 @@ Acolyte: { Merchant: { inherit: ( "Novice" ); - skills: { + skills: { MC_INCCARRY: 10 MC_DISCOUNT: { MaxLevel: 10 @@ -209,7 +209,7 @@ Merchant: { Thief: { inherit: ( "Novice" ); - skills: { + skills: { TF_DOUBLE: 10 TF_MISS: 10 TF_STEAL: 10 @@ -231,7 +231,7 @@ Thief: { Knight: { inherit: ( "Swordsman" ); - skills: { + skills: { KN_SPEARMASTERY: 10 KN_PIERCE: { MaxLevel: 10 @@ -284,7 +284,7 @@ Knight: { Priest: { inherit: ( "Acolyte" ); - skills: { + skills: { MG_SRECOVERY: 10 MG_SAFETYWALL: { MaxLevel: 10 @@ -353,7 +353,7 @@ Priest: { Wizard: { inherit: ( "Magician" ); - skills: { + skills: { WZ_FIREPILLAR: { MaxLevel: 10 MG_FIREWALL: 1 @@ -416,7 +416,7 @@ Wizard: { Blacksmith: { inherit: ( "Merchant" ); - skills: { + skills: { BS_IRON: 5 BS_STEEL: { MaxLevel: 5 @@ -500,7 +500,7 @@ Blacksmith: { Hunter: { inherit: ( "Archer" ); - skills: { + skills: { HT_SKIDTRAP: 5 HT_LANDMINE: 5 HT_ANKLESNARE: { @@ -576,7 +576,7 @@ Hunter: { Assassin: { inherit: ( "Thief" ); - skills: { + skills: { AS_RIGHT: 5 AS_LEFT: { MaxLevel: 5 @@ -620,7 +620,7 @@ Assassin: { Crusader: { inherit: ( "Swordsman" ); - skills: { + skills: { KN_RIDING: { MaxLevel: 1 SM_ENDURE: 1 @@ -694,7 +694,7 @@ Crusader: { Monk: { inherit: ( "Acolyte" ); - skills: { + skills: { MO_IRONHAND: { MaxLevel: 10 AL_DEMONBANE: 10 @@ -767,7 +767,7 @@ Monk: { Sage: { inherit: ( "Magician" ); - skills: { + skills: { WZ_ESTIMATION: 1 WZ_EARTHSPIKE: { MaxLevel: 5 @@ -860,7 +860,7 @@ Sage: { Rogue: { inherit: ( "Thief" ); - skills: { + skills: { SM_SWORD: 10 AC_VULTURE: 10 AC_DOUBLE: { @@ -943,7 +943,7 @@ Rogue: { Alchemist: { inherit: ( "Merchant" ); - skills: { + skills: { AM_AXEMASTERY: 10 AM_LEARNINGPOTION: 10 AM_PHARMACY: { @@ -1017,7 +1017,7 @@ Alchemist: { Bard: { inherit: ( "Archer" ); - skills: { + skills: { BA_MUSICALLESSON: 10 BA_MUSICALSTRIKE: { MaxLevel: 5 @@ -1091,7 +1091,7 @@ Bard: { Dancer: { inherit: ( "Archer" ); - skills: { + skills: { DC_DANCINGLESSON: 10 DC_THROWARROW: { MaxLevel: 5 @@ -1304,7 +1304,7 @@ Super_Novice: { Gunslinger: { inherit: ( "Novice" ); - skills: { + skills: { GS_GLITTERING: 5 GS_FLING: { MaxLevel: 1 @@ -1395,7 +1395,7 @@ Gunslinger: { Ninja: { inherit: ( "Novice" ); - skills: { + skills: { NJ_TOBIDOUGU: 10 NJ_SYURIKEN: { MaxLevel: 10 @@ -1491,7 +1491,7 @@ Ninja: { } } Novice_High: { - inherit: ( "Novice" ); + inherit: ( "Novice" ); } Swordsman_High: { inherit: ( "Swordsman" ); @@ -1513,7 +1513,7 @@ Thief_High: { } Lord_Knight: { inherit: ( "Knight" ); - skills: { + skills: { LK_AURABLADE: { MaxLevel: 5 SM_BASH: 5 @@ -1565,7 +1565,7 @@ Lord_Knight: { High_Priest: { inherit: ( "Priest" ); - skills: { + skills: { HP_ASSUMPTIO: { MaxLevel: 5 AL_ANGELUS: 1 @@ -1594,7 +1594,7 @@ High_Priest: { High_Wizard: { inherit: ( "Wizard" ); - skills: { + skills: { HW_SOULDRAIN: { MaxLevel: 10 MG_SRECOVERY: 5 @@ -1625,7 +1625,7 @@ High_Wizard: { Whitesmith: { inherit: ( "Blacksmith" ); - skills: { + skills: { WS_MELTDOWN: { MaxLevel: 10 BS_SKINTEMPER: 3 @@ -1659,7 +1659,7 @@ Whitesmith: { Sniper: { inherit: ( "Hunter" ); - skills: { + skills: { SN_SIGHT: { MaxLevel: 10 AC_OWL: 10 @@ -1688,7 +1688,7 @@ Sniper: { Assassin_Cross: { inherit: ( "Assassin" ); - skills: { + skills: { ASC_KATAR: { MaxLevel: 5 TF_DOUBLE: 5 @@ -1723,7 +1723,7 @@ Assassin_Cross: { Paladin: { inherit: ( "Crusader" ); - skills: { + skills: { PA_PRESSURE: { MaxLevel: 5 SM_ENDURE: 5 @@ -1751,7 +1751,7 @@ Paladin: { Champion: { inherit: ( "Monk" ); - skills: { + skills: { CH_PALMSTRIKE: { MaxLevel: 5 MO_IRONHAND: 7 @@ -1781,7 +1781,7 @@ Champion: { Professor: { inherit: ( "Sage" ); - skills: { + skills: { PF_HPCONVERSION: { MaxLevel: 5 MG_SRECOVERY: 1 @@ -1827,7 +1827,7 @@ Professor: { Stalker: { inherit: ( "Rogue" ); - skills: { + skills: { ST_CHASEWALK: { MaxLevel: 5 TF_HIDING: 5 @@ -1853,7 +1853,7 @@ Stalker: { Creator: { inherit: ( "Alchemist" ); - skills: { + skills: { CR_SLIMPITCHER: { MaxLevel: 10 AM_POTIONPITCHER: 5 @@ -1876,7 +1876,7 @@ Creator: { Clown: { inherit: ( "Bard" ); - skills: { + skills: { CG_ARROWVULCAN: { MaxLevel: 10 AC_SHOWER: 5 @@ -1912,7 +1912,7 @@ Clown: { Gypsy: { inherit: ( "Dancer" ); - skills: { + skills: { CG_ARROWVULCAN: { MaxLevel: 10 AC_SHOWER: 5 @@ -2011,7 +2011,7 @@ Super_Baby: { Taekwon: { inherit: ( "Novice" ); - skills: { + skills: { TK_RUN: 10 TK_READYSTORM: { MaxLevel: 1 @@ -2057,7 +2057,7 @@ Taekwon: { Star_Gladiator: { inherit: ( "Taekwon" ); - skills: { + skills: { SG_FEEL: 3 SG_SUN_WARM: { MaxLevel: 3 @@ -2123,7 +2123,7 @@ Star_Gladiator: { Soul_Linker: { inherit: ( "Taekwon" ); - skills: { + skills: { SL_ALCHEMIST: 5 SL_MONK: 5 SL_STAR: 5 @@ -2224,7 +2224,7 @@ Dark_Collector: { Rune_Knight: { inherit: ( "Knight" ); - skills: { + skills: { RK_ENCHANTBLADE: { MaxLevel: 5 RK_RUNEMASTERY: 2 @@ -2279,7 +2279,7 @@ Rune_Knight: { Warlock: { inherit: ( "Wizard" ); - skills: { + skills: { WL_WHITEIMPRISON: { MaxLevel: 5 WL_SOULEXPANSION: 3 @@ -2375,7 +2375,7 @@ Warlock: { Ranger: { inherit: ( "Hunter" ); - skills: { + skills: { RA_ARROWSTORM: { MaxLevel: 10 RA_AIMEDBOLT: 5 @@ -2470,7 +2470,7 @@ Ranger: { Arch_Bishop: { inherit: ( "Priest" ); - skills: { + skills: { AB_JUDEX: { MaxLevel: 5 PR_TURNUNDEAD: 1 @@ -2563,7 +2563,7 @@ Arch_Bishop: { Mechanic: { inherit: ( "Blacksmith" ); - skills: { + skills: { NC_MADOLICENCE: 5 NC_BOOSTKNUCKLE: { MaxLevel: 5 @@ -2680,7 +2680,7 @@ Mechanic: { Guillotine_Cross: { inherit: ( "Assassin" ); - skills: { + skills: { GC_VENOMIMPRESS: { MaxLevel: 5 AS_ENCHANTPOISON: 3 @@ -2763,7 +2763,7 @@ Warlock_Trans: { inherit: ( "High_Wizard", "Warlock" ); } Ranger_Trans: { - inherit: ( "Sniper", "Ranger" ); + inherit: ( "Sniper", "Ranger" ); } Arch_Bishop_Trans: { inherit: ( "High_Priest", "Arch_Bishop" ); @@ -2777,7 +2777,7 @@ Guillotine_Cross_Trans: { Royal_Guard: { inherit: ( "Crusader" ); - skills: { + skills: { LG_CANNONSPEAR: { MaxLevel: 5 LG_PINPOINTATTACK: 1 @@ -2864,7 +2864,7 @@ Royal_Guard: { Sorcerer: { inherit: ( "Sage" ); - skills: { + skills: { SO_FIREWALK: { MaxLevel: 5 SA_VOLCANO: 1 @@ -2991,7 +2991,7 @@ Sorcerer: { Minstrel: { inherit: ( "Bard" ); - skills: { + skills: { MI_RUSH_WINDMILL: { MaxLevel: 5 WM_LULLABY_DEEPSLEEP: 1 @@ -3103,7 +3103,7 @@ Minstrel: { Wanderer: { inherit: ( "Dancer" ); - skills: { + skills: { WA_SWING_DANCE: { MaxLevel: 5 WM_LULLABY_DEEPSLEEP: 1 @@ -3215,7 +3215,7 @@ Wanderer: { Sura: { inherit: ( "Monk" ); - skills: { + skills: { SR_DRAGONCOMBO: { MaxLevel: 10 MO_TRIPLEATTACK: 5 @@ -3324,7 +3324,7 @@ Sura: { Genetic: { inherit: ( "Alchemist" ); - skills: { + skills: { GN_TRAINING_SWORD: 5 GN_REMODELING_CART: 5 GN_CART_TORNADO: { @@ -3399,7 +3399,7 @@ Genetic: { Shadow_Chaser: { inherit: ( "Rogue" ); - skills: { + skills: { SC_FATALMENACE: { MaxLevel: 5 RG_INTIMIDATE: 5 @@ -3560,7 +3560,7 @@ Baby_Shadow_Chaser: { Expanded_Super_Novice: { inherit: ( "Super_Novice" ); - skills: { + skills: { PR_IMPOSITIO: 5 PR_SANCTUARY: { MaxLevel: 10 @@ -3668,12 +3668,12 @@ Expanded_Super_Novice: { } } Expanded_Super_Baby: { - inherit: ( "Expanded_Super_Novice" ); + inherit: ( "Expanded_Super_Novice" ); } Kagerou: { - inherit: ( "Ninja" ); + inherit: ( "Ninja" ); - skills: { + skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 @@ -3763,9 +3763,9 @@ Kagerou: { } } Oboro: { - inherit: ( "Ninja" ); + inherit: ( "Ninja" ); - skills: { + skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 @@ -3855,7 +3855,7 @@ Oboro: { } } Rebellion: { - inherit: ( "Gunslinger" ); + inherit: ( "Gunslinger" ); skills: { RL_RICHS_COIN: { diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt index f91ccf2b9..406152b27 100644 --- a/db/pre-re/skill_unit_db.txt +++ b/db/pre-re/skill_unit_db.txt @@ -165,7 +165,7 @@ 5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE 8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST -8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND +8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND 8025,0x86, , 0, 2:2:3:3:4,1000,enemy, 0x018 //MH_XENO_SLASHER 8041,0xf6, , 1:1:2:2:3, 0,2000,enemy, 0x01A //MH_LAVA_SLIDE 8043,0xf7, , 1, 0,-1,enemy, 0x2018 //MH_VOLCANIC_ASH @@ -181,7 +181,7 @@ 8409,0xef, , 0, 1, -1,friend,0x2018 //EL_ZEPHYR 8412,0xf0, , 0, 1, -1,friend,0x2018 //EL_POWER_OF_GAIA -10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP -10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS -10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD -10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES +10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP +10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS +10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD +10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES diff --git a/db/produce_db.txt b/db/produce_db.txt index 83499bb53..4d8b1a2ca 100644 --- a/db/produce_db.txt +++ b/db/produce_db.txt @@ -186,7 +186,7 @@ 12053,13,0,0,7474,0,966,20,961,10,518,1,7453,1 //-- Tentacle and Cheese Gratin <-- 10 Tentacle, 10 Cheese, 5 Yam, 1 Sweet Sauce 12058,13,0,0,7474,0,962,10,548,10,549,5,7453,1 -//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce +//-- Fried Sweet Potato with Syrup <-- 10 Potato, 10 Yam, 1 Sweet Potato, 1 Sweet Sauce 12068,13,0,0,7474,0,516,10,549,10,633,1,7453,1 //--------------------LEVEL 4----------- @@ -197,7 +197,7 @@ 12054,14,0,0,7475,0,962,30,509,10,7194,10,7031,1,1024,20 //-- Rib with Herbs and Spices <-- 5 Meat, 3 Red Herb, 2 Yellow Herb, 3 Green Herb, 1 Sweet Sauce, 1 Lemon 12044,14,0,0,7475,0,517,5,507,3,508,2,511,3,7453,1,568,1 -//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce +//-- Cream Sandwich <-- 5 Bread, 15 Milk, 10 Cheese, 10 Yellow Herb, 1 Meat, 1 Sweet Sauce 12064,14,0,0,7475,0,580,5,519,15,548,10,508,10,517,1,7453,1 //-- Lutie Mixed Cold Noodles <-- 3 Grain, 1 Hot Sauce, 10 Ice Cubic, 10 Carrot, 10 Jack o' Pumpkin 12059,14,0,0,7475,0,577,3,7455,1,7066,10,515,10,1062,10 @@ -471,7 +471,7 @@ 1046,26,2494,1,955,40,753,5 //-- Petite DiablOfs Horn <-- GN_CHANGEMATERIAL Lv1, 5 Stone Heart, 10 Resin 1038,26,2494,1,953,5,907,10 -//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of +//-- Root Of Maneater <-- GN_CHANGEMATERIAL Lv1, 25 Talon, 20 Tooth Of 1033,26,2494,1,917,25,1044,20 //-- Conch <-- GN_CHANGEMATERIAL Lv1, 5 Gill, 25 Immortal Heart 961,26,2494,1,956,5,929,25 diff --git a/db/re/exp_homun.txt b/db/re/exp_homun.txt index 3c479cfa4..f74c5016c 100644 --- a/db/re/exp_homun.txt +++ b/db/re/exp_homun.txt @@ -148,4 +148,4 @@ 8922000 8966000 9094000 -0 +0 diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 1f5c9d9ec..c00cc9d9b 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -21094,9 +21094,9 @@ item_db: ( bonus2 bAddRaceTolerance,RC_NonBoss,30; bonus2 bAddRaceTolerance,RC_Boss,30; bonus bUnbreakableShield,0; -/* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */ -/* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */ -/* Protects the user against such effects for a set duration. */ +/* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */ +/* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */ +/* Protects the user against such effects for a set duration. */ "> }, { @@ -40704,7 +40704,7 @@ item_db: ( bonus bInt,1; bonus bIgnoreMdefRate,2; bonus bIgnoreMdefRate,getrefine()/4; - } + } "> }, { @@ -41726,7 +41726,7 @@ item_db: ( Loc: 16 Script: <" bonus bAtk,30; - /* When attacked by enemy, drain 5 SP from user. */ + /* When attacked by enemy, drain 5 SP from user. */ "> }, { @@ -48393,8 +48393,7 @@ item_db: ( Loc: 256 View: 341 Script: <" - - bonus bLuk,3; + bonus bLuk,3; bonus2 bAddRaceTolerance,RC_Angel, 5; bonus2 bAddRace,RC_Angel, 5; bonus2 bMagicAddRace,RC_Angel,5; @@ -57747,7 +57746,7 @@ item_db: ( bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bHPLossRate,600,4000; - bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,5,20; /* Custom - IRO */ + bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,5,20; /* Custom - IRO */ bonus bUnbreakableHelm,0; "> }, @@ -57852,7 +57851,7 @@ item_db: ( EquipLv: 10 View: 1105 Script: <" - bonus5 bAutoSpell,DC_SCREAM,5,50,BF_WEAPON|BF_MAGIC,0; /* Custom - TWRO */ + bonus5 bAutoSpell,DC_SCREAM,5,50,BF_WEAPON|BF_MAGIC,0; /* Custom - TWRO */ "> }, { @@ -112227,7 +112226,7 @@ item_db: ( Loc: 16 EquipLv: 105 Script: <" - bonus3 bAutoSpell,DC_WINKCHARM,1,20; /* Custom - IDRO */ + bonus3 bAutoSpell,DC_WINKCHARM,1,20; /* Custom - IDRO */ if(getrefine()>4) { bonus bCritAtkRate,4; } if(getrefine()>6) { bonus bCritAtkRate,6; } "> @@ -117820,7 +117819,7 @@ item_db: ( bonus bMdef,3; bonus bHit,10; bonus bDelayrate,-5; - if(getrefine()>6) { bonus2 bAddMonsterDropItem,522,(getrefine()*100)-600; } /* Custom - KRO */ + if(getrefine()>6) { bonus2 bAddMonsterDropItem,522,(getrefine()*100)-600; } /* Custom - KRO */ "> }, { @@ -118554,7 +118553,6 @@ item_db: ( EquipLv: 10 View: 729 Script: <" - bonus bMdef,3; bonus2 bAddRaceTolerance,RC_Dragon,5; bonus2 bAddRace,RC_Dragon,5; @@ -119348,9 +119346,9 @@ item_db: ( EquipLv: 10 View: 766 Script: <" - bonus bMdef,3; - autobonus "{ bonus bAtkEle,Ele_Dark; }",30,60000; - bonus2 bSubEle,Ele_Holy,-10; + bonus bMdef,3; + autobonus "{ bonus bAtkEle,Ele_Dark; }",30,60000; + bonus2 bSubEle,Ele_Holy,-10; bonus2 bSubRace,RC_Angel,-10; "> }, @@ -120063,7 +120061,7 @@ item_db: ( EquipLv: 80 View: 804 Script: <" - bonus2 bHPDrainRate,10*(5+1*(getrefine()>7)+2*(getrefine()>8)+2*(getrefine()>9)),1+2*(getrefine()>5)+2*(getrefine()>7)+3*(getrefine()>9); + bonus2 bHPDrainRate,10*(5+1*(getrefine()>7)+2*(getrefine()>8)+2*(getrefine()>9)),1+2*(getrefine()>5)+2*(getrefine()>7)+3*(getrefine()>9); bonus2 bSPDrainRate,10*(5+1*(getrefine()>8)+2*(getrefine()>9)),1+(getrefine()>7)+2*(getrefine()>9); "> }, @@ -120403,9 +120401,9 @@ item_db: ( Loc: 256 View: 11 Script: <" - bonus bAgi,3; - bonus bAspdRate,1; - bonus2 bSPLossRate,5,10000; + bonus bAgi,3; + bonus bAspdRate,1; + bonus2 bSPLossRate,5,10000; "> }, { @@ -120785,7 +120783,7 @@ item_db: ( Refine: false View: 844 Script: <" - bonus2 bSubRace,RC_Fish,15; + bonus2 bSubRace,RC_Fish,15; bonus3 bAddMonsterDropItem,579,RC_Fish,5; "> }, @@ -121444,7 +121442,6 @@ item_db: ( Loc: 256 View: 888 Script: <" - bonus bStr,2; bonus bMaxHP,100; "> @@ -122106,7 +122103,7 @@ item_db: ( EquipLv: 20 View: 899 Script: <" - bonus2 bAddMonsterDropItem,921,100+((getrefine()/2)*20); /* Custom - JRO */ + bonus2 bAddMonsterDropItem,921,100+((getrefine()/2)*20); /* Custom - JRO */ bonus2 bAddMonsterDropItem,7033,100+((getrefine()/2)*20); "> }, @@ -122207,7 +122204,7 @@ item_db: ( bonus2 bSkillAtk,WL_CHAINLIGHTNING,5; bonus2 bIgnoreMdefRate,RC_NonBoss,10; bonus2 bIgnoreMdefRate,RC_NonBoss,getrefine()*2; - if(getrefine()>6) { + if(getrefine()>6) { bonus2 bSkillAtk,WL_CRIMSONROCK,5; bonus2 bSkillAtk,WL_JACKFROST,5; bonus2 bSkillAtk,WL_EARTHSTRAIN,5; @@ -123703,7 +123700,7 @@ item_db: ( View: 1034 Script: <" bonus bAllStats,1; - bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ + bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ "> }, { @@ -123719,7 +123716,7 @@ item_db: ( View: 1035 Script: <" bonus bAllStats,1; - bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ + bonus5 bAutoSpellWhenHit,AL_RUWACH,1,50,BF_WEAPON,0; /* Custom - PRO */ "> }, { @@ -123825,7 +123822,7 @@ item_db: ( View: 1065 Script: <" bonus bDex,2; - bonus5 bAutoSpellWhenHit,WZ_STORMGUST,5,50,BF_WEAPON,0; /* Custom - IRO */ + bonus5 bAutoSpellWhenHit,WZ_STORMGUST,5,50,BF_WEAPON,0; /* Custom - IRO */ if(getrefine()>=8) { bonus bDex,1+((getrefine()/2)-4); } "> }, @@ -124037,8 +124034,8 @@ item_db: ( bonus bStr,3; bonus bAtkRate,4; if(BaseLevel<100) { bonus bStr,getrefine()/2; } else { bonus bStr,getrefine(); } - /* +Giant Lance, when using Joint Beat, auto cast Lv.1 Spiral pierce, */ - /* every refine of lance increase the chance of trigger and increase damage of spiral pierce by 5%. */ + /* +Giant Lance, when using Joint Beat, auto cast Lv.1 Spiral pierce, */ + /* every refine of lance increase the chance of trigger and increase damage of spiral pierce by 5%. */ "> }, { @@ -124055,7 +124052,7 @@ item_db: ( bonus bDefRate,-50; bonus bMdefRate,-50; bonus2 bSubRace,RC_Insect,getrefine(); - bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100+(getrefine()*10); /* Custom - JRO */ + bonus3 bAutoSpell,NPC_WIDECONFUSE,2,100+(getrefine()*10); /* Custom - JRO */ "> }, { @@ -125005,8 +125002,7 @@ item_db: ( Refine: false View: 712 Script: <" - - bonus bUnbreakableHelm,0; + bonus bUnbreakableHelm,0; bonus2 bAddRaceTolerance,RC_Angel,1; bonus2 bAddRaceTolerance,RC_Demon,1; bonus3 bAddMonsterDropItem,523,RC_Angel,400; @@ -132041,7 +132037,7 @@ item_db: ( View: 3 Script: <" bonus bCritAtkRate,getrefine()*2; - bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; /* Custom - JRO */ + bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; /* Custom - JRO */ "> }, { diff --git a/db/re/item_group.conf b/db/re/item_group.conf index 699be4048..82a17a339 100644 --- a/db/re/item_group.conf +++ b/db/re/item_group.conf @@ -1,19 +1,19 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1244-official-item-grouppackagechain //==================================================== // Structure of file: /* : ( - "Item_Name" or + "Item_Name" or ("Item_Name",Repeat_Count) ) */ diff --git a/db/re/item_packages.conf b/db/re/item_packages.conf index 8fc9a2e17..0c90d737c 100644 --- a/db/re/item_packages.conf +++ b/db/re/item_packages.conf @@ -1,12 +1,12 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1244-official-item-grouppackagechain //==================================================== diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt index 81b33c141..882aca91b 100644 --- a/db/re/level_penalty.txt +++ b/db/re/level_penalty.txt @@ -7,7 +7,7 @@ // 1=experience, 2=item drop // RACE: // 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, -// 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, +// 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, // 10=Boss monsters, 11=Normal monsters // // Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt index 04c870045..a521a348a 100644 --- a/db/re/mob_skill_db.txt +++ b/db/re/mob_skill_db.txt @@ -1,4 +1,4 @@ -// Mob Skill Database +// Mob Skill Database // Based on Aegis Episode 14.2 // // Structure of Database: @@ -4202,7 +4202,7 @@ 1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6, 1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,, 1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,, -// Guild Dungeon SE (13.1) +// Guild Dungeon SE (13.1) 1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, 1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, 1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3, @@ -9960,4 +9960,4 @@ //3074,Timeholder@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,, //3074,Timeholder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,, //3074,Timeholder@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,, -//3074,Timeholder@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,, \ No newline at end of file +//3074,Timeholder@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,0,2917,,,,,, diff --git a/db/re/pet_db.txt b/db/re/pet_db.txt index 22f7d553f..f8495c784 100644 --- a/db/re/pet_db.txt +++ b/db/re/pet_db.txt @@ -118,4 +118,4 @@ 2081,E_HYDRA,Strange Hydra,12408,6221,0,0,0,0,0,0,0,0,50,0,0,0,350,400,800,{},{} // iRO/cRO version // 14.2 Academy -2398,LITTLE_PORING,Little Poring,12846,9062,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; } \ No newline at end of file +2398,LITTLE_PORING,Little Poring,12846,9062,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; } diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt index 0b9f86efe..ed9f94b47 100644 --- a/db/re/skill_require_db.txt +++ b/db/re/skill_require_db.txt @@ -715,7 +715,7 @@ 2347,0,0,40:50:60:70:80,-2:-4:-6:-8:-10,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change# 2348,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize# //More from SR Sura (but not following ID order) -2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling of Lion# +2517,0,0,40:45:50:55:60,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling of Lion# 2518,0,0,40:50:60:70:80,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening# //**** @@ -734,8 +734,8 @@ // WM Wanderer/Minstrel 2413,0,0,64:68:72:76:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound# 2414,0,0,28:32:38:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation# -2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MELEE#Reverberation Melee# -2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# +2415,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MELEE#Reverberation Melee# +2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# 2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# 2419,0,0,12:16:20:24:28,0,0,0,13:14,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld# diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index 0da4479d4..a29b924aa 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -1,24 +1,24 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= // http://herc.ws/board/topic/1188-skill-tree-db-redesign/ //================ Structure Example ================= /* Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) - inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source + inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source - skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt - SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files - SKILL_NAME2: { // Use this for skills which have other skills as prerequisites - MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files - SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files + skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt + SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files + SKILL_NAME2: { // Use this for skills which have other skills as prerequisites + MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files + SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way } } @@ -26,7 +26,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so //==================================================== Novice: { - skills: { + skills: { NV_BASIC: 9 NV_FIRSTAID: 1 NV_TRICKDEAD: 1 @@ -39,7 +39,7 @@ Novice: { Swordsman: { inherit: ( "Novice" ); - skills: { + skills: { SM_SWORD: 10 SM_TWOHAND: { MaxLevel: 10 @@ -64,7 +64,7 @@ Swordsman: { Magician: { inherit: ( "Novice" ); - skills: { + skills: { MG_SRECOVERY: 10 MG_SIGHT: 1 MG_NAPALMBEAT: 10 @@ -104,7 +104,7 @@ Magician: { Archer: { inherit: ( "Novice" ); - skills: { + skills: { AC_OWL: 10 AC_VULTURE: { MaxLevel: 10 @@ -126,7 +126,7 @@ Archer: { Acolyte: { inherit: ( "Novice" ); - skills: { + skills: { AL_DP: 10 AL_DEMONBANE: { MaxLevel: 10 @@ -177,7 +177,7 @@ Acolyte: { Merchant: { inherit: ( "Novice" ); - skills: { + skills: { MC_INCCARRY: 10 MC_DISCOUNT: { MaxLevel: 10 @@ -209,7 +209,7 @@ Merchant: { Thief: { inherit: ( "Novice" ); - skills: { + skills: { TF_DOUBLE: 10 TF_MISS: 10 TF_STEAL: 10 @@ -231,7 +231,7 @@ Thief: { Knight: { inherit: ( "Swordsman" ); - skills: { + skills: { KN_SPEARMASTERY: 10 KN_PIERCE: { MaxLevel: 10 @@ -284,7 +284,7 @@ Knight: { Priest: { inherit: ( "Acolyte" ); - skills: { + skills: { MG_SRECOVERY: 10 MG_SAFETYWALL: { MaxLevel: 10 @@ -353,7 +353,7 @@ Priest: { Wizard: { inherit: ( "Magician" ); - skills: { + skills: { WZ_FIREPILLAR: { MaxLevel: 10 MG_FIREWALL: 1 @@ -416,7 +416,7 @@ Wizard: { Blacksmith: { inherit: ( "Merchant" ); - skills: { + skills: { BS_IRON: 5 BS_STEEL: { MaxLevel: 5 @@ -500,7 +500,7 @@ Blacksmith: { Hunter: { inherit: ( "Archer" ); - skills: { + skills: { HT_SKIDTRAP: 5 HT_LANDMINE: 5 HT_ANKLESNARE: { @@ -576,7 +576,7 @@ Hunter: { Assassin: { inherit: ( "Thief" ); - skills: { + skills: { AS_RIGHT: 5 AS_LEFT: { MaxLevel: 5 @@ -620,7 +620,7 @@ Assassin: { Crusader: { inherit: ( "Swordsman" ); - skills: { + skills: { KN_RIDING: { MaxLevel: 1 SM_ENDURE: 1 @@ -694,7 +694,7 @@ Crusader: { Monk: { inherit: ( "Acolyte" ); - skills: { + skills: { MO_IRONHAND: { MaxLevel: 10 AL_DEMONBANE: 10 @@ -767,7 +767,7 @@ Monk: { Sage: { inherit: ( "Magician" ); - skills: { + skills: { WZ_ESTIMATION: 1 WZ_EARTHSPIKE: { MaxLevel: 5 @@ -860,7 +860,7 @@ Sage: { Rogue: { inherit: ( "Thief" ); - skills: { + skills: { SM_SWORD: 10 AC_VULTURE: 10 AC_DOUBLE: { @@ -943,7 +943,7 @@ Rogue: { Alchemist: { inherit: ( "Merchant" ); - skills: { + skills: { AM_AXEMASTERY: 10 AM_LEARNINGPOTION: 10 AM_PHARMACY: { @@ -1017,7 +1017,7 @@ Alchemist: { Bard: { inherit: ( "Archer" ); - skills: { + skills: { BA_MUSICALLESSON: 10 BA_MUSICALSTRIKE: { MaxLevel: 5 @@ -1091,7 +1091,7 @@ Bard: { Dancer: { inherit: ( "Archer" ); - skills: { + skills: { DC_DANCINGLESSON: 10 DC_THROWARROW: { MaxLevel: 5 @@ -1304,7 +1304,7 @@ Super_Novice: { Gunslinger: { inherit: ( "Novice" ); - skills: { + skills: { GS_GLITTERING: 5 GS_FLING: { MaxLevel: 1 @@ -1395,7 +1395,7 @@ Gunslinger: { Ninja: { inherit: ( "Novice" ); - skills: { + skills: { NJ_TOBIDOUGU: 10 NJ_SYURIKEN: { MaxLevel: 10 @@ -1491,7 +1491,7 @@ Ninja: { } } Novice_High: { - inherit: ( "Novice" ); + inherit: ( "Novice" ); } Swordsman_High: { inherit: ( "Swordsman" ); @@ -1513,7 +1513,7 @@ Thief_High: { } Lord_Knight: { inherit: ( "Knight" ); - skills: { + skills: { LK_AURABLADE: { MaxLevel: 5 SM_BASH: 5 @@ -1565,7 +1565,7 @@ Lord_Knight: { High_Priest: { inherit: ( "Priest" ); - skills: { + skills: { HP_ASSUMPTIO: { MaxLevel: 5 AL_ANGELUS: 1 @@ -1594,7 +1594,7 @@ High_Priest: { High_Wizard: { inherit: ( "Wizard" ); - skills: { + skills: { HW_SOULDRAIN: { MaxLevel: 10 MG_SRECOVERY: 5 @@ -1625,7 +1625,7 @@ High_Wizard: { Whitesmith: { inherit: ( "Blacksmith" ); - skills: { + skills: { WS_MELTDOWN: { MaxLevel: 10 BS_SKINTEMPER: 3 @@ -1659,7 +1659,7 @@ Whitesmith: { Sniper: { inherit: ( "Hunter" ); - skills: { + skills: { SN_SIGHT: { MaxLevel: 10 AC_OWL: 10 @@ -1688,7 +1688,7 @@ Sniper: { Assassin_Cross: { inherit: ( "Assassin" ); - skills: { + skills: { ASC_KATAR: { MaxLevel: 5 TF_DOUBLE: 5 @@ -1723,7 +1723,7 @@ Assassin_Cross: { Paladin: { inherit: ( "Crusader" ); - skills: { + skills: { PA_PRESSURE: { MaxLevel: 5 SM_ENDURE: 5 @@ -1751,7 +1751,7 @@ Paladin: { Champion: { inherit: ( "Monk" ); - skills: { + skills: { CH_PALMSTRIKE: { MaxLevel: 5 MO_IRONHAND: 7 @@ -1781,7 +1781,7 @@ Champion: { Professor: { inherit: ( "Sage" ); - skills: { + skills: { PF_HPCONVERSION: { MaxLevel: 5 MG_SRECOVERY: 1 @@ -1827,7 +1827,7 @@ Professor: { Stalker: { inherit: ( "Rogue" ); - skills: { + skills: { ST_CHASEWALK: { MaxLevel: 5 TF_HIDING: 5 @@ -1850,7 +1850,7 @@ Stalker: { Creator: { inherit: ( "Alchemist" ); - skills: { + skills: { CR_SLIMPITCHER: { MaxLevel: 10 AM_POTIONPITCHER: 5 @@ -1873,7 +1873,7 @@ Creator: { Clown: { inherit: ( "Bard" ); - skills: { + skills: { CG_ARROWVULCAN: { MaxLevel: 10 AC_SHOWER: 5 @@ -1909,7 +1909,7 @@ Clown: { Gypsy: { inherit: ( "Dancer" ); - skills: { + skills: { CG_ARROWVULCAN: { MaxLevel: 10 AC_SHOWER: 5 @@ -2008,7 +2008,7 @@ Super_Baby: { Taekwon: { inherit: ( "Novice" ); - skills: { + skills: { TK_RUN: 10 TK_READYSTORM: { MaxLevel: 1 @@ -2054,7 +2054,7 @@ Taekwon: { Star_Gladiator: { inherit: ( "Taekwon" ); - skills: { + skills: { SG_FEEL: 3 SG_SUN_WARM: { MaxLevel: 3 @@ -2120,7 +2120,7 @@ Star_Gladiator: { Soul_Linker: { inherit: ( "Taekwon" ); - skills: { + skills: { SL_ALCHEMIST: 5 SL_MONK: 5 SL_STAR: 5 @@ -2221,7 +2221,7 @@ Dark_Collector: { Rune_Knight: { inherit: ( "Knight" ); - skills: { + skills: { RK_ENCHANTBLADE: { MaxLevel: 5 RK_RUNEMASTERY: 2 @@ -2276,7 +2276,7 @@ Rune_Knight: { Warlock: { inherit: ( "Wizard" ); - skills: { + skills: { WL_WHITEIMPRISON: { MaxLevel: 5 WL_SOULEXPANSION: 3 @@ -2372,7 +2372,7 @@ Warlock: { Ranger: { inherit: ( "Hunter" ); - skills: { + skills: { RA_ARROWSTORM: { MaxLevel: 10 RA_AIMEDBOLT: 5 @@ -2467,7 +2467,7 @@ Ranger: { Arch_Bishop: { inherit: ( "Priest" ); - skills: { + skills: { AB_JUDEX: { MaxLevel: 5 PR_TURNUNDEAD: 1 @@ -2560,7 +2560,7 @@ Arch_Bishop: { Mechanic: { inherit: ( "Blacksmith" ); - skills: { + skills: { NC_MADOLICENCE: 5 NC_BOOSTKNUCKLE: { MaxLevel: 5 @@ -2677,7 +2677,7 @@ Mechanic: { Guillotine_Cross: { inherit: ( "Assassin" ); - skills: { + skills: { GC_VENOMIMPRESS: { MaxLevel: 5 AS_ENCHANTPOISON: 3 @@ -2760,7 +2760,7 @@ Warlock_Trans: { inherit: ( "High_Wizard", "Warlock" ); } Ranger_Trans: { - inherit: ( "Sniper", "Ranger" ); + inherit: ( "Sniper", "Ranger" ); } Arch_Bishop_Trans: { inherit: ( "High_Priest", "Arch_Bishop" ); @@ -2774,7 +2774,7 @@ Guillotine_Cross_Trans: { Royal_Guard: { inherit: ( "Crusader" ); - skills: { + skills: { LG_CANNONSPEAR: { MaxLevel: 5 LG_PINPOINTATTACK: 1 @@ -2861,7 +2861,7 @@ Royal_Guard: { Sorcerer: { inherit: ( "Sage" ); - skills: { + skills: { SO_FIREWALK: { MaxLevel: 5 SA_VOLCANO: 1 @@ -2988,7 +2988,7 @@ Sorcerer: { Minstrel: { inherit: ( "Bard" ); - skills: { + skills: { MI_RUSH_WINDMILL: { MaxLevel: 5 WM_LULLABY_DEEPSLEEP: 1 @@ -3100,7 +3100,7 @@ Minstrel: { Wanderer: { inherit: ( "Dancer" ); - skills: { + skills: { WA_SWING_DANCE: { MaxLevel: 5 WM_LULLABY_DEEPSLEEP: 1 @@ -3212,7 +3212,7 @@ Wanderer: { Sura: { inherit: ( "Monk" ); - skills: { + skills: { SR_DRAGONCOMBO: { MaxLevel: 10 MO_TRIPLEATTACK: 5 @@ -3321,7 +3321,7 @@ Sura: { Genetic: { inherit: ( "Alchemist" ); - skills: { + skills: { GN_TRAINING_SWORD: 5 GN_REMODELING_CART: 5 GN_CART_TORNADO: { @@ -3396,7 +3396,7 @@ Genetic: { Shadow_Chaser: { inherit: ( "Rogue" ); - skills: { + skills: { SC_FATALMENACE: { MaxLevel: 5 RG_INTIMIDATE: 5 @@ -3557,7 +3557,7 @@ Baby_Shadow_Chaser: { Expanded_Super_Novice: { inherit: ( "Super_Novice" ); - skills: { + skills: { PR_IMPOSITIO: 5 PR_SANCTUARY: { MaxLevel: 10 @@ -3665,12 +3665,12 @@ Expanded_Super_Novice: { } } Expanded_Super_Baby: { - inherit: ( "Expanded_Super_Novice" ); + inherit: ( "Expanded_Super_Novice" ); } Kagerou: { - inherit: ( "Ninja" ); + inherit: ( "Ninja" ); - skills: { + skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 @@ -3760,9 +3760,9 @@ Kagerou: { } } Oboro: { - inherit: ( "Ninja" ); + inherit: ( "Ninja" ); - skills: { + skills: { KO_YAMIKUMO: { MaxLevel: 1 NJ_KIRIKAGE: 5 @@ -3852,7 +3852,7 @@ Oboro: { } } Rebellion: { - inherit: ( "Gunslinger" ); + inherit: ( "Gunslinger" ); skills: { RL_RICHS_COIN: { diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt index ffc451a0e..fc74dcbce 100644 --- a/db/re/skill_unit_db.txt +++ b/db/re/skill_unit_db.txt @@ -168,7 +168,7 @@ 5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE 8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST -8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND +8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND 8025,0x86, , 0, 2:2:3:3:4,1000,enemy, 0x018 //MH_XENO_SLASHER 8041,0xf6, , 1:1:2:2:3, 0,2000,enemy, 0x01A //MH_LAVA_SLIDE 8043,0xf7, , 1, 0,-1,enemy, 0x2018 //MH_VOLCANIC_ASH @@ -184,7 +184,7 @@ 8409,0xef, , 0, 1, -1,friend,0x2018 //EL_ZEPHYR 8412,0xf0, , 0, 1, -1,friend,0x2018 //EL_POWER_OF_GAIA -10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP -10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS -10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD -10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES +10006,0xc1, , 2, 0, -1,sameguild, 0x040 //GD_LEADERSHIP +10007,0xc2, , 2, 0, -1,sameguild, 0x040 //GD_GLORYWOUNDS +10008,0xc3, , 2, 0, -1,sameguild, 0x040 //GD_SOULCOLD +10009,0xc4, , 2, 0, -1,sameguild, 0x040 //GD_HAWKEYES diff --git a/db/skill_changematerial_db.txt b/db/skill_changematerial_db.txt index 78920cd66..3fb92139e 100644 --- a/db/skill_changematerial_db.txt +++ b/db/skill_changematerial_db.txt @@ -4,17 +4,17 @@ // ProductID,BaseRate,MakeAmount1,MakeAmountRate1,MakeAmount2,MakeAmountRate2 // MakeAmount3,MakeAmountRate3,MakeAmount4,MakeAmountRate4,MakeAmount5,MakeAmountRate5 //==================================================== -// NOTE: +// NOTE: // Up to 5 ID/Amount pairs can be specified. // Rate = n/10% //==================================================== -703,4,800,2,200 // Hinalle +703,4,800,2,200 // Hinalle 958,800,9,1000 // Horrendous_Mouth 959,800,7,1000 // Rotten_Scale -960,1000,6,800,9,200 // Nipper +960,1000,6,800,9,200 // Nipper 961,800,3,1000 // Conch -962,1000,4,800,6,200 // Tentacle +962,1000,4,800,6,200 // Tentacle 963,800,3,1000 // Sharp_Scale 964,800,8,1000 // Crap_Shell 967,800,4,1000 // Turtle_Shell @@ -22,9 +22,9 @@ 970,800,9,1000 // Alchol 971,800,5,1000 // Detrimindexta 973,800,4,1000 // Counteragent -974,1000,4,800,6,200 // Mixture -991,1000,1,500,1,500 // Crystal_Blue -992,1000,1,500,1,500 // Wind_Of_Verdure +974,1000,4,800,6,200 // Mixture +991,1000,1,500,1,500 // Crystal_Blue +992,1000,1,500,1,500 // Wind_Of_Verdure 999,1000,10,1000 // Steel 1003,500,1,1000 // Coal 1008,800,6,1000 // Frozen_Heart @@ -34,21 +34,21 @@ 1012,800,3,1000 // Lizard_Scruff 1013,9,800,13,200 // Colorful_Shell 1014,4,800,6,200 // Jaws_Of_Ant -1016,1000,7,800,10,200 // Rat_Tail +1016,1000,7,800,10,200 // Rat_Tail 1019,800,2,1000 // Wooden_Block -1020,1000,4,800,6,200 // Long_Hair +1020,1000,4,800,6,200 // Long_Hair 1021,800,4,1000 // Dokkaebi_Horn -1022,1000,2,800,3,200 // Fox_Tail +1022,1000,2,800,3,200 // Fox_Tail 1024,800,4,1000 // Chinese_Ink 1025,800,8,1000 // Spiderweb 1026,800,4,1000 // Acorn 1030,800,2,1000 // Tiger_Footskin -1033,1000,4,800,6,200 // Root_Of_Maneater -1034,1000,6,800,9,200 // Cobold_Hair -1035,1000,8,800,12,200 // Dragon_Canine +1033,1000,4,800,6,200 // Root_Of_Maneater +1034,1000,6,800,9,200 // Cobold_Hair +1035,1000,8,800,12,200 // Dragon_Canine 1037,800,6,1000 // Dragon_Train -1038,1000,1,1000 // Petite_Dablofs_Horn -1040,1000,8,800,12,200 // Elder_Pixie's_Beard +1038,1000,1,1000 // Petite_Dablofs_Horn +1040,1000,8,800,12,200 // Elder_Pixie's_Beard 1041,800,3,1000 // Lantern 1042,800,6,1000 // Short_Leg 1043,800,6,1000 // Nail_Of_Orc @@ -57,7 +57,7 @@ 1049,800,6,1000 // Skirt_Of_Virgin 1050,800,3,1000 // Tendon 1051,800,7,1000 // Detonator -1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish +1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish 1056,800,8,1000 // Grit 1058,800,5,1000 // Wing_Of_Moth 1059,1000,5,1000 // Transparent_Cloth diff --git a/db/translations.conf b/db/translations.conf index fc8144636..a93e86384 100644 --- a/db/translations.conf +++ b/db/translations.conf @@ -1,12 +1,12 @@ //==================================================== -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//= -//= http://herc.ws/board/ +//= +//= http://herc.ws/board/ //================= More Information ================= //= http://herc.ws/board/topic/8687-hercules-ultimate-localization-design/ //==================================================== @@ -17,4 +17,4 @@ translations: ( //"path/to/my/Language.po", //"db/Spanish.po", //(Example) -) \ No newline at end of file +) diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt index eaf042978..9a9941e25 100644 --- a/npc/airports/airships.txt +++ b/npc/airports/airships.txt @@ -650,7 +650,7 @@ airplane,50,66,5 script Apple Merchant#airplane 4_M_04,{ airplane_01,243,73,0 script #AirshipWarp-3 WARPNPC,1,1,{ end; - + OnTouch: switch ($@airplanelocation2) { case 0: warp "ra_fild12",292,204; end; @@ -668,7 +668,7 @@ OnHide: specialeffect EF_BASH; disablenpc strnpcinfo(0); end; - + OnUnhide: enablenpc strnpcinfo(0); specialeffect EF_SUMMONSLAVE; diff --git a/npc/battleground/kvm/kvm01.txt b/npc/battleground/kvm/kvm01.txt index d5ecdfa31..951d9ef2b 100644 --- a/npc/battleground/kvm/kvm01.txt +++ b/npc/battleground/kvm/kvm01.txt @@ -25,7 +25,7 @@ bat_room,169,226,5 script KVM Waiting Room#a::KvM01R_Guillaume 4_M_KY_KNT,{ OnInit: waitingroom "Battle Station 5 Players",6,"KvM01_BG::OnGuillaumeJoin",1; end; - + OnEnterBG: $@KvM01BG_id1 = waitingroom2bg("bat_c01",52,129,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie"); end; diff --git a/npc/battleground/kvm/kvm02.txt b/npc/battleground/kvm/kvm02.txt index bf41528cc..ea2a32bbc 100644 --- a/npc/battleground/kvm/kvm02.txt +++ b/npc/battleground/kvm/kvm02.txt @@ -27,7 +27,7 @@ bat_room,197,226,5 script KVM Waiting Room#a2::KvM02R_Guillaume 4_M_KY_KNT,{ OnInit: waitingroom "Battle Station 5 Players",6,"KvM02_BG::OnGuillaumeJoin",1; end; - + OnEnterBG: $@KvM02BG_id1 = waitingroom2bg("bat_c02",52,129,"KvM02_BG::OnGuillaumeQuit","KvM02_BG::OnGuillaumeDie"); end; diff --git a/npc/battleground/kvm/kvm03.txt b/npc/battleground/kvm/kvm03.txt index f4bd49d4f..279a0b5fe 100644 --- a/npc/battleground/kvm/kvm03.txt +++ b/npc/battleground/kvm/kvm03.txt @@ -26,7 +26,7 @@ bat_room,225,226,5 script KVM Waiting Room#a3::KvM03R_Guillaume 4_M_KY_KNT,{ OnInit: waitingroom "Battle Station 5 Players",6,"KvM03_BG::OnGuillaumeJoin",1; end; - + OnEnterBG: $@KvM03BG_id1 = waitingroom2bg("bat_c03",52,129,"KvM03_BG::OnGuillaumeQuit","KvM03_BG::OnGuillaumeDie"); end; diff --git a/npc/cities/amatsu.txt b/npc/cities/amatsu.txt index 54f23c853..3db68617e 100644 --- a/npc/cities/amatsu.txt +++ b/npc/cities/amatsu.txt @@ -165,7 +165,7 @@ amatsu,230,160,3 script Well-side Maiden#ama 4_F_JPN2,{ mes "It really gives me the creeps."; close; } - + amatsu,179,107,4 script John#ama 4_M_04,{ mes "[John]"; mes "Yo~"; @@ -222,7 +222,7 @@ amatsu,179,107,4 script John#ama 4_M_04,{ mes "I guess it's over..."; close; } - + amatsu,205,163,3 script Mimi#ama 4_F_JPNCHIBI,{ mes "[Mimi]"; mes "Puhuhu~!"; @@ -240,7 +240,7 @@ amatsu,205,163,3 script Mimi#ama 4_F_JPNCHIBI,{ mes "A lady can always use a little more makeup."; close; } - + amatsu,185,115,3 script Drunken Man#ama 4_M_JPNOJI2,{ mes "[Kosake]"; mes "*Hiccup*...My wife is just like,"; @@ -280,7 +280,7 @@ amatsu,185,115,3 script Drunken Man#ama 4_M_JPNOJI2,{ mes "If you buy me a drink, I will think about it...Hehehe...*Hiccup*.."; close; } - + amatsu,217,179,1 script Grandma#ama 4_F_JPNOBA2,{ mes "[Hatsue]"; mes "I'm worried about my husband."; @@ -292,7 +292,7 @@ amatsu,217,179,1 script Grandma#ama 4_F_JPNOBA2,{ mes "went to the bar and starts drinking again? The man just doesn't have any backbone. *Phew*"; close; } - + amatsu,287,266,3 script Jyaburo#ama 4_M_JPNOJI,{ mes "[Jyaburo]"; mes "This place is special to me."; @@ -372,7 +372,7 @@ amatsu,269,221,1 script Propose Girl#ama 4_F_JPN,{ mes "happy things will happen, if you do."; close; } - + amatsu,243,202,3 script Drama Teacher#ama 4_F_JPNOBA2,{ jap_tree = 2; mes "[Garakame sensei]"; @@ -417,7 +417,7 @@ amatsu,243,202,3 script Drama Teacher#ama 4_F_JPNOBA2,{ mes "someday when you are ready."; close; } - + amatsu,283,203,1 script Bonubonu#ama1 SEE_OTTER,{ end; } @@ -451,7 +451,7 @@ amatsu,283,203,1 script Bonubonu#ama2 HIDDEN_NPC,{ mes "It is really a miraculous and gracious tree..."; close; } - + amatsu,274,178,7 script Veterinarian#ama 4_M_JOB_WIZARD,{ jap_tree = 4; mes "[Sakura Seiichi]"; @@ -504,7 +504,7 @@ amatsu,274,178,7 script Veterinarian#ama 4_M_JOB_WIZARD,{ mes "Finally, I couldn't even hear anything. I can't even recall what he was trying to tell me...^000000"; close; } - + amatsu,262,197,1 script Legendary Tree HIDDEN_NPC,{ if (jap_tree == 1) { mes "^3355FFAs she mentioned, this tree"; diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt index db1a47a31..4eba67b7f 100644 --- a/npc/cities/ayothaya.txt +++ b/npc/cities/ayothaya.txt @@ -120,7 +120,7 @@ ayothaya,189,120,3 script Young Man#Thang 4_M_THAIONGBAK,{ mes "I think."; close; } - + ayothaya,171,152,5 script Girl#Lalitha 4_F_THAIAYO,{ .@sit = rand(1,5); if (.@sit > 0 && .@sit < 3) { @@ -191,7 +191,7 @@ ayothaya,171,152,5 script Girl#Lalitha 4_F_THAIAYO,{ mes "What's up?"; close; } - + ayothaya,143,102,5 script Old Man#ayothaya 4_M_THAIOLD,{ mes "[Villager]"; mes "Ummm."; @@ -236,7 +236,7 @@ ayothaya,143,102,5 script Old Man#ayothaya 4_M_THAIOLD,{ mes "at least once."; close; } - + ayothaya,197,189,5 script Young Man#1ayothaya 4_M_THAIAYO,{ mes "[Kwan]"; mes "Phew, isn't it"; @@ -262,7 +262,7 @@ ayothaya,197,189,5 script Young Man#1ayothaya 4_M_THAIAYO,{ mes "Well, anyway, it's still a really good idea to stay away from that place. I hope you enjoy visiting Ayotaya, and that you keep safe~"; close; } - + ayothaya,214,142,5 script Young Man#5ayothaya 4_M_THAIONGBAK,{ mes "[Detzi]"; mes "In Ayotaya, we have our own traditional martial arts. We, the young men of the village, practice our traditional martial arts in order to become strong."; @@ -271,7 +271,7 @@ ayothaya,214,142,5 script Young Man#5ayothaya 4_M_THAIONGBAK,{ mes "Why don't you learn our martial arts? I guarantee that it will help you greatly in your travels."; close; } - + ayothaya,241,264,5 script Young Man#5ayothaya2 4_M_THAIONGBAK,{ mes "[Eik]"; mes "Hey..."; diff --git a/npc/cities/einbech.txt b/npc/cities/einbech.txt index d3d853846..428b680e0 100644 --- a/npc/cities/einbech.txt +++ b/npc/cities/einbech.txt @@ -429,7 +429,7 @@ ein_in01,279,92,3 script Tavern Lady#ein 4_M_EINMAN2,{ mes "freshly knit doilies?"; close; } - + ein_in01,277,95,7 script Ryan Danger#air#einbech 4_M_EINMAN,{ mes "[R.D. Kim]"; mes "Oooh..."; @@ -481,7 +481,7 @@ ein_in01,277,95,7 script Ryan Danger#air#einbech 4_M_EINMAN,{ mes "of his freakin' mind!)"; close; } - + ein_in01,281,85,3 script Drunken Man#einbech 4_M_DIEMAN,{ mes "[Drunken Man]"; mes "...^333333*Hiccup*^000000..."; @@ -740,7 +740,7 @@ einbech,46,107,6 script Shena#ein::EinMonsters 4_F_EINOLD,{ close; } } - + einbech,48,107,4 duplicate(EinMonsters) Luda#ein 4_F_EINWOMAN,{ einbech,148,242,5 script Jung#ein 4_M_EINMAN,{ diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt index 714b0bde6..b84a1d897 100644 --- a/npc/cities/einbroch.txt +++ b/npc/cities/einbroch.txt @@ -237,7 +237,7 @@ einbroch,232,272,3 script Train Station Staff#ein1::EinbrochTrain 4_M_EIN_SOLDIE close; } } - + einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#ein2 4_M_EIN_SOLDIER einbroch,259,326,3 script Leslie#ein_1 4_F_EINOLD,{ @@ -285,7 +285,7 @@ einbroch,236,191,3 script Tan#ein 4_M_EINMAN,{ mes "you should carry one with you."; close; } - + einbroch,228,121,5 script Little Toby#ein-1 4_M_EINMAN,{ mes "[Little Toby]"; mes "Excuse me..."; diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt index a5d3e8354..58742ae48 100644 --- a/npc/cities/geffen.txt +++ b/npc/cities/geffen.txt @@ -181,7 +181,7 @@ geffen,111,48,0 script Stacey 4W_F_01,{ close; } } - + geffen_in,34,170,0 script Theodore 1_M_01,{ mes "[Theodore]"; mes "Hello!"; @@ -872,7 +872,7 @@ geffen_in,79,76,2 script Merchant Daven 2_M_PHARMACIST,{ } close; } - + geffen_in,114,73,5 script Hadenheim 4_M_SEAMAN,{ mes "[Hans Hadenheim]"; mes "Man, the Rune-Midgard continent sure is big! How's it going, youngster?"; @@ -1335,7 +1335,7 @@ geffen_in,39,127,2 script Psychic Advisor 4_M_BIBI,{ close; } } - + geffen_in,109,72,2 script Monster Scholar 4_F_01,{ mes "[Estheres]"; mes "Hello, I'm the resident expert of Monsterology here in Geffen. Is there anything in particular that you're curious about?"; diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt index aae031ebd..5d3458799 100644 --- a/npc/cities/hugel.txt +++ b/npc/cities/hugel.txt @@ -55,7 +55,7 @@ hugel,126,151,3 script Emily 4_F_01,{ mes "Don't you think that sounds weird?"; close; } - + hugel,86,165,5 script Kayplas 4_M_HUBOY,{ mes "[Kayplas]"; mes "Ooh, I really want to"; diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index 85a993c89..a8cc57ee2 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -624,7 +624,7 @@ jawaii_in,30,96,4 script Employee#jaw6 4_F_07,{ } mes "I hope you will have a good time."; close; - + OnWelcome: emotion e_kis; end; @@ -714,7 +714,7 @@ OnTouch: donpcevent "Employee#jaw1::OnSolo"; end; } - + jawaii_in,15,104,0 script Waitress#jawaii 1_F_PUBGIRL,{ if (checkweight(1201,1) == 0) { mes "^3355FF * Wait a minute! *"; @@ -1113,7 +1113,7 @@ S_KillChar: mes "[Bartender]"; return; } - + jawaii_in,43,115,0 script Customer#jaw_1 4W_M_01,{ if (!getpartnerid()) { if (Zeny > 99) { @@ -1388,7 +1388,7 @@ prt_in,173,13,4 script Customer#SoloHan 4_M_04,{ mes "Is this the third time this week I've gotten plastered? Bachewcca, help me count!"; close; } - + prt_in,170,14,0 script Customer#Bachewcca 4_M_ORIENT02,{ mes "[Bachewcca]"; mes ".............."; diff --git a/npc/cities/morocc.txt b/npc/cities/morocc.txt index e2ca328df..70b652508 100644 --- a/npc/cities/morocc.txt +++ b/npc/cities/morocc.txt @@ -777,4 +777,3 @@ moc_fild16,200,231,4 duplicate(SinGuard) Assassin Guardian#5 4_M_MOC_SOLDIER moc_fild16,211,231,4 duplicate(SinGuard) Assassin Guardian#6 4_M_MOC_SOLDIER moc_fild16,200,257,4 duplicate(SinGuard) Assassin Guardian#7 4_M_MOC_SOLDIER moc_fild16,211,257,4 duplicate(SinGuard) Assassin Guardian#8 4_M_MOC_SOLDIER - diff --git a/npc/cities/moscovia.txt b/npc/cities/moscovia.txt index 74c121836..e6653fef0 100644 --- a/npc/cities/moscovia.txt +++ b/npc/cities/moscovia.txt @@ -46,7 +46,6 @@ mes "I'll help you to have a nice trip"; mes "to Moscovia!"; close; - case 2: mes "[Moscovia P.R. Officer]"; mes "Ok then, let us start now."; @@ -114,7 +113,6 @@ moscovia,166,53,4 script Moscovia P.R. Officer#2 4_F_RUSWOMAN2,{ end; } - // Moscovia Palace :: mos_swan //============================================================ moscovia,253,166,4 script Soldier#mosk1 4_M_RUSKNIGHT,{ diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt index cda19d322..526a91551 100644 --- a/npc/cities/yuno.txt +++ b/npc/cities/yuno.txt @@ -56,7 +56,7 @@ yuno,184,173,4 script Freidrich#juno 4_F_NOVICE,{ close; } } - + yuno,337,227,4 script Juno Granny#juno 8_F_GRANDMOTHER,{ mes "[Granny]"; if (rand(1,50) == 1) { @@ -195,7 +195,7 @@ yuno,165,111,4 script Juno Sage#juno 2_F_MAGICMASTER,,{ close; } } - + yuno,157,205,4 script Juno Artisan#juno 1_M_JOBGUIDER,{ mes "[Artisan]"; mes "*Mumble mumble...*"; diff --git a/npc/custom/battleground/bg_common.txt b/npc/custom/battleground/bg_common.txt index 8b99deb39..54b13bb28 100644 --- a/npc/custom/battleground/bg_common.txt +++ b/npc/custom/battleground/bg_common.txt @@ -137,14 +137,14 @@ bat_room,160,140,3 script Prince Croix 4_M_CRU_CRUA,{ // ********************************************************************* function script Time2Str { set .@time_left, getarg(0) - gettimetick(2); - + set .@Days, .@time_left / 86400; set .@time_left, .@time_left - (.@Days * 86400); set .@Hours, .@time_left / 3600; set .@time_left, .@time_left - (.@Hours * 3600); set .@Minutes, .@time_left / 60; set .@time_left, .@time_left - (.@Minutes * 60); - + set .@Time$, ""; if( .@Days > 1 ) set .@Time$, .@Time$ + .@Days + " days, "; @@ -165,7 +165,7 @@ function script Time2Str { set .@Time$, .@Time$ + .@time_left + " seconds."; else if( .@time_left == 1 ) set .@Time$, .@Time$ + .@time_left + " second."; - + return .@Time$; } @@ -203,7 +203,7 @@ bat_room,156,178,5 script Tierra Valley Officer#1 4_M_KY_KNT,{ mes "Please sign up for an army with Prince Croix or General Guillaume!"; close; } - + mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!:End Conversation") == 2 ) @@ -226,7 +226,7 @@ bat_room,156,178,5 script Tierra Valley Officer#1 4_M_KY_KNT,{ mes "Stand-by for Tierra Gorge Battle until the time limit passes."; close; } - + if( BaseLevel < 80 ) { mes "I'm very please you want to join our army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield"; @@ -343,7 +343,7 @@ bat_room,164,178,5 script Tierra Valley Officer#3 4_M_KY_KNT,{ mes "Please sign up for an army with Prince Croix or General Guillaume!"; close; } - + mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!:End Conversation") == 2 ) @@ -1260,7 +1260,7 @@ bat_room,160,150,3 script Erundek 4_M_MANAGER,{ case 4: setarray .@Item_DB[0],2376,2377,2378,2379,2380,2381,2382; set .@Value, 80; break; case 5: setarray .@Item_DB[0],2720,2721,2722,2723,2724,2725,2733; set .@Value, 500; break; } - + break; case 3: // Valor Badges mes "[Erundek]"; @@ -1278,7 +1278,7 @@ bat_room,160,150,3 script Erundek 4_M_MANAGER,{ case 4: setarray .@Item_DB[0],2376,2377,2378,2379,2380,2381,2382; set .@Value, 80; break; case 5: setarray .@Item_DB[0],2720,2721,2722,2723,2724,2725,2733; set .@Value, 500; break; } - + break; case 4: // Heroism Badge mes "[Erundek]"; @@ -1286,7 +1286,7 @@ bat_room,160,150,3 script Erundek 4_M_MANAGER,{ mes "This shop is not available at the moment."; close; } - + mes "[Erundek]"; mes "What item do you want to exchange?"; mes "If you are not sure, check the catalog."; @@ -1305,21 +1305,21 @@ bat_room,160,150,3 script Erundek 4_M_MANAGER,{ mes "Remember, Battleground Reward Items are ^FF0000Character Bound^000000."; mes "Are you sure you want this item?"; next; - + if( select("Yes:No") == 2 ) { mes "[Erundek]"; mes "Do you need more time to check the items?"; close; } - + if( countitem(.@Badge) < .@Value ) { mes "[Erundek]"; mes "I'm sorry, but you don't have enough badges to exchange."; close; } - + delitem .@Badge,.@Value; getitem .@Item_ID,1; mes "[Erundek]"; diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt index fd0cf9112..30693da21 100644 --- a/npc/custom/battleground/bg_flavius_01.txt +++ b/npc/custom/battleground/bg_flavius_01.txt @@ -54,7 +54,7 @@ OnReadyCheck: end; set .@Guillaume, getwaitingroomstate(0,"Fl1R_Guillaume"); set .@Croix, getwaitingroomstate(0,"Fl1R_Croix"); - + if( .@Guillaume < 10 || .@Croix < 10 ) { mapannounce "bat_room","Battleground -- Flavius [80-99] G: " + .@Guillaume + "/10, C: " + .@Croix + "/10",1,0x006400; diff --git a/npc/custom/battleground/bg_flavius_02.txt b/npc/custom/battleground/bg_flavius_02.txt index f7b7756f4..c735614c1 100644 --- a/npc/custom/battleground/bg_flavius_02.txt +++ b/npc/custom/battleground/bg_flavius_02.txt @@ -54,7 +54,7 @@ OnReadyCheck: end; set .@Guillaume, getwaitingroomstate(0,"Fl2R_Guillaume"); set .@Croix, getwaitingroomstate(0,"Fl2R_Croix"); - + if( .@Guillaume < 10 || .@Croix < 10 ) { mapannounce "bat_room","Battleground -- Flavius [80-99] G: " + .@Guillaume + "/10, C: " + .@Croix + "/10",1,0x808000; diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt index aa12759b9..be826215e 100644 --- a/npc/custom/battleground/bg_kvm01.txt +++ b/npc/custom/battleground/bg_kvm01.txt @@ -11,7 +11,7 @@ bat_room,253,227,4 script Registration::KvM01R_Guillaume 4_M_KY_KNT,{ // KvM Gui OnInit: waitingroom "Battle Station 5 Players",5,"KvM01_BG::OnGuillaumeJoin",1; end; - + OnEnterBG: set $@KvM01BG_id1, waitingroom2bg("bat_c01",53,128,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie"); end; @@ -150,7 +150,7 @@ OnTimer27000: OnTimer28000: donpcevent "::OnKvM01LightB"; end; - + OnTimer29000: donpcevent "::OnKvM01LightC"; end; @@ -205,7 +205,7 @@ OnTimer330000: OnGuillaumeWin: set $@KvM01BG, 3; set $@KvM01BG_Victory, 1; - + stopnpctimer; sleep 2000; mapannounce "bat_c01","The Guillaume Army has won the Battle of Kreiger Von Midgard",1,0x0000FF; diff --git a/npc/custom/battleground/bg_kvm02.txt b/npc/custom/battleground/bg_kvm02.txt index f2f5f7ca1..91e594a90 100644 --- a/npc/custom/battleground/bg_kvm02.txt +++ b/npc/custom/battleground/bg_kvm02.txt @@ -11,7 +11,7 @@ bat_room,225,227,4 script Registration::KvM02R_Guillaume 4_M_KY_KNT,{ // KvM Gui OnInit: waitingroom "Battle Station 5 Players",5,"KvM02_BG::OnGuillaumeJoin",1; end; - + OnEnterBG: set $@KvM02BG_id1, waitingroom2bg("bat_c02",53,128,"KvM02_BG::OnGuillaumeQuit","KvM02_BG::OnGuillaumeDie"); end; @@ -150,7 +150,7 @@ OnTimer27000: OnTimer28000: donpcevent "::OnKvM02LightB"; end; - + OnTimer29000: donpcevent "::OnKvM02LightC"; end; @@ -205,7 +205,7 @@ OnTimer330000: OnGuillaumeWin: set $@KvM02BG, 3; set $@KvM02BG_Victory, 1; - + stopnpctimer; sleep 2000; mapannounce "bat_c02","The Guillaume Army has won the Battle of Kreiger Von Midgard",1,0x0000FF; diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt index f38e81bd1..33edb0be7 100644 --- a/npc/custom/battleground/bg_kvm03.txt +++ b/npc/custom/battleground/bg_kvm03.txt @@ -11,7 +11,7 @@ bat_room,197,227,4 script Registration::KvM03R_Guillaume 4_M_KY_KNT,{ // KvM Gui OnInit: waitingroom "Battle Station 5 Players",5,"KvM03_BG::OnGuillaumeJoin",1; end; - + OnEnterBG: set $@KvM03BG_id1, waitingroom2bg("bat_c03",53,128,"KvM03_BG::OnGuillaumeQuit","KvM03_BG::OnGuillaumeDie"); end; @@ -150,7 +150,7 @@ OnTimer27000: OnTimer28000: donpcevent "::OnKvM03LightB"; end; - + OnTimer29000: donpcevent "::OnKvM03LightC"; end; @@ -205,7 +205,7 @@ OnTimer330000: OnGuillaumeWin: set $@KvM03BG, 3; set $@KvM03BG_Victory, 1; - + stopnpctimer; sleep 2000; mapannounce "bat_c03","The Guillaume Army has won the Battle of Kreiger Von Midgard",1,0x0000FF; diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt index 671c2d929..797b3a389 100644 --- a/npc/custom/battleground/bg_tierra_01.txt +++ b/npc/custom/battleground/bg_tierra_01.txt @@ -69,7 +69,7 @@ OnReadyCheck: bg_monster $@TierraBG1_id1,"bat_a01",176,345,"Food Depot",1909,"Tierra_BG1::OnGuillaumeBreak"; bg_monster $@TierraBG1_id2,"bat_a01",167,50,"Food Storage",1910,"Tierra_BG1::OnCroixBreak"; bg_monster 0,"bat_a01",273,204,"Neutrality Flag",1911,"Tierra_BG1::OnNeutralBreak"; - + set .Neutral_Base, 0; set $@TierraBG1_Victory, 0; @@ -94,7 +94,7 @@ OnReadyCheck: mapannounce "bat_a01","Guillaume Vintenar Axl Rose : Let's attack to burn down Croix's food storage",1,0x0000FF; sleep 2000; mapannounce "bat_a01","Croix Vintenar Swandery : Master of Valhalla! Let us be gifted with unfailing faith and courage",1,0xFF0000; - + initnpctimer; end; @@ -120,7 +120,7 @@ OnNeutralBreak: set .Guardian_1, bg_monster(.Neutral_Base,"bat_a01",280,233,"Guardian",1949,"Tierra_BG1::OnGuardian1"); else bg_monster_set_team .Guardian_1, .Neutral_Base; - + if( .Guardian_2 == 0 ) set .Guardian_2, bg_monster(.Neutral_Base,"bat_a01",287,203,"Guardian",1950,"Tierra_BG1::OnGuardian2"); else @@ -294,7 +294,7 @@ OnWall: OnBuild: for( set .@i, 0; .@i < 16; set .@i, .@i + 1 ) bg_monster 0,"bat_a01",186+.@i,266,"Barricade",1906,"Croix_TV1B::OnWall"; - + setwall "bat_a01",186,266,16,6,1,"bat_a01_c1"; set .MyMobCount,16; end; diff --git a/npc/custom/battleground/bg_tierra_02.txt b/npc/custom/battleground/bg_tierra_02.txt index c6cebf581..f18d60769 100644 --- a/npc/custom/battleground/bg_tierra_02.txt +++ b/npc/custom/battleground/bg_tierra_02.txt @@ -69,7 +69,7 @@ OnReadyCheck: bg_monster $@TierraBG2_id1,"bat_a02",176,345,"Food Depot",1909,"Tierra_BG2::OnGuillaumeBreak"; bg_monster $@TierraBG2_id2,"bat_a02",167,50,"Food Storage",1910,"Tierra_BG2::OnCroixBreak"; bg_monster 0,"bat_a02",273,204,"Neutrality Flag",1911,"Tierra_BG2::OnNeutralBreak"; - + set .Neutral_Base, 0; set $@TierraBG2_Victory, 0; @@ -94,7 +94,7 @@ OnReadyCheck: mapannounce "bat_a02","Guillaume Vintenar Axl Rose : Let's attack to burn down Croix's food storage",1,0x0000FF; sleep 2000; mapannounce "bat_a02","Croix Vintenar Swandery : Master of Valhalla! Let us be gifted with unfailing faith and courage",1,0xFF0000; - + initnpctimer; end; @@ -120,7 +120,7 @@ OnNeutralBreak: set .Guardian_1, bg_monster(.Neutral_Base,"bat_a02",280,233,"Guardian",1949,"Tierra_BG2::OnGuardian1"); else bg_monster_set_team .Guardian_1, .Neutral_Base; - + if( .Guardian_2 == 0 ) set .Guardian_2, bg_monster(.Neutral_Base,"bat_a02",287,203,"Guardian",1950,"Tierra_BG2::OnGuardian2"); else @@ -294,7 +294,7 @@ OnWall: OnBuild: for( set .@i, 0; .@i < 16; set .@i, .@i + 1 ) bg_monster 0,"bat_a02",186+.@i,266,"Barricade",1906,"Croix_TV2B::OnWall"; - + setwall "bat_a02",186,266,16,6,1,"bat_a02_c1"; set .MyMobCount,16; end; diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt index 8112be12e..f93821264 100644 --- a/npc/custom/bgqueue/flavius.txt +++ b/npc/custom/bgqueue/flavius.txt @@ -19,7 +19,6 @@ //= 1.5b Adjustments to the team-splitting algorithm [Haruna] //============================================================ - //Tacham, while the script is under testings the original will remain, meaning if you wanna test this you need to disable the other, or they'll conflict. bat_b01,15,15,3 script start#bat_b01 CLEAR_NPC,{ OnInit: @@ -28,22 +27,21 @@ OnInit: //$@bg_queue_id is cleared after this event ends OnPlayerListReady: - - set $@FlaviusBG1_id1, bg_create_team("bat_b01",10,290); + set $@FlaviusBG1_id1, bg_create_team("bat_b01",10,290); set $@FlaviusBG1_id2, bg_create_team("bat_b01",390,10); set $@Croix_QueueBG1, queue(); set $@Guill_QueueBG1, queue(); - + queueopt($@Guill_QueueBG1,HQO_OnLogout,"start#bat_b01::OnGuillaumeQuit"); queueopt($@Croix_QueueBG1,HQO_OnLogout,"start#bat_b01::OnCroixQuit"); - + set .@i, 0; - + copyarray .@bg_member[0],$@bg_member[0],$@bg_member_size; copyarray .@bg_member_group[0],$@bg_member_group[0],$@bg_member_size; copyarray .@bg_member_type[0],$@bg_member_type[0],$@bg_member_size; - + freeloop(1); // Counting all participants and determining sizes, condensing .@bg_member_group set .@nogroupcount, 0; @@ -66,7 +64,7 @@ OnPlayerListReady: set .@bg_count[.@j], 1; } } - + // Now, sorting the group arrays from amount of population descending! Bubble sort powers, I call upon thee! // Type doesn't matter here for precedence checks, but also needs to be sorted the same way along with groups for (set .@i, 0; .@i < getarraysize(.@bg_groups); set .@i, .@i + 1) { @@ -84,7 +82,7 @@ OnPlayerListReady: } } } - + // Add the groups to the queues! :D for (set .@i, 0; .@i < getarraysize(.@bg_groups); set .@i, .@i + 1){ if (queuesize($@Croix_QueueBG1) <= queuesize($@Guill_QueueBG1)){ // Catch'em all and add to the queue! @@ -123,7 +121,7 @@ OnPlayerListReady: set $@FlaviusBG1_Victory, 0; set $@Croix_ScoreBG1, 0; set $@Guill_ScoreBG1, 0; - + bg_updatescore "bat_b01",$@Guill_ScoreBG1,$@Croix_ScoreBG1; donpcevent "OBJ#bat_b01_a::OnKill"; @@ -143,11 +141,11 @@ OnPlayerListReady: disablenpc "Vintenar#bat_b01_bover"; bg_warp $@FlaviusBG1_id1,"bat_b01",87,75; bg_warp $@FlaviusBG1_id2,"bat_b01",311,224; - + /* after warp */ queueopt($@Guill_QueueBG1,HQO_OnMapChange,"start#bat_b01::OnGuillaumeQuit"); queueopt($@Croix_QueueBG1,HQO_OnMapChange,"start#bat_b01::OnCroixQuit"); - + donpcevent "countdown#bat_b01::OnEnable"; end; @@ -180,14 +178,14 @@ OnGuillaumeQuit: queueremove($@Guill_QueueBG1,getcharid(3)); callsub L_OnPlayerQuit; end; - + L_OnPlayerQuit: bg_leave; setd $@bg_delay_var$,gettimetick(2); if( queuesize($@Guill_QueueBG1) == 0 || queuesize($@Croix_QueueBG1) == 0 ) /* todo check score and decide a winner if anyone left */ callsub OnMatchOver; end; - + OnMatchOver: if( $@FlaviusBG1_id1 || $@FlaviusBG1_id2 ) { queuedel($@Croix_QueueBG1); diff --git a/npc/custom/card_remover.txt b/npc/custom/card_remover.txt index e3aa2bb5b..dace8cac0 100644 --- a/npc/custom/card_remover.txt +++ b/npc/custom/card_remover.txt @@ -49,7 +49,7 @@ prt_in,28,73,4 script Wise Old Woman#eAcustom 1_F_ORIENT_04,{ close; } set .@cardcount,getequipcardcnt(.@part); - + if (!checkweight(1202,(.@cardcount+1))) { mes "^3355FFJust a minute!"; mes "I can't offer any of my"; @@ -91,7 +91,7 @@ prt_in,28,73,4 script Wise Old Woman#eAcustom 1_F_ORIENT_04,{ Zeny -= (.zenycost+(.@cardcount * .percardcost)); delitem 1000,1; delitem 715,1; - + // Replace the constants in the next 3 lines with failure chance values defined in refine_db.txt // First value = Total failure chance (item and cards destroyed) // Second value = Partial failure chance (one or the other is destroyed, player decides which one is safe) diff --git a/npc/custom/etc/floating_rates.txt b/npc/custom/etc/floating_rates.txt index ff3b6e8fa..c207c6275 100644 --- a/npc/custom/etc/floating_rates.txt +++ b/npc/custom/etc/floating_rates.txt @@ -35,7 +35,7 @@ OnHour18: setbattleflag("item_rate_equip",$@drate); //we don't change card drops rate, because these values won't change them anyway atcommand "@reloadmobdb"; - + announce "Current Rune-Midgard rates are: 1."+($@brate-100)+"x 1."+($@jrate-100)+"x 1."+($@drate-100)+"x",bc_all,0xFF6060; end; } diff --git a/npc/custom/etc/marriage.txt b/npc/custom/etc/marriage.txt index 0d25be9d5..ab1b48c30 100644 --- a/npc/custom/etc/marriage.txt +++ b/npc/custom/etc/marriage.txt @@ -65,7 +65,7 @@ prt_church,100,123,4 script Vomars 1_M_PASTOR,{ function SF_RetrieveRingF; function SF_RingsAccepted; function SF_StartCeremony; - + if (getpartnerid() > 0) { mes "["+@name$+"]"; mes "You have my blessings, have a wonderful married life."; @@ -81,7 +81,7 @@ prt_church,100,123,4 script Vomars 1_M_PASTOR,{ mes "to prepare for marriage"; close; } // End official iRO dialog - + if (strcharinfo(0) == $wed_groom$) { SF_Groom(); end; @@ -278,7 +278,7 @@ function SF_RetrieveRingM { mes "Here's the wedding ring for your bride."; if ($@wed_ring) delitem $@wed_ring,1; set $wed_groom_progress,4; - + if ($wed_bride_progress == 4) SF_StartCeremony(); else { @@ -336,7 +336,7 @@ function SF_StartCeremony { OnTimer1000: npctalk "Ladies and Gentlemen, We will now join in holy matrimony these two lovers."; end; - + OnTimer5000: npctalk "Now more than ever, will both of your lives be entwined together as so will be your souls."; end; @@ -344,31 +344,31 @@ OnTimer5000: OnTimer10000: npctalk "You will both honor and cherish each other through the best and worst of times."; end; - + OnTimer15000: npctalk "The safety and well being of your other will now also be your responsibility."; end; - + OnTimer20000: npctalk "May in sickness or good health, your love burn bright like no force can extinguish it."; end; - + OnTimer25000: npctalk "Those here stand witness to these vows bestowed upon you, you must act accordingly to them."; end; - + OnTimer30000: npctalk "Understanding that, we are nothing more but mortals on this earth, but this is our triumph."; end; - + OnTimer35000: npctalk "We here will now join these two mortal entities, and create an immortal love."; end; - + OnTimer40000: npctalk $wed_groom$+", you have accepted to take "+$wed_bride$+" as your lawfully wedded wife,"; end; - + OnTimer45000: npctalk "and you, "+$wed_bride$+", have accepted take "+$wed_groom$+" as your lawfully wedded husband."; end; @@ -440,7 +440,7 @@ prt_church,106,99,3 script Happy Marry 1_F_02,{ mes "Isn't marriage beautiful?"; close; } - + function SF_WedProgress; function SF_Principles; function SF_Procedure; @@ -451,7 +451,7 @@ prt_church,106,99,3 script Happy Marry 1_F_02,{ SF_WedProgress(); end; } - + do { mes "["+@name$+"]"; mes "Marriage... is such a beautiful thing."; @@ -529,7 +529,7 @@ function SF_Register { close; } } - + function SF_WedProgress { if (strcharinfo(0) == $wed_groom$) { mes "["+@name$+"]"; @@ -658,7 +658,7 @@ OnTimer60000: npctalk "Registration timed out. Is it that noone wants to marry "+$@msg$+"..?"; emotion e_hmm; - + set $wed_groom$,""; set $wed_groom_sex, 0; set $wed_bride$,""; @@ -675,7 +675,7 @@ function SF_TryRegister { set @type$, "groom"; if (@bride) set @type$, "bride"; - + mes "["+@name$+"]"; mes "Before registering as "+@type$+", let me check if you meet all the requirements..."; next; @@ -689,7 +689,7 @@ function SF_TryRegister { set @item, 7170; else set @item, 2338; - + if (getequipid(2) != @item) { mes "["+@name$+"]"; mes "You should be wearing a "+getitemname(@item)+" if you want to get married."; @@ -814,12 +814,12 @@ prt_church,94,99,4 script Sister Lisa 1_F_PRIEST,{ function SF_DivorceEnd; function SF_InProgress; - + if ($@divorce_progress==1) { goto SF_InProgress; end; } - + do { mes "["+@name$+"]"; mes "Divorcing can be such a sad event..."; diff --git a/npc/custom/etc/monster_arena.txt b/npc/custom/etc/monster_arena.txt index 82f764977..9c00b67a5 100644 --- a/npc/custom/etc/monster_arena.txt +++ b/npc/custom/etc/monster_arena.txt @@ -195,7 +195,6 @@ L_Exit: } gon_test,56,91,6 duplicate(monsterreferee) Referee#01 1_M_PUBMASTER - // Usher // gon_test,58,94,6 script Usher 4_M_04,{ set @marena,1; @@ -332,7 +331,6 @@ L_Sell: mes "You earned ^0000FF" + @sellearn + "^000000z."; close; - L_NoExp: mes "[Monster Trainer]"; mes "You do not have enough experience."; @@ -761,8 +759,6 @@ OnTouch: gon_test,43,87,5 duplicate(SummonPad) Summon Pad 2 HIDDEN_NPC,2,2 gon_test,72,87,5 duplicate(SummonPad) Summon Pad 3 HIDDEN_NPC,2,2 - - // Skill Disabler // gon_test mapflag noskill diff --git a/npc/custom/etc/penal_servitude.txt b/npc/custom/etc/penal_servitude.txt index b83bf3f83..30aaf17e2 100644 --- a/npc/custom/etc/penal_servitude.txt +++ b/npc/custom/etc/penal_servitude.txt @@ -134,7 +134,7 @@ sec_in02,137,57,1 script Overseer 4_M_PAY_SOLDIER,{ delitem 4009,countitem(4009);//Items: Chonchon_Card, delitem 4022,countitem(4022);//Items: Spore_Card, delitem 4048,countitem(4048);//Items: Poison_Spore_Card, - + if (PRISON_Q <= 0 ) goto L_GET_Q; mes "I want you to gather ^FF0000"+PRISON_Q+" Orange Net Mushroom^000000."; @@ -170,7 +170,6 @@ L_GET_Q: close; } - sec_in02 mapflag nomemo sec_in02 mapflag nosave SavePoint sec_in02 mapflag noteleport diff --git a/npc/custom/etc/quest_warper.txt b/npc/custom/etc/quest_warper.txt index 3526cde5c..fd6865a54 100644 --- a/npc/custom/etc/quest_warper.txt +++ b/npc/custom/etc/quest_warper.txt @@ -71,10 +71,10 @@ function script Q_Warpra { mes "Hello,"; mes "I can warp you to any town or dungeon, but you need to unlock them first by visiting us."; mes "What do you need?"; - + if(getarg(0) == 0) callfunc "QWS_MMarray",0; if(getarg(0) == 1) callfunc "QWS_MMarray",1; - + set @MMenu,select(@Mmenulist$[0],@Mmenulist$[1],@Mmenulist$[2],@Mmenulist$[3],@Mmenulist$[4],@Mmenulist$[5],@Mmenulist$[6],@Mmenulist$[7],@Mmenulist$[8],@Mmenulist$[9],@Mmenulist$[10],@Mmenulist$[11]); switch(@Mmenuref[@MMenu-1]+1){ @@ -167,7 +167,7 @@ Setprice: if (!$QW_S_PRICE) mes "Storage = ^FF0000 Free ^000000"; if ($QW_S_PRICE == 60) mes "Storage = ^0000FF Kafra Mode ^000000"; mes "Guild Storage = "+(($QW_GS_PRICE)?"^00FF00"+$QW_GS_PRICE:"^FF0000Free")+"^000000"; - + switch(select("Basic - Warps","Advanced - Warps","Overseas - Warps","Basic Dungeon warp fee","Advanced Dungeon warp fee","Overseas Dungeon warp fee","Full Healing","Part Healing","Storage","Guild Storage","Back","Exit")) { case 1: next; @@ -388,7 +388,7 @@ L_heal_Part: if (@healchoice == 2) callsub PHeal,1,0; if (@healchoice == 3) callsub PHeal,0,1; goto L_End; - + PHeal: next; set @Hp, MaxHp-Hp; @@ -499,7 +499,7 @@ L_GStorage: close2; guildopenstorage; end; - + L_End: close; end; @@ -523,7 +523,7 @@ L_NoUnlock: mes "I don't unlock this location, my assistant deeper in the dungeon will unlock this place."; close; end; - + //=========================Short=On=Zeny=========================== L_Short_on_zeny: next; @@ -536,7 +536,7 @@ L_Short_on_zeny: } close; end; - + //===========================Stamp=Card============================ stampcard: // Counting of the ammount of places you have unlocked @@ -978,7 +978,6 @@ function script QWS_Tarray { set @Tmenuref[@Tj],57005; // 57005='dead' in hex return; - //----------------Make Town Menu Function function QWS_Make_Town_Menu { @@ -1450,7 +1449,6 @@ function script QWS_Darray { set @Dmenuref[@Dj],57005; // 57005='dead' in hex return; - //----------------Make Dungeon Menu Function function QWS_Make_Dungeon_Menu { @@ -1525,7 +1523,7 @@ function script QWS_DLarray { function script QWS_Dungeon_Warpra { function QWS_D_getbin; function QWS_D_setbin; - + if ((QWS_D_getbin(getarg(0)) == 0) && (getarg(1) != "")) { mes "[Warpra]"; mes getarg(1)+" unlocked!"; @@ -1538,7 +1536,6 @@ function script QWS_Dungeon_Warpra { debugmes "QWS_Dungeon_Warpra error, improper syntax?"; return; - function QWS_D_setbin { set @tempsetbindata,1; if (getarg(0) == 0) goto binset; @@ -1571,7 +1568,7 @@ binget: function script QWS_Town_Warpra { function QWS_T_getbin; function QWS_T_setbin; - + if ((QWS_T_getbin(getarg(0)) == 0) && (getarg(1) != "")) { mes "[Warpra]"; mes getarg(1)+" unlocked!"; diff --git a/npc/custom/etc/stock_market.txt b/npc/custom/etc/stock_market.txt index 060228317..078ce5137 100644 --- a/npc/custom/etc/stock_market.txt +++ b/npc/custom/etc/stock_market.txt @@ -431,7 +431,7 @@ S_Buy: mes $S10N$; next; menu "Continue",-,"Cancel",S_Start; - + mes "Enter the name of the share company"; mes "Transaction fee of ^FF0000" + $S_Trans + "z^000000 will apply."; set @buyname$,"0"; @@ -645,7 +645,6 @@ ACCS11: next; goto S_Start; - // GM MENU // GM_Menu: mes "[Stock Market]"; diff --git a/npc/custom/events/valentinesdayexp.txt b/npc/custom/events/valentinesdayexp.txt index 5a94bc913..4ed24012d 100644 --- a/npc/custom/events/valentinesdayexp.txt +++ b/npc/custom/events/valentinesdayexp.txt @@ -200,7 +200,7 @@ prt_castle,54,34,4 script Carl Orleans#val1 1_M_01,{ mes "Yes? What can I cook for you?"; next; menu "Black handmade Chocolate, please",-,"I want a White handmade Chocolate...",M_WHITE,"I'm lost, sorry to bother you.",M_End; - + mes "[Carl Orleans]"; mes "Well, I just might be able to fulfill your needs..."; next; diff --git a/npc/custom/item_signer.txt b/npc/custom/item_signer.txt index 243ca29c2..ee03c16eb 100644 --- a/npc/custom/item_signer.txt +++ b/npc/custom/item_signer.txt @@ -12,7 +12,6 @@ //============================================================ prt_in,24,61,7 script Perchik 1_M_01,{ - setarray .@item[0],644,3; // Item requirements: ,{,...} (0 to disable) setarray .@cost[0],0,5000; // Zeny requirements: , diff --git a/npc/custom/quests/kaho_balmung.txt b/npc/custom/quests/kaho_balmung.txt index 4e598922d..ff581825b 100644 --- a/npc/custom/quests/kaho_balmung.txt +++ b/npc/custom/quests/kaho_balmung.txt @@ -12,10 +12,9 @@ //============================================================ prontera,158,356,4 script Royal Messenger 8W_SOLDIER,{ - setarray .@Req1[0],1161,999,120,984,10,996,10,994,10,995,10,997,10; setarray .@Req2[0],5013,2298,1,1001,10,996,10,994,10,995,10,997,10; - + mes "[Royal Messenger]"; mes "Welcome to Prontera."; mes "I am the messenger in charge of the Royal Quests."; diff --git a/npc/custom/quests/questboard.txt b/npc/custom/quests/questboard.txt index 3e7a90d9d..e4336a67a 100644 --- a/npc/custom/quests/questboard.txt +++ b/npc/custom/quests/questboard.txt @@ -16,7 +16,6 @@ //============================================================ prontera,129,215,5 script Questboard 4_BOARD3,{ - if(c_run==1){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000"; @@ -40,7 +39,7 @@ prontera,129,215,5 script Questboard 4_BOARD3,{ } goto L_checkitems; } - + if(h_run==1){ mes "[^FF7700Questboard^000000]"; mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000"; @@ -69,114 +68,112 @@ prontera,129,215,5 script Questboard 4_BOARD3,{ } goto L_checkmobs; } - + L_questmenu: mes "[^FF7700Questboard^000000]"; mes "Select category:"; next; - + switch(select((.collection)?"Collection Quests":"", - (.hunting)?"Hunting Quests":"", - "Exit")) { - -case 1: - set .@collectmenu$, ""; - for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1) { - if (.@i) set .@collectmenu$,.@collectmenu$+":"; - set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$"); - } - set .@selection,select(.@collectmenu$); - if(gettimetick(2) < getd(.@selection + "_collection_delay")){ - set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2); - mes "[^FF7700Questboard^000000]"; - if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; - if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; - mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; - close; - } - mes "[^FF7700Questboard^000000]"; - mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000"; - mes "--------------------------------"; - for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_collectionitem")); set .@j,.@j+2) { - mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; - } - mes "--------------------------------"; - mes "[Reward]"; - mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000"); - mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000"; - mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000"; - mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000"; - next; - if(select("Accept:Decline") == 2){ - close; - } - if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")) - { - mes "[^FF7700Questboard^000000]"; - mes "Quest accepted."; - set c_run, 1; - set currentquest$, .@selection; - close; - } - else - { - mes "[^FF7700Questboard^000000]"; - mes "You don't have the required"; - mes "level to do this quest."; - close; - } - -case 2: - set .@huntmenu$, ""; - for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1) { - if (.@i) set .@huntmenu$,.@huntmenu$+":"; - set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$"); - } - set .@selection,select(.@huntmenu$); - if(gettimetick(2) < getd(.@selection + "_hunting_delay")){ - set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2); - mes "[^FF7700Questboard^000000]"; - if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; - if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; - mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; - close; - } - mes "[^FF7700Questboard^000000]"; - mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000"; - mes "--------------------------------"; - for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_huntingmob")); set .@j,.@j+2) { - mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; - } - mes "--------------------------------"; - mes "[Reward]"; - mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000"); - mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000"; - mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000"; - mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000"; - next; - if(select("Accept:Decline") == 2){ - close; - } - if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")) - { + (.hunting)?"Hunting Quests":"", + "Exit")) { + case 1: + set .@collectmenu$, ""; + for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1) { + if (.@i) set .@collectmenu$,.@collectmenu$+":"; + set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$"); + } + set .@selection,select(.@collectmenu$); + if(gettimetick(2) < getd(.@selection + "_collection_delay")){ + set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2); + mes "[^FF7700Questboard^000000]"; + if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; + if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; + mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; + close; + } mes "[^FF7700Questboard^000000]"; - mes "Quest accepted."; - set h_run, 1; - set currentquest$, .@selection; - close; - } - else - { + mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000"; + mes "--------------------------------"; + for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_collectionitem")); set .@j,.@j+2) { + mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000"; + } + mes "--------------------------------"; + mes "[Reward]"; + mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000"); + mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000"; + mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000"; + mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000"; + next; + if(select("Accept:Decline") == 2){ + close; + } + if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")) + { + mes "[^FF7700Questboard^000000]"; + mes "Quest accepted."; + set c_run, 1; + set currentquest$, .@selection; + close; + } + else + { + mes "[^FF7700Questboard^000000]"; + mes "You don't have the required"; + mes "level to do this quest."; + close; + } + + case 2: + set .@huntmenu$, ""; + for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1) { + if (.@i) set .@huntmenu$,.@huntmenu$+":"; + set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$"); + } + set .@selection,select(.@huntmenu$); + if(gettimetick(2) < getd(.@selection + "_hunting_delay")){ + set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2); + mes "[^FF7700Questboard^000000]"; + if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again."; + if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again."; + mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again."; + close; + } mes "[^FF7700Questboard^000000]"; - mes "You don't have the required"; - mes "level to do this quest."; + mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000"; + mes "--------------------------------"; + for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_huntingmob")); set .@j,.@j+2) { + mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000"; + } + mes "--------------------------------"; + mes "[Reward]"; + mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000"); + mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000"; + mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000"; + mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000"; + next; + if(select("Accept:Decline") == 2){ + close; + } + if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")) + { + mes "[^FF7700Questboard^000000]"; + mes "Quest accepted."; + set h_run, 1; + set currentquest$, .@selection; + close; + } + else + { + mes "[^FF7700Questboard^000000]"; + mes "You don't have the required"; + mes "level to do this quest."; + close; + } + case 3: close; } - -case 3: - close; - } - + L_checkitems: for( set .@k,0; .@k < getarraysize(getd("."+currentquest$+"_collectionitem")); set .@k,.@k+2) { if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){ @@ -200,7 +197,7 @@ L_checkitems: set currentquest$, ""; set c_run, 0; close; - + L_checkmobs: set .@goal, (getarraysize(getd("."+currentquest$+"_huntingmob"))/2); for(set .@i, 1; .@i < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@i,.@i+2){ @@ -214,7 +211,7 @@ L_checkmobs: } goto L_checkmobs2; } - + L_checkmobs2: if(.@checkmonster<.@goal){ mes "[^FF7700Questboard^000000]"; @@ -248,33 +245,30 @@ OnNPCKillEvent: continue; } end; - -OnInit: +OnInit: function AddCollection; function AddHunting; //Activate/Deactive quest categories here set .collection, 1; set .hunting, 1; - + //Quest Delay (seconds) //24 hours = 86400 seconds set .quest_delay, 0; - + //Checks if quests are loaded (prevents out of index) if(.questsloaded==1) end; - set .questsloaded, 1; - - //Add Collection Quests here - //AddCollection("",,,,,,,,,,...); - - - //Add Hunting Quests here - //AddHunting("",,,,,,,,,,...); - - end; - + set .questsloaded, 1; + + //Add Collection Quests here + //AddCollection("",,,,,,,,,,...); + + //Add Hunting Quests here + //AddHunting("",,,,,,,,,,...); + + end; function AddCollection { set .collectionquestcount,.collectionquestcount+1; diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt index c4787fcd3..00a7c9a8f 100644 --- a/npc/custom/quests/tha_statues.txt +++ b/npc/custom/quests/tha_statues.txt @@ -38,7 +38,6 @@ done: mes "[Thalos]"; mes "Go search the 2nd Statue!"; close; - } tha_t09,84,99,4 script Mediane HIDDEN_NPC,{ diff --git a/npc/custom/quests/thq/THQS_QuestNPC.txt b/npc/custom/quests/thq/THQS_QuestNPC.txt index 76790221b..d4e058fb4 100644 --- a/npc/custom/quests/thq/THQS_QuestNPC.txt +++ b/npc/custom/quests/thq/THQS_QuestNPC.txt @@ -66,7 +66,7 @@ N_NewQuest: mes "Would you like me to asign you a Quest?"; next; menu "Yes I would like a Quest Please.",-,"Sorry Guy no time today.",N_NoTime; - + mes "[Guy]"; mes "Ok lets see what quest we can give you today."; mes "The quest names in ^FF0000This Colour^000000 mean that they are more challanging then the rest, but have better rewards."; diff --git a/npc/events/MemorialDay_2008.txt b/npc/events/MemorialDay_2008.txt index a6c09fe80..c6628ef12 100644 --- a/npc/events/MemorialDay_2008.txt +++ b/npc/events/MemorialDay_2008.txt @@ -65,9 +65,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ mes "Bring me ^FF000030 Fabric and 20 Fluffs^000000."; Memorial08 = 1; close; - } - - else if (Memorial08 == 1) { + } else if (Memorial08 == 1) { if (countitem(1059) < 30 || countitem(914) < 20) { mes "[Mad Sago Lauds]"; mes "What are these? They aren't enough?!"; @@ -94,9 +92,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ Memorial08 = 2; close; } - } - - else if (Memorial08 == 2) { + } else if (Memorial08 == 2) { mes "[Mad Sago Lauds]"; mes "Ah, you have fluffy new towel now I even put your name on it"; next; @@ -116,22 +112,16 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ mes "What a shame! You should go speak to ^FF0000Grast in Prontera^000000."; Memorial08 = 3; close; - } - - else if (Memorial08 == 3) { + } else if (Memorial08 == 3) { mes "[Mad Sago Lauds]"; mes "What are you still doing here?"; mes "I told you to go speak to Grast in Prontera!"; close; - } - - else if (Memorial08 == 4 || Memorial08 == 5 || Memorial08 == 6) { + } else if (Memorial08 == 4 || Memorial08 == 5 || Memorial08 == 6) { mes "[Mad Sago Lauds]"; mes "Go help Grast, and then come back."; close; - } - - else if (Memorial08 == 7) { + } else if (Memorial08 == 7) { mes "[Mad Sago Lauds]"; mes "Oh, you've brought them all."; mes "Hahaha!"; @@ -151,16 +141,12 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ mes "You should be going to the plaque!"; Memorial08 = 8; close; - } - - else if (Memorial08 == 8) { + } else if (Memorial08 == 8) { mes "[Mad Sago Lauds]"; mes "Stop trying to give me your garbage!"; mes "Go to the plaque at 12 o'clock direction in Prontera for your journey!"; close; - } - - else if (Memorial08 >= 9) { + } else if (Memorial08 >= 9) { .@RandomMsg = rand(1,5); if (.@RandomMsg == 1) { mes "[Mad Sago Lauds]"; @@ -191,7 +177,7 @@ prontera,182,214,4 script Lauds#Memorial 1_M_MERCHANT,{ } } } - + // Memorial Plaque //============================================================ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{ @@ -199,9 +185,7 @@ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{ mes "[" + strcharinfo(0) + "]"; mes "- It's a dusty old plaque.-"; close; - } - - else if (Memorial08 == 8) { + } else if (Memorial08 == 8) { mes "[" + strcharinfo(0) + "]"; mes "- It's a dusty old plaque.-"; mes "'This must be what Lauds was talking about.'"; @@ -210,43 +194,41 @@ prontera,153,286,4 script Memorial Plaque#Memorial 4_BOARD3,{ Memorial08 = 9; getexp 93750,43750; goto L_CleanPlaque; - } - - else if (Memorial08 >= 9) { + } else if (Memorial08 >= 9) { goto L_CleanPlaque; } - - L_CleanPlaque: - mes "- You see a message from the cleaned plaque.-"; - next; - mes "-Although no sculptured marble should rise to their memory,-"; - mes "-nor engraved stone bear record of their deeds,-"; - mes "-yet will their remembrance be as lasting as the land they honored.-"; - mes "-Daniel Webster-"; - if (Memorial08 == 9) { - getexp 93750,43750; - } - next; - mes "-There's another message.-"; - next; - mes "-I may not have gone where I intended to go,-"; - mes "-but I think I have ended up where I needed to be.-"; - mes "- Douglas Adams.-"; - if (Memorial08 == 9) { - getexp 93750,43750; - } - next; - mes "-This is the last message.-"; - next; - mes "-True heroism is remarkably sober, very undramatic.-"; - mes "-It is not the urge to surpass all others at whatever cost,-"; - mes "- but the urge to serve others at whatever cost. -"; - mes "- Arthur Ashe -"; - if (Memorial08 == 9) { - getexp 93750,43750; - Memorial08 = 10; - } - close; + +L_CleanPlaque: + mes "- You see a message from the cleaned plaque.-"; + next; + mes "-Although no sculptured marble should rise to their memory,-"; + mes "-nor engraved stone bear record of their deeds,-"; + mes "-yet will their remembrance be as lasting as the land they honored.-"; + mes "-Daniel Webster-"; + if (Memorial08 == 9) { + getexp 93750,43750; + } + next; + mes "-There's another message.-"; + next; + mes "-I may not have gone where I intended to go,-"; + mes "-but I think I have ended up where I needed to be.-"; + mes "- Douglas Adams.-"; + if (Memorial08 == 9) { + getexp 93750,43750; + } + next; + mes "-This is the last message.-"; + next; + mes "-True heroism is remarkably sober, very undramatic.-"; + mes "-It is not the urge to surpass all others at whatever cost,-"; + mes "- but the urge to serve others at whatever cost. -"; + mes "- Arthur Ashe -"; + if (Memorial08 == 9) { + getexp 93750,43750; + Memorial08 = 10; + } + close; } // Grast @@ -257,9 +239,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ mes "Memorial Day is a sad and yet glorious day."; mes "I wonder how many people remember them..."; close; - } - - else if (Memorial08 == 3) { + } else if (Memorial08 == 3) { mes "[Grast]"; mes "Oh, isn't that a Towel of Memory?"; mes "I'm so glad to meet someone who understands the meaning of Memorial Day."; @@ -275,9 +255,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ mes "I'll be waiting for your return."; Memorial08 = 4; close; - } - - else if (Memorial08 == 4) { + } else if (Memorial08 == 4) { if (countitem(501) < 1 || countitem(506) < 1 || countitem(656) < 1 || countitem(602) < 1) { mes "[Grast]"; mes "Oops, you haven't brought all materials."; @@ -306,9 +284,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ Memorial08 = 5; close; } - } - - else if (Memorial08 == 5) { + } else if (Memorial08 == 5) { if (countitem(1065) < 1 || countitem(610) < 1 || countitem(717) < 1 || countitem(747) < 1 || countitem(517) < 1 || countitem(515) < 1) { mes "[Grast]"; mes "Oops, you haven't brought all materials."; @@ -333,9 +309,7 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ Memorial08 = 6; close; } - } - - else if (Memorial08 == 6) { + } else if (Memorial08 == 6) { if (countitem(643) < 1 || countitem(12018) < 1 || countitem(741) < 1 || countitem(745) < 1) { mes "[Grast]"; mes "Oops, you haven't brought all materials."; @@ -388,42 +362,38 @@ prontera,150,270,4 script Grast#Memorial 4_M_HUMERCHANT,{ getitem 12109,1; close; } - } - - else if (Memorial08 == 7) { + } else if (Memorial08 == 7) { mes "[Grast]"; mes "Have you met Lauds?"; mes "I hope you'll remember your freedom and happiness are built on thousands of lives sacrificed in war."; close; - } - - else if (Memorial08 >= 8) { + } else if (Memorial08 >= 8) { mes "[Grast]"; mes "A towel is about the most massively useful thing an adventurer can have."; close; } - L_GiveUp: - mes "[Grast]"; - mes "Oh, I see. I guess you're quite busy nowadays, huh?"; - mes "No problem; I'll give you all the supplies..."; - next; - mes "[Grast]"; - mes "There you go."; - mes "I crushed all the items together into a more compact form for you."; - mes "You can thank me later for that extra service."; - mes "Please bring them to Lauds."; - Memorial08 = 7; - getitem 7126,1; - next; - mes "[Grast]"; - mes "By the way, he had an unfortunate accident, and has kind of lost his mind."; - mes "Please don't be alarmed even if he starts babbling."; - close; - - L_Continue: - mes "[Grast]"; - mes "That's a good idea."; - mes "Then I'll be waiting for your return."; - close; +L_GiveUp: + mes "[Grast]"; + mes "Oh, I see. I guess you're quite busy nowadays, huh?"; + mes "No problem; I'll give you all the supplies..."; + next; + mes "[Grast]"; + mes "There you go."; + mes "I crushed all the items together into a more compact form for you."; + mes "You can thank me later for that extra service."; + mes "Please bring them to Lauds."; + Memorial08 = 7; + getitem 7126,1; + next; + mes "[Grast]"; + mes "By the way, he had an unfortunate accident, and has kind of lost his mind."; + mes "Please don't be alarmed even if he starts babbling."; + close; + +L_Continue: + mes "[Grast]"; + mes "That's a good idea."; + mes "Then I'll be waiting for your return."; + close; } diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt index 43b884a0d..faefaa16a 100644 --- a/npc/events/RWC_2012.txt +++ b/npc/events/RWC_2012.txt @@ -313,14 +313,14 @@ prontera,147,59,3 script Goldberg#pron 4_M_OILMAN,{ mes "The enchant option in your item will be initialized."; delitem 6665,1; //RWC_Inicializer delequip .@part; - + // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] for(.@i = 0; .@i < 4; ++.@i) { if (.@equip_card[.@i] >= 4700) // Armor Enchant System .@equip_card[.@i] = 0; } getitem2 .@equip_id,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],.@equip_card[3]; - + close; } } diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt index 2b6d67eca..c412541cc 100644 --- a/npc/events/christmas_2008.txt +++ b/npc/events/christmas_2008.txt @@ -163,81 +163,81 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ } } } + mes "[Caroller]"; + mes "You know about Christmas!"; + mes "Talking about Christmas..."; + mes "...it's carols!!!"; + mes "I've been waiting for this for when"; + mes "Christmas comes around!"; + next; + mes "[Caroller]"; + mes "But there's been no caroling here and there like before, so we can't feel the Christmas spirit."; + next; + mes "[Caroller]"; + mes "So, I installed a Singing Crystal in Prontera..."; + next; + mes "[Caroller]"; + mes "but that jerk Antonio broke the crystal!"; + next; + mes "[Caroller]"; + mes "The gift boxes have been changing into monsters since Antonio placed some magic on them, so the monsters ate up the crystal fragments!"; + next; + mes "[Caroller]"; + mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages."; + next; + if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) { mes "[Caroller]"; - mes "You know about Christmas!"; - mes "Talking about Christmas..."; - mes "...it's carols!!!"; - mes "I've been waiting for this for when"; - mes "Christmas comes around!"; - next; - mes "[Caroller]"; - mes "But there's been no caroling here and there like before, so we can't feel the Christmas spirit."; - next; - mes "[Caroller]"; - mes "So, I installed a Singing Crystal in Prontera..."; - next; - mes "[Caroller]"; - mes "but that jerk Antonio broke the crystal!"; - next; - mes "[Caroller]"; - mes "The gift boxes have been changing into monsters since Antonio placed some magic on them, so the monsters ate up the crystal fragments!"; - next; - mes "[Caroller]"; - mes "I am so devastated, since the Singing Crystal has been the hope of many children around the villages."; - next; - if (select("There's no other way to carol?:You can hear carols in Lutie.") == 2) { - mes "[Caroller]"; - mes "And just stay there, every Christmas, for your whole life?"; - next; - mes "["+strcharinfo(0)+"]"; - mes "What? What do you mean?"; - next; - mes "[Caroller]"; - mes "Oh, nevermind."; - mes "Ah..."; - close; - } - mes "[Caroller]"; - mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible."; - next; - mes "[Caroller]"; - mes "We need the ^0000FFSinging Crystal Pieces^000000 that the monsters ate up."; - next; - mes "[Caroller]"; - mes "Please bring me ^0000FF6 Singing Crystal Pieces^000000, and you will be rewarded with presents!"; - next; - mes "[Caroller]"; - mes "Sounds cool, huh!!"; - next; - select("........................"); - mes "[Caroller]"; - mes "...Why are you staring at me like that?"; - next; - mes "[Caroller]"; - mes "You're thinking that we are always getting our plans spoiled, aren't you?"; - next; - mes "[Caroller]"; - mes "I know that we are not good at controlling stuff, but our rewards are good, right?"; - next; - select("........................"); - mes "[Caroller]"; - mes "Hey, we treat you good..."; - next; - select("........................"); - mes "[Caroller]"; - mes "You are so cruel to me!"; - mes "Bad! Bad!"; + mes "And just stay there, every Christmas, for your whole life?"; next; - mes "[Caroller]"; - mes "Please, for our children's hope!!!?"; - mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!"; + mes "["+strcharinfo(0)+"]"; + mes "What? What do you mean?"; next; - emotion e_ok; mes "[Caroller]"; - mes "They're definitely as harsh as their name."; - mes "Go on please!"; - iROxmas08carol = 1; + mes "Oh, nevermind."; + mes "Ah..."; close; + } + mes "[Caroller]"; + mes "Maybe, it's quite hard to make a jukebox for the villages, but a music box might be possible."; + next; + mes "[Caroller]"; + mes "We need the ^0000FFSinging Crystal Pieces^000000 that the monsters ate up."; + next; + mes "[Caroller]"; + mes "Please bring me ^0000FF6 Singing Crystal Pieces^000000, and you will be rewarded with presents!"; + next; + mes "[Caroller]"; + mes "Sounds cool, huh!!"; + next; + select("........................"); + mes "[Caroller]"; + mes "...Why are you staring at me like that?"; + next; + mes "[Caroller]"; + mes "You're thinking that we are always getting our plans spoiled, aren't you?"; + next; + mes "[Caroller]"; + mes "I know that we are not good at controlling stuff, but our rewards are good, right?"; + next; + select("........................"); + mes "[Caroller]"; + mes "Hey, we treat you good..."; + next; + select("........................"); + mes "[Caroller]"; + mes "You are so cruel to me!"; + mes "Bad! Bad!"; + next; + mes "[Caroller]"; + mes "Please, for our children's hope!!!?"; + mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!"; + next; + emotion e_ok; + mes "[Caroller]"; + mes "They're definitely as harsh as their name."; + mes "Go on please!"; + iROxmas08carol = 1; + close; case 4: mes "[Caroller]"; @@ -260,7 +260,6 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "It's hot, huh?"; close; - case 5: mes "[Caroller]"; mes "A-N-T-O-N-I-O!!!"; @@ -279,7 +278,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ close; } } - + if (iROxmas08carol == 1) { if (countitem(6092) < 6) { mes "[Caroller]"; @@ -345,7 +344,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ close; } } - + if (iROxmas08carol == 2) { if (countitem(1019) < 10 || countitem(1005) < 1 || countitem(7312) < 1 || countitem(938) < 10 || countitem(732) < 1) { mes "[Caroller]"; @@ -442,7 +441,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "All right, what comes to your mind when you think about Christmas?"; next; switch(select("Carolling:Santa Claus:Gift Boxes:Santa Costume:Not much really...")) { - + case 1: mes "[Santa Claus]"; mes "Carolling! That's good!"; @@ -471,7 +470,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "A bad Santa ruins us good Santa's reputations!"; mes "The World Santa Organization is considering this a grave situation."; close; - + case 3: mes "[Santa Claus]"; mes "A gift box! That sounds good!"; @@ -680,7 +679,7 @@ prontera,226,306,4 script Caroller#iROxmas08 1_F_PRIEST,{ mes "There used to be designer who visited my house to make my Santa costumes."; mes "Do you have any ideas?"; close; - + case 5: mes "[Santa Claus]"; mes "........................"; diff --git a/npc/events/dumplingfestival.txt b/npc/events/dumplingfestival.txt index 23a085eb8..e20e4dd2a 100644 --- a/npc/events/dumplingfestival.txt +++ b/npc/events/dumplingfestival.txt @@ -10,7 +10,7 @@ //= Ver 1.0- Duplicate of MRO's Dumpling Event //= 1.01 fixed bugs [Lupus] //============================================================ - + payon,93,81,4 script Exorcist Master Fahae 4_M_BUDDHIST,{ mes "[Exorcist Master Fahae]"; @@ -64,7 +64,7 @@ payon,93,81,4 script Exorcist Master Fahae 4_M_BUDDHIST,{ mes "Here you go, I hope you may succeed in my quest."; close; } - + // Monsters //============================================================ gef_fild00,0,0,0,0 monster Dumpling 1520,20,60000,66000 diff --git a/npc/events/god_se_festival.txt b/npc/events/god_se_festival.txt index 3b7dd50e8..aed725db5 100644 --- a/npc/events/god_se_festival.txt +++ b/npc/events/god_se_festival.txt @@ -120,7 +120,6 @@ yuno,118,192,5 script Rmimi Ravies#gq_fes01 4_F_HUGIRL,{ mes "[Rmimi Ravies]"; mes "Have a good time."; donpcevent "Rmimi Ravies#gq_fes01::OnStart"; - announce "["+ strcharinfo(0) +"] member of ["+ getguildname(.@GID) +"] is summoning a 'Valkyrie's Present' in 'Juno'.",bc_all,"0x70dbdb"; close; } @@ -390,7 +389,6 @@ OnTimer3900000: end; } - // Original name: "Festival Manager#god_se_fes02" rachel,1,1,0 script Festival Manager#gq_fes2 4_F_HUGIRL,{ callfunc "F_GM_NPC"; diff --git a/npc/events/halloween_2009.txt b/npc/events/halloween_2009.txt index f67841c15..2f3a978e3 100644 --- a/npc/events/halloween_2009.txt +++ b/npc/events/halloween_2009.txt @@ -193,17 +193,17 @@ OnInit: hideonnpc "Trick or Treater#iRO7"; hideonnpc "Trick or Treater#iRO8"; end; - + OnEnableTreat: enablenpc strnpcinfo(3); hideonnpc strnpcinfo(3); end; - + OnTimer15000: hideonnpc strnpcinfo(3); disablenpc strnpcinfo(3); end; - + OnTimer300000: donpcevent strnpcinfo(3)+"::OnEnableTreat"; stopnpctimer; diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt index dcd3dbc14..830ded7f9 100644 --- a/npc/events/nguild/nguild_flags.txt +++ b/npc/events/nguild/nguild_flags.txt @@ -94,9 +94,6 @@ nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 GUILD_FLAG nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 GUILD_FLAG nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 GUILD_FLAG - - - //============================================================================// // Castle 2 //============================================================================// @@ -125,8 +122,6 @@ nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 GUILD_FLAG nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 GUILD_FLAG nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 GUILD_FLAG - - //============================================================================// // Castle 3 //============================================================================// @@ -155,9 +150,6 @@ nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 GUILD_FLAG nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 GUILD_FLAG nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 GUILD_FLAG - - - //=============================================================================// // Castle 4 //=============================================================================// diff --git a/npc/events/valentinesday_2009.txt b/npc/events/valentinesday_2009.txt index 56195d06a..aaaf74a85 100644 --- a/npc/events/valentinesday_2009.txt +++ b/npc/events/valentinesday_2009.txt @@ -314,7 +314,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{ mes "Come back when you're experienced enough to handle the quests."; close; } - + if (iROval09ring >= 1) { mes "[Event Ring Maker]"; mes "The box with the ring, carved with your name, is for the one you love."; @@ -328,7 +328,7 @@ prontera,154,185,5 script Event Ring Maker#Val09 4_F_KAFRA7,{ mes "Be aware, and always try to stay popular!"; close; } - + mes "[Event Ring Maker]"; mes "Hi, there, how are ya?"; mes "Come to me if you're interested in the event, 'Who's Valentine's Hottest?'"; @@ -435,7 +435,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + if (Sex) { if (countitem(7947) > .@input) { mes "[Valentine Vote Manager]"; @@ -444,7 +444,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + if (countitem(7947) < .@input) { mes "[Valentine Vote Manager]"; mes "Seems like the value you entered is too large."; @@ -452,7 +452,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + mes "[Valentine Vote Manager]"; mes "I'll take those silver rings, and count the votes for you."; mes "Thank you for participating."; @@ -472,7 +472,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + if (countitem(7946) < .@input) { mes "[Valentine Vote Manager]"; mes "Seems like the value you entered is too large."; @@ -480,7 +480,7 @@ prontera,157,185,4 script Valentine Vote Manager#v 4_F_KAFRA5,{ next; break; } - + mes "[Valentine Vote Manager]"; mes "I'll take those gold rings, and count the votes for you."; mes "Thank you for participating."; @@ -533,7 +533,7 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{ mes "Annoying, annoying, annoying~~!"; close; } - + mes "[Charles Orleans]"; mes "Oh, Mademoiselle!"; mes "This little trifling space felt like heaven the minute you walked in!"; @@ -629,5 +629,4 @@ prt_castle,42,35,3 script Dessert Manager#Val09 1_M_01,{ mes "I hope this is just what you wanted, for it bears your beautiful heart inside."; close; } - } diff --git a/npc/events/xmas.txt b/npc/events/xmas.txt index e420f9e6d..be43b3752 100644 --- a/npc/events/xmas.txt +++ b/npc/events/xmas.txt @@ -90,7 +90,7 @@ L_Start: mes "If you get 3 more, I'll give you another."; mes "Hope you get a good item."; close; - + L_NotEnuf: mes "You don't have enough socks as proof."; mes "Go take down those evil Santas"; diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index a9bc499c5..da2244323 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -130,7 +130,7 @@ monk_test,309,146,3 script Friar Patrick#edq 4_M_OLDFRIAR,{ instance_set_timeout 7200,300,.@instance; instance_init(.@instance); - + mes "Okay... I'll adjust the shrine's seal so that you and your group can enter."; next; mes "[Friar Patrick]"; @@ -1455,7 +1455,6 @@ OnTimer70000: end; } - 1@cata,1,1,0 script ins_1f_spawn_mobs -1,{ OnInstanceInit: .@map$ = instance_mapname("1@cata"); diff --git a/npc/jobs/1-1e/taekwon.txt b/npc/jobs/1-1e/taekwon.txt index 5f15305c0..e7d94e567 100644 --- a/npc/jobs/1-1e/taekwon.txt +++ b/npc/jobs/1-1e/taekwon.txt @@ -417,4 +417,3 @@ payon,157,141,5 script Phoenix#TKJobChange 4_M_MONK,{ close; } } - diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt index e88f0adc6..c98fca135 100644 --- a/npc/jobs/2-1/assassin.txt +++ b/npc/jobs/2-1/assassin.txt @@ -1482,7 +1482,7 @@ OnTimer187000: OnDisable: stopnpctimer; end; - + OnMyMobDead: mapannounce "in_moc_16","Hey, what the hell was that?! I told you: No killing monsters!",bc_map; mapannounce "in_moc_16","I'm bringing you back... *Sigh...*",bc_map; diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt index e28106f69..89573956e 100644 --- a/npc/jobs/2-1/priest.txt +++ b/npc/jobs/2-1/priest.txt @@ -1860,4 +1860,3 @@ function script F_FatherYos { mes "...Acolyte, you don't have any business with me here."; close; } - diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt index 91ac02ea3..e45d7c576 100644 --- a/npc/jobs/2-1e/StarGladiator.txt +++ b/npc/jobs/2-1e/StarGladiator.txt @@ -352,7 +352,7 @@ OnTouch: mes "You're blocking my sun!"; close; } - + comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{ if (Class == Job_Taekwon) { if (STGL_Q == 1) { diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index c713194de..22e9b917d 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -969,8 +969,6 @@ prt_castle,35,151,5 script Patron Knight 4_M_CRU,{ close; } - - // Actual tests //============================================================ @@ -1201,7 +1199,6 @@ OnDead: end; } - job_cru,98,105,4 script Summoner#cr5 WARPNPC,3,3,{ OnTouch: CRUS_Q = 6; diff --git a/npc/jobs/2-2a/Professor.txt b/npc/jobs/2-2a/Professor.txt index 68cac14cf..8fee58494 100644 --- a/npc/jobs/2-2a/Professor.txt +++ b/npc/jobs/2-2a/Professor.txt @@ -88,4 +88,3 @@ valkyrie,53,47,3 script Scholar#Valkyrie 2_M_SAGE_OLD,{ mes "Honor to the warriors!"; close; } - diff --git a/npc/jobs/valkyrie.txt b/npc/jobs/valkyrie.txt index c7cef8107..d2a7108b1 100644 --- a/npc/jobs/valkyrie.txt +++ b/npc/jobs/valkyrie.txt @@ -398,4 +398,3 @@ S_Warpchar: //============================================================ valkyrie,48,73,0 warp valk01#1 1,1,valkyrie,48,64 valkyrie,48,66,0 warp valk01#2 1,1,valkyrie,48,75 - diff --git a/npc/merchants/dye_maker.txt b/npc/merchants/dye_maker.txt index bca4ef276..bd2440c19 100644 --- a/npc/merchants/dye_maker.txt +++ b/npc/merchants/dye_maker.txt @@ -185,7 +185,7 @@ S_MakeDye: Zeny -= .@cost; // get dyestuff getitem .@dyestuff,1; - + mes "[Dye Maker Java Dullihan]"; mes "Hmm... It came out pretty well. A very rich color. Of course I'll be trying harder to make a more charming color..."; next; diff --git a/npc/merchants/old_pharmacist.txt b/npc/merchants/old_pharmacist.txt index 1889ea3b9..15a8206b6 100644 --- a/npc/merchants/old_pharmacist.txt +++ b/npc/merchants/old_pharmacist.txt @@ -181,7 +181,7 @@ alberta_in,16,28,4 script Pharmacist 1_M_PUBMASTER,{ mes "What a boring person. If you have something to say, why don't you say it?!"; close; } - + L_Making: next; mes "[Old Pharmacist]"; diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index b88fa647a..ff5b78b2d 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -42,7 +42,6 @@ //= 2.19 Improved 'F_InsertComma' function. [Emistry] //============================================================ - ////////////////////////////////////////////////////////////////////////////////// // Returns a number with commas based on precision of digits and custom separator. // -- callfunc "F_InsertComma",{,,} @@ -56,10 +55,10 @@ function script F_InsertComma { .@value = getarg(0); .@precision = getarg(1,3); .@separator$ = getarg( 2,"," ); - + .@str$ = ""+.@value; .@is_negative = ( .@value < 0 ); - + .@length = getstrlen( .@str$ ) - .@precision - .@is_negative; while ( .@length > 0 ) { .@str$ = insertchar( .@str$, .@separator$ , ( .@length + .@is_negative ) ); @@ -68,7 +67,6 @@ function script F_InsertComma { return .@str$; } - ////////////////////////////////////////////////////////////////////////////////// // Function that clears job quest variables ////////////////////////////////////////////////////////////////////////////////// @@ -125,10 +123,10 @@ function script F_ClearGarbage { RES_SKILL = 0; //Here you put outdated variables from your outdated EVENTS //e.g. Is XMAS done? Add the EVENT var clearing code here. - + //due to bugs in BS quest: wizard_m2 = 0; - + // Old Novice Ground Variables. NEW_MES_FLAG0 = 0; NEW_MES_FLAG1 = 0; @@ -139,11 +137,11 @@ function script F_ClearGarbage { NEW_LVUP0 = 0; NEW_LVUP1 = 0; NEW_JOBLVUP = 0; - + // Old DTS variables that are no longer used. dtseligible = 0; MISC_QUEST = MISC_QUEST & ~128; - + return; } @@ -160,7 +158,6 @@ function script Job_Change { return; } - ////////////////////////////////////////////////////////////////////////////////// // Functions used to spiff up dialoges [Lupus] ////////////////////////////////////////////////////////////////////////////////// @@ -177,7 +174,6 @@ function script F_Rand { return getarg(rand(getargcount())); } - ////////////////////////////////////////////////////////////////////////////////// // *** Function "F_Sex" ////////////////////////////////////////////////////////////////////////////////// @@ -188,7 +184,6 @@ function script F_SexMes { return getarg(Sex); } - ////////////////////////////////////////////////////////////////////////////////// // *** Function "F_Hi" ////////////////////////////////////////////////////////////////////////////////// @@ -198,7 +193,6 @@ function script F_Hi { return callfunc("F_Rand","Hi!","Hello!","Good day!","How are you?","Hello there."); } - ////////////////////////////////////////////////////////////////////////////////// // *** Function "F_Bye" ////////////////////////////////////////////////////////////////////////////////// @@ -208,7 +202,6 @@ function script F_Bye { return callfunc("F_Rand","Bye. See you again.","Later.","Goodbye.","Good luck!","Have a nice day!","Byebye!!!"); } - ////////////////////////////////////////////////////////////////////////////////// // *** Function "F_ItemName" ////////////////////////////////////////////////////////////////////////////////// @@ -337,14 +330,14 @@ function script F_GetArmorType { // ********************************************************************* function script Time2Str { .@time_left = getarg(0) - gettimetick(2); - + .@Days = .@time_left / 86400; .@time_left -= (.@Days * 86400); .@Hours = .@time_left / 3600; .@time_left -= (.@Hours * 3600); .@Minutes = .@time_left / 60; .@time_left -= (.@Minutes * 60); - + .@Time$ = ""; if( .@Days > 1 ) .@Time$ += .@Days + " days, "; @@ -365,6 +358,6 @@ function script Time2Str { .@Time$ += .@time_left + " seconds"; else if( .@time_left == 1 ) .@Time$ += .@time_left + " second"; - + return .@Time$; } diff --git a/npc/other/books.txt b/npc/other/books.txt index 6ad8968b2..aef8a4079 100644 --- a/npc/other/books.txt +++ b/npc/other/books.txt @@ -391,7 +391,7 @@ prt_in,168,56,4 script Monster Encyclopedia#prt HIDDEN_NPC,{ } } } - + prt_in,159,56,4 script Monster Encyclopedia#2pr HIDDEN_NPC,{ mes "^FF0000[Monster Encyclopedia]^000000"; mes "This is a Monster Encyclopedia"; @@ -1720,7 +1720,6 @@ prt_in,172,96,4 script Monster Encyclopedia#4pr HIDDEN_NPC,{ } } - prt_in,164,96,4 script Monster Encyclopedia#5pr HIDDEN_NPC,{ mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; mes "This is an Encyclopedia describing"; diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt index ea354e490..3d0e2b389 100644 --- a/npc/other/comodo_gambling.txt +++ b/npc/other/comodo_gambling.txt @@ -71,7 +71,7 @@ comodo,219,158,6 script Kachua 4_F_02,{ mes "you something from one of my"; mes "collections~"; next; - + if (MaxWeight - Weight < 5500) { cutin "katsua01.bmp",255; cutin "katsua03.bmp",2; @@ -379,7 +379,7 @@ comodo,219,158,6 script Kachua 4_F_02,{ close; break; } - + getitem .@item,1; cutin "katsua01.bmp",255; diff --git a/npc/other/fortune.txt b/npc/other/fortune.txt index a14f63fc9..dad407482 100644 --- a/npc/other/fortune.txt +++ b/npc/other/fortune.txt @@ -3525,7 +3525,7 @@ payon_in03,75,129,5 script Poring Fortune Teller 4_M_BIBI,{ } close; } - + payon_in03,118,119,1 script Ascetic 4W_F_01,2,2,{ mes "[Kissy-Kissy]"; mes "NyangNyangNyang~"; diff --git a/npc/other/hugel_bingo.txt b/npc/other/hugel_bingo.txt index d84c94cd3..a31a8f47a 100644 --- a/npc/other/hugel_bingo.txt +++ b/npc/other/hugel_bingo.txt @@ -406,7 +406,7 @@ OnInit: disablenpc "24e#bingo"; disablenpc "25e#bingo"; end; - + OnTouch: if(@bingoplate[1] == $bingo[$@bingoresult -1]){ @bingo_a1$ = "^ff0000- -^000000"; setarray @bingoplate[1],99; } else if(@bingoplate[2] == $bingo[$@bingoresult -1]){ @bingo_a2$ = "^ff0000- -^000000"; setarray @bingoplate[2],99; } diff --git a/npc/other/monster_museum.txt b/npc/other/monster_museum.txt index fae93fd3e..d39b034da 100644 --- a/npc/other/monster_museum.txt +++ b/npc/other/monster_museum.txt @@ -59,7 +59,7 @@ yuno_in03,32,15,3 script Museum Guide 1_F_02,{ mes "Feel free to talk to me anytime."; close; } - + yuno_in03,36,21,3 script Deviace#yuno DEVIACE,{ end; } @@ -85,7 +85,7 @@ yuno_in03,33,21,1 script #DEVIACE HIDDEN_NPC,{ mes "it's better to be careful with this monster."; close; } - + yuno_in03,36,27,3 script Seal#yuno FUR_SEAL,{ end; } @@ -111,7 +111,7 @@ yuno_in03,33,27,1 script #FUR_SEAL HIDDEN_NPC,{ mes "for people to produce winter coats."; close; } - + yuno_in03,36,33,3 script Sage Worm#yuno SAGEWORM,{ end; } @@ -133,7 +133,7 @@ yuno_in03,33,33,1 script #SAGEWORM HIDDEN_NPC,{ mes "indicates, it's usually seen near books or book shelves."; close; } - + yuno_in03,39,39,3 script Penomena#yuno PENOMENA,{ end; } @@ -159,7 +159,7 @@ yuno_in03,38,39,1 script #PENOMANA HIDDEN_NPC,{ mes "enough to kill its enemy at once."; close; } - + yuno_in03,39,44,3 script Galapago#yuno GALAPAGO,{ end; } @@ -180,7 +180,7 @@ yuno_in03,37,44,3 script #GALAPAGO HIDDEN_NPC,{ mes "generally laid back monster."; close; } - + yuno_in03,15,21,5 script Raydric#yuno RAYDRIC,{ end; } @@ -201,7 +201,7 @@ yuno_in03,19,21,1 script #RAYDRIC HIDDEN_NPC,{ mes "and powerful attack strength."; close; } - + yuno_in03,15,27,5 script Chepet#yuno CHEPET,{ end; } @@ -220,7 +220,7 @@ yuno_in03,19,27,1 script #CHEPET HIDDEN_NPC,{ mes "only a few places."; close; } - + yuno_in03,15,33,5 script Violy#yuno VIOLY,{ end; } @@ -237,7 +237,7 @@ yuno_in03,19,33,1 script #VIOLY HIDDEN_NPC,{ mes "Exercise extreme caution upon encountering a Violy. Otherwise, it will snatch your soul in no time with its charming song."; close; } - + yuno_in03,10,39,5 script Alice#yuno ALICE,{ end; } @@ -259,7 +259,7 @@ yuno_in03,12,39,1 script #ALICE HIDDEN_NPC,{ mes "is still a scientific mystery."; close; } - + yuno_in03,10,45,5 script Assulter#yuno ASSULTER,{ end; } @@ -284,7 +284,7 @@ yuno_in03,12,45,1 script #ASSULTER HIDDEN_NPC,{ mes "is more threatening."; close; } - + yuno_in03,38,50,3 script PecoPeco Egg#yuno PECOPECO_EGG,{ end; } @@ -316,7 +316,7 @@ yuno_in03,20,96,1 script #WANDER_MAN HIDDEN_NPC,{ mes "stroke of its sword."; close; } - + yuno_in03,16,100,5 script Caterpillar#yuno CATERPILLAR,{ end; } @@ -338,7 +338,7 @@ yuno_in03,18,100,1 script #CATERPILLAR HIDDEN_NPC,{ mes "Creamy."; close; } - + yuno_in03,16,104,5 script Male Thiefbug#yuno THIEF_BUG__,{ end; } @@ -356,7 +356,7 @@ yuno_in03,18,104,1 script #THIEF_BUG__ HIDDEN_NPC,{ mes "However, it is stronger than other Thief Bugs because it's designated to protect the females and babies from danger."; close; } - + yuno_in03,16,108,5 script Tri Joint#yuno TRI_JOINT,{ end; } @@ -376,7 +376,7 @@ yuno_in03,18,108,1 script #TRI_JOINT HIDDEN_NPC,{ mes "Recently, since many Tri Joints have been discovered inside many caves, Sages are very excited to study them to learn more about the evolution of monsters in Rune-Midgard."; close; } - + yuno_in03,16,111,5 script Arclouz#yuno ARCLOUSE,{ end; } @@ -399,7 +399,7 @@ yuno_in03,18,111,1 script #ARCLOUSE HIDDEN_NPC,{ mes "compared to PecoPecos."; close; } - + yuno_in03,16,117,5 script Dragon Tail#yuno DRAGON_TAIL,{ end; } @@ -418,7 +418,7 @@ yuno_in03,18,116,1 script #DRAGON_TAIL HIDDEN_NPC,{ mes "a sleeping poison."; close; } - + yuno_in03,46,96,3 script Owl Duke#yuno OWL_DUKE,{ end; } @@ -443,7 +443,7 @@ yuno_in03,44,96,1 script #OWL_DUKE HIDDEN_NPC,{ mes "aristocratic pompousness."; close; } - + yuno_in03,48,100,3 script Marine Sphere#yuno MARINE_SPHERE,{ end; } @@ -467,7 +467,7 @@ yuno_in03,46,101,1 script #MARINE_SPHERE HIDDEN_NPC,{ mes "a dangerous chain reaction."; close; } - + yuno_in03,48,104,3 script Mandragora#yuno MANDRAGORA,{ end; } @@ -498,7 +498,7 @@ yuno_in03,46,105,1 script #MANDRAGORA HIDDEN_NPC,{ mes "from useful in attracting prey."; close; } - + yuno_in03,48,108,3 script Geographer#yuno GEOGRAPHER,{ end; } @@ -532,7 +532,7 @@ yuno_in03,46,108,1 script #GEOGRAPHER HIDDEN_NPC,{ mes "never be forgotten..."; close; } - + yuno_in03,48,112,3 script Rafflesia#yuno RAFFLESIA,{ end; } @@ -557,7 +557,7 @@ yuno_in03,46,112,1 script #RAFFLESIA HIDDEN_NPC,{ mes "cultivate and save the Rafflesias."; close; } - + yuno_in03,48,116,3 script Stem Worm#yuno STEM_WORM,{ end; } @@ -601,7 +601,7 @@ yuno_in03,24,122,1 script #BLAZZER HIDDEN_NPC,{ mes "form of communication."; close; } - + yuno_in03,28,124,5 script Ride Word#yuno RIDEWORD,{ end; } @@ -616,7 +616,7 @@ yuno_in03,28,122,1 script #RIDEWORD HIDDEN_NPC,{ mes "sharp teeth. It exists to attack any living thing nearby."; close; } - + yuno_in03,31,124,3 script Megalodon#yuno MEGALODON,{ end; } @@ -634,7 +634,7 @@ yuno_in03,31,122,1 script #MEGALODON HIDDEN_NPC,{ mes "undersea travellers outright."; close; } - + yuno_in03,35,124,3 script Sleeper#yuno SLEEPER,{ end; } @@ -655,7 +655,7 @@ yuno_in03,35,122,1 script #SLEEPER HIDDEN_NPC,{ mes "cause indirect attacks by causing a sand storm."; close; } - + yuno_in03,39,124,3 script Ancient Mummy#yuno ANCIENT_MUMMY,{ end; } @@ -684,7 +684,7 @@ yuno_in03,39,122,1 script #ANCIENT_MUMMY HIDDEN_NPC,{ mes "attack any living thing nearby."; close; } - + yuno_in03,18,122,5 script Incubus#yuno INCUBUS,{ end; } @@ -706,7 +706,7 @@ yuno_in03,19,120,1 script #INCUBUS HIDDEN_NPC,{ mes "it can eventually take them to hell."; close; } - + yuno_in03,44,120,3 script Succubus#yuno SUCCUBUS,{ end; } diff --git a/npc/other/poring_war.txt b/npc/other/poring_war.txt index 5e99c97d8..6b52dd870 100644 --- a/npc/other/poring_war.txt +++ b/npc/other/poring_war.txt @@ -356,7 +356,7 @@ OnInit: //============================================================ poring_w01,91,97,3 script Poring#wop_door_all PORING,{ end; - + OnInit: waitingroom "[Recruiting 10 Battle Participants]",11,"Poring#wop_door_all::OnStartArena",10,500,9; enablewaitingroomevent; diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt index b8d104ce2..70c02d1bc 100644 --- a/npc/other/pvp.txt +++ b/npc/other/pvp.txt @@ -314,8 +314,6 @@ function script F_PVP_FSRS { end; } - - // Event Contestant Entrance //============================================================ pvp_room,54,85,4 script Registration Staff#1 8W_SOLDIER,{ diff --git a/npc/other/turbo_track.txt b/npc/other/turbo_track.txt index e2dd1d661..36a1b4fe1 100644 --- a/npc/other/turbo_track.txt +++ b/npc/other/turbo_track.txt @@ -45,7 +45,7 @@ OnStartArena: donpcevent "Broadcast#"+.@in$+.@in+"::OnEnable"; disablewaitingroomevent strnpcinfo(0); end; - + OnInit: if (compare(strnpcinfo(0),"main")) end; if (compare(strnpcinfo(2),"n1")) { @@ -66,7 +66,7 @@ turbo_room,77,135,3 duplicate(entrance#tt_main) Normal mode - 4 person 4_F_TELEP turbo_room,84,135,3 duplicate(entrance#tt_main) Normal mode - 8 person 4_F_TELEPORTER turbo_room,91,135,3 duplicate(entrance#tt_main) Normal mode - 16 person 4_F_TELEPORTER turbo_room,72,132,3 duplicate(entrance#tt_main) Solo Mode#n1 4_F_TELEPORTER - + turbo_e_4,298,167,3 script Helper#tt_main 4_F_TELEPORTER,{ mes "[Helper]"; mes "You are now in the"; @@ -96,7 +96,7 @@ OnTouch: else warp strnpcinfo(4),59,364; end; - + OnInit: .@w$ = callfunc("F_tt"); disablenpc "Point Give-Away Guy#"+.@w$; @@ -391,12 +391,12 @@ OnTimer927000: disablenpc "Flasher_Exit_1#"+.@w$; disablenpc "Flasher_Exit_2#"+.@w$; end; - + OnInit: .@w$ = callfunc("F_tt"); disablenpc "Master#"+.@w$; end; - + function RName { .@s = (getstrlen(getarg(0)) > 2)?(substr(getarg(0),1,2)):(charat(getarg(0),getstrlen(getarg(0))-1)); .@rn$ = ((compare(strnpcinfo(4),"_e_"+.@s))?"Expert mode":"Normal mode")+" - "+.@s+" person"; @@ -1641,7 +1641,6 @@ turbo_n_8,332,279,0 duplicate(snake02#tt_main) snake02#n8 WARPNPC,1,1 turbo_n_16,332,279,0 duplicate(snake02#tt_main) snake02#n16 WARPNPC,1,1 turbo_n_1,332,279,0 duplicate(snake02#tt_main) snake02#n1 WARPNPC,1,1 - - script snake03#tt_main WARPNPC,1,1,{ OnTouch: .@turbo2 = rand(1,8); @@ -1659,7 +1658,6 @@ turbo_n_8,324,270,0 duplicate(snake03#tt_main) snake03#n8 WARPNPC,1,1 turbo_n_16,324,270,0 duplicate(snake03#tt_main) snake03#n16 WARPNPC,1,1 turbo_n_1,324,270,0 duplicate(snake03#tt_main) snake03#n1 WARPNPC,1,1 - - script snake04#tt_main WARPNPC,1,1,{ OnTouch: .@turbo2 = rand(1,7); @@ -1679,7 +1677,7 @@ turbo_n_1,332,270,0 duplicate(snake04#tt_main) snake04#n1 WARPNPC,1,1 - script SnakeHunt#tt_main -1,{ end; - + OnReset: killmonsterall strnpcinfo(4); end; @@ -1947,7 +1945,7 @@ OnTouch: } disablenpc "#cos_"+.@w$+"_end"; end; - + function GetNumber { setarray .@w_n$[1], "n4","n8","n16","e4","e8","e16"; for (.@i = 1; .@i <= getarraysize(.@w_n$); ++.@i) { @@ -1955,7 +1953,7 @@ OnTouch: return .@i; } } - + OnInit: .@w$ = callfunc("F_tt"); enablenpc "#cos_"+.@w$+"_end"; @@ -1980,7 +1978,7 @@ OnTouch: disablenpc "#cos_"+.@w$+"_end2"; enablenpc "#cos_"+.@w$+"_end3"; end; - + OnInit: .@w$ = callfunc("F_tt"); disablenpc "#cos_"+.@w$+"_end2"; @@ -2038,7 +2036,7 @@ OnTouch: mapannounce strnpcinfo(4),strcharinfo(0) +" has just passed the Flasher Maze!",bc_map,"0x70DBDB"; warp strnpcinfo(4),185,227; end; - + OnInit: .@w$ = callfunc("F_tt"); disablenpc strnpcinfo(0); @@ -2361,7 +2359,7 @@ turbo_n_1,114,190,0 duplicate(Flasher#tt_main) Flasher_Exit_2#n1 WARPNPC,1,1 end; } } - + OnEnable: .@w$ = callfunc("F_tt"); enablenpc "Winner Helper#TBT_"+.@w$; @@ -2403,12 +2401,12 @@ OnTimer25000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"In the meantime, winners must procceed to receive their rewards as soon as possible.",bc_map,"0x33FF66"; end; - + OnTimer28000: .@w$ = callfunc("F_tt"); if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"Al De Baran Turbo Track is brought to you by...",bc_map,"0x33FF66"; end; - + OnTimer30000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"Thank you for visiting Al De Baran Turbo Track.",bc_map,"0x33FF66"; @@ -2422,7 +2420,7 @@ OnTimer35000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"Al De Baran Turbo Track is brought to you by...",bc_map,"0x33FF66"; end; - + OnTimer36000: .@w$ = callfunc("F_tt"); if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"[Al De Baran Guild Castle Management Luina]",bc_map,"0x33FF66"; @@ -2450,7 +2448,7 @@ OnTimer48000: .@w$ = callfunc("F_tt"); if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"Once again, we'd like to thank our sponsors.",bc_map,"0x33FF66"; end; - + OnTimer50000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"[Blacksmith Union]",bc_map,"0x33FF66"; @@ -2460,7 +2458,7 @@ OnTimer52000: .@w$ = callfunc("F_tt"); if (compare(.@w$,"4")) mapannounce strnpcinfo(4),"Have a good day.",bc_map,"0x33FF66"; end; - + OnTimer55000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"And [Comodo Casino].",bc_map,"0x33FF66"; @@ -2492,17 +2490,17 @@ OnTimer60000: mapannounce strnpcinfo(4),"Once again, we'd like to thank our sponsors.",bc_map,"0x33FF66"; } end; - + OnTimer65000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapannounce strnpcinfo(4),"Have a good day.",bc_map,"0x33FF66"; end; - + OnTimer70000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) mapwarp strnpcinfo(4),"turbo_room",72,89; end; - + OnTimer71000: .@w$ = callfunc("F_tt"); if (!compare(.@w$,"4")) { @@ -2525,13 +2523,13 @@ OnTimer71000: stopnpctimer; } end; - + function RName { .@s = (getstrlen(getarg(0)) > 2)?(substr(getarg(0),1,2)):(charat(getarg(0),getstrlen(getarg(0))-1)); .@rn$ = ((compare(strnpcinfo(4),"_e_"+.@s))?"Expert mode":"Normal mode")+" - "+.@s+" person"; return .@rn$; } - + OnInit: .@w$ = callfunc("F_tt"); disablenpc "Winner Helper#TBT_"+.@w$; @@ -2672,7 +2670,7 @@ turbo_n_1,384,167,1 script Guide#TBT_n1 1_M_01,{ end; } } - + OnEnable: .@w$ = callfunc("F_tt"); enablenpc "Guide#TBT_"+.@w$; @@ -2752,7 +2750,7 @@ OnTimer60000: donpcevent "Solo Mode#"+.@w$+"::OnEnable"; stopnpctimer; end; - + OnInit: .@w$ = callfunc("F_tt"); disablenpc "Guide#TBT_"+.@w$; @@ -2766,7 +2764,7 @@ OnTouch: donpcevent "Turbo Track Guide::OnEnd_"+.@w$; disablenpc "Notice_Maker1#TBT_"+.@w$; end; - + OnInit: .@w$ = callfunc("F_tt"); enablenpc "Notice_Maker1#TBT_"+.@w$; @@ -2786,7 +2784,7 @@ OnTouch: mapannounce strnpcinfo(4),strcharinfo(0) +" is now entering the Single Snail! " + strcharinfo(0) +" is now in the lead!",bc_map,"0xFFFF00"; disablenpc "Notice_Maker3#TBT_"+.@w$; end; - + OnInit: .@w$ = callfunc("F_tt"); enablenpc "Notice_Maker3#TBT_"+.@w$; @@ -3625,7 +3623,7 @@ OnTouch: default: break; } end; - + OnInit: .@w$ = callfunc("F_tt"); disablenpc "bing2#"+.@w$; @@ -4251,7 +4249,6 @@ turbo_room,93,117,5 script Point Exchange Helper 4_M_TELEPORTER,{ mes "Points you have earned before"; mes "redeeming your points again."; close; - } tt_point -= 40; if (BaseLevel < 70) getexp 3000,0; diff --git a/npc/pre-re/guides/guides_alberta.txt b/npc/pre-re/guides/guides_alberta.txt index 164aa528b..26a4bc6f1 100644 --- a/npc/pre-re/guides/guides_alberta.txt +++ b/npc/pre-re/guides/guides_alberta.txt @@ -48,7 +48,7 @@ alberta,23,238,4 script Guide#alb::AlbGuide 8W_SOLDIER,{ while (.@loop2) { if (.@wait_button_chk == 0) .@wait_button_chk = 1; else next; - + switch(select("^FF0000Merchant Guild^000000:Weapon Shop:Tool Shop:Inn:Forge:Cancel")) { case 1: mes "[Alberta Guide]"; diff --git a/npc/pre-re/guides/guides_amatsu.txt b/npc/pre-re/guides/guides_amatsu.txt index 85bd79047..fc27425af 100644 --- a/npc/pre-re/guides/guides_amatsu.txt +++ b/npc/pre-re/guides/guides_amatsu.txt @@ -66,7 +66,7 @@ amatsu,207,89,3 script Amatsu Guide#ama 4_F_JPN,{ close; } } - + amatsu,251,283,4 script Guide Man#2ama 8_M_JPNSOLDIER,{ mes "[Guide Man]"; mes "Welcome, tourist from Rune-Midgard."; diff --git a/npc/pre-re/guides/guides_izlude.txt b/npc/pre-re/guides/guides_izlude.txt index 7961f46da..16bcf2146 100644 --- a/npc/pre-re/guides/guides_izlude.txt +++ b/npc/pre-re/guides/guides_izlude.txt @@ -45,7 +45,7 @@ izlude,121,87,6 script Guide#iz 8W_SOLDIER,{ while(.@loop2) { if (.@wait_button_chk == 0) .@wait_button_chk = 1; else next; - + switch(select("^FF0000Swordman Association^000000:Swordman Hall:Arena:Izlude Marina:Weapon Shop:Tool Shop:Cancel")) { case 1: mes "[Izlude Guide]"; diff --git a/npc/pre-re/guides/guides_morroc.txt b/npc/pre-re/guides/guides_morroc.txt index 47777fa17..82e233173 100644 --- a/npc/pre-re/guides/guides_morroc.txt +++ b/npc/pre-re/guides/guides_morroc.txt @@ -45,7 +45,7 @@ morocc,153,286,6 script Guide#moc::MocGuide 4_M_MOC_SOLDIER,{ while(.@loop2) { if (.@wait_button_chk == 0) .@wait_button_chk = 1; else next; - + switch(select("^FF0000Thief Guild^000000:Weapon Shop:Inn:Pub:Mercenary Guild:Forge:Cancel")) { case 1: mes "[Morroc Guide]"; diff --git a/npc/pre-re/guides/guides_moscovia.txt b/npc/pre-re/guides/guides_moscovia.txt index 49975358f..32abb90f6 100644 --- a/npc/pre-re/guides/guides_moscovia.txt +++ b/npc/pre-re/guides/guides_moscovia.txt @@ -80,7 +80,6 @@ moscovia,161,76,4 script Moscovia Guide#mosk 4_F_RUSWOMAN1,{ viewpoint 2,223,174,3,0x00FF00; viewpoint 2,229,208,4,0x3355FF; close; - case 3: mes "[Moscovia Guide]"; mes "It'd be great to walk about alone."; diff --git a/npc/pre-re/jobs/1-1/acolyte.txt b/npc/pre-re/jobs/1-1/acolyte.txt index 9e138d9c6..1f9411f53 100644 --- a/npc/pre-re/jobs/1-1/acolyte.txt +++ b/npc/pre-re/jobs/1-1/acolyte.txt @@ -465,4 +465,3 @@ prt_fild00,208,218,6 script Ascetic#3aco 4W_M_02,{ } } } - diff --git a/npc/pre-re/jobs/1-1/archer.txt b/npc/pre-re/jobs/1-1/archer.txt index 97ea540c1..d1ba4bf99 100644 --- a/npc/pre-re/jobs/1-1/archer.txt +++ b/npc/pre-re/jobs/1-1/archer.txt @@ -241,4 +241,3 @@ payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{ close; } } - diff --git a/npc/pre-re/quests/collection/quest_demonpungus.txt b/npc/pre-re/quests/collection/quest_demonpungus.txt index d72e3f816..b255e26b5 100644 --- a/npc/pre-re/quests/collection/quest_demonpungus.txt +++ b/npc/pre-re/quests/collection/quest_demonpungus.txt @@ -238,5 +238,3 @@ ein_fild01,43,249,0 script Local Villager#hunt 4_M_HUMAN_01,{ close; } } - - diff --git a/npc/pre-re/quests/collection/quest_dokebi.txt b/npc/pre-re/quests/collection/quest_dokebi.txt index 898c353cb..4e9aabd2e 100644 --- a/npc/pre-re/quests/collection/quest_dokebi.txt +++ b/npc/pre-re/quests/collection/quest_dokebi.txt @@ -228,5 +228,3 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ close; } } - - diff --git a/npc/pre-re/quests/collection/quest_fabre.txt b/npc/pre-re/quests/collection/quest_fabre.txt index 5de7e74fd..f5cd2bf19 100644 --- a/npc/pre-re/quests/collection/quest_fabre.txt +++ b/npc/pre-re/quests/collection/quest_fabre.txt @@ -225,5 +225,3 @@ gef_fild07,321,193,4 script Langry#Fabre_Hunt 4_M_SAGE_A,{ close; } } - - diff --git a/npc/pre-re/quests/collection/quest_frilldora.txt b/npc/pre-re/quests/collection/quest_frilldora.txt index 95ee22d3c..2b6b9139d 100644 --- a/npc/pre-re/quests/collection/quest_frilldora.txt +++ b/npc/pre-re/quests/collection/quest_frilldora.txt @@ -234,5 +234,3 @@ moc_fild17,66,273,5 script Lemly#Frilldora_Hunt 4_F_JOB_ASSASSIN,{ close; } } - - diff --git a/npc/pre-re/quests/collection/quest_goat.txt b/npc/pre-re/quests/collection/quest_goat.txt index ee5c33f54..4f6ae56e3 100644 --- a/npc/pre-re/quests/collection/quest_goat.txt +++ b/npc/pre-re/quests/collection/quest_goat.txt @@ -240,4 +240,3 @@ ein_fild06,82,171,0 script Vegetable Farmer#Goat 4_F_SHABBY,{ close; } } - diff --git a/npc/pre-re/quests/collection/quest_golem.txt b/npc/pre-re/quests/collection/quest_golem.txt index 8ad2d47b2..0f0ca8e5d 100644 --- a/npc/pre-re/quests/collection/quest_golem.txt +++ b/npc/pre-re/quests/collection/quest_golem.txt @@ -226,5 +226,3 @@ moc_fild11,57,138,0 script Private Jeremy#hunt 4_M_MOC_SOLDIER,{ close; } } - - diff --git a/npc/pre-re/scripts_jobs.conf b/npc/pre-re/scripts_jobs.conf index 6dd259148..491fba8dd 100644 --- a/npc/pre-re/scripts_jobs.conf +++ b/npc/pre-re/scripts_jobs.conf @@ -15,4 +15,4 @@ npc: npc/pre-re/jobs/novice/novice.txt // ------------------------ Skill Quests ------------------------ // - Novice -npc: npc/pre-re/quests/skills/novice_skills.txt \ No newline at end of file +npc: npc/pre-re/quests/skills/novice_skills.txt diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt index c2a44eacb..844cf5d23 100644 --- a/npc/quests/newgears/2010_headgears.txt +++ b/npc/quests/newgears/2010_headgears.txt @@ -1,16 +1,16 @@ -//===== Hercules Script ====================================== +//===== Hercules Script ====================================== //= 2010 Headgear Quest -//===== By: ================================================== +//===== By: ================================================== //= Dastgir -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= +//===== Description: ========================================= //= Quests For Headgears: //= Flower Of Fairy, NeckTie, Hair Brush //= Status Of Baby Angel, Frog Cap, Solo Play Box -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Converted from the official Aegis script. [Dastgir] -//============================================================ +//============================================================ gonryun,149,189,0 script Yotang#Flower_Of_Fairy 1_M_04,{ mes "[Yotang]"; @@ -709,7 +709,6 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ close2; donpcevent "Roda Frog#Frog_Cap::OnDisable"; end; - } else if (2009_hat == 5) { if (questprogress(5004,HUNTING) == 1) { @@ -827,7 +826,6 @@ OnTouch: close; } - // 6. Making the new headgear Solo Playing Box 1,2 ()5448,5449) alberta,120,206,3 script Alonie#Solo_Play_Box 4_M_UMKID,{ if (2009_1_hat == 0) { @@ -948,7 +946,6 @@ alberta,120,206,3 script Alonie#Solo_Play_Box 4_M_UMKID,{ mes "Go and kill"; mes "^FF000040 Arclouses and 30 High Orcs^000000!"; close; - } else if (2009_1_hat == 3) { if ((questprogress(1108,HUNTING) == 2) && (questprogress(1105,HUNTING) == 2)) { @@ -1109,5 +1106,4 @@ alberta,120,206,3 script Alonie#Solo_Play_Box 4_M_UMKID,{ close; } end; - } diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 7e34a9729..6cadc346a 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -3082,7 +3082,6 @@ lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{ end; } - yuno_in04,107,14,5 script Student 4_M_SAGE_A,{ if (friendship == 7 || friendship == 8) { mes "[Joey Choryee]"; @@ -9787,8 +9786,6 @@ OnTimer190000: end; } - - lhz_in01,182,35,0 script File Search Engine HIDDEN_NPC,{ if((lhz_boss > 28) && (lhz_boss < 35)) diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt index e43318e8a..d14ddaa8e 100644 --- a/npc/quests/quests_nameless.txt +++ b/npc/quests/quests_nameless.txt @@ -1147,8 +1147,6 @@ OnInit: end; } - - nameless_i,168,257,0 script outtoin_01#mo WARPNPC,1,1,{ end; diff --git a/npc/quests/skills/hunter_skills.txt b/npc/quests/skills/hunter_skills.txt index b85aa3d42..b0b4f7bf7 100644 --- a/npc/quests/skills/hunter_skills.txt +++ b/npc/quests/skills/hunter_skills.txt @@ -373,4 +373,3 @@ pay_arche,109,169,3 script Arpesto 4_M_05,{ close; } } - diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt index fe6b661a3..4e96f7b33 100644 --- a/npc/re/cities/dewata.txt +++ b/npc/re/cities/dewata.txt @@ -496,7 +496,7 @@ dewata,89,191,6 script Small Shrine#dew1 CLEAR_NPC,{ "Lover","Girl friend","Boy friend"; //128 setarray .@index[0], 1,1,2,2,2,2,4,4,8,8,8,16,16,16,16,16,32,32,32,32,32,32,64,64,64,128,128,128; - + if (.@good_luck == 7 || .@good_luck == 77 || .@good_luck == 777 || .@good_luck == 7777) .@bonus = 1; for(.@i = 0; .@i 4 && countitem("Black_Soul") > 0) { - mes "[Mighty Priest]"; mes "Wow, this is so strong!"; mes "You may be better than our priests!"; @@ -994,7 +993,7 @@ niflheim,194,189,3 script Loru#14hal 4_LOLI_RURI,{ getitem Trans_Candy_Yellow, 10; getitem Trans_Candy_Green, 10; erasequest 14461; - setquest 14464; + setquest 14464; close; } else { mes "[Loru]"; @@ -1380,7 +1379,7 @@ niflheim,193,186,6 script Bonfire Spirit#14hal 4_TRACE,{ OnTimer27000: donpcevent "Bonfire Spirit#14hal::OnEnable"; - end; + end; } //= Sister / Nun @@ -1558,7 +1557,7 @@ prt_church,96,91,4 script Spiritual Sister#14hal 1_F_PRIEST,5,5,{ delitem Holy_Water, 6; getitem Sacred_Rosary, 1; erasequest 14452; - setquest 14453; + setquest 14453; close; } else { mes "[Sister Haley]"; diff --git a/npc/re/instances/BuwayaCave.txt b/npc/re/instances/BuwayaCave.txt index 2333a2428..908c15e2f 100644 --- a/npc/re/instances/BuwayaCave.txt +++ b/npc/re/instances/BuwayaCave.txt @@ -89,7 +89,7 @@ ma_fild02,312,317,5 script Guard#buwaya_cave 4_MAL_SOLDIER,{ } instance_set_timeout 3600,300,.@instance; instance_init(.@instance); - + mes "[Guard]"; mes "I will open up the tunnel to ^0000ff"+.@md_name$+"^000000."; mes "I wish you good luck."; diff --git a/npc/re/instances/EclageInterior.txt b/npc/re/instances/EclageInterior.txt index 88fc414ba..d28d7cf64 100644 --- a/npc/re/instances/EclageInterior.txt +++ b/npc/re/instances/EclageInterior.txt @@ -1,14 +1,14 @@ -//===== Hercules Script ====================================== +//===== Hercules Script ====================================== //= Eclage Instance Script -//===== By: ================================================== +//===== By: ================================================== //= Dastgir -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= +//===== Description: ========================================= //= Eclage Interior Instance -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Converted from the official Aegis script. [Dastgir] -//============================================================ +//============================================================ ecl_hub01,132,12,3 script Chief of Staff#tl01::EclInstance 4_F_FAIRY,{ .@party_id = getcharid(1); @@ -19,7 +19,7 @@ ecl_hub01,132,12,3 script Chief of Staff#tl01::EclInstance 4_F_FAIRY,{ mes "Only the party leader will enter. Please create your party."; close; } - + if (getpartyleader(.@party_id,2) != getcharid(0)) { mes "-! Warning !-"; mes "This current quest will be held at Memorial dungeon."; @@ -52,7 +52,6 @@ ecl_hub01,132,12,3 script Chief of Staff#tl01::EclInstance 4_F_FAIRY,{ mes "Given the tight internal security, you should prepare yourself."; mes "Wait here for a minute."; close; - case 2: mes "[Shenime]"; mes "It's not an easy task."; @@ -73,7 +72,7 @@ ecl_hub01,130,15,0 script It is closed shut. CLEAR_NPC,{ switch (select("Enter it.:Forget it.")) { case 1: .@party_id = getcharid(1); - + if (has_instance("1@ecl") == "") { mes "It is closed shut."; close; @@ -101,7 +100,6 @@ ecl_hub01,130,15,0 script It is closed shut. CLEAR_NPC,{ mes "This current quest will be held at Memorial dungeon."; mes "Only the party leader will enter. Please create your party."; close; - case 2: close; } @@ -110,10 +108,8 @@ ecl_hub01,130,15,0 script It is closed shut. CLEAR_NPC,{ mes "It's also a place where the lighting is set up to make Orb seem more beautiful."; mes "It is closed shut."; close; - end; } - 1@ecl,58,69,3 script Shenime#ecl01 4_F_FAIRY,{ mes "[Shenime]"; mes "Oh, what's going on here?"; @@ -167,16 +163,16 @@ OnInstanceInit: 1@ecl,53,83,0 script #sndmaster HIDDEN_WARP_NPC,10,10,{ end; - + OnInstanceInit: .mob_summoned = 0; disablenpc instance_npcname(strnpcinfo(0)); end; - + OnEnable: initnpctimer; end; - + OnReset: killmonster instance_mapname("1@ecl"),instance_npcname("#sndmaster")+"::OnMyMobDead"; stopnpctimer; @@ -191,19 +187,19 @@ OnTimer2000: hideoffnpc instance_npcname("Suspicious Creature#7"); hideoffnpc instance_npcname("Suspicious Creature#8"); end; - + OnTimer3000: hideonnpc instance_npcname("#sndmaster"); stopnpctimer; end; - + OnMyMobDead: if (mobcount(instance_mapname("1@ecl"),instance_npcname("#sndmaster")+"::OnMyMobDead") == 0) { donpcevent instance_npcname("Shenime#ecl01")+"::OnEnable"; mapannounce instance_mapname("1@ecl"),"Shenime: Good, I got here just in time.",bc_map,"0xffff00"; //FW_NORMAL 12 0 0 } end; - + OnTouch: if (.mob_summoned) end; mes "Upon eliminating the intruders near the Orb, another strange-looking creatures appeared."; @@ -368,20 +364,20 @@ OnInstanceInit: warp "1@ecl",146,29; end; } - + 1@ecl,148,29,3 script Loki#ecl01 4_M_ROKI2,{ mes "[Loki]"; mes "It seems like this guy next to me has a lot more to say than I do."; mes "Why don't you explain to him first?"; close; -} - +} + 1@ecl,147,30,3 script Nydhog#ecl01 4_F_NYDHOG,{ mes "[Guardian Nydhog]"; mes "I think you should talk to Hisie first."; close; } - + 1@ecl,144,27,5 script Hisie#ecl01 4_M_FARIY_HISIE,{ cutin "hisie01",0; mes "[Hisie]"; @@ -495,4 +491,4 @@ OnInstanceInit: cutin "",255; warp "ecl_in03",57,76; end; -} \ No newline at end of file +} diff --git a/npc/re/instances/MalangdoCulvert.txt b/npc/re/instances/MalangdoCulvert.txt index 0751b46a2..6f23195cc 100644 --- a/npc/re/instances/MalangdoCulvert.txt +++ b/npc/re/instances/MalangdoCulvert.txt @@ -418,7 +418,7 @@ mal_in01,160,34,4 script Missing, the Cleaner 4_CAT_SAILOR2,{ } instance_set_timeout 3600,300,.@instance; instance_init(.@instance); - + mes "^3333FF"+.@md_name$+"^000000 - Reserving"; mes "After making the reservation, you"; mes "have to select Enter the Culvert."; diff --git a/npc/re/instances/OctopusCave.txt b/npc/re/instances/OctopusCave.txt index c55d5e2bf..6c3be5199 100644 --- a/npc/re/instances/OctopusCave.txt +++ b/npc/re/instances/OctopusCave.txt @@ -101,7 +101,7 @@ mal_dun01,151,235,5 script Starfish 4_ASTER,{ } instance_set_timeout 3600,300,.@instance; instance_init(.@instance); - + mes "[Starfish]"; mes "I will open the gate for a while to ^0000ff"+.@md_name$+"^000000."; mes "Please catch that pervert octopus,"; diff --git a/npc/re/jobs/1-1/acolyte.txt b/npc/re/jobs/1-1/acolyte.txt index 3ba4bcce9..91817e071 100644 --- a/npc/re/jobs/1-1/acolyte.txt +++ b/npc/re/jobs/1-1/acolyte.txt @@ -330,4 +330,3 @@ prt_fild00,208,218,6 script Ascetic#3aco 4W_M_02,{ } } } - diff --git a/npc/re/jobs/2e/kagerou_oboro.txt b/npc/re/jobs/2e/kagerou_oboro.txt index c9f639d67..b60dcc85b 100644 --- a/npc/re/jobs/2e/kagerou_oboro.txt +++ b/npc/re/jobs/2e/kagerou_oboro.txt @@ -1,17 +1,17 @@ -//===== Hercules Script ======================================= +//===== Hercules Script ====================================== //= Kagerou / Oboro Job Quest -//===== By: ================================================== +//===== By: ================================================== //= (1.0) Dastgir, M45T3R -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.1.1 //===== Description: ========================================= -//= [Official Conversion] +//= [Official Conversion] //= Job change Quest from Ninja -> Kagerou / Oboro. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0.0 Initial Release. [Dastgir, M45T3R] //= 1.1.0 Structure Clean-Up. [Euphy] //= 1.1.1 Updated questlog commands. [Kisuka] -//============================================================ +//============================================================ // Starting the Quest //============================================================ diff --git a/npc/re/jobs/novice/novice.txt b/npc/re/jobs/novice/novice.txt index aa991e8c3..bc7bf572c 100644 --- a/npc/re/jobs/novice/novice.txt +++ b/npc/re/jobs/novice/novice.txt @@ -2267,7 +2267,7 @@ S_Warp: savepoint getarg(0),getarg(1),getarg(2); warp getarg(0),getarg(3),getarg(4); end; - + OnTouch: emotion e_gasp; end; diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt index cabd9753b..7b553e0bd 100644 --- a/npc/re/merchants/coin_exchange.txt +++ b/npc/re/merchants/coin_exchange.txt @@ -1006,7 +1006,7 @@ ecl_in01,33,98,5 script Herb Merchant Plafina#e 4_M_FAIRYKID2,{ delitem Splendide_Coin,.cost[.@item]*.@buy; //Splendide_Coin getitem .items[.@item],.@buy; close; - + OnInit: setarray .items[0],Snow_Flip,Peony_Mommy,Slapping_Herb,Yggdrasil_Dust; setarray .cost[0],5,5,1,1; //Splendide Coins @@ -1028,7 +1028,6 @@ ecl_in01,67,39,4 script Replication Expert Paltu 4_M_FAIRYKID4,{ mes "[Paltu]"; mes "Really? Hmm?"; close; - case 2: mes "[Paltu]"; mes "One can say that there's no one better in Eclage than I at utilizing magic resistance."; @@ -1124,7 +1123,7 @@ ecl_in01,67,39,4 script Replication Expert Paltu 4_M_FAIRYKID4,{ C_Boy's_Cap; if ((countitem(Splendide_Coin) >= 50) && (countitem(Crystal_Mirror) >= 4) && countitem(Angel_Magic_Power) && (countitem(Azure_Jewel) >= 10) && (countitem(Cardinal_Jewel) >= 10) && (countitem(Blue_Jewel) >= 10) && (countitem(Golden_Jewel) >= 10) && (countitem(Bluish_Green_Jewel) >= 10)) .@item_check =1; - + for(.@i = 0; .@i= 501000000) { mes .@npc$; mes ". . . . . ."; next; - mes .@npc$; mes "Calculating the price and service fee.."; mes "501,000,000 zeny."; @@ -143,7 +130,6 @@ Zeny -= 501000000; getitem 6024, 1; next; - mes .@npc$; mes "You may exchange the diamond back for zeny at any time."; mes "However, there will be a 1,000,000z service fee."; @@ -180,32 +166,26 @@ emotion e_dots; close; } - mes .@npc$; mes "I see. After I receive your signature, "; mes "You must offer your ^FF82FF'17 Carat Diamond'^000000."; mes "Also don't forget there is a 1,000,000z service fee!"; next; - mes .@npc$; mes "What is your name?"; next; - mes "[" + strcharinfo(0) + "]"; mes "My name is " + strcharinfo(0) + "."; next; - mes .@npc$; mes "Alright then, please sign here."; next; - while (1) { if (select("Sign:Don't Sign") == 2) { mes .@npc$; mes "The trade cannot be completed without your signature."; close; } - input .@charname$; if (.@charname$ == strcharinfo(0)) { mes .@npc$; @@ -213,7 +193,6 @@ mes "I will now take your ^FF82FF'17 Carat Diamond'^000000.."; mes "You will receive ^0000FF499,000,000z^000000 afterwards."; next; - mes .@npc$; mes "Thank you for your business."; mes "Whenever you need a ^FF82FF'17 Carat Diamond'^000000,"; diff --git a/npc/re/merchants/ninja_craftsman.txt b/npc/re/merchants/ninja_craftsman.txt index a88069e99..cb6d47cd9 100644 --- a/npc/re/merchants/ninja_craftsman.txt +++ b/npc/re/merchants/ninja_craftsman.txt @@ -1,14 +1,14 @@ -//===== Hercules Script ====================================== +//===== Hercules Script ====================================== //= Ninja Weapon and Armor -//===== By: ================================================== +//===== By: ================================================== //= Dastgir -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= +//===== Description: ========================================= //= Ninja Armor and Weapon Craftsman -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Official Conversion. [Dastgir] -//============================================================ +//============================================================ que_ng,21,72,6 script Master Craftsman Gyo#arm 4_M_RASWORD,{ mes "[Gyo]"; mes "How would you define victory?"; @@ -55,7 +55,7 @@ que_ng,21,72,6 script Master Craftsman Gyo#arm 4_M_RASWORD,{ mes "Looks like you need more time to decide."; close; } - + L_Menu: .@item_make = getarg(0); while(1){ @@ -177,7 +177,7 @@ L_Menu: } next; } - + L_Ingredients: switch(getarg(0)){ case 2172: //Wolf_Armguard @@ -190,7 +190,6 @@ L_Ingredients: return "you'll need a Special Ninja Suit with a slot and 10 Dark Pieces"; } end; - } que_ng,23,70,6 script Master Craftsman Ki#weap 4_DST_SOLDIER,{ @@ -231,7 +230,7 @@ que_ng,23,70,6 script Master Craftsman Ki#weap 4_DST_SOLDIER,{ mes "Think carefully~~"; close; } - + L_Menu: .@item_make = getarg(0); while(1){ @@ -336,7 +335,7 @@ L_Menu: } next; } - + L_Ingredients: switch(getarg(0)){ case 13076: //Raksasa_Dagger @@ -347,5 +346,4 @@ L_Ingredients: return "you need one Huuma Calm Mind Shuriken and 100 Broken Shurikens"; } end; - } diff --git a/npc/re/merchants/shadow_refiner.txt b/npc/re/merchants/shadow_refiner.txt index 33d23450c..d184af61d 100644 --- a/npc/re/merchants/shadow_refiner.txt +++ b/npc/re/merchants/shadow_refiner.txt @@ -1,14 +1,14 @@ -//===== Hercules Script ====================================== +//===== Hercules Script ====================================== //= Shadow Refiner -//===== By: ================================================== +//===== By: ================================================== //= Dastgir -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= +//===== Description: ========================================= //= [Aegis Conversion] -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 First Version [Dastgir] -//============================================================ +//============================================================ itemmall,31,76,3 script Shadow Blacksmith#nomal 4_F_JOB_BLACKSMITH,{ disable_items; @@ -61,7 +61,7 @@ itemmall,31,76,3 script Shadow Blacksmith#nomal 4_F_JOB_BLACKSMITH,{ .@mate$[1] = "^8C8C8C"+ getitemname(.@s_weapon2[.@index]) +"^000000"; .@miss[1] = 1; } - if (getequiprefinerycnt(.@SelectedPart) > 6 && countitem(.@s_weapon3[.@index])) + if (getequiprefinerycnt(.@SelectedPart) > 6 && countitem(.@s_weapon3[.@index])) .@mate$[2] = getitemname(.@s_weapon3[.@index]); else { .@mate$[2] = "^8C8C8C"+ getitemname(.@s_weapon3[.@index]) +"^000000"; diff --git a/npc/re/mobs/champion.txt b/npc/re/mobs/champion.txt index d880fb2d4..cbbee88dd 100644 --- a/npc/re/mobs/champion.txt +++ b/npc/re/mobs/champion.txt @@ -318,4 +318,4 @@ kh_dun02,0,0,0,0 monster Furious Alicel 2909,2,300000,0 c_tower3,0,0,0,0 monster Elusive Alarm 2910,2,300000,0 ra_san05,0,0,0,0 monster Swift Agav 2911,2,300000,0 abyss_03,0,0,0,0 monster Solid Acidus 2912,2,300000,0 -abyss_02,0,0,0,0 monster Acidus Ringleader 2913,2,300000,0 \ No newline at end of file +abyss_02,0,0,0,0 monster Acidus Ringleader 2913,2,300000,0 diff --git a/npc/re/mobs/fields/niflheim.txt b/npc/re/mobs/fields/niflheim.txt index 2446ec0e0..245ce4c7c 100644 --- a/npc/re/mobs/fields/niflheim.txt +++ b/npc/re/mobs/fields/niflheim.txt @@ -125,7 +125,7 @@ OnInit: monster "niflheim",83,216,"Loli Ruri",1505,1,strnpcinfo(3)+"::OnInvasionMonsters"; break; } - + monster "niflheim",154,95,"Disguise",1506,1,strnpcinfo(3)+"::OnInvasionMonsters"; monster "niflheim",115,65,"Disguise",1506,1,strnpcinfo(3)+"::OnInvasionMonsters"; monster "niflheim",330,195,"Disguise",1506,1,strnpcinfo(3)+"::OnInvasionMonsters"; diff --git a/npc/re/mobs/fields/umbala.txt b/npc/re/mobs/fields/umbala.txt index f33c07db8..d346dbc3b 100644 --- a/npc/re/mobs/fields/umbala.txt +++ b/npc/re/mobs/fields/umbala.txt @@ -11,7 +11,7 @@ //============================================================ //================================================== -// um_fild01 - Luluka Forest +// um_fild01 - Luluka Forest //================================================== um_fild01,0,0,0,0 monster Dryad 1493,60,5000,0,0 um_fild01,0,0,0,0 monster Stone Shooter 1495,25,5000,0,0 @@ -23,7 +23,7 @@ um_fild01,0,0,0,0 monster Yellow Plant 1081,10,180000,90000,1 um_fild01,0,0,0,0 monster Shining Plant 1083,5,180000,90000,1 //================================================== -// um_fild02 - Hoomga Forest +// um_fild02 - Hoomga Forest //================================================== um_fild02,0,0,0,0 monster Wootan Fighter 1499,40,5000,0,0 um_fild02,0,0,0,0 monster Stone Shooter 1495,15,5000,0,0 @@ -33,7 +33,7 @@ um_fild02,0,0,0,0 monster Red Plant 1078,5,180000,90000,1 um_fild02,0,0,0,0 monster Yellow Plant 1081,5,180000,90000,1 //================================================== -// um_fild03 - Kalala Swamp +// um_fild03 - Kalala Swamp //================================================== um_fild03,0,0,0,0 monster Parasite 1500,60,5000,0,0 um_fild03,0,0,0,0 monster Stone Shooter 1495,15,5000,0,0 @@ -44,7 +44,7 @@ um_fild03,0,0,0,0 monster Green Plant 1080,10,180000,90000,1 um_fild03,0,0,0,0 monster Shining Plant 1083,2,180000,90000,1 //================================================== -// um_fild04 - Hoomga Jungle +// um_fild04 - Hoomga Jungle //================================================== um_fild04,0,0,0,0 monster Wild Rose 1261,30,5000,0,0 um_fild04,0,0,0,0 monster Stone Shooter 1495,15,5000,0,0 diff --git a/npc/re/quests/cupet.txt b/npc/re/quests/cupet.txt index 3e339e168..03f5f69dc 100644 --- a/npc/re/quests/cupet.txt +++ b/npc/re/quests/cupet.txt @@ -13,9 +13,8 @@ // 1st NPC - script CPM1 4_M_ALCHE_C,{ - .@npc$ = "[Cute Pet Manager]"; - + setarray .@tame_id[0],619,620,622,623,624,627,628,629,630; setarray .@tame_amount[0],3,3,3,3,3,3,3,3,3; setarray .@hunt_id[0],909,909,705,916,935,919,919,940,921; @@ -29,7 +28,6 @@ mes .@tame_amount + " times for a taming item."; mes "You can't exchange anymore."; next; - mes "[Cute Pet Manager]"; mes "Besides me, there are other"; mes "Cute Pet Managers. If you want"; @@ -37,16 +35,14 @@ mes "you go and see them."; close; } - - callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_one,.@tame_gets,.@hunt_id2,.@hunt_amount2; + callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_one,.@tame_gets,.@hunt_id2,.@hunt_amount2; } // 2nd NPC - script CPM2 4_M_ALCHE_C,{ - .@npc$ = "[Cute Pet Manager]"; - + setarray .@tame_id[0],621,625,632,631,633,634,635,636,659,637,639,640; setarray .@tame_amount[0],2,2,2,2,2,2,2,2,2,2,2,2; setarray .@hunt_id[0],938,935,925,7033,945,942,931,901,1094,1021,936,1035; @@ -61,7 +57,6 @@ mes .@tame_amount + " times for a taming item."; mes "You can't exchange anymore."; next; - mes "[Cute Pet Manager]"; mes "Besides me, there are other"; mes "Cute Pet Managers. If you want"; @@ -69,16 +64,14 @@ mes "you go and see them."; close; } - - callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_two,.@tame_gets,.@hunt_id2,.@hunt_amount2; + callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_two,.@tame_gets,.@hunt_id2,.@hunt_amount2; } // 3rd NPC - script CPM3 4_M_ALCHE_C,{ - .@npc$ = "[Cute Pet Manager]"; - + setarray .@tame_id[0],638,626,641,661,660,642; setarray .@tame_amount[0],1,1,1,1,1,1; setarray .@hunt_id[0],1020,943,1038,7047,1970,923; @@ -94,7 +87,6 @@ mes .@tame_amount + " times for a taming item."; mes "You can't exchange anymore."; next; - mes "[Cute Pet Manager]"; mes "Besides me, there are other"; mes "Cute Pet Managers. If you want"; @@ -102,9 +94,8 @@ mes "you go and see them."; close; } - - callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_three,.@tame_gets,.@hunt_id2,.@hunt_amount2; + callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_three,.@tame_gets,.@hunt_id2,.@hunt_amount2; } function script cute_pet_manager { @@ -123,7 +114,6 @@ function script cute_pet_manager { mes "who is in charge of public relations"; mes "for the New Upgraded Cute Pet system."; next; - mes "[Cute Pet Manager]"; mes "If you have any concerns regarding"; mes "the Cute Pet system I am here to guide you."; @@ -132,18 +122,15 @@ function script cute_pet_manager { mes "then I will tell you the monster"; mes "that you can tame with the item."; next; - mes "Also I will explain what materials"; mes "you need to bring in order to"; mes "get the taming item."; next; - mes "[Cute Pet Manager]"; mes "If you already brought materials"; mes "to exchange for the taming item,"; mes "I can exchange it for taming items immediately."; next; - mes "[Cute Pet Manager]"; mes "However, there is a limit"; mes "for exchanging taming items."; @@ -151,17 +138,14 @@ function script cute_pet_manager { mes getarg(6) + " times. So please make sure"; mes "how many times you have exchanged."; next; - mes "[Cute Pet Manager]"; mes "So, which taming item do you want?"; mes "Please choose one from the list."; next; - // Create Menu System for (.@a = 0; .@a < getarraysize(getarg(0)); ++.@a) { .@menu$ += (.@menu$ == "" ? "" : ":") + getitemname(getelementofarray(getarg(0), .@a)); } - // Query Player Choice .@choice = select(.@menu$) - 1; @@ -173,7 +157,6 @@ function script cute_pet_manager { .@mob_id = getelementofarray(getarg(4), .@choice); .@hunt_id2 = getelementofarray(getarg(7), .@choice); .@hunt_amount2 = getelementofarray(getarg(8), .@choice); - dispbottom "Tame ID: " + .@tame_id; dispbottom "Tame Amount: " + .@tame_amount; dispbottom "Hunt ID: " + .@hunt_id; @@ -182,28 +165,23 @@ function script cute_pet_manager { dispbottom "Mob ID: " + .@mob_id; dispbottom "Hunt ID2: " + .@hunt_id2; dispbottom "Hunt Amount2: " + .@hunt_amount2; - if (.@hunt_id2) { .@hunt2_count = countitem(.@hunt_id2); } if (countitem(.@hunt_id) >= .@hunt_amount && countitem(6083) > 0 && .@hunt2_count >= .@hunt_amount2) { - mes "[Cute Pet Manager]"; mes "Ah, you have gathered all items"; mes "with your friends. You can now"; mes "exchange for an " + getitemname(.@tame_id) + "."; mes "Do you want to exchange with me?"; next; - - if (select("Exchange:Don't Exchange") == 2) { + if (select("Exchange:Don't Exchange") == 2) { mes "[Cute Pet Manager]"; mes "You don't? You will come back again."; close; } - delitem .@hunt_id, .@hunt_amount; delitem 6083, 1; set getarg(5), getarg(5) + 1; getitem .@tame_id, .@tame_amount; - mes "[Cute Pet Manager]"; mes "Wise choice."; mes "I hope you and your pet get along."; diff --git a/npc/re/quests/eden/100-110.txt b/npc/re/quests/eden/100-110.txt index 486a4b6e6..c0065b293 100644 --- a/npc/re/quests/eden/100-110.txt +++ b/npc/re/quests/eden/100-110.txt @@ -782,7 +782,7 @@ moc_para01,37,95,5 script Gelkah#1 4_F_GELKA,{ .@ran = rand(1,1000); if (.@amount == 1) { if (.@ran <= 100) - setarray .@item[0],Blue_Potion,2; + setarray .@item[0],Blue_Potion,2; else if (.@ran <= 200) setarray .@item[0],White_Slim_Potion,10; else if (.@ran == 333) diff --git a/npc/re/quests/eden/111-120.txt b/npc/re/quests/eden/111-120.txt index b8bd667f1..a8ea81361 100644 --- a/npc/re/quests/eden/111-120.txt +++ b/npc/re/quests/eden/111-120.txt @@ -1135,7 +1135,6 @@ S_Hunting: mes "You finished researching about "+ getarg(.@i+2) +". Thank you."; getexp 700000,getarg(.@i+1); break; - } erasequest .@quest_id; next; diff --git a/npc/re/quests/eden/131-140.txt b/npc/re/quests/eden/131-140.txt index b40c4167f..e23b6a83d 100644 --- a/npc/re/quests/eden/131-140.txt +++ b/npc/re/quests/eden/131-140.txt @@ -573,7 +573,7 @@ S_Erasequest: mes "I'll ask someone else to take care of the rest of the Satan Morroc Incarnations, then!"; break; case 3: - mes "I'll need to ask another adventurer to help with the Scaraba!"; + mes "I'll need to ask another adventurer to help with the Scaraba!"; } break; case 2: @@ -584,7 +584,7 @@ S_Erasequest: getexp 1100000,300000; break; case 2: - mes "Was the story of Satan Morroc worth putting to song? Great work!"; + mes "Was the story of Satan Morroc worth putting to song? Great work!"; getexp 1100000,200000; break; case 3: diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt index 1d25e17d3..1ac4f83f1 100644 --- a/npc/re/quests/eden/eden_quests.txt +++ b/npc/re/quests/eden/eden_quests.txt @@ -4037,7 +4037,7 @@ S_Enchant: delitem getarg(0),1; para_2nd04 = 4; changequest 7240,7241; - getitem2 getarg(0),1,1,0,0,0,0,.@1st,.@2nd; + getitem2 getarg(0),1,1,0,0,0,0,.@1st,.@2nd; mes "[Thorn]"; mes "Ok, seems that the enhancement went well."; mes "If you don't like the result then you can come back again tomorrow."; diff --git a/npc/re/quests/quests_dewata.txt b/npc/re/quests/quests_dewata.txt index db78bce54..821ee6d8d 100644 --- a/npc/re/quests/quests_dewata.txt +++ b/npc/re/quests/quests_dewata.txt @@ -1285,7 +1285,6 @@ dew_fild01,114,275,4 script Lero#dew_drink 4_M_DEWMAN,{ mes "Once you bring the oil palm nuts, Mr. Memo will exchange them with oil."; close; } else if ((.@j & 2) || (.@j & 8) || (.@j & 32)) { - // .@i[]: ,,, if (.@j & 2) setarray .@i[0],20,5046,10,5000; diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt index 10bb003e5..f3d16473d 100644 --- a/npc/re/quests/quests_dicastes.txt +++ b/npc/re/quests/quests_dicastes.txt @@ -902,7 +902,6 @@ dic_in01,40,270,2 script Transport Dept. 2 Mgr 4_MAN_BENKUNI,{ close; } - dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{ if (!checkweight(1201,1)) { mes "You have too many items in your inventory."; @@ -3985,7 +3984,6 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ setarray .@quest, 7194,7195,7196; setarray .@item, 6306,6305,6307; setarray .@str$, "bloodstain","frozen piece of skin","strange magical stone fragment"; - .@size = getarraysize(.@item); for (.@i = 0; .@i < .@size; ++.@i) { if (countitem(.@item[.@i])) { @@ -4800,7 +4798,6 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ .@size = getarraysize(.@npc$); for (.@i = 0; .@i < .@size; ++.@i) if (.@n$ == .@npc$[.@i]) .@type = .@i; - if (ep13_3_secret == 10) { if (.@npc$[.@type] == "Rock Pile") { mes "There are many piles of rock around because of the unstable crustal movements."; @@ -7332,7 +7329,7 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ mes "I'm done. Hehe"; close; } - + // Enchant Constants // Ex: .@dex[1]: DEX + 1 | .@cri[5]: CRI + 5 | .@eva[12]: FLEE + 12 .@matk[1] = 4760; .@matk[2] = 4761; @@ -7342,13 +7339,13 @@ dic_in01,42,264,3 script Adventurer Clerk#ep133 4_MAN_NITT,{ .@dex[1] = 4720; .@dex[2] = 4721; .@dex[3] = 4722; .@int[1] = 4710; .@int[2] = 4711; .@int[3] = 4712; .@agi[1] = 4730; .@agi[2] = 4731; .@agi[3] = 4732; - + // Enchant attribute is determined by the digit position of variable value (ep13_3_). // For example, assume the variable value is 516: // .@f_[] // slot: 2 3 4 - // index: 5 1 6 - + // index: 5 1 6 + // Enchant Format if (compare(.@v$,"ring")) setarray .@f_2[1],.@agi[1],.@agi[2],.@int[1],.@int[2],.@dex[1],.@dex[2]; else setarray .@f_2[1],.@agi[1],.@agi[2],.@agi[3],.@int[1],.@int[2],.@int[3],.@dex[1],.@dex[2],.@dex[3]; diff --git a/npc/re/quests/quests_eclage.txt b/npc/re/quests/quests_eclage.txt index 918a8edd3..3b4e7ba0f 100644 --- a/npc/re/quests/quests_eclage.txt +++ b/npc/re/quests/quests_eclage.txt @@ -1,15 +1,15 @@ -//===== Hercules Script ====================================== +//===== Hercules Script ====================================== //= Eclage Quests -//===== By: ================================================== +//===== By: ================================================== //= Dastgir -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 1.0 -//===== Description: ========================================= +//===== Description: ========================================= //= Quests of Eclage //= Contains All Quest of Eclage -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 Converted from the official Aegis script. [Dastgir] -//============================================================ +//============================================================ // Teleport Cats //============================================================ @@ -63,7 +63,7 @@ ecl_fild01,118,311,4 script Teleport Cat No.1#1 4_M_BOSSCAT,{ } warp .maps$[.@mindex[.@i]],.x[.@mindex[.@i]],.y[.@mindex[.@i]]; end; - + OnInit: setarray .maps$,"bif_fild02","ecl_fild01","spl_fild02","mid_camp","man_fild02","dic_fild01"; //Map Names //2,4,8,16,32,64 setarray .x,291,116,51,180,133,159; //X-Co-ordinate of Maps @@ -89,7 +89,7 @@ dic_fild01,161,266,4 duplicate(Teleport Cat No.1#1) Teleport Cat No.6#6 4_M_BOSS //============================================================ ecl_fild01,97,322,0 script #ep14_2Entrance WARPNPC,3,3,{ end; - + OnTouch: if (ep14_2_oliver < 3) { mes "[Security Guard]"; @@ -552,7 +552,6 @@ eclage,102,32,4 script Fairy Carpenter#ep14_2 4_M_FAIRYKID2,{ ep14_2_oliver = 4; setquest 11312; close; - case 3: mes "[Fairy Carpenter]"; mes "You can't get past here until it's repaired, so please be careful."; @@ -792,7 +791,6 @@ eclage,102,32,4 script Fairy Carpenter#ep14_2 4_M_FAIRYKID2,{ ep14_2_oliver = 7; changequest 11314,11315; close; - } else if (ep14_2_oliver == 7) { mes "[Carpenter Fon]"; @@ -2312,7 +2310,7 @@ ecl_in01,70,88,4 script Sack Merchant#ep14_2 4_M_MERCAT1,{ eclage,292,265,0 script #ep14_2Yube Entrance WARPNPC,2,2,{ end; - + OnTouch: if (ep14_2_oliver < 15) { mes "- Looks like the door is locked. -"; @@ -3326,7 +3324,6 @@ eclage,282,255,4 script Wuhari#eclbig 4_M_FAIRYKID6,{ mes "Oh, no, no. I am sure you are really busy. I'm sorry to have asked such a favor."; ep14_2_big = 1; close; - case 2: mes "[" + strcharinfo(PC_NAME) + "]"; mes "Sure. It's not a big deal."; @@ -4132,10 +4129,9 @@ ecl_in02,149,117,4 script Wuhuru#eclbig 4_M_FAIRYFREAK,{ mes "......"; close; } -end; + end; } - eclage,200,272,4 script Masione#eclbig 4_F_FAIRYKID2,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight)<2000) { mes "- Stop Here!! -"; @@ -4285,7 +4281,6 @@ eclage,163,228,4 script Goatie#eclbig 4_F_FAIRYKID3,{ } } - eclage,170,195,4 script Svery#eclbig 4_M_FAIRYKID2,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) { mes "- Stop Here!! -"; @@ -4412,7 +4407,6 @@ eclage,170,195,4 script Svery#eclbig 4_M_FAIRYKID2,{ close; } - eclage,126,151,4 script Pompe#eclbig 4_M_FAIRYKID3,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) { mes "- Stop Here!! -"; @@ -4503,7 +4497,6 @@ eclage,126,151,4 script Pompe#eclbig 4_M_FAIRYKID3,{ close; } - ecl_fild01,70,285,4 script Giranni#eclbig 4_F_FAIRY2,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) { mes "- Stop Here!! -"; @@ -4608,7 +4601,7 @@ ecl_fild01,70,285,4 script Giranni#eclbig 4_F_FAIRY2,{ next; mes "[" + strcharinfo(PC_NAME) + "]"; mes "Hmm? Where did it go? Did I drop it on the way?"; - close; + close; } mes "- You describe the corpse that you found in the field and show the piece of wing -"; next; @@ -4701,7 +4694,6 @@ ecl_fild01,70,285,4 script Giranni#eclbig 4_F_FAIRY2,{ close; } - ecl_fild01,269,165,4 script A Laphine corpse#eclbig 4_FAIRYDEADLEAF,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) { mes "- Stop Here!! -"; @@ -4996,8 +4988,7 @@ ecl_in01,50,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig03 4_M_FAI ecl_in01,52,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig04 4_M_FAIRYKID ecl_in01,54,104,4 duplicate(Choir member#eclbig01) Choir member#eclbig05 4_M_FAIRYKID - -// Mystery Burglary Quest +// Mystery Burglary Quest //============================================================ eclage,156,51,6 script #hidden_eclage HIDDEN_NPC,3,3,{ end; @@ -5037,7 +5028,7 @@ OnTouch: mes "It's probably nothing."; mes "I should just go on my way~"; close; - } + } } } @@ -7538,7 +7529,7 @@ ecl_in04,208,194,3 script Daughter Luen#eclage2 4_F_FAIRYKID2,{ mes "I'll think about it more and"; mes "figure out who the robber is..."; close; - } + } case 2: mes "[" + strcharinfo(PC_NAME) + "]"; mes "I... I guess"; @@ -7882,7 +7873,7 @@ ecl_in04,208,194,3 script Daughter Luen#eclage2 4_F_FAIRYKID2,{ ep14_2_detect = 10; break; } - break; + break; } break; case 6: @@ -9449,7 +9440,6 @@ ecl_in01,82,79,4 script Magazine#02 HIDDEN_NPC,{ close; } - // Light and Darkness //============================================================ ecl_in02,98,32,3 script Eclage Guard#tl1b 4_M_FAIRYSOLDIER2,{ @@ -9469,7 +9459,7 @@ ecl_in02,98,32,3 script Eclage Guard#tl1b 4_M_FAIRYSOLDIER2,{ ecl_in02,133,115,0 script #pa0829Prison Guard HIDDEN_WARP_NPC,3,3,{ end; - + OnTouch: if (ep14_2_etran < 2) { mes "[Clever]"; @@ -10226,7 +10216,6 @@ ecl_in04,109,215,3 script Hiel#pa0829 4_M_FAIRYSCHOLAR,{ mes "Oh... I guess it was too much to ask for. That's too bad then."; ep14_2_etran = 12; close; - case 2: mes "[Hiel]"; mes "Wow wow! Thank you so much! I'll return the favor by operating it together when the experiments are complete! In the meantime, I'll start preparing for material combination!"; @@ -10289,7 +10278,6 @@ ecl_in04,109,215,3 script Hiel#pa0829 4_M_FAIRYSCHOLAR,{ mes "[Hiel]"; mes "How ruthless... Saying that he won't give them after showing them to me."; close; - case 2: if ((countitem(Dark_Debris)) && (countitem(Yellow_Gemstone) > 1) && (countitem(Red_Gemstone) > 1) && (countitem(Blue_Gemstone) > 1)) { mes "[Hiel]"; @@ -11572,7 +11560,6 @@ OnTouch: next; mes "^000099The reactor was activated, but the dimension does not seem to be related to Etran.^000000"; close; - case 2: mes "[????]"; mes "I... I did it. The restricted area!! Absolute zero ductility!!!!!! And they stole it from me. My gravitational pull of 300 grams."; @@ -11582,7 +11569,6 @@ OnTouch: next; mes "^000099The reactor was activated, but the dimension does not seem to be related to Etran.^000000"; close; - case 3: mes "[????]"; mes "Is this-...(Static static) Is this guy really in the right mind?"; @@ -11619,14 +11605,12 @@ OnTouch: next; mes "^000099The reactor was activated, but the dimension does not seem to be related to Etran. It's cold somehow.^000000"; close; - case 2: mes "[????]"; mes "Human!! Human Chicken!!!!!!!!"; next; mes "^000099The reactor was activated, but the dimension does not seem to be related to Etran. It smells delicious somehow.^000000"; close; - case 3: mes "[????]"; mes "You don't know why I'm upset, do you?"; @@ -11641,7 +11625,7 @@ OnTouch: close; } } -end; + end; } ecl_fild01,179,179,0 duplicate(#pa0829Reactor3) #pa0829Reactor8 HIDDEN_WARP_NPC,3,3 @@ -11665,14 +11649,12 @@ OnTouch: next; mes "^000099The reactor was activated but... For some reason, I'm getting lonely.^000000"; close; - case 2: mes "[???]"; mes "3..8..12..33...31..The last number is erased..."; next; mes "^000099How intriguing...^000000"; close; - case 3: mes "[???]"; mes "I'm going insane."; @@ -11710,14 +11692,12 @@ OnTouch: next; mes "^000099The reactor was activated. Somehow it felt like I had to do whatever they said in it.^000000"; close; - case 2: mes "[???]"; mes "3..8..12..33...31..The last number is erased..."; next; mes "^000099How intriguing...^000000"; close; - case 3: mes "[????]"; mes "Baby, you don't know why I'm upset, do you?"; @@ -11953,14 +11933,12 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ next; mes "^000099It's been a while since I felt that about myself. Yes, indeed... This machine is getting on my nerves.^000000"; close; - case 2: mes "[???]"; mes "CHTTTTSTATIC~~~~ ANG!?~~ CHTTTTT ~ oh my shoulder!!"; next; mes "^000099Oh, I'm sorry. I'm going to leave this channel.^000000"; close; - case 3: mes "^000099Etran's sad legend^000000"; next; @@ -12014,7 +11992,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 4: mes "^000099What if Etran and Robert were the priosoner and the guard?^000000"; next; @@ -12032,7 +12009,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 5: mes "^000099Etran and Robert were put to work as cat merchants.^000000"; next; @@ -12074,7 +12050,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 6: mes "^000099Etran and Robert were placed in a Flight machine.^000000"; next; @@ -12127,7 +12102,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 7: mes "^000099Iron Chef Robert^000000"; next; @@ -12159,7 +12133,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 8: mes "^000099Robert actually likes beer.^000000"; next; @@ -12206,7 +12179,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 9: mes "^000099Robert the cook^000000"; next; @@ -12244,7 +12216,6 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 10: mes "^000099Childhood friends, Etran and Robert^000000"; next; @@ -12292,19 +12263,16 @@ ecl_in04,105,216,4 script Hiel's Workshop#pa0829 HIDDEN_NPC,{ close2; cutin "",255; end; - case 11: mes "^000099In boiling water~ 3 minutes~ ... Static static^000000"; next; mes "^0000993 minutes in boiling water... What after that. Does it mean it will die 3 minutes in boiling water? Do I pour the boiling water over a monster or something?^000000"; close; - case 12: mes "^000099Houston~ Houston~ This is CHTTTCHTTT~ We see a large tower and a tree. It seems like there are life forms here on this planet as well~ STATIC~ ^000000"; next; mes "^000099Some desperate voices are heard. Not sure what the words, planets and life forms, are referring to.^000000"; close; - default: mes "^000099There's too much static. Try adjusting the frequency. ^000000"; close; @@ -12336,18 +12304,15 @@ ecl_fild01,190,93,5 script Fili#1 4_M_FAIRYANG,1,1,{ mes "[Fili]"; mes "What is Eclage like? It's such a nice place."; close; - case 2: mes "[Fili]"; mes "People wouldn't hate or hold each other at knife point if their hearts are filled with love for flowers and the earth."; close; - case 3: mes "[Fili]"; mes "You should avoid going into the tower. It's dangerous. We can't do much for the ones who have already entered, though."; close; } - case 2: if (questprogress(13059,PLAYTIME) == 2) { mes "[Fili]"; @@ -12365,7 +12330,7 @@ ecl_fild01,190,93,5 script Fili#1 4_M_FAIRYANG,1,1,{ mes "[Fili]"; mes "There are four in the work group. Don't forget to tell everyone."; close; - } + } mes "[Fili]"; mes "Thanks. Can you hear the earth singing? The sound of flowers and trees dancing in the wind. You'll hear it someday."; emotion e_lv; @@ -12544,7 +12509,7 @@ ecl_fild01,190,93,5 script Fili#1 4_M_FAIRYANG,1,1,{ mes "[Fili]"; mes "I think their work for the field is finished for the day. By the way, ^FF0000there's another work. Ask about it if you're interested.^000000"; erasequest 13050; - ep14_2_nines = 2; + ep14_2_nines = 2; getitem Splendide_Coin,1; //Splendide_Coin getexp 300000,300000; close; @@ -12588,7 +12553,7 @@ ecl_fild01,190,93,5 script Fili#1 4_M_FAIRYANG,1,1,{ close2; } } - } + } if (ep14_2_oliver > 4) { mes "[Fili]"; mes "Look at this beautiful field filled with little blades of grass and twigs breathing!"; @@ -12677,7 +12642,7 @@ ecl_fild01,83,263,5 script Watering Laphine#1 4_M_FAIRYKID3,{ mes "I think this is enough for the day. I have to take a break and draw water, too. Hehe~!"; close; } - else if ((questprogress(13050) == 1) && (questprogress(13052) == 1)) { + else if ((questprogress(13050) == 1) && (questprogress(13052) == 1)) { mes "[Watering Laphine]"; mes "I'll water these dying flowers and grasses again. This brings them back to life! Hehe~!"; erasequest 13052; @@ -12691,7 +12656,6 @@ ecl_fild01,83,263,5 script Watering Laphine#1 4_M_FAIRYKID3,{ mes "[Watering Laphine]"; mes "I'm sure Eclage needs a Laphine like me! Hehe~!"; close; - } else if (ep14_2_nines == 1){ if ((questprogress(13050) == 1) && (questprogress(13052) == 1)) { @@ -12708,7 +12672,6 @@ ecl_fild01,83,263,5 script Watering Laphine#1 4_M_FAIRYKID3,{ mes "[Watering Laphine]"; mes "Hehe~! Now that I'm done watering, I should wait for the great Fili."; close; - } mes "[Watering Laphine]"; mes "It's my job to water the earth."; @@ -12727,7 +12690,7 @@ ecl_fild01,163,196,5 script Dancing Laphine#1 4_F_FAIRYKID3,{ mes "I would love to see the great Fili next time..."; close; } - if ((questprogress(13050) == 1) && (questprogress(13053) == 1)) { + if ((questprogress(13050) == 1) && (questprogress(13053) == 1)) { mes "[Dancing Laphine]"; mes "Ah, it's you again! You're so insensitive. Anyway, you're here to tell me to start working, right? I see, I see. You can go now."; emotion e_pif; @@ -12860,13 +12823,13 @@ ecl_fild01,237,181,5 script Cute Laphine#1 4_M_FAIRYKID5,{ ecl_tdun02,99,63,5 script Rosi#No.1 4_F_HUWOMAN,1,1,{ end; - + OnInit: if (atoi( charat( strnpcinfo(0), getstrlen(strnpcinfo(0))-1 ) ) > 1){ disablenpc strnpcinfo(0); } end; - + OnTouch: if (ep14_2_nines < 2) { mes "[Rosi]"; @@ -12902,7 +12865,6 @@ OnTouch: mes "[Rosi]"; mes "This tower is very quiet yet mysterious. It's definitely something that adventurers would love, right?"; close; - } else if (ep14_2_nines == 2) { if ((questprogress(13055) == 1) && (questprogress(13056) == 1)) { @@ -12952,7 +12914,7 @@ ecl_tdun02,22,36,5 duplicate(Rosi#No.1) Rosi#No.3 4_F_HUWOMAN,1,1 ecl_tdun01,11,62,5 script Euncheong#No.1 4_M_HUBOY,1,1,{ end; - + OnInit: if (atoi( charat( strnpcinfo(0), getstrlen(strnpcinfo(0))-1 ) ) > 1){ disablenpc strnpcinfo(0); @@ -13125,7 +13087,6 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{ close2; cutin "",255; end; - case 2: if (questprogress(13062,PLAYTIME) == 1) { cutin "nines02",2; @@ -13218,7 +13179,6 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{ close2; cutin "",255; end; - case 3: if (questprogress(13064,PLAYTIME) == 1) { cutin "nines02",2; @@ -13285,7 +13245,6 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{ close2; cutin "",255; end; - case 4: if (questprogress(13066,PLAYTIME) == 1) { cutin "nines03",2; @@ -13411,7 +13370,7 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{ close2; cutin "",255; end; - } + } cutin "nines03",2; mes "[New Oz]"; mes "Don't worry. I'm pretty much done writing a song. I'm almost done with the lyrics as well as the melody."; @@ -13421,7 +13380,6 @@ ecl_tdun03,68,80,3 script New Oz#1 4_M_NEWOZ,1,1,{ close2; cutin "",255; end; - } cutin "nines02",2; mes "[New Oz]"; @@ -14126,7 +14084,7 @@ ecl_tdun04,26,39,1 script Professor Worm#worm 4_M_PROFESSORWORM,{ ecl_tdun04,21,41,0 script #pf HIDDEN_WARP_NPC,2,2,{ end; - + OnTouch: .@pro = rand(1,100); if (ep14_2_profe == 1) { @@ -14209,7 +14167,6 @@ OnTouch: mes "But why do I have to remain in a place like this, too?"; close; } - } ecl_tdun04,35,31,0 script #prf2 HIDDEN_WARP_NPC,2,2,{ @@ -14251,7 +14208,6 @@ OnTouch: mes "I wonder if I'll forget even my name... How it worries me..."; close; } - } ecl_tdun04,28,43,0 script #prf3 HIDDEN_WARP_NPC,2,2,{ @@ -14378,7 +14334,7 @@ OnTouch: next; mes "[Wall Note 5]"; mes "Monsters, I have to create more monsters to protect me. As many as I could possibly create!"; - close; + close; } } @@ -14608,7 +14564,7 @@ ecl_fild01,173,95,7 script Diary Frog No. 30#worm 4_FROG,{ mes "If you come back to late, all you'll hear are my moans and groans."; changequest 1226,1227; ep14_2_profe = 10; - close; + close; } else if (ep14_2_profe == 10) { if (countitem(Star_Shape_Mushroom) < 10) { @@ -14672,7 +14628,7 @@ ecl_fild01,173,95,7 script Diary Frog No. 30#worm 4_FROG,{ mes "I'm so mad, I oughta throw this out!"; next; mes "It seems that a continued search for diary recordings would be meaningless. I should go back to Professor Worm."; - close; + close; } } @@ -14797,7 +14753,6 @@ ecl_in01,32,52,5 script Traveler Fome#tl01 4_F_DOGTRAVELER,3,3,{ mes "Let's talk to other travelers."; setquest 7411; break; - case 2: mes "[Fome]"; mes "The main attraction of Eclage?"; @@ -14855,7 +14810,6 @@ ecl_in01,32,52,5 script Traveler Fome#tl01 4_F_DOGTRAVELER,3,3,{ hideonnpc "Eclage Guard#tl01"; warp "ecl_in03",244,89; end; - case 2: mes "[Eclage Guard]"; mes "Oh, is that right?"; @@ -14875,7 +14829,6 @@ ecl_in01,32,52,5 script Traveler Fome#tl01 4_F_DOGTRAVELER,3,3,{ cutin "",255; hideonnpc "Eclage Guard#tl01"; end; - } } mes "[Fome]"; @@ -14948,7 +14901,6 @@ ecl_in01,32,52,5 script Traveler Fome#tl01 4_F_DOGTRAVELER,3,3,{ mes "What Fome said is interesting."; mes "A distrusted king...should I listen to what other Laphines say about it?"; close; - } mes "[Fome]"; mes "I'm sure there is something."; @@ -14959,7 +14911,7 @@ ecl_in01,32,52,5 script Traveler Fome#tl01 4_F_DOGTRAVELER,3,3,{ mes "I should start planning on moving to the next region. "; mes "I'm debating whether I should just go back or go to Mora Village..."; close; - + OnTouch: if (ep14_2_mylord == 0 && BaseLevel > 98) { mes "A group of travelers of Alpheim are having a conversation."; @@ -14971,7 +14923,6 @@ OnTouch: case 1: mes "They don't seem to care that much."; close; - case 2: mes "When you approach, they stop talking for a second and make a seat for you."; mes "Start a conversation."; @@ -15081,7 +15032,6 @@ ecl_in01,32,51,7 script Traveler Litrip#tl02 4_M_DOGTRAVELER,{ cutin "",255; warp "ecl_in03",244,89; end; - case 2: mes "[Eclage Guard]"; mes "Oh, is that right?"; @@ -15101,7 +15051,6 @@ ecl_in01,32,51,7 script Traveler Litrip#tl02 4_M_DOGTRAVELER,{ hideonnpc "Eclage Guard#tl01"; cutin "",255; end; - } } mes "[Litrip]"; @@ -15270,7 +15219,6 @@ ecl_in01,35,51,3 script Traveler Chiba#tl03 4_M_DOGTRAVELER2,{ warp "ecl_in03",244,89; cutin "",255; end; - case 2: mes "[Eclage Guard]"; mes "Oh, is that right?"; @@ -15290,7 +15238,6 @@ ecl_in01,35,51,3 script Traveler Chiba#tl03 4_M_DOGTRAVELER2,{ hideonnpc "Eclage Guard#tl01"; cutin "",255; end; - } } mes "[Chiba]"; @@ -15338,11 +15285,11 @@ ecl_in01,31,49,7 script Eclage Guard#tl01 4_M_FAIRYSOLDIER,{ OnInit: hideonnpc "Eclage Guard#tl01"; end; - + OnEnable: hideoffnpc "Eclage Guard#tl01"; end; - + OnDisable: hideonnpc "Eclage Guard#tl01"; end; @@ -15375,7 +15322,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ cutin "",255; warp "ecl_in03",244,89; end; - case 2: mes "[Eclage Guard]"; mes "Ah...is that right?"; @@ -15404,7 +15350,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ warp "ecl_in03",244,89; cutin "",255; end; - case 2: mes "[Eclage Guard]"; mes "Is that right?"; @@ -15439,7 +15384,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ warp "ecl_in03",58,72; cutin "",255; end; - case 2: mes "[Eclage Guard]"; mes "Do as you wish although Mayor Jun might be upset if you keep him waiting for too long."; @@ -15460,7 +15404,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ warp "ecl_in03",58,72; cutin "",255; end; - case 2: mes "[Eclage Guard]"; mes "Thank you."; @@ -15496,7 +15439,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ mes "Well, I understand."; cutin "minuel01",2; break; - case 2: mes "[Minuel]"; mes "Actually I don't have any time for myself since I have to be here all the time."; @@ -15531,7 +15473,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ mes "I'll be counting on you!"; setquest 7418; break; - case 2: mes "[Minuel]"; mes "Ha, do you really think so?"; @@ -15539,7 +15480,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ mes "Soon, in the near future. Hehehe"; cutin "minuel02",2; break; - } close2; cutin "",255; @@ -15731,7 +15671,6 @@ ecl_in01,82,70,3 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{ mes "That's too bad."; mes "Maybe next time!"; break; - case 2: mes "[Minuel]"; mes "Thank you so much."; @@ -16041,7 +15980,6 @@ ecl_in03,245,93,3 script Chief of Staff#tl01 4_F_FAIRY,{ mes "A scholar of magics? There's no one with that name among the scholars I know. "; mes "I don't know."; close; - } else if ((ep14_2_mylord > 17) && (ep14_2_mylord < 22)) { mes "[Shenime]"; @@ -16232,7 +16170,6 @@ ecl_in03,245,93,3 script Chief of Staff#tl01 4_F_FAIRY,{ ep14_2_mylord = 26; changequest 7445,7447; close; - } else if (ep14_2_mylord == 26) { mes "[Shenime]"; @@ -16308,7 +16245,6 @@ ecl_in03,245,93,3 script Chief of Staff#tl01 4_F_FAIRY,{ ep14_2_mylord = 28; changequest 7448,7449; close; - case 2: mes "When you held Shenime's hand, you felt a sharp pain in your hand."; mes "You took your hand off quickly and examined it, but nothing was there."; @@ -16323,7 +16259,6 @@ ecl_in03,245,93,3 script Chief of Staff#tl01 4_F_FAIRY,{ close2; warp "ecl_hub01",129,12; end; - } } else if (ep14_2_mylord == 28) { @@ -16336,7 +16271,6 @@ ecl_in03,245,93,3 script Chief of Staff#tl01 4_F_FAIRY,{ mes "Shouldn't you, a foreigner, consider it as an honor and receive the offer?"; mes "You're hesitating too much."; close; - case 2: mes "When you held Shenime's hand, you felt a sharp pain in your hand."; mes "You took your hand off quickly and examined it, but nothing was there."; @@ -17993,7 +17927,6 @@ eclage,112,40,3 script Eclage Guard Leo#tl 4_M_FAIRYSOLDIER2,{ mes ".........isn't it depressing."; close; } - } ecl_fild01,205,86,3 script Eclage Messenger Roy#tl 4_M_FAIRYSOLDIER2,{ @@ -18825,7 +18758,6 @@ ecl_tdun04,32,35,3 script Hisie#tlord 4_M_FARIY_HISIE,{ mes "I need to see what Avant is researching about."; mes "Let's hurry."; close2; - } else if ((ep14_2_mylord == 22) || (ep14_2_mylord == 23)) { cutin "hisie03",0; @@ -19119,18 +19051,18 @@ OnTouch: close2; cutin "",255; end; - + OnStop: stopnpctimer; end; OnTimer5000: - mapannounce "que_avan01","Welcome, Sir Avant. User certification standby for 5 minutes.",bc_map,"0xA8A8A8"; + mapannounce "que_avan01","Welcome, Sir Avant. User certification standby for 5 minutes.",bc_map,"0xA8A8A8"; end; OnTimer360000: - mapannounce "que_avan01","Warning: Long-term use was not certified. Restrictive magic on unauthorized personnel will automatically be executed.",bc_map,"0xA8A8A8"; + mapannounce "que_avan01","Warning: Long-term use was not certified. Restrictive magic on unauthorized personnel will automatically be executed.",bc_map,"0xA8A8A8"; end; OnTimer365000: - mapannounce "que_avan01","Research lab interior space has been distorted. Sweeping in process.",bc_map,"0x7b68ee"; + mapannounce "que_avan01","Research lab interior space has been distorted. Sweeping in process.",bc_map,"0x7b68ee"; end; OnTimer368000: mapwarp "que_avan01","eclage",265,275; @@ -19383,7 +19315,7 @@ OnEnable: monster "que_avan01",29,36,"DARK_PRIEST",DARK_PRIEST,1; monster "que_avan01",29,32,"DARK_PRIEST",DARK_PRIEST,1; end; - + OnReset: mapwarp "que_avan01","eclage",265,275; killmonster "que_avan01","#avtmanager::OnMyMobDead"; @@ -19399,10 +19331,10 @@ OnReset: hideoffnpc "#tltimer"; $111204_avantlabo = 0; end; - + OnMyMobDead: if (mobcount ("que_avan01","#avtmanager::OnMyMobDead") == 0) { - mapannounce "que_avan01","Hisie: This is it for you! Avant!!",bc_map,"0x7b68ee"; + mapannounce "que_avan01","Hisie: This is it for you! Avant!!",bc_map,"0x7b68ee"; hideonnpc "Hisie#tlspt"; hideoffnpc "Hisie#tlhunt"; } @@ -19420,20 +19352,20 @@ que_avan01,26,41,3 script Avant Magic Scholar#tlac 4_M_FAIRYAVANT,{ initnpctimer; monster "que_avan01",26,38,"HIDDEN_MOB",HIDDEN_MOB,1; end; - + OnInit: hideonnpc "Avant Magic Scholar#tlac"; end; - + OnKill: killmonster "que_avan01","Avant Magic Scholar#tlac::OnMyMobDead"; stopnpctimer; end; - + OnTimer2000: - mapannounce "que_avan01","Hisie: Watch out!!!",bc_map,"0x7b68ee"; + mapannounce "que_avan01","Hisie: Watch out!!!",bc_map,"0x7b68ee"; end; - + OnTimer8000: killmonster "que_avan01","Avant Magic Scholar#tlac::OnMyMobDead"; stopnpctimer; diff --git a/npc/re/quests/quests_malangdo.txt b/npc/re/quests/quests_malangdo.txt index 4cd3ec886..2f13ad618 100644 --- a/npc/re/quests/quests_malangdo.txt +++ b/npc/re/quests/quests_malangdo.txt @@ -4612,7 +4612,7 @@ mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ setquest 7276; mal_food = 0; erasequest 7280+.@i; - + // Quantities grouped in 10s repeating. // [ 3, 3, 6, 6, 9, 9, 12, 12, 15, 18 ] // Last group [ 61 - 66 ] receives 25 constant. diff --git a/npc/re/quests/quests_malaya.txt b/npc/re/quests/quests_malaya.txt index e67a827e9..925f28507 100644 --- a/npc/re/quests/quests_malaya.txt +++ b/npc/re/quests/quests_malaya.txt @@ -3165,7 +3165,7 @@ ma_fild01,251,93,3 script Lost Child#malaya01 4_F_BARYO_GIRL,{ } } end; - + OnInit: if (strnpcinfo(0) != "Lost Child#malaya01") disablenpc strnpcinfo(0); @@ -3770,7 +3770,7 @@ ma_fild01,158,243,6 script Tribe Blacksmith#malaya 4_M_MALAYA,{ .@newItem = 2492; break; } - + if (!(.@item)) { mes "[Bayani]"; mes "You should wear the equipment to upgrade and not come without it on you."; @@ -3817,11 +3817,11 @@ ma_fild01,158,243,6 script Tribe Blacksmith#malaya 4_M_MALAYA,{ mes "[Bayani]"; mes "BAM!!"; next; - + delitem 6499,20; //Ancient_Grudge delequip .@part; getitem .@newItem, 1; - + mes "[Bayani]"; mes "Ha ha. Perfect."; mes "Congratulations. Your armor is better than ever."; diff --git a/npc/re/warps/dungeons/ecl_dun.txt b/npc/re/warps/dungeons/ecl_dun.txt index e0677c3a9..24f6c6cf0 100644 --- a/npc/re/warps/dungeons/ecl_dun.txt +++ b/npc/re/warps/dungeons/ecl_dun.txt @@ -8,7 +8,7 @@ //= Warp Portals for Eclage Dungeon //===== Additional Comments: ================================= //= 1.0 First Version. -//= 1.0a Corrected Warp Co-ordinates and +//= 1.0a Corrected Warp Co-ordinates and //= name of Warp Portal. [Dastgir] //============================================================ diff --git a/npc/warps/cities/einbroch.txt b/npc/warps/cities/einbroch.txt index bbb562a95..c05940360 100644 --- a/npc/warps/cities/einbroch.txt +++ b/npc/warps/cities/einbroch.txt @@ -22,7 +22,6 @@ ein_in01,13,213,0 warp ein_fa01a 1,1,einbroch,129,79 ein_in01,81,198,0 warp ein_fa02 1,1,einbroch,179,70 einbroch,179,73,0 warp ein_fa02a 1,1,ein_in01,81,203 - //========================================================================== //Einbroch - Near Train station //========================================================================== @@ -31,14 +30,12 @@ einbroch,233,312,0 warp ein_to01a 1,1,einbroch,214,260 einbroch,250,263,0 warp ein_to02 1,1,einbroch,269,315 einbroch,269,312,0 warp ein_to02a 1,1,einbroch,250,260 - //========================================================================== //Einbroch - Weapon shop //========================================================================== einbroch,216,214,0 warp ein_wp01 1,1,ein_in01,108,17 ein_in01,108,13,0 warp ein_wp01a 1,1,einbroch,216,211 - //========================================================================= //Einbroch - Hotel //========================================================================= @@ -59,7 +56,6 @@ ein_in01,232,176,0 warp ein_h07a 1,1,ein_in01,264,206 ein_in01,284,224,0 warp ein_h08 1,1,ein_in01,177,277 ein_in01,180,277,0 warp ein_h08a 1,1,ein_in01,280,224 - //========================================================================== //Einbroch - Building behind the hotel //========================================================================== @@ -70,20 +66,17 @@ ein_in01,100,142,0 warp ein_ho02a 1,1,ein_in01,123,85 einbroch,290,222,0 warp ein_ho03 1,1,ein_in01,121,80 ein_in01,121,77,0 warp ein_ho03a 1,1,einbroch,290,219 - //========================================================================== //Einbroch - House of Kapetain //========================================================================== einbroch,129,229,0 warp ein_kf01 1,1,ein_in01,14,147 ein_in01,11,147,0 warp ein_kf01a 1,1,einbroch,126,229 - //========================================================================= //Einbroch - Lab //========================================================================= ein_in01,286,25,0 warp ein_lab 1,1,einbroch,54,52 - //========================================================================= //Einbroch - Blacksmith guild //========================================================================= @@ -92,7 +85,6 @@ ein_in01,14,14,0 warp ein_jb01a 1,1,einbroch,255,110 ein_in01,39,36,0 warp ein_jb02 1,1,ein_in01,35,83 ein_in01,39,85,0 warp ein_jb02a 1,1,ein_in01,36,36 - //========================================================================== //Einbroch - Field related //========================================================================== @@ -100,4 +92,3 @@ einbroch,157,331,0 warp ein_fd01 1,1,ein_fild04,184,31 ein_fild04,184,26,0 warp ein_fd01a 1,1,einbroch,157,327 einbroch,150,25,0 warp ein_fd02 1,1,ein_fild08,164,377 ein_fild08,164,380,0 warp ein_fd02a 1,1,einbroch,150,28 - diff --git a/npc/warps/cities/gonryun.txt b/npc/warps/cities/gonryun.txt index 1f74e02f5..b4e831dda 100644 --- a/npc/warps/cities/gonryun.txt +++ b/npc/warps/cities/gonryun.txt @@ -29,5 +29,3 @@ gon_in,42,35,0 warp gon_castle2-1 1,1,gon_in,34,97 gon_in,31,97,0 warp gon_castle2-2 1,1,gon_in,39,35 gonryun,161,8,0 warp gon_fild1-1 1,1,gon_fild01,191,261 gon_fild01,192,265,0 warp gon_fild1-2 1,1,gonryun,161,11 - - diff --git a/npc/warps/cities/mid_camp.txt b/npc/warps/cities/mid_camp.txt index b1e26b0ae..b6da7046a 100644 --- a/npc/warps/cities/mid_camp.txt +++ b/npc/warps/cities/mid_camp.txt @@ -42,4 +42,3 @@ mid_camp,266,260,0 warp mid_house1-1 1,1,mid_campin,284,124 mid_campin,282,124,0 warp mid_house1-2 1,1,mid_camp,263,260 mid_camp,163,231,0 warp mid_house2-1 1,1,mid_campin,376,133 mid_campin,376,136,0 warp mid_house2-2 1,1,mid_camp,163,234 - diff --git a/npc/warps/cities/prontera.txt b/npc/warps/cities/prontera.txt index 7327b2901..2e446ec97 100644 --- a/npc/warps/cities/prontera.txt +++ b/npc/warps/cities/prontera.txt @@ -73,8 +73,6 @@ prt_church,168,19,0 warp prtch01-1 1,2,prt_church,105,81 prt_church,31,19,0 warp prtch02 1,2,prt_church,94,81 prt_church,90,81,0 warp prtch02-1 1,2,prt_church,27,19 - - //= Prontera Castle =========================================== prt_castle,102,129,0 warp prtca01 3,2,prt_castle,102,143 prt_castle,102,140,0 warp prtca01-1 3,2,prt_castle,102,126 diff --git a/npc/warps/dungeons/lhz_dun.txt b/npc/warps/dungeons/lhz_dun.txt index b77b0d2ef..5ed05bd7c 100644 --- a/npc/warps/dungeons/lhz_dun.txt +++ b/npc/warps/dungeons/lhz_dun.txt @@ -201,7 +201,7 @@ lhz_cube,123,26,0 script cubew09-4 WARPNPC,1,1,{ callfunc "randomw"; end; } - + //----- Function for Random Warps ---------------------------- function script randomw { switch(rand(3)) { diff --git a/npc/warps/dungeons/mosk_dun.txt b/npc/warps/dungeons/mosk_dun.txt index 7543b5a9b..b4b83e1bf 100644 --- a/npc/warps/dungeons/mosk_dun.txt +++ b/npc/warps/dungeons/mosk_dun.txt @@ -121,7 +121,7 @@ mosk_dun02,53,215,3 script Soldier1#mos 4_M_RUSKNIGHT,{ mes "We're called out for emergencies,"; mes "don't disturb us anymore."; close; - + OnInit: hideonnpc "Soldier1#mos"; end; @@ -137,7 +137,7 @@ mosk_dun02,50,217,3 script Soldier2#mos 4_M_RUSKNIGHT,{ mes "We're called out for emergencies,"; mes "don't disturb us anymore."; close; - + OnInit: hideonnpc "Soldier2#mos"; end; @@ -147,14 +147,13 @@ OnEnable: end; } - mosk_dun02,56,217,5 script Soldier3#mos 4_M_RUSKNIGHT,{ mes "[Soldier]"; mes "We're the Csar's soldiers."; mes "We're called out for emergencies,"; mes "don't disturb us anymore."; close; - + OnInit: hideonnpc "Soldier3#mos"; end; diff --git a/npc/warps/pvp.txt b/npc/warps/pvp.txt index c8276ce23..61f233910 100644 --- a/npc/warps/pvp.txt +++ b/npc/warps/pvp.txt @@ -171,4 +171,3 @@ pvp_n_8-4,150,71,0 warp Link#pt_link_1-41 1,1,pvp_n_8-4,0,0 pvp_n_8-4,144,166,0 warp Link#pt_link_1-42 1,1,pvp_n_8-4,0,0 // Invalid Warp //pvp_n_8-5,30,30,0 warp a 3,3,pvp_n_8-5,100,100 - diff --git a/npc/woe-fe/agit_main.txt b/npc/woe-fe/agit_main.txt index 6f4130962..36fb453fa 100644 --- a/npc/woe-fe/agit_main.txt +++ b/npc/woe-fe/agit_main.txt @@ -1130,9 +1130,9 @@ OnGuardianDied: OnClock0001: // Do nothing if this script is the template. if (strnpcinfo(1) == "Gld_Trea_Spawn") end; - + .@GID = getcastledata(strnpcinfo(2),1); - + // If there is no owner, do nothing. if (!.@GID) end; diff --git a/src/char/HPMchar.h b/src/char/HPMchar.h index 594bb7f00..e3e000ef3 100644 --- a/src/char/HPMchar.h +++ b/src/char/HPMchar.h @@ -22,4 +22,3 @@ void HPM_char_do_final(void); void HPM_char_do_init(void); #endif /* CHAR_HPMCHAR_H */ - diff --git a/src/char/char.c b/src/char/char.c index c54fedb8c..3cc8853a4 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -2414,7 +2414,7 @@ void char_changesex(int account_id, int sex) * Performs the necessary operations when changing a character's sex, such as * correcting the job class and unequipping items, and propagating the * information to the guild data. - * + * * @param sex The new sex (SEX_MALE or SEX_FEMALE). * @param acc The character's account ID. * @param char_id The character ID. @@ -2483,7 +2483,7 @@ int char_parse_fromlogin_changesex_reply(int fd) SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &char_id, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &class_, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &guild_id, 0, NULL, NULL); - + for (i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) { char_change_sex_sub(sex, acc, char_id, class_, guild_id); } @@ -3455,7 +3455,7 @@ void char_ask_name_ack(int fd, int acc, const char* name, int type, int result) * Changes a character's sex. * The information is updated on database, and the character is kicked if it * currently is online. - * + * * @param char_id The character's ID. * @param sex The new sex. * @retval 0 in case of success. @@ -3479,7 +3479,7 @@ int char_changecharsex(int char_id, int sex) SQL->GetData(inter->sql_handle, 1, &data, NULL); class_ = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id = atoi(data); SQL->FreeResult(inter->sql_handle); - + if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) { Sql_ShowDebug(inter->sql_handle); return 1; diff --git a/src/char/int_quest.h b/src/char/int_quest.h index c2393d103..442995826 100644 --- a/src/char/int_quest.h +++ b/src/char/int_quest.h @@ -20,4 +20,3 @@ void inter_quest_defaults(void); HPShared struct inter_quest_interface *inter_quest; #endif /* CHAR_INT_QUEST_H */ - diff --git a/src/char/inter.c b/src/char/inter.c index 548b24ee8..65048a9f9 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -953,7 +953,7 @@ int mapif_wis_message(struct WisData *wd) wd->len = 0; if (wd->len >= sizeof(wd->msg) - 1) wd->len = sizeof(wd->msg) - 1; - + WBUFW(buf, 0) = 0x3801; WBUFW(buf, 2) = 56 +wd->len; WBUFL(buf, 4) = wd->id; diff --git a/src/common/atomic.h b/src/common/atomic.h index c1ea2aa48..1bb859b29 100644 --- a/src/common/atomic.h +++ b/src/common/atomic.h @@ -40,7 +40,6 @@ forceinline int64 InterlockedCompareExchange64(volatile int64 *dest, int64 exch, } } - forceinline volatile int64 InterlockedIncrement64(volatile int64 *addend){ __int64 old; do{ @@ -50,8 +49,6 @@ forceinline volatile int64 InterlockedIncrement64(volatile int64 *addend){ return (old + 1); } - - forceinline volatile int64 InterlockedDecrement64(volatile int64 *addend){ __int64 old; @@ -97,53 +94,42 @@ static forceinline int64 InterlockedExchangeAdd64(volatile int64 *addend, int64 return __sync_fetch_and_add(addend, increment); }//end: InterlockedExchangeAdd64() - static forceinline int32 InterlockedExchangeAdd(volatile int32 *addend, int32 increment){ return __sync_fetch_and_add(addend, increment); }//end: InterlockedExchangeAdd() - static forceinline int64 InterlockedIncrement64(volatile int64 *addend){ return __sync_add_and_fetch(addend, 1); }//end: InterlockedIncrement64() - static forceinline int32 InterlockedIncrement(volatile int32 *addend){ return __sync_add_and_fetch(addend, 1); }//end: InterlockedIncrement() - static forceinline int64 InterlockedDecrement64(volatile int64 *addend){ return __sync_sub_and_fetch(addend, 1); }//end: InterlockedDecrement64() - static forceinline int32 InterlockedDecrement(volatile int32 *addend){ return __sync_sub_and_fetch(addend, 1); }//end: InterlockedDecrement() - static forceinline int64 InterlockedCompareExchange64(volatile int64 *dest, int64 exch, int64 cmp){ return __sync_val_compare_and_swap(dest, cmp, exch); }//end: InterlockedCompareExchange64() - static forceinline int32 InterlockedCompareExchange(volatile int32 *dest, int32 exch, int32 cmp){ return __sync_val_compare_and_swap(dest, cmp, exch); }//end: InterlockedCompareExchnage() - static forceinline int64 InterlockedExchange64(volatile int64 *target, int64 val){ return __sync_lock_test_and_set(target, val); }//end: InterlockedExchange64() - static forceinline int32 InterlockedExchange(volatile int32 *target, int32 val){ return __sync_lock_test_and_set(target, val); }//end: InterlockedExchange() - #endif //endif compiler decision - #endif /* COMMON_ATOMIC_H */ diff --git a/src/common/core.c b/src/common/core.c index 7f5a1da53..dcc96fa41 100644 --- a/src/common/core.c +++ b/src/common/core.c @@ -206,7 +206,7 @@ const char *cmdline_arg_source(struct CmdlineArgData *arg) { */ bool cmdline_arg_add(unsigned int pluginID, const char *name, char shortname, CmdlineExecFunc func, const char *help, unsigned int options) { struct CmdlineArgData *data = NULL; - + RECREATE(cmdline->args_data, struct CmdlineArgData, ++cmdline->args_data_count); data = &cmdline->args_data[cmdline->args_data_count-1]; data->pluginID = pluginID; @@ -227,7 +227,7 @@ static CMDLINEARG(help) ShowInfo("Usage: %s [options]\n", SERVER_NAME); ShowInfo("\n"); ShowInfo("Options:\n"); - + for (i = 0; i < cmdline->args_data_count; i++) { struct CmdlineArgData *data = &cmdline->args_data[i]; char altname[16], paramnames[256]; @@ -400,7 +400,7 @@ int main (int argc, char **argv) { cmdline->exec(argc, argv, CMDLINE_OPT_SILENT); iMalloc->init_messages(); // Initialization messages (after buying us some time to suppress them if needed) - + sysinfo->init(); if (!(showmsg->silent&0x1)) diff --git a/src/common/db.h b/src/common/db.h index 9b9cba8f8..73d44a755 100644 --- a/src/common/db.h +++ b/src/common/db.h @@ -269,13 +269,9 @@ typedef uint64 (*DBHasher)(DBKey key, unsigned short maxlen); */ typedef void (*DBReleaser)(DBKey key, DBData data, DBRelease which); - - typedef struct DBIterator DBIterator; typedef struct DBMap DBMap; - - /** * Database iterator. * Supports forward iteration, backward iteration and removing entries from the database. @@ -621,7 +617,6 @@ struct DBMap { #define i64db_get(db,k) ( DB->data2ptr((db)->get((db),DB->i642key(k))) ) #define ui64db_get(db,k) ( DB->data2ptr((db)->get((db),DB->ui642key(k))) ) - // Get int-type data from DBMaps of various key types #define db_iget(db,k) ( DB->data2i((db)->get((db),(k))) ) #define idb_iget(db,k) ( DB->data2i((db)->get((db),DB->i2key(k))) ) @@ -940,7 +935,6 @@ void db_defaults(void); HPShared struct db_interface *DB; - /// Finds an entry in an array. /// ex: ARR_FIND(0, size, i, list[i] == target); /// @@ -955,8 +949,6 @@ HPShared struct db_interface *DB; break; \ }while(0) - - /// Moves an entry of the array. /// Use ARR_MOVERIGHT/ARR_MOVELEFT if __from and __to are direct numbers. /// ex: ARR_MOVE(i, 0, list, int);// move index i to index 0 @@ -980,8 +972,6 @@ HPShared struct db_interface *DB; } \ }while(0) - - /// Moves an entry of the array to the right. /// ex: ARR_MOVERIGHT(1, 4, list, int);// move index 1 to index 4 /// @@ -997,8 +987,6 @@ HPShared struct db_interface *DB; memmove((__arr)+(__to), &__backup__, sizeof(__type)); \ }while(0) - - /// Moves an entry of the array to the left. /// ex: ARR_MOVELEFT(3, 0, list, int);// move index 3 to index 0 /// @@ -1014,14 +1002,10 @@ HPShared struct db_interface *DB; memmove((__arr)+(__to), &__backup__, sizeof(__type)); \ }while(0) - - ///////////////////////////////////////////////////////////////////// // Vector library based on defines. (dynamic array) // uses aMalloc, aRealloc, aFree - - /// Declares an anonymous vector struct. /// /// @param __type Type of data @@ -1032,8 +1016,6 @@ HPShared struct db_interface *DB; __type* _data_; \ } - - /// Declares a named vector struct. /// /// @param __name Structure name @@ -1045,8 +1027,6 @@ HPShared struct db_interface *DB; __type* _data_; \ } - - /// Declares and initializes an anonymous vector variable. /// /// @param __type Type of data @@ -1054,8 +1034,6 @@ HPShared struct db_interface *DB; #define VECTOR_VAR(__type,__var) \ VECTOR_DECL(__type) __var = {0,0,NULL} - - /// Declares and initializes a named vector variable. /// /// @param __name Structure name @@ -1063,16 +1041,12 @@ HPShared struct db_interface *DB; #define VECTOR_STRUCT_VAR(__name,__var) \ struct __name __var = {0,0,NULL} - - /// Initializes a vector. /// /// @param __vec Vector #define VECTOR_INIT(__vec) \ memset(&(__vec), 0, sizeof(__vec)) - - /// Returns the internal array of values. /// /// @param __vec Vector @@ -1080,8 +1054,6 @@ HPShared struct db_interface *DB; #define VECTOR_DATA(__vec) \ ( (__vec)._data_ ) - - /// Returns the length of the vector. /// /// @param __vec Vector @@ -1089,8 +1061,6 @@ HPShared struct db_interface *DB; #define VECTOR_LENGTH(__vec) \ ( (__vec)._len_ ) - - /// Returns the capacity of the vector. /// /// @param __vec Vector @@ -1098,8 +1068,6 @@ HPShared struct db_interface *DB; #define VECTOR_CAPACITY(__vec) \ ( (__vec)._max_ ) - - /// Returns the value at the target index. /// Assumes the index exists. /// @@ -1109,8 +1077,6 @@ HPShared struct db_interface *DB; #define VECTOR_INDEX(__vec,__idx) \ ( VECTOR_DATA(__vec)[__idx] ) - - /// Returns the first value of the vector. /// Assumes the array is not empty. /// @@ -1119,8 +1085,6 @@ HPShared struct db_interface *DB; #define VECTOR_FIRST(__vec) \ ( VECTOR_INDEX(__vec,0) ) - - /// Returns the last value of the vector. /// Assumes the array is not empty. /// @@ -1129,8 +1093,6 @@ HPShared struct db_interface *DB; #define VECTOR_LAST(__vec) \ ( VECTOR_INDEX(__vec,VECTOR_LENGTH(__vec)-1) ) - - /// Resizes the vector. /// Excess values are discarded, new positions are zeroed. /// @@ -1159,8 +1121,6 @@ HPShared struct db_interface *DB; } \ }while(0) - - /// Ensures that the array has the target number of empty positions. /// Increases the capacity in multiples of __step. /// @@ -1176,8 +1136,6 @@ HPShared struct db_interface *DB; } \ }while(0) - - /// Inserts a zeroed value in the target index. /// Assumes the index is valid and there is enough capacity. /// @@ -1191,8 +1149,6 @@ HPShared struct db_interface *DB; ++VECTOR_LENGTH(__vec); /* increase length */ \ }while(0) - - /// Inserts a value in the target index. (using the '=' operator) /// Assumes the index is valid and there is enough capacity. /// @@ -1207,8 +1163,6 @@ HPShared struct db_interface *DB; ++VECTOR_LENGTH(__vec); /* increase length */ \ }while(0) - - /// Inserts a value in the target index. (using memcpy) /// Assumes the index is valid and there is enough capacity. /// @@ -1218,8 +1172,6 @@ HPShared struct db_interface *DB; #define VECTOR_INSERTCOPY(__vec,__idx,__val) \ VECTOR_INSERTARRAY(__vec,__idx,&(__val),1) - - /// Inserts the values of the array in the target index. (using memcpy) /// Assumes the index is valid and there is enough capacity. /// @@ -1235,8 +1187,6 @@ HPShared struct db_interface *DB; VECTOR_LENGTH(__vec) += (__n); /* increase length */ \ }while(0) - - /// Inserts a zeroed value in the end of the vector. /// Assumes there is enough capacity. /// @@ -1247,7 +1197,6 @@ HPShared struct db_interface *DB; ++VECTOR_LENGTH(__vec); /* increase length */ \ }while(0) - /// Inserts a value in the end of the vector. (using the '=' operator) /// Assumes there is enough capacity. /// @@ -1259,8 +1208,6 @@ HPShared struct db_interface *DB; ++VECTOR_LENGTH(__vec); /* increase length */ \ }while(0) - - /// Inserts a value in the end of the vector. (using memcpy) /// Assumes there is enough capacity. /// @@ -1269,8 +1216,6 @@ HPShared struct db_interface *DB; #define VECTOR_PUSHCOPY(__vec,__val) \ VECTOR_PUSHARRAY(__vec,&(__val),1) - - /// Inserts the values of the array in the end of the vector. (using memcpy) /// Assumes there is enough capacity. /// @@ -1283,8 +1228,6 @@ HPShared struct db_interface *DB; VECTOR_LENGTH(__vec) += (__n); /* increase length */ \ }while(0) - - /// Removes and returns the last value of the vector. /// Assumes the array is not empty. /// @@ -1293,8 +1236,6 @@ HPShared struct db_interface *DB; #define VECTOR_POP(__vec) \ ( VECTOR_INDEX(__vec,--VECTOR_LENGTH(__vec)) ) - - /// Removes the last N values of the vector and returns the value of the last pop. /// Assumes there are enough values. /// @@ -1304,8 +1245,6 @@ HPShared struct db_interface *DB; #define VECTOR_POPN(__vec,__n) \ ( VECTOR_INDEX(__vec,(VECTOR_LENGTH(__vec)-=(__n))) ) - - /// Removes the target index from the vector. /// Assumes the index is valid and there are enough values. /// @@ -1314,8 +1253,6 @@ HPShared struct db_interface *DB; #define VECTOR_ERASE(__vec,__idx) \ VECTOR_ERASEN(__vec,__idx,1) - - /// Removes N values from the target index of the vector. /// Assumes the index is valid and there are enough values. /// @@ -1329,8 +1266,6 @@ HPShared struct db_interface *DB; VECTOR_LENGTH(__vec) -= (__n); /* decrease length */ \ }while(0) - - /// Clears the vector, freeing allocated data. /// /// @param __vec Vector @@ -1344,77 +1279,57 @@ HPShared struct db_interface *DB; } \ }while(0) - - ///////////////////////////////////////////////////////////////////// // Binary heap library based on defines. (uses the vector defines above) // uses aMalloc, aRealloc, aFree // WARNING: BHEAP implementation details affect behaviour of A* pathfinding - - /// Declares an anonymous binary heap struct. /// /// @param __type Type of data #define BHEAP_DECL(__type) VECTOR_DECL(__type) - - /// Declares a named binary heap struct. /// /// @param __name Structure name /// @param __type Type of data #define BHEAP_STRUCT_DECL(__name,__type) VECTOR_STRUCT_DECL(__name,__type) - - /// Declares and initializes an anonymous binary heap variable. /// /// @param __type Type of data /// @param __var Variable name #define BHEAP_VAR(__type,__var) VECTOR_VAR(__type,__var) - - /// Declares and initializes a named binary heap variable. /// /// @param __name Structure name /// @param __var Variable name #define BHEAP_STRUCT_VAR(__name,__var) VECTOR_STRUCT_VAR(__name,__var) - - /// Initializes a heap. /// /// @param __heap Binary heap #define BHEAP_INIT(__heap) VECTOR_INIT(__heap) - - /// Returns the internal array of values. /// /// @param __heap Binary heap /// @return Array of values #define BHEAP_DATA(__heap) VECTOR_DATA(__heap) - - /// Returns the length of the heap. /// /// @param __heap Binary heap /// @return Length #define BHEAP_LENGTH(__heap) VECTOR_LENGTH(__heap) - - /// Returns the capacity of the heap. /// /// @param __heap Binary heap /// @return Capacity #define BHEAP_CAPACITY(__heap) VECTOR_CAPACITY(__heap) - - /// Ensures that the heap has the target number of empty positions. /// Increases the capacity in multiples of __step. /// @@ -1423,8 +1338,6 @@ HPShared struct db_interface *DB; /// @param __step Increase #define BHEAP_ENSURE(__heap,__n,__step) VECTOR_ENSURE(__heap,__n,__step) - - /// Returns the top value of the heap. /// Assumes the heap is not empty. /// @@ -1432,8 +1345,6 @@ HPShared struct db_interface *DB; /// @return Value at the top #define BHEAP_PEEK(__heap) VECTOR_INDEX(__heap,0) - - /// Inserts a value in the heap. (using the '=' operator) /// Assumes there is enough capacity. /// @@ -1460,8 +1371,6 @@ HPShared struct db_interface *DB; } \ }while(0) - - /// See BHEAP_PUSH. Version used by A* implementation, matching client bheap. /// /// @param __heap Binary heap @@ -1475,8 +1384,6 @@ HPShared struct db_interface *DB; BHEAP_SIFTDOWN(__heap,0,_i_,__topcmp,__swp); \ }while(0) - - /// Removes the top value of the heap. (using the '=' operator) /// Assumes the heap is not empty. /// @@ -1490,8 +1397,6 @@ HPShared struct db_interface *DB; /// @param __swp Swapper #define BHEAP_POP(__heap,__topcmp,__swp) BHEAP_POPINDEX(__heap,0,__topcmp,__swp) - - /// See BHEAP_POP. Version used by A* implementation, matching client bheap. /// /// @param __heap Binary heap @@ -1505,8 +1410,6 @@ HPShared struct db_interface *DB; BHEAP_SIFTUP(__heap,0,__topcmp,__swp); \ }while(0) - - /// Removes the target value of the heap. (using the '=' operator) /// Assumes the index exists. /// @@ -1553,8 +1456,6 @@ HPShared struct db_interface *DB; } \ }while(0) - - /// Follow path up towards (but not all the way to) the root, swapping nodes until finding /// a place where the new item that was placed at __idx fits. /// Only goes as high as __startidx (usually 0). @@ -1577,8 +1478,6 @@ HPShared struct db_interface *DB; } \ }while(0) - - /// Repeatedly swap the smaller child with parent, after placing a new item at __idx. /// /// @param __heap Binary heap @@ -1607,8 +1506,6 @@ HPShared struct db_interface *DB; BHEAP_SIFTDOWN(__heap,__idx,_i_,__topcmp,__swp); \ }while(0) - - /// Call this after modifying the item at __idx__ to restore the heap /// /// @param __heap Binary heap @@ -1621,15 +1518,11 @@ HPShared struct db_interface *DB; BHEAP_SIFTUP(__heap,__idx,__topcmp,__swp); \ }while(0) - - /// Clears the binary heap, freeing allocated data. /// /// @param __heap Binary heap #define BHEAP_CLEAR(__heap) VECTOR_CLEAR(__heap) - - /// Generic comparator for a min-heap. (minimum value at top) /// Returns -1 if v1 is smaller, 1 if v2 is smaller, 0 if equal. /// @@ -1638,8 +1531,6 @@ HPShared struct db_interface *DB; /// @return negative if v1 is top, positive if v2 is top, 0 if equal #define BHEAP_MINTOPCMP(v1,v2) ( v1 == v2 ? 0 : v1 < v2 ? -1 : 1 ) - - /// Generic comparator for a max-heap. (maximum value at top) /// Returns -1 if v1 is bigger, 1 if v2 is bigger, 0 if equal. /// @@ -1648,6 +1539,4 @@ HPShared struct db_interface *DB; /// @return negative if v1 is top, positive if v2 is top, 0 if equal #define BHEAP_MAXTOPCMP(v1,v2) ( v1 == v2 ? 0 : v1 > v2 ? -1 : 1 ) - - #endif /* COMMON_DB_H */ diff --git a/src/common/grfio.c b/src/common/grfio.c index 614678da8..b59c2b63d 100644 --- a/src/common/grfio.c +++ b/src/common/grfio.c @@ -47,7 +47,6 @@ typedef struct FILELIST { // (NOTE: probably meant to be used to override grf contents by files in the data directory) //#define GRFIO_LOCAL - // stores info about every loaded file FILELIST* filelist = NULL; int filelist_entrys = 0; @@ -61,14 +60,12 @@ int gentry_maxentry = 0; // the path to the data directory char data_dir[1024] = ""; - // little endian char array to uint conversion static unsigned int getlong(unsigned char* p) { return (p[0] << 0 | p[1] << 8 | p[2] << 16 | p[3] << 24); } - static void NibbleSwap(unsigned char* src, int len) { while( len > 0 ) @@ -79,7 +76,6 @@ static void NibbleSwap(unsigned char* src, int len) } } - /// Substitutes some specific values for others, leaves rest intact. Obfuscation. /// NOTE: Operation is symmetric (calling it twice gives back the original input). static uint8_t grf_substitution(uint8_t in) @@ -142,7 +138,6 @@ static void grf_shuffle_dec(BIT64* src) *src = out; } - static void grf_decode_header(unsigned char* buf, size_t len) { BIT64* p = (BIT64*)buf; @@ -156,7 +151,6 @@ static void grf_decode_header(unsigned char* buf, size_t len) // the rest is plaintext, done. } - static void grf_decode_full(unsigned char* buf, size_t len, int cycle) { BIT64* p = (BIT64*)buf; @@ -195,7 +189,6 @@ static void grf_decode_full(unsigned char* buf, size_t len, int cycle) } } - /// Decodes grf data. /// @param buf data to decode (in-place) /// @param len length of the data @@ -235,7 +228,6 @@ static void grf_decode(unsigned char* buf, size_t len, char entry_type, int entr } } - /****************************************************** *** Zlib Subroutines *** ******************************************************/ @@ -246,14 +238,12 @@ unsigned long grfio_crc32(const unsigned char* buf, unsigned int len) return crc32(crc32(0L, Z_NULL, 0), buf, len); } - /// zlib uncompress int decode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen) { return uncompress((Bytef*)dest, destLen, (const Bytef*)source, sourceLen); } - /// zlib compress int encode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen) { if( *destLen == 0 ) /* [Ind/Hercules] */ @@ -264,7 +254,6 @@ int encode_zip(void* dest, unsigned long* destLen, const void* source, unsigned return compress((Bytef*)dest, destLen, (const Bytef*)source, sourceLen); } - /*********************************************************** *** File List Subroutines *** ***********************************************************/ @@ -370,12 +359,10 @@ static void filelist_compact(void) } } - /*********************************************************** *** Grfio Subroutines *** ***********************************************************/ - /// Combines are resource path with the data folder location to create local resource path. static void grfio_localpath_create(char* buffer, size_t size, const char* filename) { @@ -399,7 +386,6 @@ static void grfio_localpath_create(char* buffer, size_t size, const char* filena buffer[i] = '/'; } - /// Reads a file into a newly allocated buffer (from grf or data directory). void *grfio_reads(const char *fname, int *size) { @@ -449,7 +435,7 @@ void *grfio_reads(const char *fname, int *size) // Archive[GRF] File Read char *grfname = gentry_table[entry->gentry - 1]; FILE *in = fopen(grfname, "rb"); - + if (in != NULL) { int fsize = entry->srclen_aligned; unsigned char *buf = (unsigned char *)aMalloc(fsize); @@ -496,7 +482,6 @@ void *grfio_reads(const char *fname, int *size) return NULL; } - /// Decodes encrypted filename from a version 01xx grf index. static char* decode_filename(unsigned char* buf, int len) { @@ -508,7 +493,6 @@ static char* decode_filename(unsigned char* buf, int len) return (char*)buf; } - /// Compares file extension against known large file types. /// @return true if the file should undergo full mode 0 decryption, and true otherwise. static bool isFullEncrypt(const char* fname) @@ -525,7 +509,6 @@ static bool isFullEncrypt(const char* fname) return true; } - /// Loads all entries in the specified grf file into the filelist. /// @param gentry index of the grf file name in the gentry_table static int grfio_entryread(const char *grfname, int gentry) @@ -691,7 +674,6 @@ static int grfio_entryread(const char *grfname, int gentry) return 0; // 0:no error } - static bool grfio_parse_restable_row(const char* row) { char w1[256], w2[256]; @@ -733,7 +715,6 @@ static bool grfio_parse_restable_row(const char* row) return false; } - /// Grfio Resource file check. static void grfio_resourcecheck(void) { @@ -785,7 +766,6 @@ static void grfio_resourcecheck(void) } } - /// Reads a grf file and adds it to the list. static int grfio_add(const char* fname) { @@ -802,7 +782,6 @@ static int grfio_add(const char* fname) return grfio_entryread(fname, gentry_entrys - 1); } - /// Finalizes grfio. void grfio_final(void) { @@ -829,7 +808,6 @@ void grfio_final(void) gentry_entrys = gentry_maxentry = 0; } - /// Initializes grfio. void grfio_init(const char* fname) { diff --git a/src/common/mmo.h b/src/common/mmo.h index 1567f20be..75b62fdc4 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -333,18 +333,15 @@ enum { OPTION_DRAGON5 = 0x04000000, OPTION_HANBOK = 0x08000000, OPTION_OKTOBERFEST = 0x10000000, - #ifndef NEW_CARTS OPTION_CART1 = 0x00000008, OPTION_CART2 = 0x00000080, OPTION_CART3 = 0x00000100, OPTION_CART4 = 0x00000200, OPTION_CART5 = 0x00000400, - /* compound constant for older carts */ OPTION_CART = OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5, #endif - // compound constants OPTION_DRAGON = OPTION_DRAGON1|OPTION_DRAGON2|OPTION_DRAGON3|OPTION_DRAGON4|OPTION_DRAGON5, OPTION_COSTUME = OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK|OPTION_OKTOBERFEST, @@ -757,7 +754,6 @@ enum { GD_MAX, }; - //These mark the ID of the jobs, as expected by the client. [Skotlex] enum { JOB_NOVICE, diff --git a/src/common/mutex.c b/src/common/mutex.c index 5dfb3d01c..715609628 100644 --- a/src/common/mutex.c +++ b/src/common/mutex.c @@ -25,7 +25,6 @@ struct ramutex{ #endif }; - struct racond{ #ifdef WIN32 HANDLE events[2]; @@ -40,14 +39,12 @@ struct racond{ #endif }; - //////////////////// // Mutex // // Implementation: // - ramutex *ramutex_create(void) { struct ramutex *m; @@ -66,7 +63,6 @@ ramutex *ramutex_create(void) { return m; }//end: ramutex_create() - void ramutex_destroy(ramutex *m) { #ifdef WIN32 @@ -79,7 +75,6 @@ void ramutex_destroy(ramutex *m) { }//end: ramutex_destroy() - void ramutex_lock(ramutex *m) { #ifdef WIN32 @@ -89,7 +84,6 @@ void ramutex_lock(ramutex *m) { #endif }//end: ramutex_lock - bool ramutex_trylock(ramutex *m) { #ifdef WIN32 if(TryEnterCriticalSection(&m->hMutex) != FALSE) @@ -104,7 +98,6 @@ bool ramutex_trylock(ramutex *m) { #endif }//end: ramutex_trylock() - void ramutex_unlock(ramutex *m) { #ifdef WIN32 LeaveCriticalSection(&m->hMutex); @@ -114,8 +107,6 @@ void ramutex_unlock(ramutex *m) { }//end: ramutex_unlock() - - /////////////// // Condition Variables // @@ -143,7 +134,6 @@ racond *racond_create(void) { return c; }//end: racond_create() - void racond_destroy(racond *c) { #ifdef WIN32 CloseHandle( c->events[ EVENT_COND_SIGNAL ] ); @@ -156,14 +146,12 @@ void racond_destroy(racond *c) { aFree(c); }//end: racond_destroy() - void racond_wait(racond *c, ramutex *m, sysint timeout_ticks) { #ifdef WIN32 register DWORD ms; int result; bool is_last = false; - EnterCriticalSection(&c->waiters_lock); c->nWaiters++; LeaveCriticalSection(&c->waiters_lock); @@ -191,7 +179,6 @@ void racond_wait(racond *c, ramutex *m, sysint timeout_ticks) { if(is_last == true) ResetEvent( c->events[EVENT_COND_BROADCAST] ); - ramutex_lock(m); #else @@ -210,7 +197,6 @@ void racond_wait(racond *c, ramutex *m, sysint timeout_ticks) { #endif }//end: racond_wait() - void racond_signal(racond *c) { #ifdef WIN32 # if 0 @@ -228,7 +214,6 @@ void racond_signal(racond *c) { #endif }//end: racond_signal() - void racond_broadcast(racond *c) { #ifdef WIN32 # if 0 @@ -245,5 +230,3 @@ void racond_broadcast(racond *c) { pthread_cond_broadcast(&c->hCond); #endif }//end: racond_broadcast() - - diff --git a/src/common/nullpo.c b/src/common/nullpo.c index 829ba4aab..98faa9f06 100644 --- a/src/common/nullpo.c +++ b/src/common/nullpo.c @@ -58,6 +58,5 @@ void assert_report(const char *file, int line, const char *func, const char *tar **/ void nullpo_defaults(void) { nullpo = &nullpo_s; - nullpo->assert_report = assert_report; } diff --git a/src/common/socket.c b/src/common/socket.c index c4cc4a329..de8ca4682 100644 --- a/src/common/socket.c +++ b/src/common/socket.c @@ -113,7 +113,6 @@ int sock2fd(SOCKET s) return fd; } - /// Inserts the socket into the global array of sockets. /// Returns a new fd associated with the socket. /// If there are too many sockets it closes the socket, sets an error and @@ -293,7 +292,6 @@ void set_defaultparse(ParseFunc defaultparse) default_func_parse = defaultparse; } - /*====================================== * CORE : Socket options *--------------------------------------*/ @@ -1066,12 +1064,12 @@ static int connect_check_clear(int tid, int64 tick, int id, intptr_t data) { int list = 0; ConnectHistory *hist = NULL; DBIterator *iter; - + if( !db_size(connect_history) ) return 0; - + iter = db_iterator(connect_history); - + for( hist = dbi_first(iter); dbi_exists(iter); hist = dbi_next(iter) ){ if( (!hist->ddos && DIFF_TICK(tick,hist->tick) > ddos_interval*3) || (hist->ddos && DIFF_TICK(tick,hist->tick) > ddos_autoreset) ) @@ -1081,13 +1079,12 @@ static int connect_check_clear(int tid, int64 tick, int id, intptr_t data) { } list++; } - dbi_destroy(iter); - + if( access_debug ){ ShowInfo("connect_check_clear: Cleared %d of %d from IP list.\n", clear, list); } - + return list; } @@ -1206,7 +1203,6 @@ int socket_config_read(const char* cfgName) return 0; } - void socket_final(void) { int i; diff --git a/src/common/sql.c b/src/common/sql.c index 0ca51e272..ee759eb61 100644 --- a/src/common/sql.c +++ b/src/common/sql.c @@ -36,8 +36,6 @@ struct Sql { int keepalive; }; - - // Column length receiver. // Takes care of the possible size mismatch between uint32 and unsigned long. struct s_column_length { @@ -46,8 +44,6 @@ struct s_column_length { }; typedef struct s_column_length s_column_length; - - /// Sql statement struct SqlStmt { StringBuf buf; @@ -61,14 +57,10 @@ struct SqlStmt { bool bind_columns; }; - - /////////////////////////////////////////////////////////////////////////////// // Sql Handle /////////////////////////////////////////////////////////////////////////////// - - /// Allocates and initializes a new Sql handle. Sql* Sql_Malloc(void) { @@ -84,8 +76,6 @@ Sql* Sql_Malloc(void) return self; } - - static int Sql_P_Keepalive(Sql* self); /// Establishes a connection. @@ -111,8 +101,6 @@ int Sql_Connect(Sql* self, const char* user, const char* passwd, const char* hos return SQL_SUCCESS; } - - /// Retrieves the timeout of the connection. int Sql_GetTimeout(Sql* self, uint32* out_timeout) { @@ -130,8 +118,6 @@ int Sql_GetTimeout(Sql* self, uint32* out_timeout) return SQL_ERROR; } - - /// Retrieves the name of the columns of a table into out_buf, with the separator after each name. int Sql_GetColumnNames(Sql* self, const char* table, char* out_buf, size_t buf_len, char sep) { @@ -160,8 +146,6 @@ int Sql_GetColumnNames(Sql* self, const char* table, char* out_buf, size_t buf_l return SQL_SUCCESS; } - - /// Changes the encoding of the connection. int Sql_SetEncoding(Sql* self, const char* encoding) { @@ -170,8 +154,6 @@ int Sql_SetEncoding(Sql* self, const char* encoding) return SQL_ERROR; } - - /// Pings the connection. int Sql_Ping(Sql* self) { @@ -180,8 +162,6 @@ int Sql_Ping(Sql* self) return SQL_ERROR; } - - /// Wrapper function for Sql_Ping. /// /// @private @@ -193,8 +173,6 @@ static int Sql_P_KeepaliveTimer(int tid, int64 tick, int id, intptr_t data) return 0; } - - /// Establishes keepalive (periodic ping) on the connection. /// /// @return the keepalive timer id, or INVALID_TIMER @@ -218,8 +196,6 @@ static int Sql_P_Keepalive(Sql* self) return timer->add_interval(timer->gettick() + ping_interval*1000, Sql_P_KeepaliveTimer, 0, (intptr_t)self, ping_interval*1000); } - - /// Escapes a string. size_t Sql_EscapeString(Sql* self, char *out_to, const char *from) { @@ -229,8 +205,6 @@ size_t Sql_EscapeString(Sql* self, char *out_to, const char *from) return (size_t)mysql_escape_string(out_to, from, (unsigned long)strlen(from)); } - - /// Escapes a string. size_t Sql_EscapeStringLen(Sql* self, char *out_to, const char *from, size_t from_len) { @@ -240,8 +214,6 @@ size_t Sql_EscapeStringLen(Sql* self, char *out_to, const char *from, size_t fro return (size_t)mysql_escape_string(out_to, from, (unsigned long)from_len); } - - /// Executes a query. int Sql_Query(Sql *self, const char *query, ...) __attribute__((format(printf, 2, 3))); int Sql_Query(Sql *self, const char *query, ...) { @@ -255,8 +227,6 @@ int Sql_Query(Sql *self, const char *query, ...) { return res; } - - /// Executes a query. int Sql_QueryV(Sql* self, const char* query, va_list args) { @@ -282,8 +252,6 @@ int Sql_QueryV(Sql* self, const char* query, va_list args) return SQL_SUCCESS; } - - /// Executes a query. int Sql_QueryStr(Sql* self, const char* query) { @@ -309,8 +277,6 @@ int Sql_QueryStr(Sql* self, const char* query) return SQL_SUCCESS; } - - /// Returns the number of the AUTO_INCREMENT column of the last INSERT/UPDATE query. uint64 Sql_LastInsertId(Sql* self) { @@ -320,8 +286,6 @@ uint64 Sql_LastInsertId(Sql* self) return 0; } - - /// Returns the number of columns in each row of the result. uint32 Sql_NumColumns(Sql* self) { @@ -330,8 +294,6 @@ uint32 Sql_NumColumns(Sql* self) return 0; } - - /// Returns the number of rows in the result. uint64 Sql_NumRows(Sql* self) { @@ -340,8 +302,6 @@ uint64 Sql_NumRows(Sql* self) return 0; } - - /// Fetches the next row. int Sql_NextRow(Sql* self) { if( self && self->result ) { @@ -357,8 +317,6 @@ int Sql_NextRow(Sql* self) { return SQL_ERROR; } - - /// Gets the data of a column. int Sql_GetData(Sql* self, size_t col, char** out_buf, size_t* out_len) { @@ -375,8 +333,6 @@ int Sql_GetData(Sql* self, size_t col, char** out_buf, size_t* out_len) return SQL_ERROR; } - - /// Frees the result of the query. void Sql_FreeResult(Sql* self) { if( self && self->result ) { @@ -387,8 +343,6 @@ void Sql_FreeResult(Sql* self) { } } - - /// Shows debug information (last query). void Sql_ShowDebug_(Sql* self, const char* debug_file, const unsigned long debug_line) { @@ -400,8 +354,6 @@ void Sql_ShowDebug_(Sql* self, const char* debug_file, const unsigned long debug ShowDebug("at %s:%lu\n", debug_file, debug_line); } - - /// Frees a Sql handle returned by Sql_Malloc. void Sql_Free(Sql* self) { if( self ) @@ -414,14 +366,10 @@ void Sql_Free(Sql* self) { } } - - /////////////////////////////////////////////////////////////////////////////// // Prepared Statements /////////////////////////////////////////////////////////////////////////////// - - /// Returns the mysql integer type for the target size. /// /// @private @@ -439,8 +387,6 @@ static enum enum_field_types Sql_P_SizeToMysqlIntType(int sz) } } - - /// Binds a parameter/result. /// /// @private @@ -514,8 +460,6 @@ static int Sql_P_BindSqlDataType(MYSQL_BIND* bind, enum SqlDataType buffer_type, return SQL_SUCCESS; } - - /// Prints debug information about a field (type and length). /// /// @private @@ -551,8 +495,6 @@ static void Sql_P_ShowDebugMysqlFieldInfo(const char* prefix, enum enum_field_ty ShowDebug("%stype=%s%s, length=%lu%s\n", prefix, sign, type_string, length, length_postfix); } - - /// Reports debug information about a truncated column. /// /// @private @@ -575,8 +517,6 @@ static void SqlStmt_P_ShowDebugTruncatedColumn(SqlStmt* self, size_t i) mysql_free_result(meta); } - - /// Allocates and initializes a new SqlStmt handle. SqlStmt* SqlStmt_Malloc(Sql* sql) { SqlStmt* self; @@ -604,8 +544,6 @@ SqlStmt* SqlStmt_Malloc(Sql* sql) { return self; } - - /// Prepares the statement. int SqlStmt_Prepare(SqlStmt *self, const char *query, ...) __attribute__((format(printf, 2, 3))); int SqlStmt_Prepare(SqlStmt *self, const char *query, ...) { @@ -619,8 +557,6 @@ int SqlStmt_Prepare(SqlStmt *self, const char *query, ...) { return res; } - - /// Prepares the statement. int SqlStmt_PrepareV(SqlStmt* self, const char* query, va_list args) { @@ -641,8 +577,6 @@ int SqlStmt_PrepareV(SqlStmt* self, const char* query, va_list args) return SQL_SUCCESS; } - - /// Prepares the statement. int SqlStmt_PrepareStr(SqlStmt* self, const char* query) { @@ -663,8 +597,6 @@ int SqlStmt_PrepareStr(SqlStmt* self, const char* query) return SQL_SUCCESS; } - - /// Returns the number of parameters in the prepared statement. size_t SqlStmt_NumParams(SqlStmt* self) { @@ -674,8 +606,6 @@ size_t SqlStmt_NumParams(SqlStmt* self) return 0; } - - /// Binds a parameter to a buffer. int SqlStmt_BindParam(SqlStmt* self, size_t idx, enum SqlDataType buffer_type, void* buffer, size_t buffer_len) { @@ -704,8 +634,6 @@ int SqlStmt_BindParam(SqlStmt* self, size_t idx, enum SqlDataType buffer_type, v return SQL_SUCCESS;// out of range - ignore } - - /// Executes the prepared statement. int SqlStmt_Execute(SqlStmt* self) { @@ -731,8 +659,6 @@ int SqlStmt_Execute(SqlStmt* self) return SQL_SUCCESS; } - - /// Returns the number of the AUTO_INCREMENT column of the last INSERT/UPDATE statement. uint64 SqlStmt_LastInsertId(SqlStmt* self) { @@ -742,8 +668,6 @@ uint64 SqlStmt_LastInsertId(SqlStmt* self) return 0; } - - /// Returns the number of columns in each row of the result. size_t SqlStmt_NumColumns(SqlStmt* self) { @@ -753,8 +677,6 @@ size_t SqlStmt_NumColumns(SqlStmt* self) return 0; } - - /// Binds the result of a column to a buffer. int SqlStmt_BindColumn(SqlStmt *self, size_t idx, enum SqlDataType buffer_type, void *buffer, size_t buffer_len, uint32 *out_length, int8 *out_is_null) { if (self == NULL) @@ -796,8 +718,6 @@ int SqlStmt_BindColumn(SqlStmt *self, size_t idx, enum SqlDataType buffer_type, } } - - /// Returns the number of rows in the result. uint64 SqlStmt_NumRows(SqlStmt* self) { @@ -807,8 +727,6 @@ uint64 SqlStmt_NumRows(SqlStmt* self) return 0; } - - /// Fetches the next row. int SqlStmt_NextRow(SqlStmt* self) { @@ -892,8 +810,6 @@ int SqlStmt_NextRow(SqlStmt* self) return SQL_SUCCESS; } - - /// Frees the result of the statement execution. void SqlStmt_FreeResult(SqlStmt* self) { @@ -901,8 +817,6 @@ void SqlStmt_FreeResult(SqlStmt* self) mysql_stmt_free_result(self->stmt); } - - /// Shows debug information (with statement). void SqlStmt_ShowDebug_(SqlStmt* self, const char* debug_file, const unsigned long debug_line) { @@ -914,8 +828,6 @@ void SqlStmt_ShowDebug_(SqlStmt* self, const char* debug_file, const unsigned lo ShowDebug("at %s:%lu\n", debug_file, debug_line); } - - /// Frees a SqlStmt returned by SqlStmt_Malloc. void SqlStmt_Free(SqlStmt* self) { diff --git a/src/common/sql.h b/src/common/sql.h index 7fb4aabe8..fc1562347 100644 --- a/src/common/sql.h +++ b/src/common/sql.h @@ -142,8 +142,6 @@ struct sql_interface { /// Allocates and initializes a new Sql handle. struct Sql *(*Malloc) (void); - - /////////////////////////////////////////////////////////////////////////////// // Prepared Statements /////////////////////////////////////////////////////////////////////////////// @@ -157,7 +155,6 @@ struct sql_interface { // 1) SELECT col FROM table WHERE id=? // 2) INSERT INTO table(col1,col2) VALUES(?,?) - /*===================================== SQL Statement interface [Susu] *-------------------------------------*/ @@ -169,8 +166,6 @@ struct sql_interface { /// @return SqlStmt handle or NULL if an error occurred struct SqlStmt* (*StmtMalloc)(Sql* sql); - - /// Prepares the statement. /// Any previous result is freed and all parameter bindings are removed. /// The query is constructed as if it was sprintf. @@ -185,8 +180,6 @@ struct sql_interface { /// @return SQL_SUCCESS or SQL_ERROR int (*StmtPrepareV)(SqlStmt* self, const char* query, va_list args); - - /// Prepares the statement. /// Any previous result is freed and all parameter bindings are removed. /// The query is used directly. @@ -194,15 +187,11 @@ struct sql_interface { /// @return SQL_SUCCESS or SQL_ERROR int (*StmtPrepareStr)(SqlStmt* self, const char* query); - - /// Returns the number of parameters in the prepared statement. /// /// @return Number or parameters size_t (*StmtNumParams)(SqlStmt* self); - - /// Binds a parameter to a buffer. /// The buffer data will be used when the statement is executed. /// All parameters should have bindings. @@ -210,30 +199,22 @@ struct sql_interface { /// @return SQL_SUCCESS or SQL_ERROR int (*StmtBindParam)(SqlStmt* self, size_t idx, SqlDataType buffer_type, void* buffer, size_t buffer_len); - - /// Executes the prepared statement. /// Any previous result is freed and all column bindings are removed. /// /// @return SQL_SUCCESS or SQL_ERROR int (*StmtExecute)(SqlStmt* self); - - /// Returns the number of the AUTO_INCREMENT column of the last INSERT/UPDATE statement. /// /// @return Value of the auto-increment column uint64 (*StmtLastInsertId)(SqlStmt* self); - - /// Returns the number of columns in each row of the result. /// /// @return Number of columns size_t (*StmtNumColumns)(SqlStmt* self); - - /// Binds the result of a column to a buffer. /// The buffer will be filled with data when the next row is fetched. /// For string/enum buffer types there has to be enough space for the data @@ -242,23 +223,17 @@ struct sql_interface { /// @return SQL_SUCCESS or SQL_ERROR int (*StmtBindColumn)(SqlStmt* self, size_t idx, SqlDataType buffer_type, void* buffer, size_t buffer_len, uint32* out_length, int8* out_is_null); - - /// Returns the number of rows in the result. /// /// @return Number of rows uint64 (*StmtNumRows)(SqlStmt* self); - - /// Fetches the next row. /// All column bindings will be filled with data. /// /// @return SQL_SUCCESS, SQL_ERROR or SQL_NO_DATA int (*StmtNextRow)(SqlStmt* self); - - /// Frees the result of the statement execution. void (*StmtFreeResult)(SqlStmt* self); diff --git a/src/common/strlib.c b/src/common/strlib.c index 024b73e59..fcd1b483b 100644 --- a/src/common/strlib.c +++ b/src/common/strlib.c @@ -423,8 +423,6 @@ bool strlib_bin2hex(char *output, unsigned char *input, size_t count) return true; } - - ///////////////////////////////////////////////////////////////////// /// Parses a single field in a delim-separated string. /// The delimiter after the field is skipped. @@ -582,7 +580,6 @@ int sv_parse_next(struct s_svstate* svstate) return 1; } - /// Parses a delim-separated string. /// Starts parsing at startoff and fills the pos array with position pairs. /// out_pos[0] and out_pos[1] are the start and end of line. @@ -892,7 +889,6 @@ const char* skip_escaped_c(const char* p) { return p; } - /// Opens and parses a file containing delim-separated columns, feeding them to the specified callback function row by row. /// Tracks the progress of the operation (current line number, number of successfully processed rows). /// Returns 'true' if it was able to process the specified file, or 'false' if it could not be read. @@ -970,7 +966,6 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc return true; } - ///////////////////////////////////////////////////////////////////// // StringBuf - dynamic string // diff --git a/src/common/thread.c b/src/common/thread.c index 9b9308d06..d5bbd7f97 100644 --- a/src/common/thread.c +++ b/src/common/thread.c @@ -48,12 +48,10 @@ struct rAthread { #endif }; - #ifdef HAS_TLS __thread int g_rathread_ID = -1; #endif - /// /// Subystem Code /// @@ -76,8 +74,6 @@ void rathread_init(void) { }//end: rathread_init() - - void rathread_final(void) { register unsigned int i; @@ -94,8 +90,6 @@ void rathread_final(void) { }//end: rathread_final() - - // gets called whenever a thread terminated .. static void rat_thread_terminated(rAthread *handle) { // Preserve handle->myID and handle->hThread, set everything else to its default value @@ -131,7 +125,6 @@ static void *raThreadMainRedirector( void *p ){ #endif - ret = ((rAthread*)p)->proc( ((rAthread*)p)->param ) ; #ifdef WIN32 @@ -146,10 +139,6 @@ static void *raThreadMainRedirector( void *p ){ #endif }//end: raThreadMainRedirector() - - - - /// /// API Level /// @@ -157,7 +146,6 @@ rAthread *rathread_create(rAthreadProc entryPoint, void *param) { return rathread_createEx( entryPoint, param, (1<<23) /*8MB*/, RAT_PRIO_NORMAL ); }//end: rathread_create() - rAthread *rathread_createEx(rAthreadProc entryPoint, void *param, size_t szStack, RATHREAD_PRIO prio) { #ifndef WIN32 pthread_attr_t attr; @@ -166,13 +154,11 @@ rAthread *rathread_createEx(rAthreadProc entryPoint, void *param, size_t szStack unsigned int i; rAthread *handle = NULL; - // given stacksize aligned to systems pagesize? tmp = szStack % sysinfo->getpagesize(); if(tmp != 0) szStack += tmp; - // Get a free Thread Slot. for(i = 0; i < RA_THREADS_MAX; i++){ if(l_threads[i].proc == NULL){ @@ -208,7 +194,6 @@ rAthread *rathread_createEx(rAthreadProc entryPoint, void *param, size_t szStack return handle; }//end: rathread_createEx - void rathread_destroy(rAthread *handle) { #ifdef WIN32 if( TerminateThread(handle->hThread, 0) != FALSE){ @@ -253,7 +238,6 @@ rAthread *rathread_self(void) { return NULL; }//end: rathread_self() - int rathread_get_tid(void) { #ifdef HAS_TLS @@ -269,7 +253,6 @@ int rathread_get_tid(void) { }//end: rathread_get_tid() - bool rathread_wait(rAthread *handle, void **out_exitCode) { // Hint: // no thread data cleanup routine call here! @@ -286,18 +269,15 @@ bool rathread_wait(rAthread *handle, void **out_exitCode) { }//end: rathread_wait() - void rathread_prio_set(rAthread *handle, RATHREAD_PRIO prio) { handle->prio = RAT_PRIO_NORMAL; //@TODO }//end: rathread_prio_set() - RATHREAD_PRIO rathread_prio_get(rAthread *handle) { return handle->prio; }//end: rathread_prio_get() - void rathread_yield(void) { #ifdef WIN32 SwitchToThread(); diff --git a/src/common/utils.c b/src/common/utils.c index 3606c6755..f5eecb65d 100644 --- a/src/common/utils.c +++ b/src/common/utils.c @@ -60,7 +60,6 @@ void WriteDump(FILE* fp, const void* buffer, size_t length) } } - /// Dumps given buffer on the console. void ShowDump(const void *buffer, size_t length) { size_t i; @@ -86,7 +85,6 @@ void ShowDump(const void *buffer, size_t length) { } } - #ifdef WIN32 static char* checkpath(char *path, const char *srcpath) @@ -137,7 +135,6 @@ void findfile(const char *p, const char *pat, void (func)(const char*)) func( tmppath ); } - if( FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) { findfile(tmppath, pat, func); @@ -155,7 +152,7 @@ static char* checkpath(char *path, const char*srcpath) { // just make sure the char*path is not const char *p=path; - + if(NULL!=path && NULL!=srcpath) { while(*srcpath) { if (*srcpath=='\\') { @@ -349,7 +346,6 @@ const char* timestamp2string(char* str, size_t size, time_t timestamp, const cha return str; } - /* [Ind/Hercules] Caching */ bool HCache_check(const char *file) { diff --git a/src/map/HPMmap.c b/src/map/HPMmap.c index 0bd231e3a..ac78e8c84 100644 --- a/src/map/HPMmap.c +++ b/src/map/HPMmap.c @@ -147,27 +147,27 @@ void HPM_map_plugin_load_sub(struct hplugin *plugin) { bool HPM_map_add_atcommand(char *name, AtCommandFunc func) { unsigned int i = 0; - + for(i = 0; i < atcommand_list_items; i++) { if( !strcmpi(atcommand_list[i].name,name) ) { ShowDebug("HPM_map_add_atcommand: duplicate command '%s', skipping...\n", name); return false; } } - + i = atcommand_list_items; - + RECREATE(atcommand_list, struct HPM_atcommand_list , ++atcommand_list_items); - + safestrncpy(atcommand_list[i].name, name, sizeof(atcommand_list[i].name)); atcommand_list[i].func = func; - + return true; } void HPM_map_atcommands(void) { unsigned int i; - + for(i = 0; i < atcommand_list_items; i++) { atcommand->add(atcommand_list[i].name,atcommand_list[i].func,true); } @@ -178,9 +178,9 @@ void HPM_map_atcommands(void) { **/ void HPM_map_add_group_permission(unsigned int pluginID, char *name, unsigned int *mask) { unsigned char index = pcg->HPMpermissions_count; - + RECREATE(pcg->HPMpermissions, struct pc_groups_new_permission, ++pcg->HPMpermissions_count); - + pcg->HPMpermissions[index].pID = pluginID; pcg->HPMpermissions[index].name = aStrdup(name); pcg->HPMpermissions[index].mask = mask; @@ -207,6 +207,5 @@ void HPM_map_do_final(void) { } aFree(pcg->HPMpermissions); } - HPM->datacheck_final(); } diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 7277f8f08..beeccaddd 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -123,7 +123,7 @@ bool msg_config_read(const char *cfg_name, bool allow_override) { ShowError("Messages file not found: %s\n", cfg_name); return false; } - + if( !atcommand->max_message_table ) atcommand->expand_message_table(); @@ -152,9 +152,8 @@ bool msg_config_read(const char *cfg_name, bool allow_override) { } } } - fclose(fp); - + if( ++called == 1 ) { //Original if( script->lang_export_fp ) { int i; @@ -178,7 +177,7 @@ bool msg_config_read(const char *cfg_name, bool allow_override) { *------------------------------------------*/ void do_final_msg(void) { int i, j; - + for(i = 0; i < atcommand->max_message_table; i++) { for (j = 0; j < MAX_MSG; j++) { if( atcommand->msg_table[i][j] ) @@ -186,7 +185,7 @@ void do_final_msg(void) { } aFree(atcommand->msg_table[i]); } - + if( atcommand->msg_table ) aFree(atcommand->msg_table); } @@ -198,8 +197,6 @@ static inline const char* atcommand_help_string(AtCommandInfo *info) { return info->help; } - - /*========================================== * @send (used for testing packet sends from the client) *------------------------------------------*/ @@ -862,7 +859,6 @@ ACMD(storage) return true; } - /*========================================== * *------------------------------------------*/ @@ -1106,7 +1102,7 @@ ACMD(heal) // some overflow checks if( hp == INT_MIN ) hp++; if( sp == INT_MIN ) sp++; - + if ( hp == 0 && sp == 0 ) { if (!status_percent_heal(&sd->bl, 100, 100)) clif->message(fd, msg_fd(fd,157)); // HP and SP have already been recovered. @@ -4610,7 +4606,6 @@ ACMD(jailfor) { return true; } - //By Coltaro ACMD(jailtime) { @@ -4768,7 +4763,6 @@ ACMD(disguiseguild) return true; } - /*========================================== * @undisguise by [Yor] *------------------------------------------*/ @@ -4858,7 +4852,6 @@ ACMD(exp) return true; } - /*========================================== * @broadcast by [Valaris] *------------------------------------------*/ @@ -5103,7 +5096,6 @@ ACMD(follow) { return true; } - /*========================================== * @dropall by [MouseJstr] * Drop all your possession on the ground @@ -6627,7 +6619,6 @@ ACMD(mobinfo) monster->status.vit, monster->status.int_, monster->status.dex, monster->status.luk); clif->message(fd, atcmd_output); - #ifdef RENEWAL safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1291), // ATK : %d~%d MATK : %d~%d Range : %d~%d~%d Size : %s Race : %s Element : %s(Lv : %d) MOB_ATK1(monster), MOB_ATK2(monster), MOB_MATK1(monster), MOB_MATK2(monster), monster->status.rhw.range, @@ -7311,7 +7302,6 @@ ACMD(mutearea) { return true; } - ACMD(rates) { char buf[CHAT_SIZE_MAX]; @@ -7748,7 +7738,6 @@ ACMD(duel) { return true; } - ACMD(leave) { if (sd->duel_group <= 0) { // "Duel: @leave without @duel." @@ -9306,7 +9295,7 @@ ACMD(skdebug) { ACMD(cddebug) { int i; struct skill_cd* cd = NULL; - + if (!(cd = idb_get(skill->cd_db,sd->status.char_id))) { clif->message(fd,"No cool down list found"); } else { @@ -9314,7 +9303,7 @@ ACMD(cddebug) { for(i = 0; i < cd->cursor; i++) { if( cd->entry[i] ) { const struct TimerData *td = timer->get(cd->entry[i]->timer); - + if( !td || td->func != skill->blockpc_end ) { clif->messages(fd,"Found invalid entry in slot %d for skill %s",i,skill->dbs->db[cd->entry[i]->skidx].name); sd->blockskill[cd->entry[i]->skidx] = false; @@ -9322,7 +9311,7 @@ ACMD(cddebug) { } } } - + if (!cd || (*message && !strcmpi(message,"reset"))) { for(i = 0; i < MAX_SKILL; i++) { if( sd->blockskill[i] ) { @@ -9336,12 +9325,12 @@ ACMD(cddebug) { timer->delete(cd->entry[i]->timer,skill->blockpc_end); ers_free(skill->cd_entry_ers, cd->entry[i]); } - + idb_remove(skill->cd_db,sd->status.char_id); ers_free(skill->cd_ers, cd); } } - + return true; } @@ -9350,7 +9339,7 @@ ACMD(cddebug) { **/ ACMD(lang) { uint8 i; - + if (!*message) { clif->messages(fd,"Usage: @%s ",info->command); clif->messages(fd,"There are %d languages available:",script->max_lang_id); @@ -9358,7 +9347,7 @@ ACMD(lang) { clif->messages(fd,"- %s",script->languages[i]); return false; } - + for(i = 0; i < script->max_lang_id; i++) { if( strcmpi(message,script->languages[i]) == 0 ) { if( i == sd->lang_id ) { @@ -9370,14 +9359,14 @@ ACMD(lang) { break; } } - + if( i == script->max_lang_id ) { clif->messages(fd,"'%s' did not match any language available",message); clif->messages(fd,"There are %d languages available:",script->max_lang_id); for(i = 0; i < script->max_lang_id; i++) clif->messages(fd,"- %s",script->languages[i]); } - + return true; } /** diff --git a/src/map/battle.c b/src/map/battle.c index d7f12aba9..15db4d88c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -104,7 +104,6 @@ struct block_list* battle_gettargeted(struct block_list *target) { return bl_list[rnd()%c]; } - //Returns the id of the current targeted character of the passed bl. [Skotlex] int battle_gettarget(struct block_list* bl) { @@ -273,7 +272,7 @@ int battle_delay_damage(int64 tick, int amotion, struct block_list *src, struct if (d_tbl && sc && check_distance_bl(target, d_tbl, sc->data[SC_DEVOTION]->val3) && damage > 0 && skill_id != PA_PRESSURE && skill_id != CR_REFLECTSHIELD) damage = 0; - + if ( !battle_config.delay_battle_damage || amotion <= 1 ) { map->freeblock_lock(); status_fix_damage(src, target, damage, ddelay); // We have to separate here between reflect damage and others [icescope] @@ -460,7 +459,7 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u if( sc->data[SC_ZENKAI] && watk->ele == sc->data[SC_ZENKAI]->val2 ) eatk += 200; } - + #ifdef RENEWAL_EDP if ( sc && sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ) { struct status_data *tstatus; @@ -470,9 +469,8 @@ int64 battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, u } else /* fall through */ #endif damage += eatk; - damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag); - + /** * In RE Shield Boomerang takes weapon element only for damage calculation, * - resist calculation is always against neutral @@ -969,11 +967,10 @@ int64 battle_calc_cardfix2(struct block_list *src, struct block_list *bl, int64 // FIXME: wflag is undocumented int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int64 damage, int cflag, int wflag){ struct map_session_data *sd, *tsd; - short cardfix = #ifdef RENEWAL - 100; + short cardfix = 100; #else - 1000; + short cardfix = 1000; #endif short t_class, s_class, s_race2, t_race2; struct status_data *sstatus, *tstatus; @@ -2884,7 +2881,6 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam return 0; } - if( (sce=sc->data[SC_PARRYING]) && flag&BF_WEAPON && skill_id != WS_CARTTERMINATION && rnd()%100 < sce->val2 ) { // attack blocked by Parrying clif->skill_nodamage(bl, bl, LK_PARRYING, sce->val1,1); @@ -3136,7 +3132,6 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam if( sc->data[SC_MEIKYOUSISUI] && rnd()%100 < 40 ) // custom value damage = 0; - if (!damage) return 0; if( (sce = sc->data[SC_LIGHTNINGWALK]) && flag&BF_LONG && rnd()%100 < sce->val1 ) { @@ -4904,7 +4899,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list else wd.dmg_lv = ATK_DEF; break; - + case KO_BAKURETSU: { #ifdef RENEWAL @@ -5542,7 +5537,6 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list #endif } - if( src != target ) { // Don't reflect your own damage (Grand Cross) if( wd.dmg_lv == ATK_MISS || wd.dmg_lv == ATK_BLOCK ) { int64 prev1 = wd.damage, prev2 = wd.damage2; @@ -6394,7 +6388,6 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f switch( target->type ) { // Checks on actual target case BL_PC: { struct status_change* sc = status->get_sc(src); - if( ((TBL_PC*)target)->invincible_timer != INVALID_TIMER ) { switch( battle->get_current_skill(src) ) { /* TODO a proper distinction should be established bugreport:8397 */ @@ -6433,7 +6426,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f TBL_SKILL *su = (TBL_SKILL*)target; if( !su->group ) return 0; - if( skill->get_inf2(su->group->skill_id)&INF2_TRAP && + if( skill->get_inf2(su->group->skill_id)&INF2_TRAP && su->group->unit_id != UNT_USED_TRAPS && su->group->unit_id != UNT_NETHERWORLD ) { //Only a few skills can target traps... switch( battle->get_current_skill(src) ) { @@ -7401,7 +7394,6 @@ void battle_adjust_conf(void) { } #endif - #ifndef CELL_NOSTACK if (battle_config.custom_cell_stack_limit != 1) ShowWarning("Battle setting 'custom_cell_stack_limit' takes no effect as this server was compiled without Cell Stack Limit support.\n"); diff --git a/src/map/battleground.c b/src/map/battleground.c index a92b3faef..5df05d301 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -906,7 +906,6 @@ void do_final_battleground(void) } aFree(bg->arena); } - } void battleground_defaults(void) { bg = &bg_s; diff --git a/src/map/chrif.c b/src/map/chrif.c index 2df7e19b8..1e376e3bc 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -482,7 +482,6 @@ int chrif_reconnect(DBKey key, DBData *data, va_list ap) { return 0; } - /// Called when all the connection steps are completed. void chrif_on_ready(void) { static bool once = false; @@ -512,7 +511,6 @@ void chrif_on_ready(void) { } } - /*========================================== * *------------------------------------------*/ @@ -659,7 +657,6 @@ void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used ( } } - /** * This can still happen (client times out while waiting for char to confirm auth data) * @see DBApply @@ -797,7 +794,7 @@ bool chrif_char_ask_name(int acc, const char* character_name, unsigned short ope /** * Requests a sex change (either per character or per account). - * + * * @param sd The character's data. * @param change_account Whether to change the per-account sex. * @retval true. @@ -1230,7 +1227,6 @@ bool chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) { return true; } - /*========================================= * Tell char-server character disconnected [Wizputer] *-----------------------------------------*/ @@ -1301,7 +1297,6 @@ void chrif_on_disconnect(void) { timer->add(timer->gettick() + 1000, chrif->check_connect_char_server, 0, 0); } - void chrif_update_ip(int fd) { uint32 new_ip; @@ -1658,7 +1653,6 @@ void do_init_chrif(bool minimal) { timer->add_interval(timer->gettick() + 1000, chrif->send_usercount_tochar, 0, 0, UPDATE_INTERVAL); } - /*===================================== * Default Functions : chrif.h * Generated by HerculesInterfaceMaker diff --git a/src/map/clif.c b/src/map/clif.c index ab5708fc8..0d25be0a6 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -92,7 +92,6 @@ static inline int itemtype(int type) { } } - static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir) { p += pos; p[0] = (uint8)(x>>2); @@ -100,7 +99,6 @@ static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsig p[2] = (uint8)((y<<4) | (dir&0xf)); } - // client-side: x0+=sx0*0.0625-0.5 and y0+=sy0*0.0625-0.5 static inline void WBUFPOS2(uint8* p, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) { p += pos; @@ -646,7 +644,6 @@ void clif_authok(struct map_session_data *sd) p.startTime = (unsigned int)timer->gettick(); WBUFPOS(&p.PosDir[0],0,sd->bl.x,sd->bl.y,sd->ud.dir); /* do the stupid client math */ p.xSize = p.ySize = 5; /* not-used */ - #if PACKETVER >= 20080102 p.font = sd->status.font; #endif @@ -656,7 +653,6 @@ void clif_authok(struct map_session_data *sd) clif->send(&p,sizeof(p),&sd->bl,SELF); } - /// Notifies the client, that it's connection attempt was refused (ZC_REFUSE_ENTER). /// 0074 .B /// error code: @@ -673,7 +669,6 @@ void clif_authrefuse(int fd, uint8 error_code) WFIFOSET(fd,packet_len(0x74)); } - /// Notifies the client of a ban or forced disconnect (SC_NOTIFY_BAN). /// 0081 .B /// error code: @@ -720,7 +715,6 @@ void clif_authfail_fd(int fd, int type) } - /// Notifies the client, whether it can disconnect and change servers (ZC_RESTART_ACK). /// 00b3 .B /// type: @@ -768,8 +762,6 @@ void clif_dropflooritem(struct flooritem_data* fitem) { clif->send(&p, sizeof(p), &fitem->bl, AREA); } - - /// Makes an item disappear from the ground. /// 00a1 .L (ZC_ITEM_DISAPPEAR) void clif_clearflooritem(struct flooritem_data *fitem, int fd) @@ -790,7 +782,6 @@ void clif_clearflooritem(struct flooritem_data *fitem, int fd) } } - /// Makes a unit (char, npc, mob, homun) disappear to one client (ZC_NOTIFY_VANISH). /// 0080 .L .B /// type: @@ -834,7 +825,6 @@ void clif_clearunit_area(struct block_list* bl, clr_type type) } } - /// Used to make monsters with player-sprites disappear after dying /// like normal monsters, because the client does not remove those /// automatically. @@ -983,7 +973,7 @@ void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enu int g_id = status->get_guild_id(bl); nullpo_retv(bl); - + #if PACKETVER < 20091103 if( !pc->db_checkid(vd->class_) ) { clif->set_unit_idle2(bl,tsd,target); @@ -1293,7 +1283,6 @@ void clif_class_change(struct block_list *bl, int class_, int type) } } - /// Notifies the client of an object's spirits. /// 01d0 .L .W (ZC_SPIRITS) /// 01e1 .L .W (ZC_SPIRITS2) @@ -1389,7 +1378,6 @@ bool clif_spawn(struct block_list *bl) if (vd->cloth_color) clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); - switch (bl->type) { case BL_PC: { @@ -1512,7 +1500,6 @@ void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) clif->send(buf,packet_len(0x22e),&sd->bl,SELF); } - /// Notification about a change in homunuculus' state (ZC_CHANGESTATE_MER). /// 0230 .B .B .L .L /// type: @@ -1621,7 +1608,6 @@ void clif_hom_food(struct map_session_data *sd,int foodid,int fail) return; } - /// Notifies the client, that it is walking (ZC_NOTIFY_PLAYERMOVE). /// 0087 .L .6B void clif_walkok(struct map_session_data *sd) @@ -1739,7 +1725,6 @@ void clif_move(struct unit_data *ud) #endif } - /*========================================== * Delays the map->quit of a player after they are disconnected. [Skotlex] *------------------------------------------*/ @@ -1784,7 +1769,6 @@ void clif_changemap(struct map_session_data *sd, short m, int x, int y) { WFIFOSET(fd,packet_len(0x91)); } - /// Notifies the client of a position change to coordinates on given map, which is on another map-server (ZC_NPCACK_SERVERMOVE). /// 0092 .16B .W .W .L .W void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port) { @@ -1802,7 +1786,6 @@ void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, WFIFOSET(fd,packet_len(0x92)); } - void clif_blown(struct block_list *bl) { //Aegis packets says fixpos, but it's unsure whether slide works better or not. @@ -1811,7 +1794,6 @@ void clif_blown(struct block_list *bl) clif->slide(bl, bl->x, bl->y); } - /// Visually moves(slides) a character to x,y. If the target cell /// isn't walkable, the char doesn't move at all. If the char is /// sitting it will stand up (ZC_STOPMOVE). @@ -1833,7 +1815,6 @@ void clif_fixpos(struct block_list *bl) { } } - /// Displays the buy/sell dialog of an NPC shop (ZC_SELECT_DEALTYPE). /// 00c4 .L void clif_npcbuysell(struct map_session_data* sd, int id) @@ -1849,7 +1830,6 @@ void clif_npcbuysell(struct map_session_data* sd, int id) WFIFOSET(fd,packet_len(0xc4)); } - /// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST). /// 00c6 .W { .L .L .B .W }* void clif_buylist(struct map_session_data *sd, struct npc_data *nd) { @@ -1912,7 +1892,7 @@ void clif_selllist(struct map_session_data *sd) if( sd->status.inventory[i].expire_time ) continue; // Cannot Sell Rental Items - + if( sd->status.inventory[i].bound && !pc_can_give_bound_items(sd)) continue; // Don't allow sale of bound items @@ -1929,7 +1909,6 @@ void clif_selllist(struct map_session_data *sd) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Displays an NPC dialog message (ZC_SAY_DIALOG). /// 00b4 .W .L .?B /// Client behavior (dialog window): @@ -1956,7 +1935,6 @@ void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes) { WFIFOSET(fd,WFIFOW(fd,2)); } - /// Adds a 'next' button to an NPC dialog (ZC_WAIT_DIALOG). /// 00b5 .L /// Client behavior (dialog window): @@ -1980,7 +1958,6 @@ void clif_scriptnext(struct map_session_data *sd, int npcid) WFIFOSET(fd,packet_len(0xb5)); } - /// Adds a 'close' button to an NPC dialog (ZC_CLOSE_DIALOG). /// 00b6 .L /// Client behavior: @@ -2035,7 +2012,6 @@ void clif_sendfakenpc(struct map_session_data *sd, int npcid) { WFIFOSET(fd, packet_len(0x78)); } - /// Displays an NPC dialog menu (ZC_MENU_LIST). /// 00b7 .W .L .?B /// Client behavior: @@ -2078,7 +2054,6 @@ void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes) { WFIFOSET(fd,WFIFOW(fd,2)); } - /// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLG). /// 0142 .L /// Client behavior (inputnum window): @@ -2108,7 +2083,6 @@ void clif_scriptinput(struct map_session_data *sd, int npcid) { WFIFOSET(fd,packet_len(0x142)); } - /// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLGSTR). /// 01d4 .L /// Client behavior (inputstr window): @@ -2138,7 +2112,6 @@ void clif_scriptinputstr(struct map_session_data *sd, int npcid) { WFIFOSET(fd,packet_len(0x1d4)); } - /// Marks a position on client's minimap (ZC_COMPASS). /// 0144 .L .L .L .L .B .L /// npc id: @@ -2190,7 +2163,6 @@ void clif_cutin(struct map_session_data* sd, const char* image, int type) WFIFOSET(fd,packet_len(0x1b3)); } - /*========================================== * Fills in card data from the given item and into the buffer. [Skotlex] *------------------------------------------*/ @@ -2314,7 +2286,6 @@ void clif_add_random_options(unsigned char* buf, struct item* item) } } - /// Notifies the client, about a received inventory item or the result of a pick-up request. /// 00a0 .W .W .W .B .B .B .W .W .W .W .W .B .B (ZC_ITEM_PICKUP_ACK) /// 029a .W .W .W .B .B .B .W .W .W .W .W .B .B .L (ZC_ITEM_PICKUP_ACK2) @@ -2375,7 +2346,6 @@ void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { clif->send(&p,sizeof(p),&sd->bl,SELF); } - /// Notifies the client, that an inventory item was deleted or dropped (ZC_ITEM_THROW_ACK). /// 00af .W .W void clif_dropitem(struct map_session_data *sd,int n,int amount) @@ -2392,7 +2362,6 @@ void clif_dropitem(struct map_session_data *sd,int n,int amount) WFIFOSET(fd,packet_len(0xaf)); } - /// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY). /// 07fa .W .W .W /// delete type: @see enum delitem_reason @@ -2416,7 +2385,6 @@ void clif_delitem(struct map_session_data *sd,int n,int amount, short reason) #endif } - // Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex] // Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet // armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point. @@ -2465,7 +2433,6 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct p->location = eqp_pos; p->WearState = i->equip; - #if PACKETVER < 20120925 p->IsDamaged = i->attribute ? 1 : 0; #endif @@ -2476,7 +2443,7 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct #if PACKETVER >= 20071002 p->HireExpireDate = i->expire_time; #endif - + #if PACKETVER >= 20080102 p->bindOnEquipType = i->bound ? 2 : id->flag.bindonequip ? 1 : 0; #endif @@ -2515,18 +2482,18 @@ void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, stru p->ITID = i->nameid; p->type = itemtype(id->type); - + #if PACKETVER < 20120925 p->IsIdentified = i->identify ? 1 : 0; #endif p->count = i->amount; p->WearState = id->equip; - + #if PACKETVER >= 5 clif->addcards2(&p->slot.card[0], i); #endif - + #if PACKETVER >= 20080102 p->HireExpireDate = i->expire_time; #endif @@ -2692,7 +2659,6 @@ void clif_cartlist(struct map_session_data *sd) { } } - /// Removes cart (ZC_CARTOFF). /// 012b /// Client behavior: @@ -2706,7 +2672,6 @@ void clif_clearcart(int fd) } - /// Guild XY locators (ZC_NOTIFY_POSITION_TO_GUILDM) [Valaris] /// 01eb .L .W .W void clif_guild_xy(struct map_session_data *sd) @@ -2923,13 +2888,11 @@ void clif_updatestatus(struct map_session_data *sd,int type) WFIFOL(fd,4)=sd->battle_status.cri/10; break; case SP_MATK1: - WFIFOL(fd,4)=pc_rightside_matk(sd); + WFIFOL(fd,4)=pc_rightside_matk(sd); break; case SP_MATK2: - WFIFOL(fd,4)=pc_leftside_matk(sd); + WFIFOL(fd,4)=pc_leftside_matk(sd); break; - - case SP_ZENY: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.zeny; @@ -3229,7 +3192,6 @@ void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_ta clif->sendlook(bl, id, type, val, 0, target); } - /// Character status (ZC_STATUS). /// 00bd .W .B .B .B .B .B .B /// .B .B .B .B .B .B .W .W @@ -3293,7 +3255,6 @@ void clif_initialstatus(struct map_session_data *sd) { clif->updatestatus(sd,SP_ASPD); } - /// Marks an ammunition item in inventory as equipped (ZC_EQUIP_ARROW). /// 013c .W void clif_arrowequip(struct map_session_data *sd,int val) @@ -3312,7 +3273,6 @@ void clif_arrowequip(struct map_session_data *sd,int val) WFIFOSET(fd,packet_len(0x013c)); } - /// Ammunition action message (ZC_ACTION_FAILURE). /// 013b .W /// type: @@ -3335,7 +3295,6 @@ void clif_arrow_fail(struct map_session_data *sd,int type) WFIFOSET(fd,packet_len(0x013b)); } - /// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST). /// 01ad .W { .W }* void clif_arrow_create_list(struct map_session_data *sd) @@ -3370,7 +3329,6 @@ void clif_arrow_create_list(struct map_session_data *sd) } } - /// Notifies the client, about the result of an status change request (ZC_STATUS_CHANGE_ACK). /// 00bc .W .B .B /// status id: @@ -3393,7 +3351,6 @@ void clif_statusupack(struct map_session_data *sd,int type,int ok,int val) WFIFOSET(fd,packet_len(0xbc)); } - /// Notifies the client about the result of a request to equip an item (ZC_REQ_WEAR_EQUIP_ACK). /// 00aa .W .W .B /// 00aa .W .W .W .B (PACKETVER >= 20100629) @@ -3416,7 +3373,6 @@ void clif_equipitemack(struct map_session_data *sd,int n,int pos,enum e_EQUIP_IT clif->send(&p, sizeof(p), &sd->bl, SELF); } - /// Notifies the client about the result of a request to take off an item (ZC_REQ_TAKEOFF_EQUIP_ACK). /// 00ac .W .W .B void clif_unequipitemack(struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result) { @@ -3432,7 +3388,6 @@ void clif_unequipitemack(struct map_session_data *sd,int n,int pos,enum e_UNEQUI clif->send(&p, sizeof(p), &sd->bl, SELF); } - /// Notifies clients in the area about an special/visual effect (ZC_NOTIFY_EFFECT). /// 019b .L .L /// effect id: @@ -3459,7 +3414,6 @@ void clif_misceffect(struct block_list* bl,int type) clif->send(buf,packet_len(0x19b),bl,AREA); } - /// Notifies clients in the area of a state change. /// 0119 .L .W .W .W .B (ZC_STATE_CHANGE) /// 0229 .L .W .W .L .B (ZC_STATE_CHANGE3) @@ -3510,7 +3464,6 @@ void clif_changeoption(struct block_list* bl) #endif } - /// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE). /// 028a .L .L .L .L void clif_changeoption2(struct block_list* bl) { @@ -3536,7 +3489,6 @@ void clif_changeoption2(struct block_list* bl) { clif->send(buf,packet_len(0x28a),bl,AREA); } - /// Notifies the client about the result of an item use request. /// 00a8 .W .W .B (ZC_USE_ITEM_ACK) /// 01c8 .W .W .L .W .B (ZC_USE_ITEM_ACK2) @@ -3599,7 +3551,6 @@ void clif_createchat(struct map_session_data* sd, int flag) WFIFOSET(fd,packet_len(0xd6)); } - /// Display a chat above the owner (ZC_ROOM_NEWENTRY). /// 00d7 .W .L .L .W .W .B .?B /// type: @@ -3637,7 +3588,6 @@ void clif_dispchat(struct chat_data* cd, int fd) } } - /// Chatroom properties adjustment (ZC_CHANGE_CHATROOM). /// 00df <packet len>.W <owner id>.L <chat id>.L <limit>.W <users>.W <type>.B <title>.?B /// type: @@ -3669,7 +3619,6 @@ void clif_changechatstatus(struct chat_data* cd) clif->send(buf,WBUFW(buf,2),cd->owner,CHAT); } - /// Removes the chatroom (ZC_DESTROY_ROOM). /// 00d8 <chat id>.L void clif_clearchat(struct chat_data *cd,int fd) @@ -3689,7 +3638,6 @@ void clif_clearchat(struct chat_data *cd,int fd) } } - /// Displays messages regarding join chat failures (ZC_REFUSE_ENTER_ROOM). /// 00da <result>.B /// result: @@ -3715,7 +3663,6 @@ void clif_joinchatfail(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0xda)); } - /// Notifies the client about entering a chatroom (ZC_ENTER_ROOM). /// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }* /// role: @@ -3754,7 +3701,6 @@ void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) WFIFOSET(fd, WFIFOW(fd, 2)); } - /// Notifies clients in a chat about a new member (ZC_MEMBER_NEWENTRY). /// 00dc <users>.W <name>.24B void clif_addchat(struct chat_data* cd,struct map_session_data *sd) @@ -3770,7 +3716,6 @@ void clif_addchat(struct chat_data* cd,struct map_session_data *sd) clif->send(buf,packet_len(0xdc),&sd->bl,CHAT_WOS); } - /// Announce the new owner (ZC_ROLE_CHANGE). /// 00e1 <role>.L <nick>.24B /// role: @@ -3794,7 +3739,6 @@ void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd) clif->send(buf,packet_len(0xe1)*2,&sd->bl,CHAT); } - /// Notify about user leaving the chatroom (ZC_MEMBER_EXIT). /// 00dd <users>.W <nick>.24B <flag>.B /// flag: @@ -3815,7 +3759,6 @@ void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag clif->send(buf,packet_len(0xdd),&sd->bl,CHAT); } - /// Opens a trade request window from char 'name'. /// 00e5 <nick>.24B (ZC_REQ_EXCHANGE_ITEM) /// 01f4 <nick>.24B <charid>.L <baselvl>.W (ZC_REQ_EXCHANGE_ITEM2) @@ -3848,7 +3791,6 @@ void clif_traderequest(struct map_session_data *sd, const char *name) #endif // PACKETVER < 6 } - /// Reply to a trade-request. /// 00e7 <result>.B (ZC_ACK_EXCHANGE_ITEM) /// 01f5 <result>.B <charid>.L <baselvl>.W (ZC_ACK_EXCHANGE_ITEM2) @@ -3886,7 +3828,6 @@ void clif_tradestart(struct map_session_data *sd, uint8 type) WFIFOSET(fd,packet_len(0xe7)); } - /// Notifies the client about an item from other player in current trade. /// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM) /// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2) @@ -3952,7 +3893,6 @@ void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd WFIFOSET(fd,packet_len(tradeaddType)); } - /// Notifies the client about the result of request to add an item to the current trade (ZC_ACK_ADD_EXCHANGE_ITEM). /// 00ea <index>.W <result>.B /// result: @@ -3972,7 +3912,6 @@ void clif_tradeitemok(struct map_session_data* sd, int index, int fail) WFIFOSET(fd,packet_len(0xea)); } - /// Notifies the client about finishing one side of the current trade (ZC_CONCLUDE_EXCHANGE_ITEM). /// 00ec <who>.B /// who: @@ -3990,7 +3929,6 @@ void clif_tradedeal_lock(struct map_session_data* sd, int fail) WFIFOSET(fd,packet_len(0xec)); } - /// Notifies the client about the trade being canceled (ZC_CANCEL_EXCHANGE_ITEM). /// 00ee void clif_tradecancelled(struct map_session_data* sd) @@ -4004,7 +3942,6 @@ void clif_tradecancelled(struct map_session_data* sd) WFIFOSET(fd,packet_len(0xee)); } - /// Result of a trade (ZC_EXEC_EXCHANGE_ITEM). /// 00f0 <result>.B /// result: @@ -4022,7 +3959,6 @@ void clif_tradecompleted(struct map_session_data* sd, int fail) WFIFOSET(fd,packet_len(0xf0)); } - /// Resets the trade window on the send side (ZC_EXCHANGEITEM_UNDO). /// 00f1 /// NOTE: Unknown purpose. Items are not removed until the window is @@ -4039,7 +3975,6 @@ void clif_tradeundo(struct map_session_data* sd) WFIFOSET(fd,packet_len(0xf1)); } - /// Updates storage total amount (ZC_NOTIFY_STOREITEM_COUNTINFO). /// 00f2 <current count>.W <max count>.W void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount) @@ -4056,7 +3991,6 @@ void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_a WFIFOSET(fd,packet_len(0xf2)); } - /// Notifies the client of an item being added to the storage. /// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE) /// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2) @@ -4070,7 +4004,6 @@ void clif_storageitemadded(struct map_session_data* sd, struct item* i, int inde fd=sd->fd; view = itemdb_viewid(i->nameid); - WFIFOHEAD(fd,packet_len(storageaddType)); WFIFOW(fd, 0) = storageaddType; // Storage item added WFIFOW(fd, 2) = index+1; // index @@ -4090,7 +4023,6 @@ void clif_storageitemadded(struct map_session_data* sd, struct item* i, int inde WFIFOSET(fd,packet_len(storageaddType)); } - /// Notifies the client of an item being deleted from the storage (ZC_DELETE_ITEM_FROM_STORE). /// 00f6 <index>.W <amount>.L void clif_storageitemremoved(struct map_session_data* sd, int index, int amount) @@ -4107,7 +4039,6 @@ void clif_storageitemremoved(struct map_session_data* sd, int index, int amount) WFIFOSET(fd,packet_len(0xf6)); } - /// Closes storage (ZC_CLOSE_STORE). /// 00f8 void clif_storageclose(struct map_session_data* sd) @@ -4274,7 +4205,6 @@ int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, i return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking. } - /// Sends a 'damage' packet (src performs action on dst) /// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT) /// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2) @@ -4298,7 +4228,7 @@ int clif_damage(struct block_list* src, struct block_list* dst, int sdelay, int if(in_damage) in_damage = in_damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100; if(in_damage2) in_damage2 = in_damage2*(sc->data[SC_ILLUSION]->val2) + rnd()%100; } - + #if PACKETVER < 20071113 damage = (short)min(in_damage,INT16_MAX); damage2 = (short)min(in_damage2,INT16_MAX); @@ -4409,7 +4339,6 @@ void clif_standing(struct block_list* bl) } } - /// Inform client(s) about a map-cell change (ZC_UPDATE_MAPINFO). /// 0192 <x>.W <y>.W <type>.W <map name>.16B void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target) { @@ -4435,7 +4364,6 @@ void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_targe } } - /// Notifies the client about an item on floor (ZC_ITEM_ENTRY). /// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) { @@ -4502,7 +4430,6 @@ void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *su, en #endif p.PacketType = skill_entryType; - #if PACKETVER >= 20110718 p.PacketLength = sizeof(p); #endif @@ -4518,7 +4445,7 @@ void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *su, en p.job = UNT_DUMMYSKILL; else p.job = su->group->unit_id; - + #if PACKETVER >= 20110718 p.RadiusRange = (unsigned char)su->range; #endif @@ -4535,7 +4462,6 @@ void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *su, en clif->changemapcell(bl->type == BL_PC ? ((TBL_PC*)bl)->fd : 0,su->bl.m,su->bl.x,su->bl.y,5,SELF); } - /*========================================== * Server tells client to remove unit of id 'unit->bl.id' *------------------------------------------*/ @@ -4551,7 +4477,6 @@ void clif_clearchar_skillunit(struct skill_unit *su, int fd) { clif->changemapcell(fd,su->bl.m,su->bl.x,su->bl.y,su->val2,SELF); } - /// Removes a skill unit (ZC_SKILL_DISAPPEAR). /// 0120 <id>.L void clif_skill_delunit(struct skill_unit *su) { @@ -4564,7 +4489,6 @@ void clif_skill_delunit(struct skill_unit *su) { clif->send(buf,packet_len(0x120),&su->bl,AREA); } - /// Sent when an object gets ankle-snared (ZC_SKILL_UPDATE). /// 01ac <id>.L /// Only affects units with class [139,153] client-side. @@ -4579,7 +4503,6 @@ void clif_skillunit_update(struct block_list* bl) clif->send(buf,packet_len(0x1ac),bl,AREA); } - /*========================================== * *------------------------------------------*/ @@ -4701,7 +4624,6 @@ int clif_insight(struct block_list *bl,va_list ap) return 0; } - /// Updates whole skill tree (ZC_SKILLINFO_LIST). /// 010f <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }* void clif_skillinfoblock(struct map_session_data *sd) @@ -4794,7 +4716,6 @@ void clif_addskill(struct map_session_data *sd, int id) WFIFOSET(fd,packet_len(0x111)); } - /// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE). /// 0441 <skill id>.W void clif_deleteskill(struct map_session_data *sd, int id) @@ -4841,7 +4762,6 @@ void clif_skillup(struct map_session_data *sd, uint16 skill_id, int skill_lv, in WFIFOSET(fd, packet_len(0x10e)); } - /// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE2). /// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) @@ -4874,7 +4794,6 @@ void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) WFIFOSET(fd,packet_len(0x7e1)); } - /// Notifies clients in area, that an object is about to use a skill. /// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK) /// 07fb <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B (ZC_USESKILL_ACK2) @@ -4919,7 +4838,6 @@ void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, clif->send(buf,packet_len(cmd), bl, AREA); } - /// Notifies clients in area, that an object canceled casting (ZC_DISPEL). /// 01b9 <id>.L void clif_skillcastcancel(struct block_list* bl) @@ -4933,7 +4851,6 @@ void clif_skillcastcancel(struct block_list* bl) clif->send(buf,packet_len(0x1b9), bl, AREA); } - /// Notifies the client about the result of a skill use request (ZC_ACK_TOUSESKILL). /// 0110 <skill id>.W <num>.L <result>.B <cause>.B /// num (only used when skill id = NV_BASIC and cause = 0): @@ -4991,7 +4908,6 @@ void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_f WFIFOSET(fd,packet_len(0x110)); } - /// Skill cooldown display icon (ZC_SKILL_POSTDELAY). /// 043d <skill ID>.W <tick>.L void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int duration) @@ -5010,7 +4926,6 @@ void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned #endif } - /// Skill attack effect and damage. /// 0114 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.W <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL) /// 01de <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.L <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL2) @@ -5024,11 +4939,11 @@ int clif_skill_damage(struct block_list *src, struct block_list *dst, int64 tick damage = (int)cap_value(in_damage,INT_MIN,INT_MAX); type = clif_calc_delay(type,div,damage,ddelay); - + #if PACKETVER >= 20131223 if( type == 6 ) type = 8; //bugreport:8263 #endif - + if( ( sc = status->get_sc(dst) ) && sc->count ) { if(sc->data[SC_ILLUSION] && damage) damage = damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100; @@ -5102,7 +5017,6 @@ int clif_skill_damage(struct block_list *src, struct block_list *dst, int64 tick return clif->calc_walkdelay(dst,ddelay,type,damage,div); } - /// Ground skill attack effect and damage (ZC_NOTIFY_SKILL_POSITION). /// 0115 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <x>.W <y>.W <damage>.W <level>.W <div>.W <type>.B #if 0 @@ -5160,7 +5074,6 @@ int clif_skill_damage2(struct block_list *src, struct block_list *dst, int64 tic } #endif // 0 - /// Non-damaging skill effect (ZC_USE_SKILL). /// 011a <skill id>.W <skill lv>.W <dst id>.L <src id>.L <result>.B int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail) @@ -5193,7 +5106,6 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 ski return fail; } - /// Non-damaging ground skill effect (ZC_NOTIFY_GROUNDSKILL). /// 0117 <skill id>.W <src id>.L <level>.W <x>.W <y>.W <tick>.L void clif_skill_poseffect(struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick) { @@ -5245,7 +5157,6 @@ void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 s sd->menuskill_val = skill_lv; } - /// Memo message (ZC_ACK_REMEMBER_WARPPOINT). /// 011e <type>.B /// type: @@ -5268,7 +5179,6 @@ void clif_skill_memomessage(struct map_session_data* sd, int type) WFIFOSET(fd,packet_len(0x11e)); } - /// Teleport message (ZC_NOTIFY_MAPINFO). /// 0189 <type>.W /// type: @@ -5291,7 +5201,6 @@ void clif_skill_mapinfomessage(struct map_session_data *sd, int type) WFIFOSET(fd,packet_len(0x189)); } - /// Displays Sense (WZ_ESTIMATION) information window (ZC_MONSTER_INFO). /// 018c <class>.W <level>.W <size>.W <hp>.L <def>.W <race>.W <mdef>.W <element>.W /// <water%>.B <earth%>.B <fire%>.B <wind%>.B <poison%>.B <holy%>.B <shadow%>.B <ghost%>.B <undead%>.B @@ -5328,7 +5237,6 @@ void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) { clif->send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF); } - /// Presents a textual list of producible items (ZC_MAKABLEITEMLIST). /// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }* /// material id: @@ -5370,7 +5278,6 @@ void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int } } - /// Present a list of producible items (ZC_MAKINGITEM_LIST). /// 025a <packet len>.W <mk type>.W { <name id>.W }* /// mk type: @@ -5483,7 +5390,7 @@ void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val p.index = type; p.AID = bl->id; p.state = (unsigned char)flag; - + #if PACKETVER >= 20120618 p.Total = tick; /* at this stage remain and total are the same value I believe */ #endif @@ -5659,7 +5566,6 @@ void clif_broadcast2(struct block_list* bl, const char* mes, size_t len, unsigne aFree(buf); } - /// Displays heal effect (ZC_RECOVERY). /// 013d <var id>.W <amount>.W /// var id: @@ -5675,7 +5581,6 @@ void clif_heal(int fd,int type,int val) WFIFOSET(fd,packet_len(0x13d)); } - /// Displays resurrection effect (ZC_RESURRECTION). /// 0148 <id>.L <type>.W /// type: @@ -5700,7 +5605,6 @@ void clif_resurrection(struct block_list *bl,int type) } } - /// Sets the map property (ZC_NOTIFY_MAPPROPERTY). /// 0199 <type>.W void clif_map_property(struct map_session_data* sd, enum map_property property) @@ -5716,7 +5620,6 @@ void clif_map_property(struct map_session_data* sd, enum map_property property) WFIFOSET(fd,packet_len(0x199)); } - /// Set the map type (ZC_NOTIFY_MAPPROPERTY2). /// 01d6 <type>.W void clif_map_type(struct map_session_data* sd, enum map_type type) { @@ -5731,7 +5634,6 @@ void clif_map_type(struct map_session_data* sd, enum map_type type) { WFIFOSET(fd,packet_len(0x1D6)); } - /// Updates PvP ranking (ZC_NOTIFY_RANKING). /// 019a <id>.L <ranking>.L <total>.L // FIXME: missing documentation for the 'type' parameter @@ -5765,7 +5667,6 @@ void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) } } - /*========================================== * *------------------------------------------*/ @@ -5782,7 +5683,6 @@ void clif_map_property_mapall(int mapid, enum map_property property) clif->send(buf,packet_len(0x199),&bl,ALL_SAMEMAP); } - /// Notifies the client about the result of a refine attempt (ZC_ACK_ITEMREFINING). /// 0188 <result>.W <index>.W <refine>.W /// result: @@ -5799,7 +5699,6 @@ void clif_refine(int fd, int fail, int index, int val) WFIFOSET(fd,packet_len(0x188)); } - /// Notifies the client about the result of a weapon refine attempt (ZC_ACK_WEAPONREFINE). /// 0223 <result>.L <nameid>.W /// result: @@ -5816,7 +5715,6 @@ void clif_upgrademessage(int fd, int result, int item_id) WFIFOSET(fd,packet_len(0x223)); } - /// Whisper is transmitted to the destination player (ZC_WHISPER). /// 0097 <packet len>.W <nick>.24B <message>.?B /// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104) @@ -5848,7 +5746,6 @@ void clif_wis_message(int fd, const char *nick, const char *mes, size_t mes_len) #endif } - /// Inform the player about the result of his whisper action (ZC_ACK_WHISPER). /// 0098 <result>.B /// result: @@ -5868,11 +5765,10 @@ void clif_wis_end(int fd, int flag) { #if PACKETVER >= 20131223 p.unknown = 0; #endif - + clif->send(&p, sizeof(p), &sd->bl, SELF); } - /// Returns character name requested by char_id (ZC_ACK_REQNAME_BYGID). /// 0194 <char id>.L <name>.24B void clif_solved_charname(int fd, int charid, const char* name) @@ -5885,7 +5781,6 @@ void clif_solved_charname(int fd, int charid, const char* name) WFIFOSET(fd,packet_len(0x194)); } - /// Presents a list of items that can be carded/composed (ZC_ITEMCOMPOSITION_LIST). /// 017b <packet len>.W { <name id>.W }* void clif_use_card(struct map_session_data *sd,int idx) @@ -5916,7 +5811,6 @@ void clif_use_card(struct map_session_data *sd,int idx) WFIFOSET(fd, WFIFOW(fd, 2)); } - /// Notifies the client about the result of item carding/composition (ZC_ACK_ITEMCOMPOSITION). /// 017d <equip index>.W <card index>.W <result>.B /// result: @@ -5937,7 +5831,6 @@ void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int WFIFOSET(fd,packet_len(0x17d)); } - /// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST). /// 0177 <packet len>.W { <name id>.W }* void clif_item_identify_list(struct map_session_data *sd) @@ -5966,7 +5859,6 @@ void clif_item_identify_list(struct map_session_data *sd) } } - /// Notifies the client about the result of a item identify request (ZC_ACK_ITEMIDENTIFY). /// 0179 <index>.W <result>.B void clif_item_identified(struct map_session_data *sd,int idx,int flag) @@ -5983,7 +5875,6 @@ void clif_item_identified(struct map_session_data *sd,int idx,int flag) WFIFOSET(fd,packet_len(0x179)); } - /// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST). /// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv) @@ -6018,7 +5909,6 @@ void clif_item_repair_list(struct map_session_data *sd,struct map_session_data * clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); } - /// Notifies the client about the result of a item repair request (ZC_ACK_ITEMREPAIR). /// 01fe <index>.W <result>.B /// index: @@ -6042,7 +5932,6 @@ void clif_item_repaireffect(struct map_session_data *sd,int idx,int flag) } - /// Displays a message, that an equipment got damaged (ZC_EQUIPITEM_DAMAGED). /// 02bb <equip location>.W <account id>.L void clif_item_damaged(struct map_session_data* sd, unsigned short position) @@ -6059,7 +5948,6 @@ void clif_item_damaged(struct map_session_data* sd, unsigned short position) WFIFOSET(fd,packet_len(0x2bb)); } - /// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST). /// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_item_refine_list(struct map_session_data *sd) @@ -6096,7 +5984,6 @@ void clif_item_refine_list(struct map_session_data *sd) } } - /// Notification of an auto-casted skill (ZC_AUTORUN_SKILL). /// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradeable>.B void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv) @@ -6119,7 +6006,6 @@ void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv WFIFOSET(fd,packet_len(0x147)); } - /// Adds an item to character's cart. /// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART) /// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2) @@ -6158,7 +6044,6 @@ void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) WFIFOSET(fd,packet_len(cartaddType)); } - /// Deletes an item from character's cart (ZC_DELETE_ITEM_FROM_CART). /// 0125 <index>.W <amount>.L void clif_cart_delitem(struct map_session_data *sd,int n,int amount) @@ -6176,7 +6061,6 @@ void clif_cart_delitem(struct map_session_data *sd,int n,int amount) WFIFOSET(fd,packet_len(0x125)); } - /// Opens the shop creation menu (ZC_OPENSTORE). /// 012d <num>.W /// num: @@ -6194,7 +6078,6 @@ void clif_openvendingreq(struct map_session_data* sd, int num) WFIFOSET(fd,packet_len(0x12d)); } - /// Displays a vending board to target/area (ZC_STORE_ENTRY). /// 0131 <owner id>.L <message>.80B void clif_showvendingboard(struct block_list* bl, const char* message, int fd) @@ -6216,7 +6099,6 @@ void clif_showvendingboard(struct block_list* bl, const char* message, int fd) } } - /// Removes a vending board from screen (ZC_DISAPPEAR_ENTRY). /// 0132 <owner id>.L void clif_closevendingboard(struct block_list* bl, int fd) @@ -6236,7 +6118,6 @@ void clif_closevendingboard(struct block_list* bl, int fd) } } - /// Sends a list of items in a shop. /// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC) /// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2) @@ -6292,7 +6173,6 @@ void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_ven WFIFOSET(fd,WFIFOW(fd,2)); } - /// Shop purchase failure (ZC_PC_PURCHASE_RESULT_FROMMC). /// 0135 <index>.W <amount>.W <result>.B /// result: @@ -6318,13 +6198,12 @@ void clif_buyvending(struct map_session_data* sd, int index, int amount, int fai WFIFOSET(fd,packet_len(0x135)); } - /// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST). /// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending_items) { int i,fd; int count; - + #if PACKETVER >= 20150226 const int item_length = 47; #else @@ -6358,7 +6237,7 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven #endif } WFIFOSET(fd,WFIFOW(fd,2)); - + #if PACKETVER >= 20141022 /** should go elsewhere perhaps? it has to be bundled with this however. **/ WFIFOHEAD(fd, 3); @@ -6368,7 +6247,6 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven #endif } - /// Inform merchant that someone has bought an item (ZC_DELETEITEM_FROM_MCSTORE). /// 0137 <index>.W <amount>.W void clif_vendingreport(struct map_session_data* sd, int index, int amount) @@ -6385,7 +6263,6 @@ void clif_vendingreport(struct map_session_data* sd, int index, int amount) WFIFOSET(fd,packet_len(0x137)); } - /// Result of organizing a party (ZC_ACK_MAKE_GROUP). /// 00fa <result>.B /// result: @@ -6407,7 +6284,6 @@ void clif_party_created(struct map_session_data *sd,int result) WFIFOSET(fd,packet_len(0xfa)); } - /// Adds new member to a party. /// 0104 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B (ZC_ADD_MEMBER_TO_GROUP) /// 01e9 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP2) @@ -6446,7 +6322,6 @@ void clif_party_member_info(struct party_data *p, struct map_session_data *sd) clif->send(buf,packet_len(0x1e9),&sd->bl,PARTY); } - /// Sends party information (ZC_GROUP_LIST). /// 00fb <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B }* /// role: @@ -6488,7 +6363,6 @@ void clif_party_info(struct party_data* p, struct map_session_data *sd) } } - /// The player's 'party invite' state, sent during login (ZC_PARTY_CONFIG). /// 02c9 <flag>.B /// flag: @@ -6506,7 +6380,6 @@ void clif_partyinvitationstate(struct map_session_data* sd) WFIFOSET(fd, packet_len(0x2c9)); } - /// Party invitation request. /// 00fe <party id>.L <party name>.24B (ZC_REQ_JOIN_GROUP) /// 02c6 <party id>.L <party name>.24B (ZC_PARTY_JOIN_REQ) @@ -6535,7 +6408,6 @@ void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) WFIFOSET(fd,packet_len(cmd)); } - /// Party invite result. /// 00fd <nick>.24S <result>.B (ZC_ACK_REQ_JOIN_GROUP) /// 02c5 <nick>.24S <result>.L (ZC_PARTY_JOIN_REQ_ACK) @@ -6577,7 +6449,6 @@ void clif_party_inviteack(struct map_session_data* sd, const char* nick, int res #endif } - /// Updates party settings. /// 0101 <exp option>.L (ZC_GROUPINFO_CHANGE) /// 07d8 <exp option>.L <item pick rule>.B <item share rule>.B (ZC_REQ_GROUPINFO_CHANGE_V2) @@ -6620,7 +6491,6 @@ void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag clif->send(buf,packet_len(cmd),&sd->bl,SELF); } - /// 0105 <account id>.L <char name>.24B <result>.B (ZC_DELETE_MEMBER_FROM_GROUP). /// result: /// 0 = leave @@ -6655,7 +6525,6 @@ void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int clif->send(buf,packet_len(0x105),&sd->bl,SELF); } - /// Party chat message (ZC_NOTIFY_CHAT_PARTY). /// 0109 <packet len>.W <account id>.L <message>.?B void clif_party_message(struct party_data* p, int account_id, const char* mes, int len) @@ -6685,7 +6554,6 @@ void clif_party_message(struct party_data* p, int account_id, const char* mes, i } } - /// Updates the position of a party member on the minimap (ZC_NOTIFY_POSITION_TO_GROUPM). /// 0107 <account id>.L <x>.W <y>.W void clif_party_xy(struct map_session_data *sd) @@ -6701,7 +6569,6 @@ void clif_party_xy(struct map_session_data *sd) clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS); } - /*========================================== * Sends x/y dot to a single fd. [Skotlex] *------------------------------------------*/ @@ -6716,7 +6583,6 @@ void clif_party_xy_single(int fd, struct map_session_data *sd) WFIFOSET(fd,packet_len(0x107)); } - /// Updates HP bar of a party member. /// 0106 <account id>.L <hp>.W <max hp>.W (ZC_NOTIFY_HP_TO_GROUPM) /// 080e <account id>.L <hp>.L <max hp>.L (ZC_NOTIFY_HP_TO_GROUPM_R2) @@ -6748,7 +6614,6 @@ void clif_party_hp(struct map_session_data *sd) clif->send(buf,packet_len(cmd),&sd->bl,PARTY_AREA_WOS); } - /*========================================== * Sends HP bar to a single fd. [Skotlex] *------------------------------------------*/ @@ -6799,7 +6664,6 @@ void clif_movetoattack(struct map_session_data *sd,struct block_list *bl) WFIFOSET(fd,packet_len(0x139)); } - /// Notifies the client about the result of an item produce request (ZC_ACK_REQMAKINGITEM). /// 018f <result>.W <name id>.W /// result: @@ -6825,7 +6689,6 @@ void clif_produceeffect(struct map_session_data* sd,int flag,int nameid) WFIFOSET(fd,packet_len(0x18f)); } - /// Initiates the pet taming process (ZC_START_CAPTURE). /// 019e void clif_catch_process(struct map_session_data *sd) @@ -6840,7 +6703,6 @@ void clif_catch_process(struct map_session_data *sd) WFIFOSET(fd,packet_len(0x19e)); } - /// Displays the result of a pet taming attempt (ZC_TRYCAPTURE_MONSTER). /// 01a0 <result>.B /// 0 = failure @@ -6858,7 +6720,6 @@ void clif_pet_roulette(struct map_session_data *sd,int data) WFIFOSET(fd,packet_len(0x1a0)); } - /// Presents a list of pet eggs that can be hatched (ZC_PETEGG_LIST). /// 01a6 <packet len>.W { <index>.W }* void clif_sendegg(struct map_session_data *sd) @@ -6889,7 +6750,6 @@ void clif_sendegg(struct map_session_data *sd) sd->menuskill_val = -1; } - /// Sends a specific pet data update (ZC_CHANGESTATE_PET). /// 01a4 <type>.B <id>.L <data>.L /// type: @@ -6916,7 +6776,6 @@ void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int typ clif->send(buf, packet_len(0x1a4), &pd->bl, AREA); } - /// Pet's base data (ZC_PROPERTY_PET). /// 01a2 <name>.24B <renamed>.B <level>.W <hunger>.W <intimacy>.W <accessory id>.W <class>.W void clif_send_petstatus(struct map_session_data *sd) @@ -6943,7 +6802,6 @@ void clif_send_petstatus(struct map_session_data *sd) WFIFOSET(fd,packet_len(0x1a2)); } - /// Notification about a pet's emotion/talk (ZC_PET_ACT). /// 01aa <id>.L <data>.L /// data: @@ -6972,7 +6830,6 @@ void clif_pet_emotion(struct pet_data *pd,int param) clif->send(buf,packet_len(0x1aa),&pd->bl,AREA); } - /// Result of request to feed a pet (ZC_FEED_PET). /// 01a3 <result>.B <name id>.W /// result: @@ -6992,7 +6849,6 @@ void clif_pet_food(struct map_session_data *sd,int foodid,int fail) WFIFOSET(fd,packet_len(0x1a3)); } - /// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST). /// 01cd { <skill id>.L }*7 void clif_autospell(struct map_session_data *sd,uint16 skill_lv) @@ -7039,7 +6895,6 @@ void clif_autospell(struct map_session_data *sd,uint16 skill_lv) sd->menuskill_val = skill_lv; } - /// Devotion's visual effect (ZC_DEVOTIONLIST). /// 01cf <devoter id>.L { <devotee id>.L }*5 <max distance>.W void clif_devotion(struct block_list *src, struct map_session_data *tsd) @@ -7100,7 +6955,6 @@ void clif_spiritball(struct block_list *bl) { clif->send(buf, packet_len(0x1d0), bl, AREA); } - /// Notifies clients in area of a character's combo delay (ZC_COMBODELAY). /// 01d2 <account id>.L <delay>.L void clif_combo_delay(struct block_list *bl,int wait) @@ -7115,7 +6969,6 @@ void clif_combo_delay(struct block_list *bl,int wait) clif->send(buf,packet_len(0x1d2),bl,AREA); } - /// Notifies clients in area that a character has blade-stopped another (ZC_BLADESTOP). /// 01d1 <src id>.L <dst id>.L <flag>.L /// flag: @@ -7135,7 +6988,6 @@ void clif_bladestop(struct block_list *src, int dst_id, int active) clif->send(buf,packet_len(0x1d1),src,AREA); } - /// MVP effect (ZC_MVP). /// 010c <account id>.L void clif_mvp_effect(struct map_session_data *sd) @@ -7149,7 +7001,6 @@ void clif_mvp_effect(struct map_session_data *sd) clif->send(buf,packet_len(0x10c),&sd->bl,AREA); } - /// MVP item reward message (ZC_MVP_GETTING_ITEM). /// 010a <name id>.W void clif_mvp_item(struct map_session_data *sd,int nameid) @@ -7168,7 +7019,6 @@ void clif_mvp_item(struct map_session_data *sd,int nameid) WFIFOSET(fd,packet_len(0x10a)); } - /// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP). /// 010b <exp>.L void clif_mvp_exp(struct map_session_data *sd, unsigned int exp) @@ -7184,7 +7034,6 @@ void clif_mvp_exp(struct map_session_data *sd, unsigned int exp) WFIFOSET(fd,packet_len(0x10b)); } - /// Dropped MVP item reward message (ZC_THROW_MVPITEM). /// 010d /// @@ -7199,7 +7048,6 @@ void clif_mvp_noitem(struct map_session_data* sd) WFIFOSET(fd,packet_len(0x10d)); } - /// Guild creation result (ZC_RESULT_MAKE_GUILD). /// 0167 <result>.B /// result: @@ -7220,7 +7068,6 @@ void clif_guild_created(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0x167)); } - /// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID). /// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B /// mode: @see enum guild_permission @@ -7243,7 +7090,6 @@ void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g) WFIFOSET(fd,packet_len(0x16c)); } - /// Guild member login notice. /// 016d <account id>.L <char id>.L <status>.L (ZC_UPDATE_CHARSTAT) /// 01f2 <account id>.L <char id>.L <status>.L <gender>.W <hair style>.W <hair color>.W (ZC_UPDATE_CHARSTAT2) @@ -7316,7 +7162,6 @@ void clif_guild_send_onlineinfo(struct map_session_data *sd) clif->send(buf, p_len*count, &sd->bl, SELF); } - /// Bitmask of enabled guild window tabs (ZC_ACK_GUILD_MENUINTERFACE). /// 014e <menu flag>.L /// menu flag: @@ -7340,7 +7185,6 @@ void clif_guild_masterormember(struct map_session_data *sd) WFIFOSET(fd,packet_len(0x14e)); } - /// Guild basic information (Territories [Valaris]) /// 0150 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B (ZC_GUILD_INFO) /// 01b6 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B <zeny>.L (ZC_GUILD_INFO2) @@ -7376,7 +7220,6 @@ void clif_guild_basicinfo(struct map_session_data *sd) { WFIFOSET(fd,packet_len(0x1b6)); } - /// Guild alliance and opposition list (ZC_MYGUILD_BASIC_INFO). /// 014c <packet len>.W { <relation>.L <guild id>.L <guild name>.24B }* void clif_guild_allianceinfo(struct map_session_data *sd) @@ -7404,7 +7247,6 @@ void clif_guild_allianceinfo(struct map_session_data *sd) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Guild member manager information (ZC_MEMBERMGR_INFO). /// 0154 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <memo>.50B <name>.24B }* /// state: @@ -7448,7 +7290,6 @@ void clif_guild_memberlist(struct map_session_data *sd) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Guild position name information (ZC_POSITION_ID_NAME_INFO). /// 0166 <packet len>.W { <position id>.L <position name>.24B }* void clif_guild_positionnamelist(struct map_session_data *sd) { @@ -7470,7 +7311,6 @@ void clif_guild_positionnamelist(struct map_session_data *sd) { WFIFOSET(fd,WFIFOW(fd,2)); } - /// Guild position information (ZC_POSITION_INFO). /// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }* /// mode: @see enum guild_permission @@ -7498,7 +7338,6 @@ void clif_guild_positioninfolist(struct map_session_data *sd) { WFIFOSET(fd,WFIFOW(fd,2)); } - /// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO). /// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }* /// mode: @see enum guild_permission @@ -7527,7 +7366,6 @@ void clif_guild_positionchanged(struct guild *g,int idx) clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD); } - /// Notifies clients in a guild about updated member position assignments (ZC_ACK_REQ_CHANGE_MEMBERS). /// 0156 <packet len>.W { <account id>.L <char id>.L <position id>.L }* void clif_guild_memberpositionchanged(struct guild *g,int idx) @@ -7551,7 +7389,6 @@ void clif_guild_memberpositionchanged(struct guild *g,int idx) clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD); } - /// Sends emblems bitmap data to the client that requested it (ZC_GUILD_EMBLEM_IMG). /// 0152 <packet len>.W <guild id>.L <emblem id>.L <emblem data>.?B void clif_guild_emblem(struct map_session_data *sd,struct guild *g) @@ -7573,7 +7410,6 @@ void clif_guild_emblem(struct map_session_data *sd,struct guild *g) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD). /// 01b4 <id>.L <guild id>.L <emblem id>.W void clif_guild_emblem_area(struct block_list* bl) @@ -7591,7 +7427,6 @@ void clif_guild_emblem_area(struct block_list* bl) clif->send(buf, 12, bl, AREA_WOS); } - /// Sends guild skills (ZC_GUILD_SKILLINFO). /// 0162 <packet len>.W <skill points>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradeable>.B }* void clif_guild_skillinfo(struct map_session_data* sd) @@ -7631,7 +7466,6 @@ void clif_guild_skillinfo(struct map_session_data* sd) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Sends guild notice to client (ZC_GUILD_NOTICE). /// 016f <subject>.60B <notice>.120B void clif_guild_notice(struct map_session_data* sd, struct guild* g) @@ -7656,7 +7490,6 @@ void clif_guild_notice(struct map_session_data* sd, struct guild* g) WFIFOSET(fd,packet_len(0x16f)); } - /// Guild invite (ZC_REQ_JOIN_GUILD). /// 016a <guild id>.L <guild name>.24B void clif_guild_invite(struct map_session_data *sd,struct guild *g) @@ -7674,7 +7507,6 @@ void clif_guild_invite(struct map_session_data *sd,struct guild *g) WFIFOSET(fd,packet_len(0x16a)); } - /// Reply to invite request (ZC_ACK_REQ_JOIN_GUILD). /// 0169 <answer>.B /// answer: @@ -7695,7 +7527,6 @@ void clif_guild_inviteack(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0x169)); } - /// Notifies clients of a guild of a leaving member (ZC_ACK_LEAVE_GUILD). /// 015a <char name>.24B <reason>.40B void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) @@ -7710,7 +7541,6 @@ void clif_guild_leave(struct map_session_data *sd,const char *name,const char *m clif->send(buf,packet_len(0x15a),&sd->bl,GUILD_NOBG); } - /// Notifies clients of a guild of an expelled member. /// 015c <char name>.24B <reason>.40B <account name>.24B (ZC_ACK_BAN_GUILD) /// 0839 <char name>.24B <reason>.40B (ZC_ACK_BAN_GUILD_SSO) @@ -7736,7 +7566,6 @@ void clif_guild_expulsion(struct map_session_data* sd, const char* name, const c clif->send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG); } - /// Guild expulsion list (ZC_BAN_LIST). /// 0163 <packet len>.W { <char name>.24B <account name>.24B <reason>.40B }* /// 0163 <packet len>.W { <char name>.24B <reason>.40B }* (PACKETVER >= 20100803) @@ -7779,7 +7608,6 @@ void clif_guild_expulsionlist(struct map_session_data* sd) { WFIFOSET(fd,WFIFOW(fd,2)); } - /// Guild chat message (ZC_GUILD_CHAT). /// 017f <packet len>.W <message>.?B void clif_guild_message(struct guild *g,int account_id,const char *mes,int len) @@ -7821,7 +7649,6 @@ void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const cha WFIFOSET(fd,packet_len(0x171)); } - /// Notifies the client about the result of a alliance request (ZC_ACK_REQ_ALLY_GUILD). /// 0173 <answer>.B /// answer: @@ -7844,7 +7671,6 @@ void clif_guild_allianceack(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0x173)); } - /// Notifies the client that a alliance or opposition has been removed (ZC_DELETE_RELATED_GUILD). /// 0184 <other guild id>.L <relation>.L /// relation: @@ -7866,7 +7692,6 @@ void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) WFIFOSET(fd,packet_len(0x184)); } - /// Notifies the client about the result of a opposition request (ZC_ACK_REQ_HOSTILE_GUILD). /// 0181 <result>.B /// result: @@ -7887,7 +7712,6 @@ void clif_guild_oppositionack(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0x181)); } - /// Adds alliance or opposition (ZC_ADD_RELATED_GUILD). /// 0185 <relation>.L <guild id>.L <guild name>.24B /* @@ -7902,7 +7726,6 @@ void clif_guild_allianceadded(struct guild *g,int idx) } */ - /// Notifies the client about the result of a guild break (ZC_ACK_DISORGANIZE_GUILD_RESULT). /// 015e <reason>.L /// 0 = success @@ -7921,7 +7744,6 @@ void clif_guild_broken(struct map_session_data *sd,int flag) WFIFOSET(fd,packet_len(0x15e)); } - /// Displays emotion on an object (ZC_EMOTION). /// 00c0 <id>.L <type>.B /// type: @@ -7938,7 +7760,6 @@ void clif_emotion(struct block_list *bl,int type) clif->send(buf,packet_len(0xc0),bl,AREA); } - /// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS). /// 0191 <id>.L <contents>.80B void clif_talkiebox(struct block_list* bl, const char* talkie) @@ -7953,7 +7774,6 @@ void clif_talkiebox(struct block_list* bl, const char* talkie) clif->send(buf,packet_len(0x191),bl,AREA); } - /// Displays wedding effect centered on an object (ZC_CONGRATULATION). /// 01ea <id>.L void clif_wedding_effect(struct block_list *bl) @@ -7967,7 +7787,6 @@ void clif_wedding_effect(struct block_list *bl) clif->send(buf, packet_len(0x1ea), bl, AREA); } - /// Notifies the client of the name of the partner character (ZC_COUPLENAME). /// 01e6 <partner name>.24B void clif_callpartner(struct map_session_data *sd) { @@ -7992,7 +7811,6 @@ void clif_callpartner(struct map_session_data *sd) { clif->send(buf, packet_len(0x1e6), &sd->bl, AREA); } - /// Initiates the partner "taming" process [DracoRPG] (ZC_START_COUPLE). /// 01e4 /// This packet while still implemented by the client is no longer being officially used. @@ -8009,7 +7827,6 @@ void clif_marriage_process(struct map_session_data *sd) } */ - /// Notice of divorce (ZC_DIVORCE). /// 0205 <partner name>.24B void clif_divorced(struct map_session_data* sd, const char* name) @@ -8024,7 +7841,6 @@ void clif_divorced(struct map_session_data* sd, const char* name) WFIFOSET(fd, packet_len(0x205)); } - /// Marriage proposal (ZC_REQ_COUPLE). /// 01e2 <account id>.L <char id>.L <char name>.24B /// This packet while still implemented by the client is no longer being officially used. @@ -8066,7 +7882,6 @@ void clif_disp_message(struct block_list* src, const char* mes, size_t len, enum clif->send(buf, WBUFW(buf,2), src, target); } - /// Notifies the client about the result of a request to disconnect another player (ZC_ACK_DISCONNECT_CHARACTER). /// 00cd <result>.L (unknown packet version or invalid information at packet_len_table) /// 00cd <result>.B @@ -8086,7 +7901,6 @@ void clif_GM_kickack(struct map_session_data *sd, int result) WFIFOSET(fd, packet_len(0xcd)); } - void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd) { int fd; @@ -8102,7 +7916,6 @@ void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd) { clif->GM_kickack(sd, 1); } - /// Displays various manner-related status messages (ZC_ACK_GIVE_MANNER_POINT). /// 014a <result>.L /// result: @@ -8124,7 +7937,6 @@ void clif_manner_message(struct map_session_data* sd, uint32 type) WFIFOSET(fd, packet_len(0x14a)); } - /// Follow-up to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN). /// 014b <type>.B <GM name>.24B /// type: @@ -8144,7 +7956,6 @@ void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, WFIFOSET(fd, packet_len(0x14b)); } - /// Notifies the client about the result of a request to allow/deny whispers from a player (ZC_SETTING_WHISPER_PC). /// 00d1 <type>.B <result>.B /// type: @@ -8188,7 +7999,6 @@ void clif_wisall(struct map_session_data *sd,int type,int flag) { WFIFOSET(fd,packet_len(0xd2)); } - /// Play a BGM! [Rikter/Yommy] (ZC_PLAY_NPC_BGM). /// 07fe <bgm>.24B void clif_playBGM(struct map_session_data* sd, const char* name) @@ -8204,7 +8014,6 @@ void clif_playBGM(struct map_session_data* sd, const char* name) WFIFOSET(fd,packet_len(0x7fe)); } - /// Plays/stops a wave sound (ZC_SOUND). /// 01d3 <file name>.24B <act>.B <term>.L <npc id>.L /// file name: @@ -8251,7 +8060,6 @@ void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum clif->send(buf, packet_len(0x1d3), bl, coverage); } - /// Displays special effects (npcs, weather, etc) [Valaris] (ZC_NOTIFY_EFFECT2). /// 01f3 <id>.L <effect id>.L /// effect id: @@ -8285,7 +8093,6 @@ void clif_specialeffect_single(struct block_list* bl, int type, int fd) { WFIFOSET(fd,10); } - /// Notifies clients of an special/visual effect that accepts an value (ZC_NOTIFY_EFFECT3). /// 0284 <id>.L <effect id>.L <num data>.L /// effect id: @@ -8456,7 +8263,6 @@ void clif_refresh(struct map_session_data *sd) clif->refresh_storagewindow(sd); } - /// Updates the object's (bl) name on client. /// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME) /// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) @@ -8596,7 +8402,6 @@ void clif_charnameack (int fd, struct block_list *bl) } } - //Used to update when a char leaves a party/guild. [Skotlex] //Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. void clif_charnameupdate (struct map_session_data *ssd) @@ -8651,7 +8456,6 @@ void clif_charnameupdate (struct map_session_data *ssd) clif->send(buf, packet_len(cmd), &ssd->bl, AREA); } - /// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP). /// 01ff <id>.L <x>.W <y>.W /// @@ -8676,7 +8480,6 @@ void clif_slide(struct block_list *bl, int x, int y) } } - /// Public chat message (ZC_NOTIFY_CHAT). lordalfa/Skotlex - used by @me as well /// 008d <packet len>.W <id>.L <message>.?B void clif_disp_overhead(struct block_list *bl, const char* mes) @@ -8724,7 +8527,6 @@ void clif_party_xy_remove(struct map_session_data *sd) clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS); } - /// Displays a skill message (thanks to Rayce) (ZC_SKILLMSG). /// 0215 <msg id>.L /// msg id: @@ -8753,7 +8555,6 @@ void clif_gospel_info(struct map_session_data *sd, int type) } - /// Multi-purpose mission information packet (ZC_STARSKILL). /// 020e <mapname>.24B <monster_id>.L <star>.B <result>.B /// result: @@ -8844,7 +8645,6 @@ void clif_feel_hate_reset(struct map_session_data *sd) clif->starskill(sd, "", 0, 0, 30); } - /// Equip window (un)tick ack (ZC_CONFIG). /// 02d9 <type>.L <value>.L /// type: @@ -8865,7 +8665,6 @@ void clif_equiptickack(struct map_session_data* sd, int flag) WFIFOSET(fd, packet_len(0x2d9)); } - /// The player's 'view equip' state, sent during login (ZC_CONFIG_NOTIFY). /// 02da <open equip window>.B /// open equip window: @@ -8883,7 +8682,6 @@ void clif_equpcheckbox(struct map_session_data* sd) WFIFOSET(fd, packet_len(0x2da)); } - /// Sends info about a player's equipped items. /// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* (ZC_EQUIPWIN_MICROSCOPE) /// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE, PACKETVER >= 20100629) @@ -8925,7 +8723,6 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts clif->send(&viewequip_list, viewequip_list.PacketLength, &sd->bl, SELF); } - /** * Displays a string from msgstringtable.txt (ZC_MSG). * @@ -9165,7 +8962,6 @@ void clif_channel_msg2(struct channel_data *chan, char *msg) // ------------ // Parses incoming (player) connection - /// Request to connect to map-server. /// 0072 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER) /// 0436 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER2) @@ -9600,7 +9396,6 @@ void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) { #endif } - /// Server's tick (ZC_NOTIFY_TIME). /// 007f <time>.L void clif_notify_time(struct map_session_data* sd, int64 time) { @@ -9615,7 +9410,6 @@ void clif_notify_time(struct map_session_data* sd, int64 time) { WFIFOSET(fd,packet_len(0x7f)); } - void clif_parse_TickSend(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request for server's tick. /// 007e <client tick>.L (CZ_REQUEST_TIME) @@ -9628,7 +9422,6 @@ void clif_parse_TickSend(int fd, struct map_session_data *sd) clif->notify_time(sd, timer->gettick()); } - /// Sends hotkey bar. /// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST) /// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603) @@ -9677,7 +9470,6 @@ void clif_parse_Hotkey(int fd, struct map_session_data *sd) { #endif } - /// Displays cast-like progress bar (ZC_PROGRESS). /// 02f0 <color>.L <time>.L /* TODO ZC_PROGRESS_ACTOR <account_id>.L */ @@ -9695,7 +9487,6 @@ void clif_progressbar(struct map_session_data * sd, unsigned int color, unsigned WFIFOSET(fd,packet_len(0x2f0)); } - /// Removes an ongoing progress bar (ZC_PROGRESS_CANCEL). /// 02f2 void clif_progressbar_abort(struct map_session_data * sd) @@ -9710,7 +9501,6 @@ void clif_progressbar_abort(struct map_session_data * sd) WFIFOSET(fd,packet_len(0x2f2)); } - void clif_parse_progressbar(int fd, struct map_session_data * sd) __attribute__((nonnull (2))); /// Notification from the client, that the progress bar has reached 100% (CZ_PROGRESS). /// 02f1 @@ -9725,7 +9515,6 @@ void clif_parse_progressbar(int fd, struct map_session_data * sd) npc->scriptcont(sd, npc_id, false); } - void clif_parse_WalkToXY(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to walk to a certain position on the current map. /// 0085 <dest>.3B (CZ_REQUEST_MOVE) @@ -9761,7 +9550,6 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) unit->walktoxy(&sd->bl, x, y, 4); } - /// Notification about the result of a disconnect request (ZC_ACK_REQ_DISCONNECT). /// 018b <result>.W /// result: @@ -9781,7 +9569,6 @@ void clif_disconnect_ack(struct map_session_data* sd, short result) WFIFOSET(fd,packet_len(0x18b)); } - void clif_parse_QuitGame(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to disconnect from server (CZ_REQ_DISCONNECT). /// 018a <type>.W @@ -9801,7 +9588,6 @@ void clif_parse_QuitGame(int fd, struct map_session_data *sd) } } - void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Requesting unit's name. /// 0094 <id>.L (CZ_REQNAME) @@ -9982,17 +9768,16 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) WFIFOW(fd,0) = 0x8e; } WFIFOSET(fd, WFIFOW(fd,2)); - + // Chat logging type 'O' / Global Chat logs->chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); - + #ifdef PCRE_SUPPORT // trigger listening npcs map->foreachinrange(npc_chat->sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl); #endif } - void clif_parse_MapMove(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /mm /mapmove (as @rura GM command) (CZ_MOVETO_MAP). /// Request to warp to a map on given coordinates. @@ -10008,7 +9793,6 @@ void clif_parse_MapMove(int fd, struct map_session_data *sd) atcommand->exec(fd, sd, command, true); } - /// Updates body and head direction of an object (ZC_CHANGE_DIRECTION). /// 009c <id>.L <head dir>.W <dir>.B /// head dir: @@ -10043,7 +9827,6 @@ void clif_changed_dir(struct block_list *bl, enum send_target target) } } - void clif_parse_ChangeDir(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to change own body and head direction. /// 009b <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION) @@ -10060,7 +9843,6 @@ void clif_parse_ChangeDir(int fd, struct map_session_data *sd) clif->changed_dir(&sd->bl, AREA_WOS); } - void clif_parse_Emotion(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to show an emotion (CZ_REQ_EMOTION). /// 00bf <type>.B @@ -10095,7 +9877,6 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd) clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); } - /// Amount of currently online players, reply to /w /who (ZC_USER_COUNT). /// 00c2 <count>.L void clif_user_count(struct map_session_data* sd, int count) { @@ -10110,7 +9891,6 @@ void clif_user_count(struct map_session_data* sd, int count) { WFIFOSET(fd,packet_len(0xc2)); } - void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /w /who (CZ_REQ_USER_COUNT). /// Request to display amount of currently connected players. @@ -10119,10 +9899,9 @@ void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) { clif->user_count(sd, map->getusers()); } - void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, int64 tick) { struct block_list *target = NULL; - + nullpo_retv(sd); if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); @@ -10149,12 +9928,11 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, switch(action_type) { case 0x00: // once attack case 0x07: // continuous attack - if( (target = map->id2bl(target_id)) && target->type == BL_NPC ) { npc->click(sd,(TBL_NPC*)target); return; } - + if( pc_cant_act(sd) || pc_issit(sd) || sd->sc.option&OPTION_HIDE ) return; @@ -10240,7 +10018,6 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd) ); } - void clif_parse_Restart(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Response to the death/system menu (CZ_RESTART). /// 00b2 <type>.B @@ -10267,7 +10044,6 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) { } } - void clif_parse_WisMessage(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Validates and processes whispered messages (CZ_WHISPER). /// 0096 <packet len>.W <nick>.24B <message>.?B @@ -10403,7 +10179,6 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) clif->wis_message(dstsd->fd, sd->status.name, message, messagelen); } - void clif_parse_Broadcast(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /b /nb (CZ_BROADCAST). /// Request to broadcast a message on whole server. @@ -10420,7 +10195,6 @@ void clif_parse_Broadcast(int fd, struct map_session_data* sd) { atcommand->exec(fd, sd, command, true); } - void clif_parse_TakeItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to pick up an item. /// 009f <id>.L (CZ_ITEM_PICKUP) @@ -10465,7 +10239,6 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd) { clif->additem(sd,0,0,6); } - void clif_parse_DropItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to drop an item. /// 00a2 <index>.W <amount>.W (CZ_ITEM_THROW) @@ -10503,7 +10276,6 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd) clif->dropitem(sd, item_index, 0); } - void clif_parse_UseItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to use an item. /// 00a7 <index>.W <account id>.L (CZ_USE_ITEM) @@ -10532,7 +10304,6 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) clif->useitemack(sd,n,0,false); //Send an empty ack packet or the client gets stuck. } - void clif_parse_EquipItem(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to equip an item (CZ_REQ_WEAR_EQUIP). /// 00a9 <index>.W <position>.W @@ -10608,7 +10379,6 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd) pc->unequipitem(sd,index, PCUNEQUIPITEM_RECALC); } - void clif_parse_NpcClicked(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to start a conversation with an NPC (CZ_CONTACTNPC). /// 0090 <id>.L <type>.B @@ -10649,7 +10419,6 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd) } } - void clif_parse_NpcBuySellSelected(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Selection between buy/sell was made (CZ_ACK_SELECT_DEALTYPE). /// 00c5 <id>.L <type>.B @@ -10663,7 +10432,6 @@ void clif_parse_NpcBuySellSelected(int fd, struct map_session_data *sd) npc->buysellsel(sd, RFIFOL(fd,2), RFIFOB(fd,6)); } - /// Notification about the result of a purchase attempt from an NPC shop (ZC_PC_PURCHASE_RESULT). /// 00ca <result>.B /// result: @@ -10682,7 +10450,6 @@ void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) { WFIFOSET(fd,packet_len(0xca)); } - void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST). /// 00c8 <packet len>.W { <amount>.W <name id>.W }* @@ -10702,7 +10469,6 @@ void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) clif->npc_buy_result(sd, result); } - /// Notification about the result of a sell attempt to an NPC shop (ZC_PC_SELL_RESULT). /// 00cb <result>.B /// result: @@ -10719,7 +10485,6 @@ void clif_npc_sell_result(struct map_session_data* sd, unsigned char result) { WFIFOSET(fd,packet_len(0xcb)); } - void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to sell chosen items to npc shop (CZ_PC_SELL_ITEMLIST). /// 00c9 <packet len>.W { <index>.W <amount>.W }* @@ -10741,7 +10506,6 @@ void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) clif->npc_sell_result(sd, fail); } - void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Chatroom creation request (CZ_CREATE_CHATROOM). /// 00d5 <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B @@ -10782,7 +10546,6 @@ void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) chat->create_pc_chat(sd, s_title, s_password, limit, pub); } - void clif_parse_ChatAddMember(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Chatroom join request (CZ_REQ_ENTER_ROOM). /// 00d9 <chat ID>.L <passwd>.8B @@ -10794,7 +10557,6 @@ void clif_parse_ChatAddMember(int fd, struct map_session_data* sd) chat->join(sd,chatid,password); } - void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Chatroom properties adjustment request (CZ_CHANGE_CHATROOM). /// 00de <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B @@ -10820,7 +10582,6 @@ void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd) chat->change_status(sd, s_title, s_password, limit, pub); } - void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to change the chat room ownership (CZ_REQ_ROLE_CHANGE). /// 00e0 <role>.L <nick>.24B @@ -10832,7 +10593,6 @@ void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd) chat->change_owner(sd,(char*)RFIFOP(fd,6)); } - void clif_parse_KickFromChat(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to expel a player from chat room (CZ_REQ_EXPEL_MEMBER). /// 00e2 <name>.24B @@ -10841,7 +10601,6 @@ void clif_parse_KickFromChat(int fd,struct map_session_data *sd) chat->kick(sd,(char*)RFIFOP(fd,2)); } - void clif_parse_ChatLeave(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to leave the current chatroom (CZ_EXIT_ROOM). /// 00e3 @@ -10850,7 +10609,6 @@ void clif_parse_ChatLeave(int fd, struct map_session_data* sd) chat->leave(sd, false); } - //Handles notifying asker and rejecter of what has just occurred. //Type is used to determine the correct msg_txt to use: //0: @@ -10866,7 +10624,6 @@ void clif_noask_sub(struct map_session_data *src, struct map_session_data *targe clif_disp_onlyself(target, output, strlen(output)); } - void clif_parse_TradeRequest(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to begin a trade (CZ_REQ_EXCHANGE_ITEM). /// 00e4 <account id>.L @@ -10892,7 +10649,6 @@ void clif_parse_TradeRequest(int fd,struct map_session_data *sd) { trade->request(sd,t_sd); } - void clif_parse_TradeAck(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to a trade request (CZ_ACK_EXCHANGE_ITEM). /// 00e6 <result>.B @@ -10904,7 +10660,6 @@ void clif_parse_TradeAck(int fd,struct map_session_data *sd) trade->ack(sd,RFIFOB(fd,2)); } - void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to add an item to current trade (CZ_ADD_EXCHANGE_ITEM). /// 00e8 <index>.W <amount>.L @@ -10919,7 +10674,6 @@ void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) trade->additem(sd, index, (short)amount); } - void clif_parse_TradeOk(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to lock items in current trade (CZ_CONCLUDE_EXCHANGE_ITEM). /// 00eb @@ -10928,7 +10682,6 @@ void clif_parse_TradeOk(int fd,struct map_session_data *sd) trade->ok(sd); } - void clif_parse_TradeCancel(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to cancel current trade (CZ_CANCEL_EXCHANGE_ITEM). /// 00ed @@ -10937,7 +10690,6 @@ void clif_parse_TradeCancel(int fd,struct map_session_data *sd) trade->cancel(sd); } - void clif_parse_TradeCommit(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to commit current trade (CZ_EXEC_EXCHANGE_ITEM). /// 00ef @@ -10946,7 +10698,6 @@ void clif_parse_TradeCommit(int fd,struct map_session_data *sd) trade->commit(sd); } - void clif_parse_StopAttack(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to stop chasing/attacking an unit (CZ_CANCEL_LOCKON). /// 0118 @@ -10955,7 +10706,6 @@ void clif_parse_StopAttack(int fd,struct map_session_data *sd) pc_stop_attack(sd); } - void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move an item from inventory to cart (CZ_MOVE_ITEM_FROM_BODY_TO_CART). /// 0126 <index>.W <amount>.L @@ -10971,7 +10721,6 @@ void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) { } } - void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move an item from cart to inventory (CZ_MOVE_ITEM_FROM_CART_TO_BODY). /// 0127 <index>.W <amount>.L @@ -10982,7 +10731,6 @@ void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) pc->getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); } - void clif_parse_RemoveOption(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to remove cart/falcon/peco/dragon (CZ_REQ_CARTOFF). /// 012a @@ -11001,7 +10749,6 @@ void clif_parse_RemoveOption(int fd,struct map_session_data *sd) } } - void clif_parse_ChangeCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to change cart's visual look (CZ_REQ_CHANGECART). /// 01af <num>.W @@ -11009,7 +10756,6 @@ void clif_parse_ChangeCart(int fd,struct map_session_data *sd) {// TODO: State tracking? int type; - if( pc->checkskill(sd, MC_CHANGECART) < 1 ) return; @@ -11041,7 +10787,6 @@ void clif_parse_ChangeCart(int fd,struct map_session_data *sd) pc->setcart(sd,type); } - void clif_parse_StatusUp(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to increase status (CZ_STATUS_CHANGE). /// 00bb <status id>.W <amount>.B @@ -11062,7 +10807,6 @@ void clif_parse_StatusUp(int fd,struct map_session_data *sd) { pc->statusup(sd, RFIFOW(fd,2), increase_amount); } - void clif_parse_SkillUp(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to increase level of a skill (CZ_UPGRADE_SKILLLEVEL). /// 0112 <skill id>.W @@ -11174,7 +10918,6 @@ void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct map_se unit->skilluse_pos(&md->bl, x, y, skill_id, skill_lv); } - void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to use a targeted skill. /// 0113 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL) @@ -11306,7 +11049,7 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski clif->pUseSkillToPos_mercenary(sd->md, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo); return; } - + #ifdef RENEWAL if( sd->state.workinprogress&1 ){ clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS); // TODO look for the client date that has this message. @@ -11369,7 +11112,6 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 ski } } - void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to use a ground skill. /// 0116 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND) @@ -11391,7 +11133,6 @@ void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) ); } - void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to use a ground skill with text. /// 0190 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX) @@ -11413,7 +11154,6 @@ void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) ); } - void clif_parse_UseSkillMap(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Answer to map selection dialog (CZ_SELECT_WARPPOINT). /// 011b <skill id>.W <map name>.16B @@ -11438,7 +11178,6 @@ void clif_parse_UseSkillMap(int fd, struct map_session_data* sd) skill->castend_map(sd,skill_id,map_name); } - void clif_parse_RequestMemo(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to set a memo on current map (CZ_REMEMBER_WARPPOINT). /// 011d @@ -11448,7 +11187,6 @@ void clif_parse_RequestMemo(int fd,struct map_session_data *sd) pc->memo(sd,-1); } - void clif_parse_ProduceMix(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM). /// 018e <name id>.W { <material id>.W }*3 @@ -11474,7 +11212,6 @@ void clif_parse_ProduceMix(int fd,struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_Cooking(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to mixing item selection dialog (CZ_REQ_MAKINGITEM). /// 025b <mk type>.W <name id>.W @@ -11503,7 +11240,6 @@ void clif_parse_Cooking(int fd,struct map_session_data *sd) { clif_menuskill_clear(sd); } - void clif_parse_RepairItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to repair weapon item selection dialog (CZ_REQ_ITEMREPAIR). /// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W @@ -11521,7 +11257,6 @@ void clif_parse_RepairItem(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE). /// 0222 <index>.L @@ -11544,7 +11279,6 @@ void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to script menu dialog (CZ_CHOOSE_MENU). /// 00b8 <npc id>.L <choice>.B @@ -11575,7 +11309,6 @@ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) npc->scriptcont(sd,npc_id, false); } - void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// NPC dialog 'next' click (CZ_REQ_NEXT_SCRIPT). /// 00b9 <npc id>.L @@ -11584,7 +11317,6 @@ void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) npc->scriptcont(sd,RFIFOL(fd,2), false); } - void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// NPC numeric input dialog value (CZ_INPUT_EDITDLG). /// 0143 <npc id>.L <value>.L @@ -11600,7 +11332,6 @@ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) npc->scriptcont(sd, npcid, false); } - void clif_parse_NpcStringInput(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// NPC text input dialog value (CZ_INPUT_EDITDLGSTR). /// 01d5 <packet len>.W <npc id>.L <string>.?B @@ -11617,7 +11348,6 @@ void clif_parse_NpcStringInput(int fd, struct map_session_data* sd) npc->scriptcont(sd, npcid, false); } - void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// NPC dialog 'close' click (CZ_CLOSE_DIALOG). /// 0146 <npc id>.L @@ -11629,7 +11359,6 @@ void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) npc->scriptcont(sd, RFIFOL(fd,2), true); } - void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to identify item selection dialog (CZ_REQ_ITEMIDENTIFY). /// 0178 <index>.W @@ -11651,7 +11380,6 @@ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_SelectArrow(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW). /// 01ae <name id>.W @@ -11684,7 +11412,6 @@ void clif_parse_SelectArrow(int fd,struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_AutoSpell(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to SA_AUTOSPELL skill selection dialog (CZ_SELECTAUTOSPELL). /// 01ce <skill id>.L @@ -11704,7 +11431,6 @@ void clif_parse_AutoSpell(int fd,struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_UseCard(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to display item carding/composition list (CZ_REQ_ITEMCOMPOSITION_LIST). /// 017a <card index>.W @@ -11713,7 +11439,6 @@ void clif_parse_UseCard(int fd,struct map_session_data *sd) clif->use_card(sd,RFIFOW(fd,2)-2); } - void clif_parse_InsertCard(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to carding/composing item selection dialog (CZ_REQ_ITEMCOMPOSITION). /// 017c <card index>.W <equip index>.W @@ -11722,7 +11447,6 @@ void clif_parse_InsertCard(int fd,struct map_session_data *sd) pc->insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2); } - void clif_parse_SolveCharName(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request of character's name by char ID. /// 0193 <char id>.L (CZ_REQNAME_BYGID) @@ -11735,7 +11459,6 @@ void clif_parse_SolveCharName(int fd, struct map_session_data *sd) { map->reqnickdb(sd, charid); } - void clif_parse_ResetChar(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /resetskill /resetstate (CZ_RESET). /// Request to reset stats or skills. @@ -11754,7 +11477,6 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd) { atcommand->exec(fd, sd, cmd, true); } - void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /lb /nlb (CZ_LOCALBROADCAST). /// Request to broadcast a message on current map. @@ -11772,7 +11494,6 @@ void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd) atcommand->exec(fd, sd, command, true); } - void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move an item from inventory to storage. /// 00f3 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE) @@ -11796,7 +11517,6 @@ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) gstorage->add(sd, item_index, item_amount); } - void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move an item from storage to inventory. /// 00f5 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY) @@ -11815,7 +11535,6 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) gstorage->get(sd, item_index, item_amount); } - void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move an item from cart to storage (CZ_MOVE_ITEM_FROM_CART_TO_STORE). /// 0129 <index>.W <amount>.L @@ -11832,7 +11551,6 @@ void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) gstorage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); } - void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move an item from storage to cart (CZ_MOVE_ITEM_FROM_STORE_TO_CART). /// 0128 <index>.W <amount>.L @@ -11849,7 +11567,6 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) gstorage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); } - void clif_parse_CloseKafra(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to close storage (CZ_CLOSE_STORE). /// 00f7 @@ -11861,7 +11578,6 @@ void clif_parse_CloseKafra(int fd, struct map_session_data *sd) gstorage->close(sd); } - /// Displays kafra storage password dialog (ZC_REQ_STORE_PASSWORD). /// 023a <info>.W /// info: @@ -11882,7 +11598,6 @@ void clif_storagepassword(struct map_session_data* sd, short info) WFIFOSET(fd,packet_len(0x23a)); } - void clif_parse_StoragePassword(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to the kafra storage password dialog (CZ_ACK_STORE_PASSWORD). /// 023b <type>.W <password>.16B <new password>.16B @@ -11895,7 +11610,6 @@ void clif_parse_StoragePassword(int fd, struct map_session_data *sd) //TODO } - /// Result of kafra storage password validation (ZC_RESULT_STORE_PASSWORD). /// 023c <result>.W <error count>.W /// result: @@ -11919,7 +11633,6 @@ void clif_storagepassword_result(struct map_session_data* sd, short result, shor WFIFOSET(fd,packet_len(0x23c)); } - void clif_parse_CreateParty(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Party creation request /// 00f9 <party name>.24B (CZ_MAKE_GROUP) @@ -11961,7 +11674,6 @@ void clif_parse_CreateParty2(int fd, struct map_session_data *sd) { party->create(sd,name,item1,item2); } - void clif_parse_PartyInvite(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Party invitation request /// 00fc <account id>.L (CZ_REQ_JOIN_GROUP) @@ -12007,7 +11719,6 @@ void clif_parse_PartyInvite2(int fd, struct map_session_data *sd) { party->invite(sd, t_sd); } - void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Party invitation reply /// 00ff <party id>.L <flag>.L (CZ_JOIN_GROUP) @@ -12026,7 +11737,6 @@ void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd) party->reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6)); } - void clif_parse_LeaveParty(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to leave party (CZ_REQ_LEAVE_GROUP). /// 0100 @@ -12039,7 +11749,6 @@ void clif_parse_LeaveParty(int fd, struct map_session_data *sd) { party->leave(sd); } - void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to expel a party member (CZ_REQ_EXPEL_GROUP_MEMBER). /// 0103 <account id>.L <char name>.24B @@ -12052,7 +11761,6 @@ void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) { party->removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6)); } - void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to change party options. /// 0102 <exp share rule>.L (CZ_CHANGE_GROUPEXPOPTION) @@ -12084,7 +11792,6 @@ void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) #endif } - void clif_parse_PartyMessage(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Validates and processes party messages (CZ_REQUEST_CHAT_PARTY). /// 0108 <packet len>.W <text>.?B (<name> : <message>) 00 @@ -12118,7 +11825,6 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) party->send_message(sd, text, textlen); } - void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Changes Party Leader (CZ_CHANGE_GROUP_MASTER). /// 07da <account id>.L @@ -12149,7 +11855,6 @@ void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd) #endif } - /// Result of request to register a party booking advertisement (ZC_PARTY_BOOKING_ACK_REGISTER). /// 0803 <result>.W /// result: @@ -12172,7 +11877,6 @@ void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag) #endif } - void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to search for party booking advertisement (CZ_PARTY_BOOKING_REQ_SEARCH). /// 0804 <level>.W <map id>.W <job>.W <last index>.L <result count>.W @@ -12191,7 +11895,6 @@ void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd) #endif } - /// Party booking search results (ZC_PARTY_BOOKING_ACK_SEARCH). /// 0805 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 }* /// more results: @@ -12225,7 +11928,6 @@ void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, #endif } - void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to delete own party booking advertisement (CZ_PARTY_BOOKING_REQ_DELETE). /// 0806 @@ -12239,7 +11941,6 @@ void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) #endif } - /// Result of request to delete own party booking advertisement (ZC_PARTY_BOOKING_ACK_DELETE). /// 0807 <result>.W /// result: @@ -12263,7 +11964,6 @@ void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag) #endif } - void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to update party booking advertisement (CZ_PARTY_BOOKING_REQ_UPDATE). /// 0808 { <job>.W }*6 @@ -12282,7 +11982,6 @@ void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) #endif } - /// Notification about new party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_INSERT). /// 0809 <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) @@ -12309,7 +12008,6 @@ void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_boo #endif } - /// Notification about updated party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_UPDATE). /// 080a <index>.L { <job>.W }*6 void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) @@ -12331,7 +12029,6 @@ void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_boo #endif } - /// Notification about deleted party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_DELETE). /// 080b <index>.L void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index) @@ -12768,7 +12465,6 @@ void clif_parse_CloseVending(int fd, struct map_session_data* sd) vending->close(sd); } - void clif_parse_VendingListReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to open a vending shop (CZ_REQ_BUY_FROMMC). /// 0130 <account id>.L @@ -12780,7 +12476,6 @@ void clif_parse_VendingListReq(int fd, struct map_session_data* sd) vending->list(sd,RFIFOL(fd,2)); } - void clif_parse_PurchaseReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC). /// 0134 <packet len>.W <account id>.L { <amount>.W <index>.W }* @@ -12796,7 +12491,6 @@ void clif_parse_PurchaseReq(int fd, struct map_session_data* sd) sd->vended_id = 0; } - void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC2). /// 0801 <packet len>.W <account id>.L <unique id>.L { <amount>.W <index>.W }* @@ -12813,7 +12507,6 @@ void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd) sd->vended_id = 0; } - void clif_parse_OpenVending(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Confirm or cancel the shop preparation window. /// 012f <packet len>.W <shop name>.80B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE) @@ -12863,7 +12556,6 @@ void clif_parse_CreateGuild(int fd,struct map_session_data *sd) { guild->create(sd, name); } - void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request for guild window interface permissions (CZ_REQ_GUILD_MENUINTERFACE). /// 014d @@ -12872,7 +12564,6 @@ void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) clif->guild_masterormember(sd); } - void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request for guild window information (CZ_REQ_GUILD_MENU). /// 014f <type>.L @@ -12914,7 +12605,6 @@ void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) } } - void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to update guild positions (CZ_REG_CHANGE_GUILD_POSITIONINFO). /// 0161 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <name>.24B }* @@ -12930,7 +12620,6 @@ void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) } } - void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to update the position of guild members (CZ_REQ_CHANGE_MEMBERPOS). /// 0155 <packet len>.W { <account id>.L <char id>.L <position id>.L }* @@ -12947,7 +12636,6 @@ void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) } } - void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request for guild emblem data (CZ_REQ_GUILD_EMBLEM_IMG). /// 0151 <guild id>.L @@ -13084,7 +12772,6 @@ bool clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) { return true; } - void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to update the guild emblem (CZ_REGISTER_GUILD_EMBLEM_IMG). /// 0153 <packet len>.W <emblem data>.?B @@ -13105,7 +12792,6 @@ void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) guild->change_emblem(sd, emblem_len, (const char*)emblem); } - void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Guild notice update request (CZ_GUILD_NOTICE). /// 016e <guild id>.L <msg1>.60B <msg2>.120B @@ -13182,7 +12868,6 @@ void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) guild->reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } - void clif_parse_GuildLeave(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to leave guild (CZ_REQ_LEAVE_GUILD). /// 0159 <guild id>.L <account id>.L <char id>.L <reason>.40B @@ -13200,7 +12885,6 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd) { guild->leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); } - void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to expel a member of a guild (CZ_REQ_BAN_GUILD). /// 015b <guild id>.L <account id>.L <char id>.L <reason>.40B @@ -13213,7 +12897,6 @@ void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) { guild->expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); } - void clif_parse_GuildMessage(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Validates and processes guild messages (CZ_GUILD_CHAT). /// 017e <packet len>.W <text>.?B (<name> : <message>) 00 @@ -13250,7 +12933,6 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) guild->send_message(sd, text, textlen); } - void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Guild alliance request (CZ_REQ_ALLY_GUILD). /// 0170 <account id>.L <inviter account id>.L <inviter char id>.L @@ -13277,7 +12959,6 @@ void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) { guild->reqalliance(sd,t_sd); } - void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to a guild alliance request (CZ_ALLY_GUILD). /// 0172 <inviter account id>.L <answer>.L @@ -13289,7 +12970,6 @@ void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) guild->reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } - void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to delete a guild alliance or opposition (CZ_REQ_DELETE_RELATED_GUILD). /// 0183 <opponent guild id>.L <relation>.L @@ -13308,7 +12988,6 @@ void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) { guild->delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } - void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to set a guild as opposition (CZ_REQ_HOSTILE_GUILD). /// 0180 <account id>.L @@ -13335,7 +13014,6 @@ void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) { guild->opposition(sd,t_sd); } - void clif_parse_GuildBreak(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to delete own guild (CZ_REQ_DISORGANIZE_GUILD). /// 015d <key>.40B @@ -13351,7 +13029,6 @@ void clif_parse_GuildBreak(int fd, struct map_session_data *sd) { guild->dobreak(sd,(char*)RFIFOP(fd,2)); } - /// Pet /// @@ -13369,7 +13046,6 @@ void clif_parse_PetMenu(int fd, struct map_session_data *sd) pet->menu(sd,RFIFOB(fd,2)); } - void clif_parse_CatchPet(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Attempt to tame a monster (CZ_TRYCAPTURE_MONSTER). /// 019f <id>.L @@ -13378,7 +13054,6 @@ void clif_parse_CatchPet(int fd, struct map_session_data *sd) pet->catch_process2(sd,RFIFOL(fd,2)); } - void clif_parse_SelectEgg(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to pet incubator egg selection dialog (CZ_SELECT_PETEGG). /// 01a7 <index>.W @@ -13391,7 +13066,6 @@ void clif_parse_SelectEgg(int fd, struct map_session_data *sd) clif_menuskill_clear(sd); } - void clif_parse_SendEmotion(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to display pet's emotion/talk (CZ_PET_ACT). /// 01a9 <data>.L @@ -13423,7 +13097,6 @@ void clif_parse_SendEmotion(int fd, struct map_session_data *sd) clif->pet_emotion(sd->pd,RFIFOL(fd,2)); } - void clif_parse_ChangePetName(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to change pet's name (CZ_RENAME_PET). /// 01a5 <name>.24B @@ -13432,7 +13105,6 @@ void clif_parse_ChangePetName(int fd, struct map_session_data *sd) pet->change_name(sd,(char*)RFIFOP(fd,2)); } - void clif_parse_GMKick(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /kill (CZ_DISCONNECT_CHARACTER). /// Request to disconnect a character. @@ -13492,7 +13164,6 @@ void clif_parse_GMKick(int fd, struct map_session_data *sd) { } } - void clif_parse_GMKickAll(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /killall (CZ_DISCONNECT_ALL_CHARACTER). /// Request to disconnect all characters. @@ -13503,7 +13174,6 @@ void clif_parse_GMKickAll(int fd, struct map_session_data* sd) { atcommand->exec(fd, sd, cmd, true); } - void clif_parse_GMShift(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /remove (CZ_REMOVE_AID). /// Request to warp to a character with given login ID. @@ -13524,7 +13194,6 @@ void clif_parse_GMShift(int fd, struct map_session_data *sd) atcommand->exec(fd, sd, command, true); } - void clif_parse_GMRemove2(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /remove (CZ_REMOVE_AID_SSO). /// Request to warp to a character with given account ID. @@ -13541,7 +13210,6 @@ void clif_parse_GMRemove2(int fd, struct map_session_data* sd) { } } - void clif_parse_GMRecall(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /recall (CZ_RECALL). /// Request to summon a player with given login ID to own position. @@ -13562,7 +13230,6 @@ void clif_parse_GMRecall(int fd, struct map_session_data *sd) atcommand->exec(fd, sd, command, true); } - void clif_parse_GMRecall2(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /recall (CZ_RECALL_SSO). /// Request to summon a player with given account ID to own position. @@ -13579,7 +13246,6 @@ void clif_parse_GMRecall2(int fd, struct map_session_data* sd) { } } - void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /item /monster (CZ_ITEM_CREATE). /// Request to execute GM commands. @@ -13650,7 +13316,6 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) { } } - void clif_parse_GMHide(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /hide (CZ_CHANGE_EFFECTSTATE). /// 019d <effect state>.L @@ -13664,7 +13329,6 @@ void clif_parse_GMHide(int fd, struct map_session_data *sd) { atcommand->exec(fd, sd, cmd, true); } - void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to adjust player's manner points (CZ_REQ_GIVE_MANNER_POINT). /// 0149 <account id>.L <type>.B <value>.W @@ -13719,7 +13383,6 @@ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) { atcommand->exec(fd, sd, command, true); } - void clif_parse_GMRc(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /rc (CZ_REQ_GIVE_MANNER_BYNAME). /// GM adjustment of a player's manner value by -60. @@ -13734,7 +13397,6 @@ void clif_parse_GMRc(int fd, struct map_session_data* sd) atcommand->exec(fd, sd, command, true); } - /// Result of request to resolve account name (ZC_ACK_ACCOUNTNAME). /// 01e0 <account id>.L <account name>.24B void clif_account_name(struct map_session_data* sd, int account_id, const char* accname) { @@ -13749,7 +13411,6 @@ void clif_account_name(struct map_session_data* sd, int account_id, const char* WFIFOSET(fd,packet_len(0x1e0)); } - void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// GM requesting account name (for right-click gm menu) (CZ_REQ_ACCOUNTNAME). /// 01df <account id>.L @@ -13761,7 +13422,6 @@ void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd) clif->account_name(sd, account_id, ""); // insert account name here >_< } - void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /changemaptype <x> <y> <type> (CZ_CHANGE_MAPTYPE). /// GM single cell type change request. @@ -13784,7 +13444,6 @@ void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) { //FIXME: once players leave the map, the client 'forgets' this information. } - void clif_parse_PMIgnore(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// /in /ex (CZ_SETTING_WHISPER_PC). /// Request to allow/deny whispers from a nick. @@ -13838,7 +13497,6 @@ void clif_parse_PMIgnore(int fd, struct map_session_data* sd) { clif->wisexin(sd, type, 0); // success } - void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /inall /exall (CZ_SETTING_WHISPER_STATE). /// Request to allow/deny all whispers. @@ -13875,7 +13533,6 @@ void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) clif->wisall(sd, type, flag); } - /// Whisper ignore list (ZC_WHISPER_LIST). /// 00d4 <packet len>.W { <char name>.24B }* void clif_PMIgnoreList(struct map_session_data* sd) { @@ -13894,7 +13551,6 @@ void clif_PMIgnoreList(struct map_session_data* sd) { WFIFOSET(fd,WFIFOW(fd,2)); } - void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Whisper ignore list request (CZ_REQ_WHISPER_LIST). /// 00d3 @@ -13903,7 +13559,6 @@ void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) clif->PMIgnoreList(sd); } - void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to invoke the /doridori recovery bonus (CZ_DORIDORI). /// 01e7 @@ -13923,7 +13578,6 @@ void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) } } - void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to invoke the effect of super novice's guardian angel prayer (CZ_CHOPOKGI). /// 01ed @@ -13953,7 +13607,6 @@ void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) } } - /// Friends List /// @@ -13982,7 +13635,6 @@ void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int cha WFIFOSET(fd, packet_len(0x206)); } - //Sub-function called from clif_foreachclient to toggle friends on/off [Skotlex] int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) { @@ -13994,7 +13646,6 @@ int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) return 0; } - /// Sends the whole friends list (ZC_FRIENDS_LIST). /// 0201 <packet len>.W { <account id>.L <char id>.L <name>.24B }* void clif_friendslist_send(struct map_session_data *sd) @@ -14022,7 +13673,6 @@ void clif_friendslist_send(struct map_session_data *sd) } } - /// Notification about the result of a friend add request (ZC_ADD_FRIENDS_LIST). /// 0209 <result>.W <account id>.L <char id>.L <name>.24B /// result: @@ -14047,7 +13697,6 @@ void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_dat WFIFOSET(fd, packet_len(0x209)); } - /// Asks a player for permission to be added as friend (ZC_REQ_ADD_FRIENDS). /// 0207 <req account id>.L <req char id>.L <req char name>.24B void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_id, const char* name) { @@ -14063,7 +13712,6 @@ void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_i WFIFOSET(fd,packet_len(0x207)); } - void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to add a player as friend (CZ_ADD_FRIENDS). /// 0202 <name>.24B @@ -14113,7 +13761,6 @@ void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) { clif->friendlist_req(f_sd, sd->status.account_id, sd->status.char_id, sd->status.name); } - void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to a friend add request (CZ_ACK_REQ_ADD_FRIENDS). /// 0208 <inviter account id>.L <inviter char id>.L <result>.B @@ -14182,7 +13829,6 @@ void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) } } - void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to delete a friend (CZ_DELETE_FRIENDS). /// 0203 <account id>.L <char id>.L @@ -14247,7 +13893,6 @@ void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) WFIFOSET(fd, packet_len(0x20a)); } - /// /pvpinfo list (ZC_ACK_PVPPOINT). /// 0210 <char id>.L <account id>.L <win point>.L <lose point>.L <point>.L void clif_PVPInfo(struct map_session_data* sd) { @@ -14265,7 +13910,6 @@ void clif_PVPInfo(struct map_session_data* sd) { WFIFOSET(fd, packet_len(0x210)); } - void clif_parse_PVPInfo(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// /pvpinfo (CZ_REQ_PVPPOINT). /// 020f <char id>.L <account id>.L @@ -14494,7 +14138,6 @@ void clif_ranking_pk(struct map_session_data* sd) { WFIFOSET(fd, packet_len(0x238)); } - void clif_parse_RankingPk(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// /pk (CZ_KILLER_RANK). /// 0237 @@ -14502,7 +14145,6 @@ void clif_parse_RankingPk(int fd,struct map_session_data *sd) { clif->ranking_pk(sd); } - void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// SG Feel save OK [Komurka] (CZ_AGREE_STARPLACE). /// 0254 <which>.B @@ -14530,7 +14172,6 @@ void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) clif_menuskill_clear(sd); } - /// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE). /// 0253 <which>.B /// which: @@ -14548,7 +14189,6 @@ void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv) sd->menuskill_val = skill_lv; } - void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to change homunculus' name (CZ_RENAME_MER). /// 0231 <name>.24B @@ -14556,7 +14196,6 @@ void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) { homun->change_name(sd,(char*)RFIFOP(fd,2)); } - void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to warp/move homunculus/mercenary to it's owner (CZ_REQUEST_MOVETOOWNER). /// 0234 <id>.L @@ -14578,7 +14217,6 @@ void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) unit->walktoxy(bl, ud->to_x, ud->to_y, 4); } - void clif_parse_HomMoveTo(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to move homunculus/mercenary (CZ_REQUEST_MOVENPC). /// 0232 <id>.L <position data>.3B @@ -14600,7 +14238,6 @@ void clif_parse_HomMoveTo(int fd, struct map_session_data *sd) unit->walktoxy(bl, x, y, 4); } - void clif_parse_HomAttack(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to do an action with homunculus/mercenary (CZ_REQUEST_ACTNPC). /// 0233 <id>.L <target id>.L <action>.B @@ -14623,7 +14260,6 @@ void clif_parse_HomAttack(int fd,struct map_session_data *sd) unit->attack(bl, target_id, action_type != 0); } - void clif_parse_HomMenu(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to invoke a homunculus menu action (CZ_COMMAND_MER). /// 022d <type>.W <command>.B @@ -14644,7 +14280,6 @@ void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn] homun->menu(sd,RFIFOB(fd,packet_db[cmd].pos[1])); } - void clif_parse_AutoRevive(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to resurrect oneself using Token of Siegfried (CZ_STANDING_RESURRECTION). /// 0292 @@ -14673,7 +14308,6 @@ void clif_parse_AutoRevive(int fd, struct map_session_data *sd) { clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); } - /// Information about character's status values (ZC_ACK_STATUS_GM). /// 0214 <str>.B <standardStr>.B <agi>.B <standardAgi>.B <vit>.B <standardVit>.B /// <int>.B <standardInt>.B <dex>.B <standardDex>.B <luk>.B <standardLuk>.B @@ -14714,7 +14348,6 @@ void clif_check(int fd, struct map_session_data* pl_sd) { WFIFOSET(fd,packet_len(0x214)); } - void clif_parse_Check(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// /check (CZ_REQ_STATUS_GM). /// Request character's status values. @@ -14736,8 +14369,6 @@ void clif_parse_Check(int fd, struct map_session_data *sd) clif->check(fd, pl_sd); } - - /// MAIL SYSTEM /// By Zephyrus /// @@ -14756,7 +14387,6 @@ void clif_Mail_setattachment(int fd, int index, uint8 flag) WFIFOSET(fd,packet_len(0x255)); } - /// Notification about the result of retrieving a mail attachment (ZC_MAIL_REQ_GET_ITEM). /// 0245 <result>.B /// result: @@ -14771,7 +14401,6 @@ void clif_Mail_getattachment(int fd, uint8 flag) WFIFOSET(fd,packet_len(0x245)); } - /// Notification about the result of sending a mail (ZC_MAIL_REQ_SEND). /// 0249 <result>.B /// result: @@ -14785,7 +14414,6 @@ void clif_Mail_send(int fd, bool fail) WFIFOSET(fd,packet_len(0x249)); } - /// Notification about the result of deleting a mail (ZC_ACK_MAIL_DELETE). /// 0257 <mail id>.L <result>.W /// result: @@ -14800,7 +14428,6 @@ void clif_Mail_delete(int fd, int mail_id, short fail) WFIFOSET(fd, packet_len(0x257)); } - /// Notification about the result of returning a mail (ZC_ACK_MAIL_RETURN). /// 0274 <mail id>.L <result>.W /// result: @@ -14815,7 +14442,6 @@ void clif_Mail_return(int fd, int mail_id, short fail) WFIFOSET(fd,packet_len(0x274)); } - /// Notification about new mail (ZC_MAIL_RECEIVE). /// 024a <mail id>.L <title>.40B <sender>.24B void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title) @@ -14830,7 +14456,6 @@ void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title) WFIFOSET(fd,packet_len(0x24a)); } - /// Opens/closes the mail window (ZC_MAIL_WINDOWS). /// 0260 <type>.L /// type: @@ -14844,7 +14469,6 @@ void clif_Mail_window(int fd, int flag) WFIFOSET(fd,packet_len(0x260)); } - /// Lists mails stored in inbox (ZC_MAIL_REQ_GET_LIST). /// 0240 <packet len>.W <amount>.L { <mail id>.L <title>.40B <read>.B <sender>.24B <time>.L }*amount /// read: @@ -14887,7 +14511,6 @@ void clif_Mail_refreshinbox(struct map_session_data *sd) } } - void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Mail inbox list request (CZ_MAIL_GET_LIST). /// 023f @@ -14904,7 +14527,6 @@ void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd) mail->removezeny(sd, 0); } - /// Opens a mail (ZC_MAIL_REQ_OPEN). /// 0242 <packet len>.W <mail id>.L <title>.40B <sender>.24B <time>.L <zeny>.L /// <amount>.L <name id>.W <item type>.W <identified>.B <damaged>.B <refine>.B @@ -14967,7 +14589,6 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) } } - void clif_parse_Mail_read(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to open a mail (CZ_MAIL_OPEN). /// 0241 <mail id>.L @@ -14983,7 +14604,6 @@ void clif_parse_Mail_read(int fd, struct map_session_data *sd) clif->mail_read(sd, RFIFOL(fd,2)); } - void clif_parse_Mail_getattach(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to receive mail's attachment (CZ_MAIL_GET_ITEM). /// 0244 <mail id>.L @@ -15052,7 +14672,6 @@ void clif_parse_Mail_getattach(int fd, struct map_session_data *sd) intif->Mail_getattach(sd->status.char_id, mail_id); } - void clif_parse_Mail_delete(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to delete a mail (CZ_MAIL_DELETE). /// 0243 <mail id>.L @@ -15084,7 +14703,6 @@ void clif_parse_Mail_delete(int fd, struct map_session_data *sd) } } - void clif_parse_Mail_return(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to return a mail (CZ_REQ_MAIL_RETURN). /// 0273 <mail id>.L <receive name>.24B @@ -15109,7 +14727,6 @@ void clif_parse_Mail_return(int fd, struct map_session_data *sd) } } - void clif_parse_Mail_setattach(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to add an item or Zeny to mail (CZ_MAIL_ADD_ITEM). /// 0247 <index>.W <amount>.L @@ -15128,7 +14745,6 @@ void clif_parse_Mail_setattach(int fd, struct map_session_data *sd) clif->mail_setattachment(fd,idx,flag); } - void clif_parse_Mail_winopen(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to reset mail item and/or Zeny (CZ_MAIL_RESET_ITEM). /// 0246 <type>.W @@ -15146,7 +14762,6 @@ void clif_parse_Mail_winopen(int fd, struct map_session_data *sd) mail->removezeny(sd, 0); } - void clif_parse_Mail_send(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to send mail (CZ_MAIL_SEND). /// 0248 <packet len>.W <recipient>.24B <title>.40B <body len>.B <body>.?B @@ -15207,7 +14822,6 @@ void clif_parse_Mail_send(int fd, struct map_session_data *sd) sd->cansendmail_tick = timer->gettick() + 1000; // 1 Second flood Protection } - /// AUCTION SYSTEM /// By Zephyrus /// @@ -15235,7 +14849,6 @@ void clif_Auction_openwindow(struct map_session_data *sd) WFIFOSET(fd,packet_len(0x25f)); } - /// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH). /// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }* void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf) @@ -15281,7 +14894,6 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages, WFIFOSET(fd,WFIFOW(fd,2)); } - /// Result from request to add an item (ZC_ACK_AUCTION_ADD_ITEM). /// 0256 <index>.W <result>.B /// result: @@ -15295,7 +14907,6 @@ void clif_Auction_setitem(int fd, int index, bool fail) { WFIFOSET(fd,packet_len(0x256)); } - void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to initialize 'new auction' data (CZ_AUCTION_CREATE). /// 024b <type>.W @@ -15311,7 +14922,6 @@ void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd) sd->auction.amount = 0; } - void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to add an item to the action (CZ_AUCTION_ADD_ITEM). /// 024c <index>.W <count>.L @@ -15377,7 +14987,6 @@ void clif_Auction_message(int fd, unsigned char flag) WFIFOSET(fd,packet_len(0x250)); } - /// Result of the auction close request (ZC_AUCTION_ACK_MY_SELL_STOP). /// 025e <result>.W /// result: @@ -15392,7 +15001,6 @@ void clif_Auction_close(int fd, unsigned char flag) WFIFOSET(fd,packet_len(0x25e)); } - void clif_parse_Auction_register(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to add an auction (CZ_AUCTION_ADD). /// 024d <now money>.L <max money>.L <delete hour>.W @@ -15488,7 +15096,6 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) } } - void clif_parse_Auction_cancel(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Cancels an auction (CZ_AUCTION_ADD_CANCEL). /// 024e <auction id>.L @@ -15499,7 +15106,6 @@ void clif_parse_Auction_cancel(int fd, struct map_session_data *sd) intif->Auction_cancel(sd->status.char_id, auction_id); } - void clif_parse_Auction_close(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Closes an auction (CZ_AUCTION_REQ_MY_SELL_STOP). /// 025d <auction id>.L @@ -15510,7 +15116,6 @@ void clif_parse_Auction_close(int fd, struct map_session_data *sd) intif->Auction_close(sd->status.char_id, auction_id); } - void clif_parse_Auction_bid(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Places a bid on an auction (CZ_AUCTION_BUY). /// 024f <auction id>.L <money>.L @@ -15536,7 +15141,6 @@ void clif_parse_Auction_bid(int fd, struct map_session_data *sd) } } - void clif_parse_Auction_search(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Auction Search (CZ_AUCTION_ITEM_SEARCH). /// 0251 <search type>.W <auction id>.L <search text>.24B <page number>.W @@ -15562,7 +15166,6 @@ void clif_parse_Auction_search(int fd, struct map_session_data* sd) intif->Auction_requestlist(sd->status.char_id, type, price, search_text, page); } - void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Requests list of own currently active bids or auctions (CZ_AUCTION_REQ_MY_INFO). /// 025c <type>.W @@ -15581,7 +15184,6 @@ void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) intif->Auction_requestlist(sd->status.char_id, type, 0, "", 1); } - /// CASH/POINT SHOP /// @@ -15674,7 +15276,6 @@ void clif_cashshop_ack(struct map_session_data* sd, int error) { WFIFOSET(fd, packet_len(0x289)); } - void clif_parse_cashshop_buy(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM). /// 0288 <name id>.W <amount>.W @@ -15710,7 +15311,6 @@ void clif_parse_cashshop_buy(int fd, struct map_session_data *sd) clif->cashshop_ack(sd,fail); } - /// Adoption System /// @@ -15732,7 +15332,6 @@ void clif_Adopt_reply(struct map_session_data *sd, int type) WFIFOSET(fd,6); } - /// Adoption confirmation (ZC_REQ_BABY). /// 01f6 <account id>.L <char id>.L <name>.B void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id) { @@ -15749,7 +15348,6 @@ void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *sr WFIFOSET(fd,34); } - void clif_parse_Adopt_request(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to adopt a player (CZ_REQ_JOIN_BABY). /// 01f9 <account id>.L @@ -15762,7 +15360,6 @@ void clif_parse_Adopt_request(int fd, struct map_session_data *sd) { } } - void clif_parse_Adopt_reply(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to adopt confirmation (CZ_JOIN_BABY). /// 01f7 <account id>.L <char id>.L <answer>.L @@ -15791,7 +15388,6 @@ void clif_parse_Adopt_reply(int fd, struct map_session_data *sd) { pc->adoption(p1_sd, p2_sd, sd); } - /// Convex Mirror (ZC_BOSS_INFO). /// 0293 <infoType>.B <x>.L <y>.L <minHours>.W <minMinutes>.W <maxHours>.W <maxMinutes>.W <monster name>.51B /// infoType: @@ -15833,7 +15429,6 @@ void clif_bossmapinfo(int fd, struct mob_data *md, short flag) WFIFOSET(fd,70); } - void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Requesting equip of a player (CZ_EQUIPWIN_MICROSCOPE). /// 02d6 <account id>.L @@ -15850,7 +15445,6 @@ void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) { clif->msgtable(sd, MSG_EQUIP_NOT_PUBLIC); } - void clif_parse_EquipTick(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to change equip window tick (CZ_CONFIG). /// 02d8 <type>.L <value>.L @@ -15917,11 +15511,9 @@ void clif_quest_send_list(struct map_session_data *sd) WFIFOW(fd, i*info_len+21) = qi->objectives_count; #endif } - WFIFOSET(fd, len); } - /// Sends list of all quest missions (ZC_ALL_QUEST_MISSION). /// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num void clif_quest_send_mission(struct map_session_data *sd) @@ -15956,7 +15548,6 @@ void clif_quest_send_mission(struct map_session_data *sd) WFIFOSET(fd, len); } - /// Notification about a new quest (ZC_ADD_QUEST). /// 02b3 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 void clif_quest_add(struct map_session_data *sd, struct quest *qd) @@ -15988,7 +15579,6 @@ void clif_quest_add(struct map_session_data *sd, struct quest *qd) WFIFOSET(fd, packet_len(0x2b3)); } - /// Notification about a quest being removed (ZC_DEL_QUEST). /// 02b4 <quest id>.L void clif_quest_delete(struct map_session_data *sd, int quest_id) { @@ -16002,7 +15592,6 @@ void clif_quest_delete(struct map_session_data *sd, int quest_id) { WFIFOSET(fd, packet_len(0x2b4)); } - /// Notification of an update to the hunting mission counter (ZC_UPDATE_MISSION_HUNT). /// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3 void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd) @@ -16033,7 +15622,6 @@ void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd) WFIFOSET(fd, len); } - void clif_parse_questStateAck(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); /// Request to change the state of a quest (CZ_ACTIVE_QUEST). /// 02b6 <quest id>.L <active>.B @@ -16041,7 +15629,6 @@ void clif_parse_questStateAck(int fd, struct map_session_data *sd) { quest->update_status(sd, RFIFOL(fd,2), RFIFOB(fd,6)?Q_ACTIVE:Q_INACTIVE); } - /// Notification about the change of a quest state (ZC_ACTIVE_QUEST). /// 02b7 <quest id>.L <active>.B void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool active) { @@ -16056,7 +15643,6 @@ void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool ac WFIFOSET(fd, packet_len(0x2b7)); } - /// Notification about an NPC's quest state (ZC_QUEST_NOTIFY_EFFECT). /// 0446 <npc id>.L <x>.W <y>.W <effect>.W <type>.W /// effect: @@ -16087,7 +15673,6 @@ void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, s #endif } - /// Mercenary System /// @@ -16155,7 +15740,6 @@ void clif_mercenary_updatestatus(struct map_session_data *sd, int type) { WFIFOSET(fd,packet_len(0x2a2)); } - /// Mercenary base status data (ZC_MER_INIT). /// 029b <id>.L <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W /// <name>.24B <level>.W <hp>.L <maxhp>.L <sp>.L <maxsp>.L <expire time>.L <faith>.W @@ -16214,7 +15798,6 @@ void clif_mercenary_info(struct map_session_data *sd) { WFIFOSET(fd,packet_len(0x29b)); } - /// Mercenary skill tree (ZC_MER_SKILLINFO_LIST). /// 029d <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradeable>.B }* void clif_mercenary_skillblock(struct map_session_data *sd) @@ -16252,7 +15835,6 @@ void clif_mercenary_skillblock(struct map_session_data *sd) WFIFOSET(fd,len); } - void clif_parse_mercenary_action(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to invoke a mercenary menu action (CZ_MER_COMMAND). /// 029f <command>.B @@ -16268,7 +15850,6 @@ void clif_parse_mercenary_action(int fd, struct map_session_data* sd) mercenary->delete(sd->md, 2); } - /// Mercenary Message /// message: /// 0 = Mercenary soldier's duty hour is over. @@ -16280,7 +15861,6 @@ void clif_mercenary_message(struct map_session_data* sd, int message) clif->msgtable(sd, MSG_MERCENARY_EXPIRED + message); } - /// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER). /// 0298 <name id>.W <seconds>.L void clif_rental_time(int fd, int nameid, int seconds) @@ -16292,7 +15872,6 @@ void clif_rental_time(int fd, int nameid, int seconds) WFIFOSET(fd,packet_len(0x298)); } - /// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE). /// 0299 <index>.W <name id>.W void clif_rental_expired(int fd, int index, int nameid) @@ -16304,7 +15883,6 @@ void clif_rental_expired(int fd, int index, int nameid) WFIFOSET(fd,packet_len(0x299)); } - /// Book Reading (ZC_READ_BOOK). /// 0294 <book id>.L <page>.L void clif_readbook(int fd, int book_id, int page) @@ -16316,7 +15894,6 @@ void clif_readbook(int fd, int book_id, int page) WFIFOSET(fd,packet_len(0x294)); } - /// Battlegrounds /// @@ -16346,7 +15923,6 @@ void clif_bg_hp(struct map_session_data *sd) clif->send(buf, packet_len(cmd), &sd->bl, BG_AREA_WOS); } - /// Updates the position of a camp member on the minimap (ZC_BATTLEFIELD_NOTIFY_POSITION). /// 02df <account id>.L <name>.24B <class>.W <x>.W <y>.W void clif_bg_xy(struct map_session_data *sd) @@ -16379,14 +15955,13 @@ void clif_bg_xy_remove(struct map_session_data *sd) clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS); } - /// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT). /// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, size_t len) { struct map_session_data *sd; unsigned char *buf; - + nullpo_retv(bgd); nullpo_retv(name); nullpo_retv(mes); @@ -16405,7 +15980,6 @@ void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name aFree(buf); } - void clif_parse_BattleChat(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Validates and processes battlechat messages [pakpil] (CZ_BATTLEFIELD_CHAT). /// 0x2db <packet len>.W <text>.?B (<name> : <message>) 00 @@ -16438,7 +16012,6 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) bg->send_message(sd, text, textlen); } - /// Notifies client of a battleground score change (ZC_BATTLEFIELD_NOTIFY_POINT). /// 02de <camp A points>.W <camp B points>.W void clif_bg_updatescore(int16 m) { @@ -16467,7 +16040,6 @@ void clif_bg_updatescore_single(struct map_session_data *sd) { WFIFOSET(fd,packet_len(0x2de)); } - /// Battleground camp belong-information (ZC_BATTLEFIELD_NOTIFY_CAMPINFO). /// 02dd <account id>.L <name>.24B <camp>.W void clif_sendbgemblem_area(struct map_session_data *sd) @@ -16493,7 +16065,6 @@ void clif_sendbgemblem_single(int fd, struct map_session_data *sd) WFIFOSET(fd,packet_len(0x2dd)); } - /// Custom Fonts (ZC_NOTIFY_FONT). /// 02ef <account_id>.L <font id>.W void clif_font(struct map_session_data *sd) @@ -16508,7 +16079,6 @@ void clif_font(struct map_session_data *sd) #endif } - /*========================================== * Instancing Window *------------------------------------------*/ @@ -16617,7 +16187,6 @@ void clif_instance_leave(int fd) WFIFOSET(fd,packet_len(0x02CE)); } - /// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY). /// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B void clif_party_show_picker(struct map_session_data * sd, struct item * item_data) @@ -16642,7 +16211,6 @@ void clif_party_show_picker(struct map_session_data * sd, struct item * item_dat #endif } - /// Display gained exp (ZC_NOTIFY_EXP). /// 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W /// var id: @@ -16666,7 +16234,6 @@ void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, b WFIFOSET(fd,packet_len(0x7f6)); } - /// Displays digital clock digits on top of the screen (ZC_SHOWDIGIT). /// type: /// 0 = Displays 'value' for 5 seconds. @@ -16685,7 +16252,6 @@ void clif_showdigit(struct map_session_data* sd, unsigned char type, int value) WFIFOSET(sd->fd, packet_len(0x1b1)); } - void clif_parse_LessEffect(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Notification of the state of client command /effect (CZ_LESSEFFECT). /// 021d <state>.L @@ -16795,7 +16361,6 @@ void clif_elemental_info(struct map_session_data *sd) { WFIFOSET(fd,22); } - /// Buying Store System /// @@ -16813,7 +16378,6 @@ void clif_buyingstore_open(struct map_session_data* sd) WFIFOSET(fd,packet_len(0x810)); } - void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to create a buying store (CZ_REQ_OPEN_BUYING_STORE). /// 0811 <packet len>.W <limit zeny>.L <result>.B <store name>.80B { <name id>.W <amount>.W <price>.L }* @@ -16856,7 +16420,6 @@ void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) { buyingstore->create(sd, zenylimit, result, storename, itemlist, count); } - /// Notification, that the requested buying store could not be created (ZC_FAILED_OPEN_BUYING_STORE_TO_BUYER). /// 0812 <result>.W <total weight>.L /// result: @@ -16877,7 +16440,6 @@ void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short re WFIFOSET(fd,packet_len(0x812)); } - /// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE). /// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }* void clif_buyingstore_myitemlist(struct map_session_data* sd) @@ -16904,7 +16466,6 @@ void clif_buyingstore_myitemlist(struct map_session_data* sd) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Notifies clients in area of a buying store (ZC_BUYING_STORE_ENTRY). /// 0814 <account id>.L <store name>.80B void clif_buyingstore_entry(struct map_session_data* sd) @@ -16931,7 +16492,6 @@ void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_sessi WFIFOSET(fd,packet_len(0x814)); } - void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE). /// 0815 @@ -16939,7 +16499,6 @@ void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) { buyingstore->close(sd); } - /// Notifies clients in area that a buying store was closed (ZC_DISAPPEAR_BUYING_STORE_ENTRY). /// 0816 <account id>.L void clif_buyingstore_disappear_entry(struct map_session_data* sd) @@ -16965,7 +16524,6 @@ void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct WFIFOSET(fd,packet_len(0x816)); } - /// Request to open someone else's buying store (CZ_REQ_CLICK_TO_BUYING_STORE). /// 0817 <account id>.L void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd) @@ -16977,7 +16535,6 @@ void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd) buyingstore->open(sd, account_id); } - /// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE). /// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }* void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd) @@ -17006,7 +16563,6 @@ void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_d WFIFOSET(fd,WFIFOW(fd,2)); } - void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE). /// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }* @@ -17042,7 +16598,6 @@ void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) { buyingstore->trade(sd, account_id, buyer_id, itemlist, count); } - /// Notifies the buyer, that the buying store has been closed due to a post-trade condition (ZC_FAILED_TRADE_BUYING_STORE_TO_BUYER). /// 081a <result>.W /// result: @@ -17061,7 +16616,6 @@ void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short resu WFIFOSET(fd,packet_len(0x81a)); } - /// Updates the zeny limit and an item in the buying store item list (ZC_UPDATE_ITEM_FROM_BUYING_STORE). /// 081b <name id>.W <amount>.W <limit zeny>.L void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount) @@ -17078,7 +16632,6 @@ void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short na WFIFOSET(fd,packet_len(0x81b)); } - /// Deletes item from inventory, that was sold to a buying store (ZC_ITEM_DELETE_BUYING_STORE). /// 081c <index>.W <amount>.W <price>.L /// message: @@ -17099,7 +16652,6 @@ void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsi WFIFOSET(fd,packet_len(0x81c)); } - /// Notifies the seller, that a buying store trade failed (ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER). /// 0824 <result>.W <name id>.W /// result: @@ -17120,7 +16672,6 @@ void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short res WFIFOSET(fd,packet_len(0x824)); } - void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Search Store Info System /// @@ -17177,7 +16728,6 @@ void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) { searchstore->query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count); } - /// Results for a store search request (ZC_SEARCH_STORE_INFO_ACK). /// 0836 <packet len>.W <is first page>.B <is next page>.B <remaining uses>.B { <store id>.L <account id>.L <shop name>.80B <nameid>.W <item type>.B <price>.L <amount>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* /// is first page: @@ -17229,7 +16779,6 @@ void clif_search_store_info_ack(struct map_session_data* sd) WFIFOSET(fd,WFIFOW(fd,2)); } - /// Notification of failure when searching for stores (ZC_SEARCH_STORE_INFO_FAILED). /// 0837 <reason>.B /// reason: @@ -17250,7 +16799,6 @@ void clif_search_store_info_failed(struct map_session_data* sd, unsigned char re WFIFOSET(fd,packet_len(0x837)); } - void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to display next page of results (CZ_SEARCH_STORE_INFO_NEXT_PAGE). /// 0838 @@ -17259,7 +16807,6 @@ void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd) searchstore->next(sd); } - /// Opens the search store window (ZC_OPEN_SEARCH_STORE_INFO). /// 083a <type>.W <remaining uses>.B /// type: @@ -17280,7 +16827,6 @@ void clif_open_search_store_info(struct map_session_data* sd) WFIFOSET(fd,packet_len(0x83a)); } - void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to close the store search window (CZ_CLOSE_SEARCH_STORE_INFO). /// 083b @@ -17289,7 +16835,6 @@ void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) searchstore->close(sd); } - void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); /// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK). /// 083c <account id>.L <store id>.L <nameid>.W @@ -17306,7 +16851,6 @@ void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd searchstore->click(sd, account_id, store_id, nameid); } - /// Notification of the store position on current map (ZC_SSILIST_ITEM_CLICK_ACK). /// 083d <xPos>.W <yPos>.W void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y) @@ -17322,7 +16866,6 @@ void clif_search_store_info_click_ack(struct map_session_data* sd, short x, shor WFIFOSET(fd,packet_len(0x83d)); } - /// Parse function for packet debugging. void clif_parse_debug(int fd,struct map_session_data *sd) { int cmd, packet_len; @@ -17684,7 +17227,6 @@ void clif_cashshop_db(void) { } } - RECREATE(clif->cs.data[i], struct hCSData *, ++clif->cs.item_count[i]); CREATE(clif->cs.data[i][ clif->cs.item_count[i] - 1 ], struct hCSData , 1); @@ -18007,7 +17549,6 @@ void clif_bgqueue_ack(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK } } - void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, char *name) { struct packet_bgqueue_notice_delete p; @@ -18384,7 +17925,7 @@ int clif_delay_damage(int64 tick, struct block_list *src, struct block_list *dst if(sc && sc->count && sc->data[SC_ILLUSION]) { if(in_damage) in_damage = in_damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100; } - + #if PACKETVER < 20071113 damage = (short)min(in_damage,INT16_MAX); #else @@ -18525,7 +18066,7 @@ void clif_PartyLeaderChanged(struct map_session_data *sd, int prev_leader_aid, i p.prev_leader_aid = prev_leader_aid; p.new_leader_aid = new_leader_aid; - + clif->send(&p,sizeof(p),&sd->bl,PARTY); } @@ -18533,12 +18074,12 @@ void clif_parse_RouletteOpen(int fd, struct map_session_data* sd) __attribute__( /* Roulette System [Yommy/Hercules] */ void clif_parse_RouletteOpen(int fd, struct map_session_data* sd) { struct packet_roulette_open_ack p; - + if( !battle_config.feature_roulette ) { clif->message(fd,"Roulette is disabled"); return; } - + p.PacketType = 0xa1a; p.Result = 0; p.Serial = 0; @@ -18561,11 +18102,11 @@ void clif_parse_RouletteInfo(int fd, struct map_session_data* sd) { clif->message(fd,"Roulette is disabled"); return; } - + p.PacketType = rouletteinfoackType; p.PacketLength = 8 + (42 * 8); p.RouletteSerial = 1; - + for(i = 0; i < MAX_ROULETTE_LEVEL; i++) { for(j = 0; j < MAX_ROULETTE_COLUMNS-i; j++) { p.ItemInfo[count].Row = i; @@ -18575,24 +18116,20 @@ void clif_parse_RouletteInfo(int fd, struct map_session_data* sd) { count++; } } - clif->send(&p,sizeof(p), &sd->bl, SELF); return; } void clif_parse_RouletteClose(int fd, struct map_session_data* sd) __attribute__((nonnull (2))); void clif_parse_RouletteClose(int fd, struct map_session_data* sd) { - if( !battle_config.feature_roulette ) { clif->message(fd,"Roulette is disabled"); return; } - - + /** What do we need this for? (other than state tracking), game client closes the window without our response. **/ - //ShowDebug("clif_parse_RouletteClose\n"); - + return; } @@ -18600,24 +18137,23 @@ void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) __attribut void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) { unsigned char result = GENERATE_ROULETTE_SUCCESS; short stage = sd->roulette.stage; - + if( !battle_config.feature_roulette ) { clif->message(fd,"Roulette is disabled"); return; } - + if( sd->roulette.stage >= MAX_ROULETTE_LEVEL ) stage = sd->roulette.stage = 0; - + if( stage == 0 ) { if( pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) <= 0 && pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) < 10 && pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) < 10 ) result = GENERATE_ROULETTE_NO_ENOUGH_POINT; } - + if( result == GENERATE_ROULETTE_SUCCESS ) { - if( stage == 0 ) { if( pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) > 0 ) { pc_setglobalreg(sd, script->add_str("TmpRouletteBronze"), pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) - 1); @@ -18629,7 +18165,6 @@ void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) { stage = sd->roulette.stage = 4; } } - sd->roulette.prizeStage = stage; sd->roulette.prizeIdx = rnd()%clif->rd.items[stage]; if( sd->roulette.prizeIdx == 0 ) { @@ -18638,15 +18173,15 @@ void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) { it.nameid = clif->rd.nameid[stage][0]; it.identify = 1; - + pc->additem(sd, &it, clif->rd.qty[stage][0], LOG_TYPE_OTHER);/** TODO maybe a new log type for roulette items? **/ - + sd->roulette.stage = 0; result = GENERATE_ROULETTE_LOSING; } else sd->roulette.claimPrize = true; } - + clif->roulette_generate_ack(sd,result,stage,sd->roulette.prizeIdx,0); if( result == GENERATE_ROULETTE_SUCCESS ) sd->roulette.stage++; @@ -18658,19 +18193,19 @@ void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) __attribut **/ void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) { struct packet_roulette_itemrecv_ack p; - + if( !battle_config.feature_roulette ) { clif->message(fd,"Roulette is disabled"); return; } - + p.PacketType = roulettercvitemackType; p.AdditionItemID = 0;/** TODO **/ - + if( sd->roulette.claimPrize ) { struct item it; memset(&it, 0, sizeof(it)); - + it.nameid = clif->rd.nameid[sd->roulette.prizeStage][sd->roulette.prizeIdx]; it.identify = 1; @@ -18697,7 +18232,7 @@ void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) { } } else p.Result = RECV_ITEM_FAILED; - + clif->send(&p,sizeof(p), &sd->bl, SELF); return; } @@ -18707,39 +18242,38 @@ bool clif_parse_roulette_db(void) { config_setting_t *roulette = NULL, *levels = NULL; const char *config_filename = "db/roulette_db.conf"; // FIXME hardcoded name int i, j, item_count_t = 0; - + for( i = 0; i < MAX_ROULETTE_LEVEL; i++ ) { clif->rd.items[i] = 0; } - + if (libconfig->read_file(&roulette_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return false; } - roulette = libconfig->lookup(&roulette_conf, "roulette"); - + if( roulette != NULL && (levels = libconfig->setting_get_elem(roulette, 0)) != NULL ) { for(i = 0; i < MAX_ROULETTE_LEVEL; i++) { config_setting_t *level; char entry_name[10]; - + sprintf(entry_name,"level_%d",i+1); - + if( (level = libconfig->setting_get_member(levels, entry_name)) != NULL ) { int k, item_count = libconfig->setting_length(level); - + for(k = 0; k < item_count; k++) { config_setting_t *entry = libconfig->setting_get_elem(level,k); const char *name = config_setting_name(entry); int qty = libconfig->setting_get_int(entry); struct item_data * data = NULL; - + if( qty < 1 ) { ShowWarning("roulette_db: unsupported qty '%d' for entry named '%s' in category '%s'\n", qty, name, entry_name); continue; } - + if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) { if( !( data = itemdb->exists(atoi(name+2))) ) { ShowWarning("roulette_db: unknown item id '%s' in category '%s'\n", name+2, entry_name); @@ -18751,26 +18285,25 @@ bool clif_parse_roulette_db(void) { continue; } } - + j = clif->rd.items[i]; RECREATE(clif->rd.nameid[i],int,++clif->rd.items[i]); RECREATE(clif->rd.qty[i],int,clif->rd.items[i]); - + clif->rd.nameid[i][j] = data->nameid; clif->rd.qty[i][j] = qty; - + item_count_t++; } } } - } libconfig->destroy(&roulette_conf); - + for(i = 0; i < MAX_ROULETTE_LEVEL; i++) { int limit = MAX_ROULETTE_COLUMNS-i; if( clif->rd.items[i] == limit ) continue; - + if( clif->rd.items[i] > limit ) { ShowWarning("roulette_db: level %d has %d items, only %d supported, capping...\n",i+1,clif->rd.items[i],limit); clif->rd.items[i] = limit; @@ -18778,23 +18311,20 @@ bool clif_parse_roulette_db(void) { } /** this scenario = clif->rd.items[i] < limit **/ ShowWarning("roulette_db: level %d has %d items, %d are required. filling with apples\n",i+1,clif->rd.items[i],limit); - + clif->rd.items[i] = limit; RECREATE(clif->rd.nameid[i],int,clif->rd.items[i]); RECREATE(clif->rd.qty[i],int,clif->rd.items[i]); - for(j = 0; j < MAX_ROULETTE_COLUMNS-i; j++) { - if( clif->rd.qty[i][j] ) continue; - + if (clif->rd.qty[i][j]) + continue; clif->rd.nameid[i][j] = ITEMID_APPLE; clif->rd.qty[i][j] = 1; } } - - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_count_t, config_filename); - + return true; } @@ -18813,13 +18343,13 @@ void clif_roulette_generate_ack(struct map_session_data *sd, unsigned char resul p.RemainBronze = pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")); p.RemainGold = pc_readglobalreg(sd, script->add_str("TmpRouletteGold")); p.RemainSilver = pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")); - + clif->send(&p,sizeof(p), &sd->bl, SELF); } -/** -* Stackable items merger -**/ +/** + * Stackable items merger + */ void clif_openmergeitem(int fd, struct map_session_data *sd) { int i = 0, n = 0, j = 0; @@ -18838,8 +18368,6 @@ void clif_openmergeitem(int fd, struct map_session_data *sd) merge_items[n].nameid = item_data->nameid; merge_items[n].position = i + 2; n++; - - } qsort(merge_items,n,sizeof(struct merge_item),clif->comparemergeitem); @@ -18888,7 +18416,7 @@ void clif_ackmergeitems(int fd, struct map_session_data *sd) nullpo_retv(sd); length = (RFIFOW(fd,2) - 4)/2; - + if (length >= MAX_INVENTORY || length < 2) { WFIFOHEAD(fd,7); WFIFOW(fd,0) = 0x96f; @@ -18923,7 +18451,6 @@ void clif_ackmergeitems(int fd, struct map_session_data *sd) n++; } - if (n < 2 || count == 0) { WFIFOHEAD(fd,7); WFIFOW(fd,0) = 0x96f; @@ -18947,14 +18474,13 @@ void clif_ackmergeitems(int fd, struct map_session_data *sd) for (i = 0; i < n; i++) pc->delitem(sd,indexes[i],amounts[i],0,DELITEM_NORMAL,LOG_TYPE_NPC); - memset(&item_data,'\0',sizeof(item_data)); item_data.nameid = nameid; item_data.identify = 1; item_data.unique_id = itemdb->unique_id(sd); pc->additem(sd,&item_data,count,LOG_TYPE_NPC); - + ARR_FIND(0,MAX_INVENTORY,i,item_data.unique_id == sd->status.inventory[i].unique_id); WFIFOHEAD(fd,7); @@ -18963,7 +18489,6 @@ void clif_ackmergeitems(int fd, struct map_session_data *sd) WFIFOW(fd,4) = count; WFIFOB(fd,6) = MERGEITEM_SUCCESS; WFIFOSET(fd,7); - } void clif_cancelmergeitem (int fd, struct map_session_data *sd) @@ -19195,14 +18720,13 @@ static void __attribute__ ((unused)) packetdb_addpacket(short cmd, int len, ...) va_end(va); } void packetdb_loaddb(void) { - memset(packet_db,0,sizeof(packet_db)); - - #define packet(id, size, ...) packetdb_addpacket((id), (size), ##__VA_ARGS__, 0xFFFF) - #define packetKeys(a,b,c) do { clif->cryptKey[0] = (a); clif->cryptKey[1] = (b); clif->cryptKey[2] = (c); } while(0) - #include "packets.h" /* load structure data */ - #undef packet - #undef packetKeys + +#define packet(id, size, ...) packetdb_addpacket((id), (size), ##__VA_ARGS__, 0xFFFF) +#define packetKeys(a,b,c) do { clif->cryptKey[0] = (a); clif->cryptKey[1] = (b); clif->cryptKey[2] = (c); } while(0) +#include "packets.h" /* load structure data */ +#undef packet +#undef packetKeys } void clif_bc_ready(void) { if( battle_config.display_status_timers ) @@ -19262,7 +18786,7 @@ void do_final_clif(void) } aFree(clif->cs.data[i]); } - + for(i = 0; i < MAX_ROULETTE_LEVEL; i++) { if( clif->rd.nameid[i] ) aFree(clif->rd.nameid[i]); diff --git a/src/map/duel.c b/src/map/duel.c index 21f5c0c93..e18e2fc45 100644 --- a/src/map/duel.c +++ b/src/map/duel.c @@ -26,10 +26,10 @@ struct duel_interface *duel; void duel_savetime(struct map_session_data* sd) { time_t clock; struct tm *t; - + time(&clock); t = localtime(&clock); - + pc_setglobalreg(sd, script->add_str("PC_LAST_DUEL_TIME"), t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); } @@ -37,12 +37,12 @@ int duel_checktime(struct map_session_data* sd) { int diff; time_t clock; struct tm *t; - + time(&clock); t = localtime(&clock); - + diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, script->add_str("PC_LAST_DUEL_TIME") ); - + return !(diff >= 0 && diff < battle_config.duel_time_interval); } @@ -55,7 +55,7 @@ static int duel_showinfo_sub(struct map_session_data* sd, va_list va) nullpo_retr(1, sd); nullpo_retr(1, ssd); if (sd->duel_group != ssd->duel_group) return 0; - + sprintf(output, " %d. %s", ++(*p), sd->status.name); clif_disp_onlyself(ssd, output, strlen(output)); return 1; @@ -84,21 +84,21 @@ void duel_showinfo(const unsigned int did, struct map_session_data* sd) { int duel_create(struct map_session_data* sd, const unsigned int maxpl) { int i=1; char output[256]; - + nullpo_ret(sd); while(i < MAX_DUEL && duel->list[i].members_count > 0) i++; if(i == MAX_DUEL) return 0; - + duel->count++; sd->duel_group = i; duel->list[i].members_count++; duel->list[i].invites_count = 0; duel->list[i].max_players_limit = maxpl; - + safestrncpy(output, msg_sd(sd,372), sizeof(output)); // " -- Duel has been created (@invite/@leave) --" clif_disp_onlyself(sd, output, strlen(output)); - + clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); clif->maptypeproperty2(&sd->bl,SELF); return i; @@ -115,7 +115,7 @@ void duel_invite(const unsigned int did, struct map_session_data* sd, struct map target_sd->duel_invite = did; duel->list[did].invites_count++; - + // "Blue -- Player %s invites you to PVP duel (@accept/@reject) --" sprintf(output, msg_sd(target_sd,374), sd->status.name); clif->broadcast((struct block_list *)target_sd, output, strlen(output)+1, BC_BLUE, SELF); @@ -132,19 +132,18 @@ static int duel_leave_sub(struct map_session_data* sd, va_list va) void duel_leave(const unsigned int did, struct map_session_data* sd) { char output[256]; - + nullpo_retv(sd); // " <- Player %s has left duel --" sprintf(output, msg_sd(sd,375), sd->status.name); clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - + duel->list[did].members_count--; - if(duel->list[did].members_count == 0) { map->foreachpc(duel_leave_sub, did); duel->count--; } - + sd->duel_group = 0; duel_savetime(sd); clif->map_property(sd, MAPPROPERTY_NOTHING); @@ -153,13 +152,13 @@ void duel_leave(const unsigned int did, struct map_session_data* sd) { void duel_accept(const unsigned int did, struct map_session_data* sd) { char output[256]; - + nullpo_retv(sd); duel->list[did].members_count++; sd->duel_group = sd->duel_invite; duel->list[did].invites_count--; sd->duel_invite = 0; - + // " -> Player %s has accepted duel --" sprintf(output, msg_sd(sd,376), sd->status.name); clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); @@ -170,12 +169,12 @@ void duel_accept(const unsigned int did, struct map_session_data* sd) { void duel_reject(const unsigned int did, struct map_session_data* sd) { char output[256]; - + nullpo_retv(sd); // " -- Player %s has rejected duel --" sprintf(output, msg_sd(sd,377), sd->status.name); clif->disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - + duel->list[did].invites_count--; sd->duel_invite = 0; } diff --git a/src/map/elemental.c b/src/map/elemental.c index 435dffaf4..b629275e5 100644 --- a/src/map/elemental.c +++ b/src/map/elemental.c @@ -785,7 +785,7 @@ int read_elementaldb(void) { struct status_data *estatus; sprintf(line, "%s/%s", map->db_path, "elemental_db.txt"); - + if( core->runflag == MAPSERVER_ST_RUNNING ) //only necessary after we're up memset(elemental->db,0,sizeof(elemental->db)); @@ -980,27 +980,26 @@ void elemental_defaults(void) { /* */ memset(elemental->db,0,sizeof(elemental->db)); - + /* funcs */ - elemental->class = elemental_class; elemental->get_viewdata = elemental_get_viewdata; - + elemental->create = elemental_create; elemental->data_received = elemental_data_received; elemental->save = elemental_save; - + elemental->change_mode_ack = elemental_change_mode_ack; elemental->change_mode = elemental_change_mode; - + elemental->heal = elemental_heal; elemental->dead = elemental_dead; - + elemental->delete = elemental_delete; elemental->summon_stop = elemental_summon_stop; - + elemental->get_lifetime = elemental_get_lifetime; - + elemental->unlocktarget = elemental_unlocktarget; elemental->skillnotok = elemental_skillnotok; elemental->set_target = elemental_set_target; @@ -1008,11 +1007,11 @@ void elemental_defaults(void) { elemental->clean_effect = elemental_clean_effect; elemental->action = elemental_action; elemental->skill_get_requirements = elemental_skill_get_requirements; - + elemental->read_skilldb = read_elemental_skilldb; elemental->reload_db = reload_elementaldb; elemental->reload_skilldb = reload_elemental_skilldb; - + elemental->search_index = elemental_search_index; elemental->summon_init = elemental_summon_init; elemental->summon_end_timer = elemental_summon_end_timer; diff --git a/src/map/guild.c b/src/map/guild.c index 0e5fa977e..7a187b625 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -227,7 +227,7 @@ int guild_getposition(struct guild* g, struct map_session_data* sd) if( g == NULL && (g=sd->guild) == NULL ) return -1; - + ARR_FIND( 0, g->max_member, i, g->member[i].account_id == sd->status.account_id && g->member[i].char_id == sd->status.char_id ); return( i < g->max_member ) ? g->member[i].position : -1; } @@ -263,7 +263,7 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) { struct guild *g; c = DB->data2ptr(data); - + if ( (g = guild->search(c->guild_id)) == NULL || (i = guild->getindex(g, c->account_id, c->char_id)) < 0 @@ -475,7 +475,7 @@ int guild_recv_info(struct guild *sg) { if (channel->config->ally_autojoin) { struct s_mapiterator* iter = mapit_getallusers(); struct guild *tg[MAX_GUILDALLIANCE]; - + for (i = 0; i < MAX_GUILDALLIANCE; i++) { tg[i] = NULL; if( sg->alliance[i].opposition == 0 && sg->alliance[i].guild_id ) @@ -507,11 +507,8 @@ int guild_recv_info(struct guild *sg) { } } } - mapit->free(iter); - } - aChSysSave = chan; } @@ -540,16 +537,16 @@ int guild_recv_info(struct guild *sg) { instances_save = g->instances; } memcpy(g,sg,sizeof(struct guild)); - + g->channel = aChSysSave; g->instance = instance_save; g->instances = instances_save; - + if(g->max_member > MAX_GUILD) { ShowError("guild_recv_info: Received guild with %d members, but MAX_GUILD is only %d. Extra guild-members have been lost!\n", g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } - + for(i=bm=m=0;i<g->max_member;i++){ if(g->member[i].account_id>0){ sd = g->member[i].sd = guild->sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id); @@ -623,7 +620,7 @@ int guild_invite(struct map_session_data *sd, struct map_session_data *tsd) { return 0; } } - + if (!tsd->fd) { //You can't invite someone who has already disconnected. clif->guild_inviteack(sd,1); return 0; @@ -735,10 +732,9 @@ void guild_member_joined(struct map_session_data *sd) if (i == -1) sd->status.guild_id = 0; else { - g->member[i].sd = sd; sd->guild = g; - + if (channel->config->ally && channel->config->ally_autojoin) { channel->join(g->channel, sd, "", true); } @@ -868,7 +864,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c if(g == NULL) return 0; // no such guild (error!) - + i = guild->getindex(g, account_id, char_id); if( i == -1 ) return 0; // not a member (inconsistency!) @@ -876,7 +872,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) return 0; // no one online to inform - + #ifdef GP_BOUND_ITEMS //Guild bound item check guild->retrieveitembound(char_id,account_id,guild_id); @@ -940,9 +936,9 @@ void guild_retrieveitembound(int char_id,int aid,int guild_id) { int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] struct guild *g; - + nullpo_ret(sd); - + if(sd->status.guild_id <= 0) return 0; @@ -960,7 +956,7 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) ShowError("guild_send_memberinfoshort: Failed to locate member %d:%d in guild %d!\n", sd->status.account_id, sd->status.char_id, g->guild_id); return 0; } - + if (sd->state.connect_new) { //Note that this works because it is invoked in parse_LoadEndAck before connect_new is cleared. clif->guild_belonginfo(sd,g); @@ -971,13 +967,12 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_) { // cleaned up [LuzZza] - int i,alv,c,idx=-1,om=0,oldonline=-1; struct guild *g = guild->search(guild_id); - + if(g == NULL) return 0; - + for(i=0,alv=0,c=0,om=0;i<g->max_member;i++){ struct guild_member *m=&g->member[i]; if(!m->account_id) continue; @@ -993,7 +988,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin if(m->online) om++; } - + if(idx == -1 || c == 0) { //Treat char_id who doesn't match guild_id (not found as member) struct map_session_data *sd = map->id2sd(account_id); @@ -1004,7 +999,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin ShowWarning("guild: not found member %d,%d on %d[%s]\n", account_id,char_id,guild_id,g->name); return 0; } - + g->average_lv=alv/c; g->connect_member=om; @@ -1013,14 +1008,14 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin if(oldonline!=online) clif->guild_memberlogin_notice(g, idx, online); - + if(!g->member[idx].sd) return 0; //Send XY dot updates. [Skotlex] //Moved from guild_send_memberinfoshort [LuzZza] for(i=0; i < g->max_member; i++) { - + if(!g->member[i].sd || i == idx || g->member[i].sd->bl.m != g->member[idx].sd->bl.m) continue; @@ -1079,7 +1074,7 @@ int guild_memberposition_changed(struct guild *g,int idx,int pos) g->member[idx].position=pos; clif->guild_memberpositionchanged(g,idx); - + // Update char position in client [LuzZza] if(g->member[idx].sd != NULL) clif->charnameupdate(g->member[idx].sd); @@ -1111,7 +1106,7 @@ int guild_position_changed(int guild_id,int idx,struct guild_position *p) return 0; memcpy(&g->position[idx],p,sizeof(struct guild_position)); clif->guild_positionchanged(g,idx); - + // Update char name in client [LuzZza] for(i=0;i<g->max_member;i++) if(g->member[i].position == idx && g->member[i].sd != NULL) @@ -1251,29 +1246,27 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) { struct guild *g; struct guild_expcache *c; int per; - + nullpo_ret(sd); if (!exp) return 0; - + if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || (per = guild->getposition(g,sd)) < 0 || (per = g->position[per].exp_mode) < 1) return 0; - if (per < 100) exp = exp * per / 100; //Otherwise tax everything. - c = DB->data2ptr(guild->expcache_db->ensure(guild->expcache_db, DB->i2key(sd->status.char_id), guild->create_expcache, sd)); if (c->exp > UINT64_MAX - exp) c->exp = UINT64_MAX; else c->exp += exp; - + return exp; } @@ -1433,7 +1426,6 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) return 0; } - nullpo_ret(sd); if(tsd==NULL || tsd->status.guild_id<=0) @@ -1499,7 +1491,7 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) struct guild *g, *tg; // Reconfirm the number of alliance g=sd->guild; tg=tsd->guild; - + if(g==NULL || guild->get_alliance_count(g,0) >= battle_config.max_guild_alliance){ clif->guild_allianceack(sd,4); clif->guild_allianceack(tsd,3); @@ -1639,7 +1631,7 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id channel->guild_leave_alliance(g[1],g[0]); } } - + if (!(flag & 0x08)) { // new relationship for(i=0;i<2-(flag&1);i++) { if(g[i]!=NULL) { @@ -1671,7 +1663,6 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id clif->guild_oppositionack(sd[0],0); } - for (i = 0; i < 2 - (flag & 1); i++) { // Retransmission of the relationship list to all members if (g[i] != NULL) { for (j = 0; j < g[i]->max_member; j++) { @@ -1771,7 +1762,7 @@ int guild_broken(int guild_id,int flag) } if( g->instance ) aFree(g->instance); - + if( g->hdata ) { for( i = 0; i < g->hdatac; i++ ) { @@ -1782,7 +1773,7 @@ int guild_broken(int guild_id,int flag) } aFree(g->hdata); } - + idb_remove(guild->db,guild_id); return 0; } @@ -1795,7 +1786,7 @@ int guild_gm_change(int guild_id, struct map_session_data *sd) if (sd->status.guild_id != guild_id) return 0; - + g=guild->search(guild_id); nullpo_ret(g); @@ -1839,7 +1830,7 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) clif->message(g->member[pos].sd->fd, msg_sd(g->member[pos].sd,878)); //"You no longer are the Guild Master." g->member[pos].sd->state.gmaster_flag = 0; } - + if (g->member[0].sd && g->member[0].sd->fd) { clif->message(g->member[0].sd->fd, msg_sd(g->member[0].sd,879)); //"You have become the Guild Master!" g->member[0].sd->state.gmaster_flag = 1; @@ -1867,7 +1858,7 @@ int guild_break(struct map_session_data *sd,char *name) { struct guild *g; struct unit_data *ud; int i; - + nullpo_ret(sd); if( (g=sd->guild)==NULL ) @@ -1888,7 +1879,7 @@ int guild_break(struct map_session_data *sd,char *name) { clif->guild_broken(sd,2); return 0; } - + /* regardless of char server allowing it, we clear the guild master's auras */ if( (ud = unit->bl2ud(&sd->bl)) ) { int count = 0; @@ -1905,7 +1896,6 @@ int guild_break(struct map_session_data *sd,char *name) { groups[count++] = ud->skillunit[i]; break; } - } for(i = 0; i < count; i++) { // FIXME: Why is this not done in the above loop? skill->del_unitgroup(groups[i],ALC_MARK); @@ -1915,7 +1905,7 @@ int guild_break(struct map_session_data *sd,char *name) { #ifdef GP_BOUND_ITEMS pc->bound_clear(sd,IBT_GUILD); #endif - + intif->guild_break(g->guild_id); return 1; } @@ -2153,7 +2143,7 @@ bool guild_isallied(int guild_id, int guild_id2) void guild_flag_add(struct npc_data *nd) { int i; - + /* check */ for( i = 0; i < guild->flags_count; i++ ) { if( guild->flags[i] && guild->flags[i]->bl.id == nd->bl.id ) { @@ -2184,11 +2174,10 @@ void guild_flag_remove(struct npc_data *nd) { for( i = 0, cursor = 0; i < guild->flags_count; i++ ) { if( guild->flags[i] == NULL ) continue; - + if( cursor != i ) { memmove(&guild->flags[cursor], &guild->flags[i], sizeof(struct npc_data*)); } - cursor++; } @@ -2234,7 +2223,7 @@ void guild_flags_clear(void) { if( guild->flags[i] ) guild->flags[i] = NULL; } - + guild->flags_count = 0; } @@ -2247,7 +2236,7 @@ void do_init_guild(bool minimal) { guild->expcache_db = idb_alloc(DB_OPT_BASE); guild->infoevent_db = idb_alloc(DB_OPT_BASE); guild->expcache_ers = ers_new(sizeof(struct guild_expcache),"guild.c::expcache_ers",ERS_OPT_NONE); - + sv->readdb(map->db_path, "castle_db.txt", ',', 4, 5, -1, guild->read_castledb); sv->readdb(map->db_path, "guild_skill_tree.txt", ',', 2+MAX_GUILD_SKILL_REQUIRE*2, 2+MAX_GUILD_SKILL_REQUIRE*2, -1, guild->read_guildskill_tree_db); //guild skill tree [Komurka] @@ -2262,7 +2251,7 @@ void do_final_guild(void) { DBIterator *iter = db_iterator(guild->db); struct guild *g; int i; - + for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) ) { if( g->channel != NULL ) channel->delete(g->channel); @@ -2281,21 +2270,21 @@ void do_final_guild(void) { aFree(g->hdata); } } - + dbi_destroy(iter); - + db_destroy(guild->db); guild->castle_db->destroy(guild->castle_db,guild->castle_db_final); guild->expcache_db->destroy(guild->expcache_db,guild->expcache_db_final); guild->infoevent_db->destroy(guild->infoevent_db,guild->eventlist_db_final); ers_destroy(guild->expcache_ers); - + if( guild->flags ) aFree(guild->flags); } void guild_defaults(void) { guild = &guild_s; - + guild->init = do_init_guild; guild->final = do_final_guild; /* */ diff --git a/src/map/homunculus.c b/src/map/homunculus.c index cc736708d..d0a4f6679 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -297,10 +297,10 @@ bool homunculus_levelup(struct homun_data *hd) { ShowError("homunculus_levelup: Invalid class %d. \n", hd->homunculus.class_); return false; } - + if( !hd->exp_next || hd->homunculus.exp < hd->exp_next ) return false; - + switch( htype ) { case HT_REG: case HT_EVO: @@ -312,7 +312,7 @@ bool homunculus_levelup(struct homun_data *hd) { return false; break; } - + hom = &hd->homunculus; hom->level++ ; if (!(hom->level % 3)) @@ -385,7 +385,7 @@ bool homunculus_evolve(struct homun_data *hd) { sd = hd->master; if (!sd) return false; - + if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class) { clif->emotion(&hd->bl, E_SWT); return false; @@ -438,7 +438,7 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { sd = hd->master; if (!sd) return false; - + m_class = homun->class2type(hd->homunculus.class_); m_id = homun->class2type(homun_id); @@ -461,7 +461,6 @@ bool homunculus_mutate(struct homun_data *hd, int homun_id) { clif->emotion(&sd->bl, E_NO1); clif->specialeffect(&hd->bl,568,AREA); - //status_Calc flag&1 will make current HP/SP be reloaded from hom structure hom = &hd->homunculus; hom->hp = hd->battle_status.hp; @@ -480,12 +479,12 @@ int homunculus_gainexp(struct homun_data *hd,unsigned int exp) { if(hd->homunculus.vaporize != HOM_ST_ACTIVE) return 1; - + if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) { ShowError("homunculus_gainexp: Invalid class %d. \n", hd->homunculus.class_); return 0; } - + switch( htype ) { case HT_REG: case HT_EVO: @@ -763,7 +762,7 @@ bool homunculus_create(struct map_session_data *sd, struct s_homunculus *hom) { hd->bl.x = hd->ud.to_x; hd->bl.y = hd->ud.to_y; hd->masterteleport_timer = 0; - + map->addiddb(&hd->bl); status_calc_homunculus(hd,SCO_FIRST); status_percent_heal(&hd->bl, 100, 100); @@ -835,7 +834,7 @@ bool homunculus_recv_data(int account_id, struct s_homunculus *sh, int flag) { if (!sd->status.hom_id) //Hom just created. sd->status.hom_id = sh->hom_id; - + if (sd->hd) //uh? Overwrite the data. memcpy(&sd->hd->homunculus, sh, sizeof(struct s_homunculus)); else @@ -985,10 +984,10 @@ bool homunculus_shuffle(struct homun_data *hd) { exp = hd->homunculus.exp; memcpy(&b_skill, &hd->homunculus.hskill, sizeof(b_skill)); skillpts = hd->homunculus.skillpts; - + //Reset values to level 1. homun->stat_reset(hd); - + //Level it back up do { hd->homunculus.exp += hd->exp_next; @@ -1159,7 +1158,7 @@ bool homunculus_read_skill_db_sub(char* split[], int columns, int current) { // check for bounds [celest] classid = atoi(split[0]) - HM_CLASS_BASE; - + if ( classid >= MAX_HOMUNCULUS_CLASS ) { ShowWarning("homunculus_read_skill_db_sub: Invalid homunculus class %d.\n", atoi(split[0])); return false; @@ -1273,7 +1272,7 @@ void do_init_homunculus(bool minimal) { } void do_final_homunculus(void) { - + } void homunculus_defaults(void) { diff --git a/src/map/instance.c b/src/map/instance.c index 1fc396325..300247fe7 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -47,7 +47,6 @@ bool instance_is_valid(int instance_id) { return true; } - /*-------------------------------------- * name : instance name * Return value could be @@ -61,7 +60,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ struct guild *g = NULL; short *iptr = NULL; int i; - + switch ( type ) { case IOT_NONE: break; @@ -93,15 +92,15 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ ShowError("instance_create: unknown type %d for owner_id %d and name %s.\n", type,owner_id,name); return -1; } - + if( type != IOT_NONE && *icptr ) { ARR_FIND(0, *icptr, i, strcmp(instance->list[iptr[i]].name,name) == 0 ); if( i != *icptr ) return -4;/* already got this instance */ } - + ARR_FIND(0, instance->instances, i, instance->list[i].state == INSTANCE_FREE); - + if( i == instance->instances ) RECREATE(instance->list, struct instance_data, ++instance->instances); @@ -121,9 +120,9 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ instance->list[i].respawn.map = 0; instance->list[i].respawn.y = 0; instance->list[i].respawn.x = 0; - + safestrncpy( instance->list[i].name, name, sizeof(instance->list[i].name) ); - + if( type != IOT_NONE ) { int j; ARR_FIND(0, *icptr, j, iptr[j] == -1); @@ -146,7 +145,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ iptr[j] = i; } } - + clif->instance(i, 1, 0); // Start instancing window return i; } @@ -166,27 +165,27 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id); return -1; } - + if( map_name != NULL && strdb_iget(mapindex->db, map_name) ) { ShowError("instance_add_map: trying to create instanced map with existent name '%s'\n", map_name); return -2; } - + if( map->list[m].instance_id >= 0 ) { // Source map already belong to a Instance. ShowError("instance_add_map: trying to instance already instanced map %s.\n", name); return -4; } - + ARR_FIND( instance->start_id, map->count, i, map->list[i].name[0] == 0 ); // Searching for a Free Map - + if( i < map->count ) im = i; // Unused map found (old instance) else { im = map->count; // Using next map index RECREATE(map->list,struct map_data,++map->count); } - + if( map->list[m].cell == (struct mapcell *)0xdeadbeaf ) map->cellfromcache(&map->list[m]); @@ -199,13 +198,13 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const map->list[im].index = mapindex->addmap(-1, map->list[im].name); // Add map index map->list[im].channel = NULL; - + if( !map->list[im].index ) { map->list[im].name[0] = '\0'; ShowError("instance_add_map: no more free map indexes.\n"); return -3; // No free map index } - + // Reallocate cells num_cell = map->list[im].xs * map->list[im].ys; CREATE( map->list[im].cell, struct mapcell, num_cell ); @@ -221,7 +220,7 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const map->list[im].cell[j].npc = 0; map->list[im].cell[j].landprotector = 0; } - + size = map->list[im].bxs * map->list[im].bys * sizeof(struct block_list*); map->list[im].block = (struct block_list**)aCalloc(size, 1); map->list[im].block_mob = (struct block_list**)aCalloc(size, 1); @@ -246,7 +245,7 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const if( map->list[m].skill_count ) { map->list[im].skill_count = map->list[m].skill_count; CREATE( map->list[im].skills, struct mapflag_skill_adjust*, map->list[im].skill_count ); - + for(i = 0; i < map->list[im].skill_count; i++) { CREATE( map->list[im].skills[i], struct mapflag_skill_adjust, 1); memcpy( map->list[im].skills[i],map->list[m].skills[i],sizeof(struct mapflag_skill_adjust)); @@ -256,20 +255,20 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const if( map->list[m].zone_mf_count ) { map->list[im].zone_mf_count = map->list[m].zone_mf_count; CREATE( map->list[im].zone_mf, char *, map->list[im].zone_mf_count ); - + for(i = 0; i < map->list[im].zone_mf_count; i++) { CREATE(map->list[im].zone_mf[i], char, MAP_ZONE_MAPFLAG_LENGTH); safestrncpy(map->list[im].zone_mf[i],map->list[m].zone_mf[i],MAP_ZONE_MAPFLAG_LENGTH); } } - + //Mimic questinfo if( map->list[m].qi_count ) { map->list[im].qi_count = map->list[m].qi_count; CREATE( map->list[im].qi_data, struct questinfo, map->list[im].qi_count ); memcpy( map->list[im].qi_data, map->list[m].qi_data, map->list[im].qi_count * sizeof(struct questinfo) ); } - + map->list[im].m = im; map->list[im].instance_id = instance_id; map->list[im].instance_src_map = m; @@ -280,7 +279,7 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const instance->list[instance_id].map[instance->list[instance_id].num_map - 1] = im; // Attach to actual instance map->addmap2db(&map->list[im]); - + return im; } @@ -305,11 +304,11 @@ int instance_map2imap(int16 m, int instance_id) { int instance_mapname2imap(const char *map_name, int instance_id) { int i; - + if( !instance->valid(instance_id) ) { return -1; } - + for( i = 0; i < instance->list[instance_id].num_map; i++ ) { if( instance->list[instance_id].map[i] && !strcmpi(map->list[map->list[instance->list[instance_id].map[i]].instance_src_map].name,map_name) ) return instance->list[instance_id].map[i]; @@ -317,7 +316,6 @@ int instance_mapname2imap(const char *map_name, int instance_id) { return -1; } - /*-------------------------------------- * m : source map * instance_id : where to search @@ -354,7 +352,7 @@ int instance_init_npc(struct block_list* bl, va_list args) { struct npc_data *nd = (struct npc_data*)bl; struct event_data *ev; char evname[EVENT_NAME_LENGTH]; - + snprintf(evname, EVENT_NAME_LENGTH, "%s::OnInstanceInit", nd->exname); if( ( ev = strdb_get(npc->ev_db, evname) ) ) @@ -377,7 +375,7 @@ void instance_init(int instance_id) { /* cant be together with the previous because it will rely on all of them being up */ map->foreachininstance(instance->init_npc, instance_id, BL_NPC); - + instance->list[instance_id].state = INSTANCE_BUSY; } @@ -387,7 +385,7 @@ void instance_init(int instance_id) { *--------------------------------------*/ int instance_del_load(struct map_session_data* sd, va_list args) { int16 m = va_arg(args,int); - + if( !sd || sd->bl.m != m ) return 0; @@ -428,7 +426,7 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) { *--------------------------------------*/ void instance_del_map(int16 m) { int i; - + if( m <= 0 || map->list[m].instance_id == -1 ) { ShowError("instance_del_map: tried to remove non-existing instance map (%d)\n", m); return; @@ -439,38 +437,38 @@ void instance_del_map(int16 m) { if( map->list[m].mob_delete_timer != INVALID_TIMER ) timer->delete(map->list[m].mob_delete_timer, map->removemobs_timer); - + mapindex->removemap(map_id2index(m)); // Free memory aFree(map->list[m].cell); aFree(map->list[m].block); aFree(map->list[m].block_mob); - + if (map->list[m].unit_count && map->list[m].units) { for(i = 0; i < map->list[m].unit_count; i++) { aFree(map->list[m].units[i]); } aFree(map->list[m].units); } - + if (map->list[m].skill_count && map->list[m].skills) { for(i = 0; i < map->list[m].skill_count; i++) { aFree(map->list[m].skills[i]); } aFree(map->list[m].skills); } - + if (map->list[m].zone_mf_count && map->list[m].zone_mf) { for(i = 0; i < map->list[m].zone_mf_count; i++) { aFree(map->list[m].zone_mf[i]); } aFree(map->list[m].zone_mf); } - + if( map->list[m].qi_data ) aFree(map->list[m].qi_data); - + // Remove from instance for( i = 0; i < instance->list[map->list[m].instance_id].num_map; i++ ) { if( instance->list[map->list[m].instance_id].map[i] == m ) { @@ -481,10 +479,10 @@ void instance_del_map(int16 m) { break; } } - + if( i == instance->list[map->list[m].instance_id].num_map ) ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map->list[m].name, instance->list[map->list[m].instance_id].name, m); - + if( map->list[m].channel ) channel->delete(map->list[m].channel); @@ -514,7 +512,7 @@ void instance_destroy(int instance_id) { short *iptr = NULL; int type, j; unsigned int now = (unsigned int)time(NULL); - + if( !instance->valid(instance_id) ) return; // nothing to do @@ -524,7 +522,7 @@ void instance_destroy(int instance_id) { type = 2; else type = 3; - + clif->instance(instance_id, 5, type); // Report users this instance has been destroyed switch ( instance->list[instance_id].owner_type ) { @@ -555,13 +553,13 @@ void instance_destroy(int instance_id) { ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instance->list[instance_id].owner_type,instance->list[instance_id].owner_id,instance->list[instance_id].name); break; } - + if( iptr != NULL ) { ARR_FIND(0, *icptr, j, iptr[j] == instance_id); if( j != *icptr ) iptr[j] = -1; } - + if (instance->list[instance_id].map) { int last = 0; while (instance->list[instance_id].num_map && last != instance->list[instance_id].map[0]) { @@ -570,7 +568,7 @@ void instance_destroy(int instance_id) { instance->del_map( instance->list[instance_id].map[0] ); } } - + if( instance->list[instance_id].regs.vars ) db_destroy(instance->list[instance_id].regs.vars); if( instance->list[instance_id].regs.arrays ) @@ -585,11 +583,11 @@ void instance_destroy(int instance_id) { if( instance->list[instance_id].map ) aFree(instance->list[instance_id].map); - + instance->list[instance_id].map = NULL; instance->list[instance_id].state = INSTANCE_FREE; instance->list[instance_id].num_map = 0; - + if (instance->list[instance_id].hdata) { for( j = 0; j < instance->list[instance_id].hdatac; j++ ) { @@ -600,7 +598,7 @@ void instance_destroy(int instance_id) { } aFree(instance->list[instance_id].hdata); } - + instance->list[instance_id].hdata = NULL; instance->list[instance_id].hdatac = 0; } @@ -688,13 +686,13 @@ void do_reload_instance(void) { struct s_mapiterator *iter; struct map_session_data *sd; int i, k; - + for(i = 0; i < instance->instances; i++) { for(k = 0; k < instance->list[i].num_map; k++) { if( !map->list[map->list[instance->list[i].map[k]].instance_src_map].flag.src4instance ) break; } - + if( k != instance->list[i].num_map ) /* any (or all) of them were disabled, we destroy */ instance->destroy(i); else { @@ -704,7 +702,7 @@ void do_reload_instance(void) { instance->set_timeout(i,instance->list[i].original_progress_timeout,instance->list[i].idle_timeoutval); } } - + iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { if(sd && map->list[sd->bl.m].instance_id >= 0) { @@ -714,14 +712,13 @@ void do_reload_instance(void) { mapit->free(iter); } - void do_final_instance(void) { int i; - + for(i = 0; i < instance->instances; i++) { instance->destroy(i); } - + if( instance->list ) aFree(instance->list); @@ -738,7 +735,7 @@ void do_init_instance(bool minimal) { void instance_defaults(void) { instance = &instance_s; - + instance->init = do_init_instance; instance->final = do_final_instance; instance->reload = do_reload_instance; diff --git a/src/map/intif.c b/src/map/intif.c index 12f679552..1795055c4 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -279,7 +279,7 @@ int intif_saveregistry(struct map_session_data *sd) { if (intif->CheckForCharServer() || !sd->regs.vars) return -1; - + WFIFOHEAD(inter_fd, 60000 + 300); WFIFOW(inter_fd,0) = 0x3004; /* 0x2 = length (set later) */ @@ -288,78 +288,76 @@ int intif_saveregistry(struct map_session_data *sd) { WFIFOW(inter_fd,12) = 0;/* count */ plen = 14; - + iter = db_iterator(sd->regs.vars); for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) { const char *varname = NULL; struct script_reg_state *src = NULL; - + if( data->type != DB_DATA_PTR ) /* its a @number */ continue; - + varname = script->get_str(script_getvarid(key.i64)); - + if( varname[0] == '@' ) /* @string$ can get here, so we skip */ continue; - + src = DB->data2ptr(data); /* no need! */ if( !src->update ) continue; - + src->update = false; - + len = strlen(varname)+1; - + WFIFOB(inter_fd, plen) = (unsigned char)len;/* won't be higher; the column size is 32 */ plen += 1; - + safestrncpy((char*)WFIFOP(inter_fd,plen), varname, len); plen += len; - + WFIFOL(inter_fd, plen) = script_getvaridx(key.i64); plen += 4; - + if( src->type ) { struct script_reg_str *p = (struct script_reg_str *)src; - + WFIFOB(inter_fd, plen) = p->value ? 2 : 3; plen += 1; - + if( p->value ) { len = strlen(p->value)+1; - + WFIFOB(inter_fd, plen) = (unsigned char)len;/* won't be higher; the column size is 254 */ plen += 1; - + safestrncpy((char*)WFIFOP(inter_fd,plen), p->value, len); plen += len; } else { script->reg_destroy_single(sd,key.i64,&p->flag); } - } else { struct script_reg_num *p = (struct script_reg_num *)src; WFIFOB(inter_fd, plen) = p->value ? 0 : 1; plen += 1; - + if( p->value ) { WFIFOL(inter_fd, plen) = p->value; plen += 4; } else { script->reg_destroy_single(sd,key.i64,&p->flag); } - } - + WFIFOW(inter_fd,12) += 1; - + if( plen > 60000 ) { WFIFOW(inter_fd, 2) = plen; WFIFOSET(inter_fd, plen); - + /* prepare follow up */ WFIFOHEAD(inter_fd, 60000 + 300); WFIFOW(inter_fd,0) = 0x3004; @@ -367,19 +365,18 @@ int intif_saveregistry(struct map_session_data *sd) { WFIFOL(inter_fd,4) = sd->status.account_id; WFIFOL(inter_fd,8) = sd->status.char_id; WFIFOW(inter_fd,12) = 0;/* count */ - + plen = 14; } - } dbi_destroy(iter); /* mark & go. */ WFIFOW(inter_fd, 2) = plen; WFIFOSET(inter_fd, plen); - + sd->vars_dirty = false; - + return 0; } @@ -826,7 +823,6 @@ int intif_guild_castle_dataload(int num, int *castle_ids) return 1; } - // Request change castle guild owner and save data int intif_guild_castle_datasave(int castle_id,int index, int value) { @@ -895,7 +891,6 @@ int intif_homunculus_requestdelete(int homun_id) } - //----------------------------------------------------------------- // Packets receive from inter server @@ -999,13 +994,13 @@ void intif_parse_Registers(int fd) else { //Normally registries should arrive for in log-in chars. sd = map->id2sd(account_id); } - + if (!sd || sd->status.char_id != char_id) { return; //Character registry from another character. } - + flag = ( sd->vars_received&PRL_ACCG && sd->vars_received&PRL_ACCL && sd->vars_received&PRL_CHAR ) ? 0 : 1; - + switch (RFIFOB(fd,12)) { case 3: //Character Registry sd->vars_received |= PRL_CHAR; @@ -1024,14 +1019,14 @@ void intif_parse_Registers(int fd) } /* have it not complain about insertion of vars before loading, and not set those vars as new or modified */ pc->reg_load = true; - + if( RFIFOW(fd, 14) ) { char key[32]; unsigned int index; int max = RFIFOW(fd, 14), cursor = 16, i; - + script->parser_current_file = "loading char/acc variables";//for script_add_str to refer to here in case errors occur - + /** * Vessel!char_reg_num_db * @@ -1043,13 +1038,13 @@ void intif_parse_Registers(int fd) char sval[254]; safestrncpy(key, (char*)RFIFOP(fd, cursor + 1), RFIFOB(fd, cursor)); cursor += RFIFOB(fd, cursor) + 1; - + index = RFIFOL(fd, cursor); cursor += 4; - + safestrncpy(sval, (char*)RFIFOP(fd, cursor + 1), RFIFOB(fd, cursor)); cursor += RFIFOB(fd, cursor) + 1; - + script->set_reg(NULL,sd,reference_uid(script->add_str(key), index), key, (void*)sval, NULL); } /** @@ -1063,23 +1058,22 @@ void intif_parse_Registers(int fd) int ival; safestrncpy(key, (char*)RFIFOP(fd, cursor + 1), RFIFOB(fd, cursor)); cursor += RFIFOB(fd, cursor) + 1; - + index = RFIFOL(fd, cursor); cursor += 4; - + ival = RFIFOL(fd, cursor); cursor += 4; - + script->set_reg(NULL,sd,reference_uid(script->add_str(key), index), key, (void*)h64BPTRSIZE(ival), NULL); } } - script->parser_current_file = NULL;/* reset */ } - + /* flag it back */ pc->reg_load = false; - + if (flag && sd->vars_received&PRL_ACCG && sd->vars_received&PRL_ACCL && sd->vars_received&PRL_CHAR) pc->reg_received(sd); //Received all registry values, execute init scripts and what-not. [Skotlex] } @@ -1662,7 +1656,7 @@ void intif_parse_MailDelete(int fd) { int char_id = RFIFOL(fd,2); int mail_id = RFIFOL(fd,6); bool failed = RFIFOB(fd,10); - + if ( (sd = map->charid2sd(char_id)) == NULL) { ShowError("intif_parse_MailDelete: char not found %d\n", char_id); return; @@ -1987,7 +1981,7 @@ int intif_mercenary_create(struct s_mercenary *merc) void intif_parse_MercenaryReceived(int fd) { int len = RFIFOW(fd,2) - 5; - + if (sizeof(struct s_mercenary) != len) { if (battle_config.etc_log) ShowError("intif: create mercenary data size mismatch %d != %"PRIuS"\n", len, sizeof(struct s_mercenary)); @@ -2067,7 +2061,7 @@ int intif_elemental_create(struct s_elemental *ele) void intif_parse_ElementalReceived(int fd) { int len = RFIFOW(fd,2) - 5; - + if (sizeof(struct s_elemental) != len) { if (battle_config.etc_log) ShowError("intif: create elemental data size mismatch %d != %"PRIuS"\n", len, sizeof(struct s_elemental)); @@ -2128,8 +2122,6 @@ void intif_parse_ElementalSaved(int fd) { } void intif_request_accinfo( int u_fd, int aid, int group_lv, char* query ) { - - WFIFOHEAD(inter_fd,2 + 4 + 4 + 4 + NAME_LENGTH); WFIFOW(inter_fd,0) = 0x3007; @@ -2176,7 +2168,7 @@ void intif_itembound_req(int char_id,int aid,int guild_id) { gstor->lock = 1; //Lock for retrieval process #endif } - + //3856 void intif_parse_Itembound_ack(int fd) { #ifdef GP_BOUND_ITEMS @@ -2252,11 +2244,11 @@ int intif_parse(int fd) case 0x383f: intif->pGuildEmblem(fd); break; case 0x3840: intif->pGuildCastleDataLoad(fd); break; case 0x3843: intif->pGuildMasterChanged(fd); break; - + //Quest system case 0x3860: intif->pQuestLog(fd); break; case 0x3861: intif->pQuestSave(fd); break; - + // Mail System case 0x3848: intif->pMailInboxReceived(fd); break; case 0x3849: intif->pMailNew(fd); break; @@ -2287,7 +2279,7 @@ int intif_parse(int fd) case 0x387c: intif->pElementalReceived(fd); break; case 0x387d: intif->pElementalDeleted(fd); break; case 0x387e: intif->pElementalSaved(fd); break; - + case 0x3880: intif->pCreatePet(fd); break; case 0x3881: intif->pRecvPetData(fd); break; case 0x3882: intif->pSavePetOk(fd); break; @@ -2328,7 +2320,7 @@ void intif_defaults(void) { /* */ memcpy(intif->packet_len_table,&packet_len_table,sizeof(intif->packet_len_table)); - + /* funcs */ intif->parse = intif_parse; intif->create_pet = intif_create_pet; diff --git a/src/map/irc-bot.c b/src/map/irc-bot.c index 2b5069af7..f89bd2f1c 100644 --- a/src/map/irc-bot.c +++ b/src/map/irc-bot.c @@ -36,10 +36,10 @@ int irc_connect_timer(int tid, int64 tick, int id, intptr_t data) { struct hSockOpt opt; if( ircbot->isOn || ++ircbot->fails >= 3 ) return 0; - + opt.silent = 1; opt.setTimeo = 0; - + ircbot->last_try = timer->gettick(); if ((ircbot->fd = sockt->make_connection(ircbot->ip, channel->config->irc_server_port, &opt)) > 0) { @@ -58,14 +58,14 @@ int irc_connect_timer(int tid, int64 tick, int id, intptr_t data) { int irc_identify_timer(int tid, int64 tick, int id, intptr_t data) { if( !ircbot->isOn ) return 0; - + sprintf(send_string, "USER HerculesWS%d 8 * : Hercules IRC Bridge",rnd()%777); ircbot->send(send_string); sprintf(send_string, "NICK %s", channel->config->irc_nick); ircbot->send(send_string); timer->add(timer->gettick() + 3000, ircbot->join_timer, 0, 0); - + return 0; } @@ -76,7 +76,7 @@ int irc_identify_timer(int tid, int64 tick, int id, intptr_t data) { int irc_join_timer(int tid, int64 tick, int id, intptr_t data) { if( !ircbot->isOn ) return 0; - + if (channel->config->irc_nick_pw[0] != '\0') { sprintf(send_string, "PRIVMSG NICKSERV : IDENTIFY %s", channel->config->irc_nick_pw); ircbot->send(send_string); @@ -84,7 +84,7 @@ int irc_join_timer(int tid, int64 tick, int id, intptr_t data) { sprintf(send_string, "PRIVMSG NICKSERV : GHOST %s %s", channel->config->irc_nick, channel->config->irc_nick_pw); } } - + sprintf(send_string, "JOIN %s", channel->config->irc_channel); ircbot->send(send_string); ircbot->isIn = true; @@ -125,20 +125,20 @@ int irc_parse(int fd) { timer->add(timer->gettick() + 120000, ircbot->connect_timer, 0, 0); return 0; } - + if( !RFIFOREST(fd) ) return 0; - + parse_string = (char*)RFIFOP(fd,0); parse_string[ RFIFOREST(fd) - 1 ] = '\0'; - + parse_string = strtok_r(parse_string,"\r\n",&str_safe); - + while (parse_string != NULL) { ircbot->parse_sub(fd,parse_string); parse_string = strtok_r(NULL,"\r\n",&str_safe); } - + RFIFOSKIP(fd, RFIFOREST(fd)); RFIFOFLUSH(fd); return 0; @@ -158,7 +158,7 @@ void irc_parse_source(char *source, char *nick, char *ident, char *host) { int i, pos = 0; size_t len = strlen(source); unsigned char stage = 0; - + for(i = 0; i < len; i++) { if( stage == 0 && source[i] == '!' ) { safestrncpy(nick, &source[0], min(i + 1, IRC_NICK_LENGTH)); @@ -182,21 +182,21 @@ void irc_parse_sub(int fd, char *str) { char source[180], command[60], buf1[IRC_MESSAGE_LENGTH], buf2[IRC_MESSAGE_LENGTH]; char *target = buf1, *message = buf2; struct irc_func *func; - + source[0] = command[0] = buf1[0] = buf2[0] = '\0'; - + if( str[0] == ':' ) str++; - + if (sscanf(str, "%179s %59s %499s :%499[^\r\n]", source, command, buf1, buf2) == 3 && buf1[0] == ':') { // source command :message (i.e. QUIT) message = buf1+1; target = buf2; } - + if( command[0] == '\0' ) return; - + if ((func = ircbot->func_search(command)) == NULL && (func = ircbot->func_search(source)) == NULL) { #ifdef IRCBOT_DEBUG ShowWarning("Unknown command received %s from %s\n",command,source); @@ -204,7 +204,6 @@ void irc_parse_sub(int fd, char *str) { return; } func->func(fd,command,source,target,message); - } /** @@ -301,7 +300,7 @@ void irc_privmsg(int fd, char *cmd, char *source, char *target, char *msg) { if( source[0] != '\0' ) ircbot->parse_source(source,source_nick,source_ident,source_host); - + if( ircbot->channel ) { size_t padding_len = strlen(ircbot->channel->name) + strlen(source_nick) + 13; while (1) { @@ -421,26 +420,26 @@ void irc_bot_init(bool minimal) { channel->config->irc = false; return; } - + ircbot->funcs.size = ARRAYLENGTH(irc_func_base); CREATE(ircbot->funcs.list,struct irc_func*,ircbot->funcs.size); - + for( i = 0; i < ircbot->funcs.size; i++ ) { - + CREATE(function, struct irc_func, 1); - + safestrncpy(function->name, irc_func_base[i].name, sizeof(function->name)); function->func = irc_func_base[i].func; - + ircbot->funcs.list[i] = function; } - + ircbot->fails = 0; ircbot->fd = 0; ircbot->isIn = false; ircbot->isOn = false; - + timer->add_func_list(ircbot->connect_timer, "irc_connect_timer"); timer->add(timer->gettick() + 7000, ircbot->connect_timer, 0, 0); } @@ -450,14 +449,14 @@ void irc_bot_init(bool minimal) { */ void irc_bot_final(void) { int i; - + if (!channel->config->irc) return; if( ircbot->isOn ) { ircbot->send("QUIT :Hercules is shutting down"); sockt->close(ircbot->fd); } - + for( i = 0; i < ircbot->funcs.size; i++ ) { aFree(ircbot->funcs.list[i]); } @@ -469,25 +468,25 @@ void irc_bot_final(void) { */ void ircbot_defaults(void) { ircbot = &irc_bot_s; - + ircbot->channel = NULL; - + ircbot->init = irc_bot_init; ircbot->final = irc_bot_final; - + ircbot->parse = irc_parse; ircbot->parse_sub = irc_parse_sub; ircbot->parse_source = irc_parse_source; - + ircbot->func_search = irc_func_search; - + ircbot->connect_timer = irc_connect_timer; ircbot->identify_timer = irc_identify_timer; ircbot->join_timer = irc_join_timer; - + ircbot->send = irc_send; ircbot->relay = irc_relay; - + ircbot->pong = irc_pong; ircbot->privmsg = irc_privmsg; diff --git a/src/map/itemdb.c b/src/map/itemdb.c index dbade4c10..ccedee72a 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -160,14 +160,14 @@ int itemdb_searchname_array(struct item_data** data, int size, const char *str, /* [Ind/Hercules] */ int itemdb_chain_item(unsigned short chain_id, int *rate) { struct item_chain_entry *entry; - + if( chain_id >= itemdb->chain_count ) { ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id); return UNKNOWN_ITEM_ID; } - + entry = &itemdb->chains[chain_id].items[ rnd()%itemdb->chains[chain_id].qty ]; - + if( rnd()%10000 >= entry->rate ) return 0; @@ -178,47 +178,47 @@ int itemdb_chain_item(unsigned short chain_id, int *rate) { /* [Ind/Hercules] */ void itemdb_package_item(struct map_session_data *sd, struct item_package *package) { int i = 0, get_count, j, flag; - + for( i = 0; i < package->must_qty; i++ ) { struct item it; memset(&it, 0, sizeof(it)); it.nameid = package->must_items[i].id; it.identify = 1; - + if( package->must_items[i].hours ) { it.expire_time = (unsigned int)(time(NULL) + ((package->must_items[i].hours*60)*60)); } - + if( package->must_items[i].named ) { it.card[0] = CARD0_FORGE; it.card[1] = 0; it.card[2] = GetWord(sd->status.char_id, 0); it.card[3] = GetWord(sd->status.char_id, 1); } - + if( package->must_items[i].announce ) clif->package_announce(sd,package->must_items[i].id,package->id); - + if ( package->must_items[i].force_serial ) it.unique_id = itemdb->unique_id(sd); get_count = itemdb->isstackable(package->must_items[i].id) ? package->must_items[i].qty : 1; - + it.amount = get_count == 1 ? 1 : get_count; - + for( j = 0; j < package->must_items[i].qty; j += get_count ) { if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) ) clif->additem(sd, 0, 0, flag); } } - + if( package->random_qty ) { for( i = 0; i < package->random_qty; i++ ) { struct item_package_rand_entry *entry; - + entry = &package->random_groups[i].random_list[rnd()%package->random_groups[i].random_qty]; - + while( 1 ) { if( rnd()%10000 >= entry->rate ) { entry = entry->next; @@ -226,28 +226,28 @@ void itemdb_package_item(struct map_session_data *sd, struct item_package *packa } else { struct item it; memset(&it, 0, sizeof(it)); - + it.nameid = entry->id; it.identify = 1; - + if( entry->hours ) { it.expire_time = (unsigned int)(time(NULL) + ((entry->hours*60)*60)); } - + if( entry->named ) { it.card[0] = CARD0_FORGE; it.card[1] = 0; it.card[2] = GetWord(sd->status.char_id, 0); it.card[3] = GetWord(sd->status.char_id, 1); } - + if( entry->announce ) clif->package_announce(sd,entry->id,package->id); - + get_count = itemdb->isstackable(entry->id) ? entry->qty : 1; - + it.amount = get_count == 1 ? 1 : get_count; - + for( j = 0; j < entry->qty; j += get_count ) { if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) ) clif->additem(sd, 0, 0, flag); @@ -257,9 +257,8 @@ void itemdb_package_item(struct map_session_data *sd, struct item_package *packa } } } - - return; } + /*========================================== * Return a random item id from group. (takes into account % chance giving/tot group) *------------------------------------------*/ @@ -267,17 +266,17 @@ int itemdb_searchrandomid(struct item_group *group) { if (group->qty) return group->nameid[rnd()%group->qty]; - + ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group->id); return UNKNOWN_ITEM_ID; } bool itemdb_in_group(struct item_group *group, int nameid) { int i; - + for( i = 0; i < group->qty; i++ ) if( group->nameid[i] == nameid ) return true; - + return false; } @@ -522,7 +521,6 @@ int itemdb_isstackable2(struct item_data *data) } } - /*========================================== * Trade Restriction functions [Skotlex] *------------------------------------------*/ @@ -569,10 +567,10 @@ int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(stru if (!func(item_data, gmlv, gmlv2)) return 0; - + if(item_data->slot == 0 || itemdb_isspecial(item->card[0])) return 1; - + for(i = 0; i < item_data->slot; i++) { if (!item->card[i]) continue; if (!func(itemdb->search(item->card[i]), gmlv, gmlv2)) @@ -623,12 +621,12 @@ void itemdb_read_groups(void) { ShowError("can't read %s\n", config_filename); return; } - + gsize = aMalloc( libconfig->setting_length(item_group_conf.root) * sizeof(unsigned int) ); - + for(i = 0; i < libconfig->setting_length(item_group_conf.root); i++) gsize[i] = 0; - + i = 0; while( (itg = libconfig->setting_get_elem(item_group_conf.root,i++)) ) { const char *name = config_setting_name(itg); @@ -639,7 +637,7 @@ void itemdb_read_groups(void) { --i; continue; } - + c = 0; while( (it = libconfig->setting_get_elem(itg,c++)) ) { if( config_setting_is_list(it) ) @@ -647,19 +645,18 @@ void itemdb_read_groups(void) { else gsize[ i - 1 ] += 1; } - } - + i = 0; CREATE(itemdb->groups, struct item_group, libconfig->setting_length(item_group_conf.root)); itemdb->group_count = (unsigned short)libconfig->setting_length(item_group_conf.root); - + while( (itg = libconfig->setting_get_elem(item_group_conf.root,i++)) ) { struct item_data *data = itemdb->name2id(config_setting_name(itg)); int ecount = 0; - + data->group = &itemdb->groups[count]; - + itemdb->groups[count].id = data->nameid; itemdb->groups[count].qty = gsize[ count ]; @@ -672,13 +669,13 @@ void itemdb_read_groups(void) { repeat = libconfig->setting_get_int_elem(it,1); } else itname = libconfig->setting_get_string_elem(itg,c - 1); - + if( itname[0] == 'I' && itname[1] == 'D' && strlen(itname) < 8 ) { if( !( data = itemdb->exists(atoi(itname+2)) ) ) ShowWarning("itemdb_read_groups: unknown item ID '%d' in group '%s'!\n",atoi(itname+2),config_setting_name(itg)); } else if( !( data = itemdb->name2id(itname) ) ) ShowWarning("itemdb_read_groups: unknown item '%s' in group '%s'!\n",itname,config_setting_name(itg)); - + itemdb->groups[count].nameid[ecount] = data ? data->nameid : 0; if( repeat > 1 ) { //memset would be better? I failed to get the following to work though hu @@ -689,25 +686,24 @@ void itemdb_read_groups(void) { } ecount += repeat; } - count++; } - + libconfig->destroy(&item_group_conf); aFree(gsize); - ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } + /* [Ind/Hercules] - HCache for Packages */ void itemdb_write_cached_packages(const char *config_filename) { FILE *file; unsigned short pcount = itemdb->package_count; unsigned short i; - + if( !(file = HCache->open(config_filename,"wb")) ) { return; } - + // first 2 bytes = package count hwrite(&pcount,sizeof(pcount),1,file); @@ -741,7 +737,7 @@ void itemdb_write_cached_packages(const char *config_filename) { for(c = 0; c < random_qty; c++) { struct item_package_rand_group *group = &itemdb->packages[i].random_groups[c]; unsigned short group_qty = group->random_qty, h; - + //next 2 bytes = how many entries in this group hwrite(&group_qty,sizeof(group_qty),1,file); //now we loop into the group's list @@ -765,9 +761,8 @@ void itemdb_write_cached_packages(const char *config_filename) { } } } - fclose(file); - + return; } bool itemdb_read_cached_packages(const char *config_filename) { @@ -778,7 +773,7 @@ bool itemdb_read_cached_packages(const char *config_filename) { if( !(file = HCache->open(config_filename,"rb")) ) { return false; } - + // first 2 bytes = package count hread(&pcount,sizeof(pcount),1,file); @@ -790,25 +785,25 @@ bool itemdb_read_cached_packages(const char *config_filename) { struct item_data *pdata; struct item_package *package = &itemdb->packages[i]; unsigned short c; - + //into a package, first 2 bytes = id. hread(&id,sizeof(id),1,file); //next 2 bytes = must count hread(&must_qty,sizeof(must_qty),1,file); //next 2 bytes = random count hread(&random_qty,sizeof(random_qty),1,file); - + if( !(pdata = itemdb->exists(id)) ) ShowWarning("itemdb_read_cached_packages: unknown package item '%d', skipping..\n",id); else pdata->package = &itemdb->packages[i]; - + package->id = id; package->random_qty = random_qty; package->must_qty = must_qty; package->must_items = NULL; package->random_groups = NULL; - + if( package->must_qty ) { CREATE(package->must_items, struct item_package_must_entry, package->must_qty); //now we loop into must @@ -847,13 +842,13 @@ bool itemdb_read_cached_packages(const char *config_filename) { for(c = 0; c < package->random_qty; c++) { unsigned short group_qty = 0, h; struct item_package_rand_entry *prev = NULL; - + //next 2 bytes = how many entries in this group hread(&group_qty,sizeof(group_qty),1,file); - + package->random_groups[c].random_qty = group_qty; CREATE(package->random_groups[c].random_list, struct item_package_rand_entry, package->random_groups[c].random_qty); - + //now we loop into the group's list for(h = 0; h < group_qty; h++) { struct item_package_rand_entry *entry = &itemdb->packages[i].random_groups[c].random_list[h]; @@ -862,7 +857,7 @@ bool itemdb_read_cached_packages(const char *config_filename) { struct item_data *data; if( prev ) prev->next = entry; - + //first 2 byte = item id hread(&mid,sizeof(mid),1,file); //next 2 byte = qty @@ -880,7 +875,7 @@ bool itemdb_read_cached_packages(const char *config_filename) { if( !(data = itemdb->exists(mid)) ) ShowWarning("itemdb_read_cached_packages: unknown item '%d' in package '%s'!\n",mid,itemdb_name(package->id)); - + entry->id = data ? data->nameid : 0; entry->rate = rate; entry->hours = hours; @@ -895,9 +890,7 @@ bool itemdb_read_cached_packages(const char *config_filename) { } } } - fclose(file); - ShowStatus("Done reading '"CL_WHITE"%hu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"' ("CL_GREEN"C"CL_RESET").\n", pcount, config_filename); return true; @@ -914,42 +907,41 @@ void itemdb_read_packages(void) { int i = 0, count = 0, c = 0, highest_gcount = 0; unsigned int *must = NULL, *random = NULL, *rgroup = NULL, **rgroups = NULL; struct item_package_rand_entry **prev = NULL; - + if( HCache->check(config_filename) ) { if( itemdb->read_cached_packages(config_filename) ) return; } - + if (libconfig->read_file(&item_packages_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; } - + must = aMalloc( libconfig->setting_length(item_packages_conf.root) * sizeof(unsigned int) ); random = aMalloc( libconfig->setting_length(item_packages_conf.root) * sizeof(unsigned int) ); rgroup = aMalloc( libconfig->setting_length(item_packages_conf.root) * sizeof(unsigned int) ); rgroups = aMalloc( libconfig->setting_length(item_packages_conf.root) * sizeof(unsigned int *) ); - for(i = 0; i < libconfig->setting_length(item_packages_conf.root); i++) { must[i] = 0; random[i] = 0; rgroup[i] = 0; rgroups[i] = NULL; } - + /* validate tree, drop poisonous fruits! */ i = 0; while( (itg = libconfig->setting_get_elem(item_packages_conf.root,i++)) ) { const char *name = config_setting_name(itg); - + if( !itemdb->name2id(name) ) { ShowWarning("itemdb_read_packages: unknown package item '%s', skipping..\n",name); libconfig->setting_remove(item_packages_conf.root, name); --i; continue; } - + c = 0; while( (it = libconfig->setting_get_elem(itg,c++)) ) { int rval = 0; @@ -959,7 +951,7 @@ void itemdb_read_packages(void) { --c; continue; } - + if( rval == 0 ) must[ i - 1 ] += 1; else { @@ -976,7 +968,7 @@ void itemdb_read_packages(void) { for(i = 0; i < highest_gcount; i++) { prev[i] = NULL; } - + for(i = 0; i < libconfig->setting_length(item_packages_conf.root); i++ ) { rgroups[i] = aMalloc( rgroup[i] * sizeof(unsigned int) ); for( c = 0; c < rgroup[i]; c++ ) { @@ -995,28 +987,28 @@ void itemdb_read_packages(void) { } } } - + CREATE(itemdb->packages, struct item_package, libconfig->setting_length(item_packages_conf.root)); itemdb->package_count = (unsigned short)libconfig->setting_length(item_packages_conf.root); - + /* write */ i = 0; while( (itg = libconfig->setting_get_elem(item_packages_conf.root,i++)) ) { struct item_data *data = itemdb->name2id(config_setting_name(itg)); int r = 0, m = 0; - + for(r = 0; r < highest_gcount; r++) { prev[r] = NULL; } - + data->package = &itemdb->packages[count]; - + itemdb->packages[count].id = data->nameid; itemdb->packages[count].random_groups = NULL; itemdb->packages[count].must_items = NULL; itemdb->packages[count].random_qty = rgroup[ i - 1 ]; itemdb->packages[count].must_qty = must[ i - 1 ]; - + if( itemdb->packages[count].random_qty ) { CREATE(itemdb->packages[count].random_groups, struct item_package_rand_group, itemdb->packages[count].random_qty); for( c = 0; c < itemdb->packages[count].random_qty; c++ ) { @@ -1029,14 +1021,14 @@ void itemdb_read_packages(void) { } if( itemdb->packages[count].must_qty ) CREATE(itemdb->packages[count].must_items, struct item_package_must_entry, itemdb->packages[count].must_qty); - + c = 0; while( (it = libconfig->setting_get_elem(itg,c++)) ) { int icount = 1, expire = 0, rate = 10000, gid = 0; bool announce = false, named = false, force_serial = false; - + itname = config_setting_name(it); - + if( itname[0] == 'I' && itname[1] == 'D' && strlen(itname) < 8 ) { if( !( data = itemdb->exists(atoi(itname+2)) ) ) ShowWarning("itemdb_read_packages: unknown item ID '%d' in package '%s'!\n",atoi(itname+2),config_setting_name(itg)); @@ -1045,10 +1037,10 @@ void itemdb_read_packages(void) { if( ( t = libconfig->setting_get_member(it, "Count")) ) icount = libconfig->setting_get_int(t); - + if( ( t = libconfig->setting_get_member(it, "Expire")) ) expire = libconfig->setting_get_int(t); - + if( ( t = libconfig->setting_get_member(it, "Rate")) ) { if( (rate = (unsigned short)libconfig->setting_get_int(t)) > 10000 ) { ShowWarning("itemdb_read_packages: invalid rate (%d) for item '%s' in package '%s'!\n",rate,itname,config_setting_name(itg)); @@ -1061,7 +1053,7 @@ void itemdb_read_packages(void) { if( ( t = libconfig->setting_get_member(it, "Named")) && libconfig->setting_get_bool(t) ) named = true; - + if( ( t = libconfig->setting_get_member(it, "ForceSerial")) && libconfig->setting_get_bool(t) ) force_serial = true; @@ -1081,12 +1073,12 @@ void itemdb_read_packages(void) { m++; } else { int gidx = gid - 1; - + r = itemdb->packages[count].random_groups[gidx].random_qty; - + if( prev[gidx] ) prev[gidx]->next = &itemdb->packages[count].random_groups[gidx].random_list[r]; - + itemdb->packages[count].random_groups[gidx].random_list[r].id = data ? data->nameid : 0; itemdb->packages[count].random_groups[gidx].random_list[r].qty = icount; if( (itemdb->packages[count].random_groups[gidx].random_list[r].rate = rate) == 10000 ) { @@ -1097,17 +1089,16 @@ void itemdb_read_packages(void) { itemdb->packages[count].random_groups[gidx].random_list[r].named = named == true ? 1 : 0; itemdb->packages[count].random_groups[gidx].random_list[r].force_serial = force_serial == true ? 1 : 0; itemdb->packages[count].random_groups[gidx].random_qty += 1; - + prev[gidx] = &itemdb->packages[count].random_groups[gidx].random_list[r]; } - } - + for(r = 0; r < highest_gcount; r++) { if( prev[r] ) prev[r]->next = &itemdb->packages[count].random_groups[r].random_list[0]; } - + for( r = 0; r < itemdb->packages[count].random_qty; r++ ) { if( itemdb->packages[count].random_groups[r].random_qty == 1 ) { //item packages don't stop looping until something comes out of them, so if you have only one item in it the drop is guaranteed. @@ -1116,11 +1107,9 @@ void itemdb_read_packages(void) { itemdb->packages[count].random_groups[r].random_list[0].rate = 10000; } } - count++; } - - + aFree(must); aFree(random); for(i = 0; i < libconfig->setting_length(item_packages_conf.root); i++ ) { @@ -1129,12 +1118,12 @@ void itemdb_read_packages(void) { aFree(rgroups); aFree(rgroup); aFree(prev); - + libconfig->destroy(&item_packages_conf); if( HCache->enabled ) itemdb->write_cached_packages(config_filename); - + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } @@ -1147,7 +1136,7 @@ void itemdb_read_chains(void) { const char *config_filename = "db/pre-re/item_chain.conf"; // FIXME hardcoded name #endif int i = 0, count = 0; - + if (libconfig->read_file(&item_chain_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; @@ -1155,7 +1144,7 @@ void itemdb_read_chains(void) { CREATE(itemdb->chains, struct item_chain, libconfig->setting_length(item_chain_conf.root)); itemdb->chain_count = (unsigned short)libconfig->setting_length(item_chain_conf.root); - + #ifdef ENABLE_CASE_CHECK script->parser_current_file = config_filename; #endif // ENABLE_CASE_CHECK @@ -1165,12 +1154,12 @@ void itemdb_read_chains(void) { const char *name = config_setting_name(itc); int c = 0; config_setting_t *entry = NULL; - + script->set_constant2(name,i-1,0); itemdb->chains[count].qty = (unsigned short)libconfig->setting_length(itc); - + CREATE(itemdb->chains[count].items, struct item_chain_entry, libconfig->setting_length(itc)); - + while( (entry = libconfig->setting_get_elem(itc,c++)) ) { const char *itname = config_setting_name(entry); if( itname[0] == 'I' && itname[1] == 'D' && strlen(itname) < 8 ) { @@ -1178,32 +1167,32 @@ void itemdb_read_chains(void) { ShowWarning("itemdb_read_chains: unknown item ID '%d' in chain '%s'!\n",atoi(itname+2),name); } else if( !( data = itemdb->name2id(itname) ) ) ShowWarning("itemdb_read_chains: unknown item '%s' in chain '%s'!\n",itname,name); - + if( prev ) prev->next = &itemdb->chains[count].items[c - 1]; - + itemdb->chains[count].items[c - 1].id = data ? data->nameid : 0; itemdb->chains[count].items[c - 1].rate = data ? libconfig->setting_get_int(entry) : 0; - + prev = &itemdb->chains[count].items[c - 1]; } - + if( prev ) prev->next = &itemdb->chains[count].items[0]; - + count++; } #ifdef ENABLE_CASE_CHECK script->parser_current_file = NULL; #endif // ENABLE_CASE_CHECK - + libconfig->destroy(&item_chain_conf); - + if( !script->get_constant("ITMCHAIN_ORE",&i) ) ShowWarning("itemdb_read_chains: failed to find 'ITMCHAIN_ORE' chain to link to cache!\n"); else itemdb->chain_cache[ECC_ORE] = i; - + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } @@ -1212,21 +1201,19 @@ void itemdb_read_chains(void) { **/ int itemdb_combo_split_atoi (char *str, int *val) { int i; - + for (i=0; i<MAX_ITEMS_PER_COMBO; i++) { if (!str) break; - + val[i] = atoi(str); - str = strchr(str,':'); - if (str) *str++=0; } - + if( i == 0 ) //No data found. return 0; - + return i; } /** @@ -1235,41 +1222,38 @@ int itemdb_combo_split_atoi (char *str, int *val) { void itemdb_read_combos() { uint32 lines = 0, count = 0; char line[1024]; - char filepath[256]; FILE* fp; - + sprintf(filepath, "%s/%s", map->db_path, DBPATH"item_combo_db.txt"); - + if ((fp = fopen(filepath, "r")) == NULL) { ShowError("itemdb_read_combos: File not found \"%s\".\n", filepath); return; } - + // process rows one by one while(fgets(line, sizeof(line), fp)) { char *str[2], *p; - + lines++; if (line[0] == '/' && line[1] == '/') continue; - + memset(str, 0, sizeof(str)); - + p = line; - p = trim(p); - if (*p == '\0') continue;// empty line - + if (!strchr(p,',')) { /* is there even a single column? */ ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, filepath); continue; } - + str[0] = p; p = strchr(p,','); *p = '\0'; @@ -1278,12 +1262,12 @@ void itemdb_read_combos() { str[1] = p; p = strchr(p,','); p++; - + if (str[1][0] != '{') { ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, filepath); continue; } - + /* no ending key anywhere (missing \}\) */ if ( str[1][strlen(str[1])-1] != '}' ) { ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, filepath); @@ -1292,12 +1276,12 @@ void itemdb_read_combos() { int items[MAX_ITEMS_PER_COMBO]; int v = 0, retcount = 0; struct item_combo *combo = NULL; - + if((retcount = itemdb->combo_split_atoi(str[0], items)) < 2) { ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, filepath); continue; } - + /* validate */ for(v = 0; v < retcount; v++) { if( !itemdb->exists(items[v]) ) { @@ -1308,11 +1292,11 @@ void itemdb_read_combos() { /* failed at some item */ if( v < retcount ) continue; - + RECREATE(itemdb->combos, struct item_combo*, ++itemdb->combo_count); - + CREATE(combo, struct item_combo, 1); - + combo->count = retcount; combo->script = script->parse(str[1], filepath, lines, 0, NULL); combo->id = itemdb->combo_count - 1; @@ -1320,37 +1304,28 @@ void itemdb_read_combos() { for( v = 0; v < retcount; v++ ) { combo->nameid[v] = items[v]; } - + itemdb->combos[itemdb->combo_count - 1] = combo; - + /* populate the items to refer to this combo */ for( v = 0; v < retcount; v++ ) { struct item_data * it; int index; - + it = itemdb->exists(items[v]); - index = it->combos_count; - RECREATE(it->combos, struct item_combo*, ++it->combos_count); - it->combos[index] = combo; } - } - count++; } - fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%"PRIu32""CL_RESET"' entries in '"CL_WHITE"item_combo_db"CL_RESET"'.\n", count); - + return; } - - /*====================================== * Applies gender restrictions according to settings. [Skotlex] *======================================*/ @@ -1498,7 +1473,7 @@ int itemdb_validate_entry(struct item_data *entry, int n, const char *source) { entry->flag.available = 1; entry->view_id = 0; } - + entry->sex = itemdb->gendercheck(entry); //Apply gender filtering. // Validated. Finally insert it @@ -1813,7 +1788,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source) if( (t = libconfig->setting_get_member(it, "ForceSerial")) ) id.flag.force_serial = libconfig->setting_get_bool(t) ? 1 : 0; - + if ( (t = libconfig->setting_get_member(it, "BuyingStore")) ) id.flag.buyingstore = libconfig->setting_get_bool(t) ? 1 : 0; @@ -1926,7 +1901,7 @@ int itemdb_readdb_libconfig_sub(config_setting_t *it, int n, const char *source) id.flag.available = 1; id.view_id = i32; } - + if( libconfig->setting_lookup_string(it, "Script", &str) ) id.script = *str ? script->parse(str, source, -id.nameid, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL; @@ -1970,7 +1945,7 @@ int itemdb_readdb_libconfig(const char *filename) { config_setting_t *itdb, *it; char filepath[256]; int i = 0, count = 0; - + sprintf(filepath, "%s/%s", map->db_path, filename); memset(&duplicate,0,sizeof(duplicate)); if( libconfig->read_file(&item_db_conf, filepath) || !(itdb = libconfig->setting_get_member(item_db_conf.root, "item_db")) ) { @@ -1995,7 +1970,7 @@ int itemdb_readdb_libconfig(const char *filename) { } libconfig->destroy(&item_db_conf); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename); - + return count; } @@ -2008,7 +1983,7 @@ int itemdb_readdb_libconfig(const char *filename) { */ int itemdb_readdb_sql(const char *tablename) { int i = 0, count = 0; - + // retrieve all rows from the item database if( SQL_ERROR == SQL->Query(map->mysql_handle, "SELECT `id`, `name_english`, `name_japanese`, `type`," " `price_buy`, `price_sell`, `weight`, `atk`," @@ -2053,7 +2028,7 @@ uint64 itemdb_unique_id(struct map_session_data *sd) { void itemdb_read(bool minimal) { int i; DBData prev; - + if (map->db_use_sql_item_db) { const char* item_db_name[] = { map->item_db_db, @@ -2070,7 +2045,7 @@ void itemdb_read(bool minimal) { for(i = 0; i < ARRAYLENGTH(filename); i++) itemdb->readdb_libconfig(filename[i]); } - + for( i = 0; i < ARRAYLENGTH(itemdb->array); ++i ) { if( itemdb->array[i] ) { if( itemdb->names->put(itemdb->names,DB->str2key(itemdb->array[i]->name),DB->ptr2data(itemdb->array[i]),&prev) ) { @@ -2079,7 +2054,7 @@ void itemdb_read(bool minimal) { } } } - + if (minimal) return; @@ -2164,7 +2139,7 @@ void itemdb_clear(bool total) { if( itemdb->array[i] ) itemdb->destroy_item_data(itemdb->array[i], 1); } - + if( itemdb->groups ) { for( i = 0; i < itemdb->group_count; i++ ) { @@ -2176,7 +2151,7 @@ void itemdb_clear(bool total) { itemdb->groups = NULL; itemdb->group_count = 0; - + if (itemdb->chains) { for (i = 0; i < itemdb->chain_count; i++) { if (itemdb->chains[i].items) @@ -2187,7 +2162,7 @@ void itemdb_clear(bool total) { itemdb->chains = NULL; itemdb->chain_count = 0; - + if (itemdb->packages) { for (i = 0; i < itemdb->package_count; i++) { if (itemdb->packages[i].random_groups) { @@ -2203,7 +2178,7 @@ void itemdb_clear(bool total) { itemdb->packages = NULL; } itemdb->package_count = 0; - + if (itemdb->combos) { for (i = 0; i < itemdb->combo_count; i++) { if (itemdb->combos[i]->script) // Check if script was loaded @@ -2215,28 +2190,28 @@ void itemdb_clear(bool total) { itemdb->combos = NULL; itemdb->combo_count = 0; - + if (total) return; - + itemdb->other->clear(itemdb->other, itemdb->final_sub); - + memset(itemdb->array, 0, sizeof(itemdb->array)); - - db_clear(itemdb->names); + db_clear(itemdb->names); } + void itemdb_reload(void) { struct s_mapiterator* iter; struct map_session_data* sd; int i,d,k; - + itemdb->clear(false); // read new data itemdb->read(false); - + //Epoque's awesome @reloaditemdb fix - thanks! [Ind] //- Fixes the need of a @reloadmobdb after a @reloaditemdb to re-link monster drop data for( i = 0; i < MAX_MOB_DB; i++ ) { @@ -2257,7 +2232,7 @@ void itemdb_reload(void) { if (k == MAX_SEARCH) continue; - + if (id->mob[k].id != i && k != MAX_SEARCH - 1) memmove(&id->mob[k+1], &id->mob[k], (MAX_SEARCH-k-1)*sizeof(id->mob[0])); id->mob[k].chance = entry->dropitem[d].p; @@ -2287,7 +2262,7 @@ void itemdb_reload(void) { void itemdb_name_constants(void) { DBIterator *iter = db_iterator(itemdb->names); struct item_data *data; - + #ifdef ENABLE_CASE_CHECK script->parser_current_file = "Item Database (Likely an invalid or conflicting AegisName)"; #endif // ENABLE_CASE_CHECK @@ -2301,7 +2276,7 @@ void itemdb_name_constants(void) { } void do_final_itemdb(void) { itemdb->clear(true); - + itemdb->other->destroy(itemdb->other, itemdb->final_sub); itemdb->destroy_item_data(&itemdb->dummy, 0); db_destroy(itemdb->names); @@ -2318,14 +2293,14 @@ void do_init_itemdb(bool minimal) { return; clif->cashshop_load(); - + /** it failed? we disable it **/ if( !clif->parse_roulette_db() ) battle_config.feature_roulette = 0; } void itemdb_defaults(void) { itemdb = &itemdb_s; - + itemdb->init = do_init_itemdb; itemdb->final = do_final_itemdb; itemdb->reload = itemdb_reload; diff --git a/src/map/log.c b/src/map/log.c index 0c5977c05..a74cb27c5 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -54,7 +54,6 @@ char log_picktype2char(e_log_pick_type type) { return 'X'; } - /// obtain log type character for chat logs char log_chattype2char(e_log_chat_type type) { switch( type ) { @@ -70,7 +69,6 @@ char log_chattype2char(e_log_chat_type type) { return 'O'; } - /// check if this item should be logged according the settings bool should_log_item(int nameid, int amount, int refine, struct item_data *id) { int filter = logs->config.filter; @@ -112,7 +110,7 @@ void log_branch_sub_txt(struct map_session_data* sd) { char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_branch, "a") ) == NULL ) return; time(&curtime); @@ -145,7 +143,7 @@ void log_pick_sub_txt(int id, int16 m, e_log_pick_type type, int amount, struct char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_pick, "a") ) == NULL ) return; time(&curtime); @@ -174,7 +172,6 @@ void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, log_pick(sd->status.char_id, sd->bl.m, type, amount, itm, data ? data : itemdb->exists(itm->nameid)); } - /// logs item transactions (monsters) void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) { nullpo_retv(md); @@ -192,7 +189,7 @@ void log_zeny_sub_txt(struct map_session_data* sd, e_log_pick_type type, struct char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_zeny, "a") ) == NULL ) return; time(&curtime); @@ -222,7 +219,7 @@ void log_mvpdrop_sub_txt(struct map_session_data* sd, int monster_id, int* log_m char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_mvpdrop,"a") ) == NULL ) return; time(&curtime); @@ -243,7 +240,7 @@ void log_mvpdrop(struct map_session_data* sd, int monster_id, int* log_mvp) void log_atcommand_sub_sql(struct map_session_data* sd, const char* message) { SqlStmt* stmt; - + stmt = SQL->StmtMalloc(logs->mysql_handle); if( SQL_SUCCESS != SQL->StmtPrepare(stmt, LOG_QUERY " INTO `%s` (`atcommand_date`, `account_id`, `char_id`, `char_name`, `map`, `command`) VALUES (NOW(), '%d', '%d', ?, '%s', ?)", logs->config.log_gm, sd->status.account_id, sd->status.char_id, mapindex_id2name(sd->mapindex) ) || SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_STRING, sd->status.name, strnlen(sd->status.name, NAME_LENGTH)) @@ -260,7 +257,7 @@ void log_atcommand_sub_txt(struct map_session_data* sd, const char* message) { char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_gm, "a") ) == NULL ) return; time(&curtime); @@ -298,7 +295,7 @@ void log_npc_sub_txt(struct map_session_data *sd, const char *message) { char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_npc, "a") ) == NULL ) return; time(&curtime); @@ -319,7 +316,7 @@ void log_npc(struct map_session_data* sd, const char* message) void log_chat_sub_sql(e_log_chat_type type, int type_id, int src_charid, int src_accid, const char *mapname, int x, int y, const char* dst_charname, const char* message) { SqlStmt* stmt; - + stmt = SQL->StmtMalloc(logs->mysql_handle); if( SQL_SUCCESS != SQL->StmtPrepare(stmt, LOG_QUERY " INTO `%s` (`time`, `type`, `type_id`, `src_charid`, `src_accountid`, `src_map`, `src_map_x`, `src_map_y`, `dst_charname`, `message`) VALUES (NOW(), '%c', '%d', '%d', '%d', '%s', '%d', '%d', ?, ?)", logs->config.log_chat, logs->chattype2char(type), type_id, src_charid, src_accid, mapname, x, y) || SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_STRING, (char*)dst_charname, safestrnlen(dst_charname, NAME_LENGTH)) @@ -336,7 +333,7 @@ void log_chat_sub_txt(e_log_chat_type type, int type_id, int src_charid, int src char timestring[255]; time_t curtime; FILE* logfp; - + if( ( logfp = fopen(logs->config.log_chat, "a") ) == NULL ) return; time(&curtime); @@ -363,12 +360,12 @@ void log_chat(e_log_chat_type type, int type_id, int src_charid, int src_accid, void log_sql_init(void) { // log db connection logs->mysql_handle = SQL->Malloc(); - + ShowInfo(""CL_WHITE"[SQL]"CL_RESET": Connecting to the Log Database "CL_WHITE"%s"CL_RESET" At "CL_WHITE"%s"CL_RESET"...\n",logs->db_name,logs->db_ip); if ( SQL_ERROR == SQL->Connect(logs->mysql_handle, logs->db_id, logs->db_pw, logs->db_ip, logs->db_port, logs->db_name) ) exit(EXIT_FAILURE); ShowStatus(""CL_WHITE"[SQL]"CL_RESET": Successfully '"CL_GREEN"connected"CL_RESET"' to Database '"CL_WHITE"%s"CL_RESET"'.\n", logs->db_name); - + if (map->default_codepage[0] != '\0') if ( SQL_ERROR == SQL->SetEncoding(logs->mysql_handle, map->default_codepage) ) Sql_ShowDebug(logs->mysql_handle); @@ -389,7 +386,6 @@ void log_set_defaults(void) { logs->config.amount_items_log = 100; } - int log_config_read(const char* cfgName) { static int count = 0; char line[1024], w1[1024], w2[1024]; @@ -506,7 +502,7 @@ void log_config_complete(void) { } void log_defaults(void) { logs = &log_s; - + sprintf(logs->db_ip,"127.0.0.1"); sprintf(logs->db_id,"ragnarok"); sprintf(logs->db_pw,"ragnarok"); @@ -515,7 +511,7 @@ void log_defaults(void) { logs->db_port = 3306; logs->mysql_handle = NULL; /* */ - + logs->pick_pc = log_pick_pc; logs->pick_mob = log_pick_mob; logs->zeny = log_zeny; @@ -524,7 +520,7 @@ void log_defaults(void) { logs->atcommand = log_atcommand; logs->branch = log_branch; logs->mvpdrop = log_mvpdrop; - + /* will be modified in a few seconds once loading is complete. */ logs->pick_sub = log_pick_sub_txt; logs->zeny_sub = log_zeny_sub_txt; diff --git a/src/map/mail.c b/src/map/mail.c index 8acfbdcb9..e952d9b63 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -195,7 +195,7 @@ bool mail_invalid_operation(struct map_session_data *sd) { void mail_defaults(void) { mail = &mail_s; - + mail->clear = mail_clear; mail->removeitem = mail_removeitem; mail->removezeny = mail_removezeny; diff --git a/src/map/map.c b/src/map/map.c index 249108878..fe0922063 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -111,7 +111,7 @@ int map_usercount(void) { *------------------------------------------*/ int map_freeblock (struct block_list *bl) { nullpo_retr(map->block_free_lock, bl); - + if (map->block_free_lock == 0) { if( bl->type == BL_ITEM ) ers_free(map->flooritem_ers, bl); @@ -119,10 +119,9 @@ int map_freeblock (struct block_list *bl) { aFree(bl); bl = NULL; } else { - if( map->block_free_count >= map->block_free_list_size ) map_block_free_expand(); - + map->block_free[map->block_free_count++] = bl; } @@ -139,7 +138,6 @@ int map_freeblock_lock (void) { * Remove the lock on map_bl *------------------------------------------*/ int map_freeblock_unlock (void) { - if ((--map->block_free_lock) == 0) { int i; for (i = 0; i < map->block_free_count; i++) { @@ -375,8 +373,6 @@ int map_moveblock(struct block_list *bl, int x1, int y1, int64 tick) { ) { sc->data[SC_PROPERTYWALK]->val3++; } - - } /* Guild Aura Moving */ if( bl->type == BL_PC && ((TBL_PC*)bl)->state.gmaster_flag ) { @@ -1366,7 +1362,6 @@ int map_clearflooritem_timer(int tid, int64 tick, int id, intptr_t data) { return 1; } - if (pet->search_petDB_index(fitem->item_data.nameid, PET_EGG) >= 0) intif->delete_petdata(MakeDWord(fitem->item_data.card[1], fitem->item_data.card[2])); @@ -1424,7 +1419,6 @@ int map_searchrandfreecell(int16 m, const struct block_list *bl, int16 *x, int16 return 1; } - int map_count_sub(struct block_list *bl,va_list ap) { return 1; } @@ -1603,7 +1597,7 @@ int map_addflooritem(const struct block_list *bl, struct item *item_data, int am r=rnd(); fitem = ers_alloc(map->flooritem_ers, struct flooritem_data); - + fitem->bl.type = BL_ITEM; fitem->bl.prev = fitem->bl.next = NULL; fitem->bl.m = m; @@ -1789,7 +1783,7 @@ int map_quit(struct map_session_data *sd) { //Non-active players should not have loaded any data yet (or it was cleared already) so no additional cleanups are needed. return 0; } - + if( sd->expiration_tid != INVALID_TIMER ) timer->delete(sd->expiration_tid,pc->expiration_timer); @@ -1882,7 +1876,7 @@ int map_quit(struct map_session_data *sd) { if( sd->state.vending ) { idb_remove(vending->db, sd->status.char_id); } - + party->booking_delete(sd); // Party Booking [Spiria] pc->makesavestatus(sd); pc->clean_skilltree(sd); @@ -2663,14 +2657,11 @@ int map_getcellp(struct map_data* m, const struct block_list *bl, int16 x, int16 // base gat type checks case CELL_CHKWALL: return (!cell.walkable && !cell.shootable); - case CELL_CHKWATER: return (cell.water); - case CELL_CHKCLIFF: return (!cell.walkable && cell.shootable); - // base cell type checks case CELL_CHKNPC: return (cell.npc); @@ -3045,7 +3036,6 @@ int map_readfromcache(struct map_data *m, char *buffer) { return 0; // Not found } - int map_addmap(const char* mapname) { map->list[map->count].instance_id = -1; mapindex->getmapname(mapname, map->list[map->count++].name); @@ -3082,38 +3072,38 @@ int map_delmap(char* mapname) { **/ void map_zone_clear_single(struct map_zone_data *zone) { int i; - + for(i = 0; i < zone->disabled_skills_count; i++) { aFree(zone->disabled_skills[i]); } - + if( zone->disabled_skills ) aFree(zone->disabled_skills); - + if( zone->disabled_items ) aFree(zone->disabled_items); - + if( zone->cant_disable_items ) aFree(zone->cant_disable_items); - + for(i = 0; i < zone->mapflags_count; i++) { aFree(zone->mapflags[i]); } - + if( zone->mapflags ) aFree(zone->mapflags); - + for(i = 0; i < zone->disabled_commands_count; i++) { aFree(zone->disabled_commands[i]); } - + if( zone->disabled_commands ) aFree(zone->disabled_commands); - + for(i = 0; i < zone->capped_skills_count; i++) { aFree(zone->capped_skills[i]); } - + if( zone->capped_skills ) aFree(zone->capped_skills); } @@ -3123,11 +3113,11 @@ void map_zone_clear_single(struct map_zone_data *zone) { void map_zone_db_clear(void) { struct map_zone_data *zone; DBIterator *iter = db_iterator(map->zone_db); - + for(zone = dbi_first(iter); dbi_exists(iter); zone = dbi_next(iter)) { map->zone_clear_single(zone); } - + dbi_destroy(iter); db_destroy(map->zone_db);/* will aFree(zone) */ @@ -3245,10 +3235,10 @@ void do_final_maps(void) { if( map->list[i].channel ) channel->delete(map->list[i].channel); - + if( map->list[i].qi_data ) aFree(map->list[i].qi_data); - + if( map->list[i].hdata ) { for( v = 0; v < map->list[i].hdatac; v++ ) { @@ -3324,10 +3314,10 @@ void map_flags_init(void) { map->list[i].misc_damage_rate = 100; map->list[i].short_damage_rate = 100; map->list[i].long_damage_rate = 100; - + if( map->list[i].qi_data ) aFree(map->list[i].qi_data); - + map->list[i].qi_data = NULL; map->list[i].qi_count = 0; } @@ -3718,7 +3708,7 @@ int inter_config_read(char *cfgName) { while (fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; - + if (sscanf(line,"%1023[^:]: %1023[^\r\n]", w1, w2) < 2) continue; /* table names */ @@ -3856,34 +3846,31 @@ struct map_zone_data *map_merge_zone(struct map_zone_data *main, struct map_zone char newzone[MAP_ZONE_NAME_LENGTH]; struct map_zone_data *zone = NULL; int cursor, i, j; - + sprintf(newzone, "%s+%s",main->name,other->name); - + if( (zone = strdb_get(map->zone_db, newzone)) ) return zone;/* this zone has already been merged */ - + CREATE(zone, struct map_zone_data, 1); - safestrncpy(zone->name, newzone, MAP_ZONE_NAME_LENGTH); - zone->disabled_skills_count = main->disabled_skills_count + other->disabled_skills_count; zone->disabled_items_count = main->disabled_items_count + other->disabled_items_count; zone->mapflags_count = main->mapflags_count + other->mapflags_count; zone->disabled_commands_count = main->disabled_commands_count + other->disabled_commands_count; zone->capped_skills_count = main->capped_skills_count + other->capped_skills_count; - + CREATE(zone->disabled_skills, struct map_zone_disabled_skill_entry *, zone->disabled_skills_count ); - for(i = 0, cursor = 0; i < main->disabled_skills_count; i++, cursor++ ) { CREATE(zone->disabled_skills[cursor], struct map_zone_disabled_skill_entry, 1 ); memcpy(zone->disabled_skills[cursor], main->disabled_skills[i], sizeof(struct map_zone_disabled_skill_entry)); } - + for(i = 0; i < other->disabled_skills_count; i++, cursor++ ) { CREATE(zone->disabled_skills[cursor], struct map_zone_disabled_skill_entry, 1 ); memcpy(zone->disabled_skills[cursor], other->disabled_skills[i], sizeof(struct map_zone_disabled_skill_entry)); } - + for(j = 0; j < main->cant_disable_items_count; j++) { for(i = 0; i < other->disabled_items_count; i++) { if( other->disabled_items[i] == main->cant_disable_items[j] ) { @@ -3894,11 +3881,10 @@ struct map_zone_data *map_merge_zone(struct map_zone_data *main, struct map_zone } CREATE(zone->disabled_items, int, zone->disabled_items_count ); - for(i = 0, cursor = 0; i < main->disabled_items_count; i++, cursor++ ) { zone->disabled_items[cursor] = main->disabled_items[i]; } - + for(i = 0; i < other->disabled_items_count; i++) { for(j = 0; j < main->cant_disable_items_count; j++) { if( other->disabled_items[i] == main->cant_disable_items[j] ) { @@ -3912,45 +3898,40 @@ struct map_zone_data *map_merge_zone(struct map_zone_data *main, struct map_zone } CREATE(zone->mapflags, char *, zone->mapflags_count ); - for(i = 0, cursor = 0; i < main->mapflags_count; i++, cursor++ ) { CREATE(zone->mapflags[cursor], char, MAP_ZONE_MAPFLAG_LENGTH ); safestrncpy(zone->mapflags[cursor], main->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); } - + for(i = 0; i < other->mapflags_count; i++, cursor++ ) { CREATE(zone->mapflags[cursor], char, MAP_ZONE_MAPFLAG_LENGTH ); safestrncpy(zone->mapflags[cursor], other->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); } - + CREATE(zone->disabled_commands, struct map_zone_disabled_command_entry *, zone->disabled_commands_count); - for(i = 0, cursor = 0; i < main->disabled_commands_count; i++, cursor++ ) { CREATE(zone->disabled_commands[cursor], struct map_zone_disabled_command_entry, 1); memcpy(zone->disabled_commands[cursor], main->disabled_commands[i], sizeof(struct map_zone_disabled_command_entry)); } - + for(i = 0; i < other->disabled_commands_count; i++, cursor++ ) { CREATE(zone->disabled_commands[cursor], struct map_zone_disabled_command_entry, 1); memcpy(zone->disabled_commands[cursor], other->disabled_commands[i], sizeof(struct map_zone_disabled_command_entry)); } - + CREATE(zone->capped_skills, struct map_zone_skill_damage_cap_entry *, zone->capped_skills_count); - for(i = 0, cursor = 0; i < main->capped_skills_count; i++, cursor++ ) { CREATE(zone->capped_skills[cursor], struct map_zone_skill_damage_cap_entry, 1); memcpy(zone->capped_skills[cursor], main->capped_skills[i], sizeof(struct map_zone_skill_damage_cap_entry)); } - + for(i = 0; i < other->capped_skills_count; i++, cursor++ ) { CREATE(zone->capped_skills[cursor], struct map_zone_skill_damage_cap_entry, 1); memcpy(zone->capped_skills[cursor], other->capped_skills[i], sizeof(struct map_zone_skill_damage_cap_entry)); } - + zone->info.special = 2; - strdb_put(map->zone_db, newzone, zone); - return zone; } @@ -3959,17 +3940,17 @@ void map_zone_change2(int m, struct map_zone_data *zone) { if( map->list[m].zone == zone ) return; - + if( map->list[m].zone->info.special != 2 ) /* we don't update it for merged zones! */ map->list[m].prev_zone = map->list[m].zone; - + if( map->list[m].zone_mf_count ) map->zone_remove(m); if( zone->info.special ) { zone = map->merge_zone(zone,map->list[m].prev_zone); } - + map->zone_apply(m,zone,empty,empty,empty); } /* when changing from a mapflag to another during runtime */ @@ -4988,7 +4969,6 @@ void read_map_zone_db(void) { if( (libconfig->setting_length(items) - disabled_items_count) > 0 ) { //Some are forcefully enabled zone->cant_disable_items_count = libconfig->setting_length(items) - disabled_items_count; CREATE(zone->cant_disable_items, int, zone->cant_disable_items_count); - } for(h = 0, v = 0, j = 0; h < libconfig->setting_length(items); h++) { config_setting_t *item = libconfig->setting_get_elem(items, h); @@ -5274,7 +5254,7 @@ void read_map_zone_db(void) { } ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' zones in '"CL_WHITE"%s"CL_RESET"'.\n", zone_count, config_filename); - + /* post-load processing */ if( (zone = strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)) ) zone->info.special = 1; @@ -5293,22 +5273,22 @@ int map_get_new_bonus_id (void) { void map_add_questinfo(int m, struct questinfo *qi) { unsigned short i; - + /* duplicate, override */ for(i = 0; i < map->list[m].qi_count; i++) { if( map->list[m].qi_data[i].nd == qi->nd ) break; } - + if( i == map->list[m].qi_count ) RECREATE(map->list[m].qi_data, struct questinfo, ++map->list[m].qi_count); - + memcpy(&map->list[m].qi_data[i], qi, sizeof(struct questinfo)); } bool map_remove_questinfo(int m, struct npc_data *nd) { unsigned short i; - + for(i = 0; i < map->list[m].qi_count; i++) { struct questinfo *qi = &map->list[m].qi_data[i]; if( qi->nd == nd ) { @@ -5319,7 +5299,6 @@ bool map_remove_questinfo(int m, struct npc_data *nd) { return true; } } - return false; } @@ -5398,10 +5377,10 @@ int do_final(void) { struct s_mapiterator* iter; ShowStatus("Terminating...\n"); - + channel->config->closing = true; HPM->event(HPET_FINAL); - + if (map->cpsd) aFree(map->cpsd); //Ladies and babies first. @@ -5462,7 +5441,7 @@ int do_final(void) { vending->final(); HPM_map_do_final(); - + map->map_db->destroy(map->map_db, map->db_final); mapindex->final(); @@ -5488,8 +5467,7 @@ int do_final(void) { aFree(map->block_free); if( map->bl_list ) aFree(map->bl_list); - - + if( !map->enable_grf ) aFree(map->cache_buffer); @@ -5501,7 +5479,7 @@ int do_final(void) { aFree(map->GRF_PATH_FILENAME); aFree(map->INTER_CONF_NAME); aFree(map->LOG_CONF_NAME); - + HPM->event(HPET_POST_FINAL); ShowStatus("Finished.\n"); @@ -5513,7 +5491,6 @@ int map_abort_sub(struct map_session_data* sd, va_list ap) { return 1; } - //------------------------------ // Function called when the server // has received a crash signal. @@ -5542,7 +5519,6 @@ void set_server_type(void) { SERVER_TYPE = SERVER_TYPE_MAP; } - /// Called when a terminate signal is received. void do_shutdown(void) { @@ -5594,12 +5570,12 @@ CPCMD(gm_use) { } map->cpsd_active = true; - + if( !atcommand->exec(map->cpsd->fd, map->cpsd, line, false) ) ShowInfo("HCP: '"CL_WHITE"%s"CL_RESET"' failed\n",line); else ShowInfo("HCP: '"CL_WHITE"%s"CL_RESET"' was used\n",line); - + map->cpsd_active = false; } /* Hercules Console Parser */ @@ -5803,11 +5779,10 @@ static CMDLINEARG(loadscript) **/ static CMDLINEARG(generatetranslations) { script->lang_export_file = aStrdup("./generated_translations.pot"); - + if( !(script->lang_export_fp = fopen(script->lang_export_file,"wb")) ) { ShowError("export-dialog: failed to open '%s' for writing\n",script->lang_export_file); } - core->runflag = CORE_ST_STOP; return true; } @@ -5839,7 +5814,7 @@ int do_init(int argc, char *argv[]) #ifdef GCOLLECT GC_enable_incremental(); #endif - + map_load_defaults(); map->INTER_CONF_NAME = aStrdup("conf/inter-server.conf"); @@ -5854,9 +5829,9 @@ int do_init(int argc, char *argv[]) HPM_map_do_init(); cmdline->exec(argc, argv, CMDLINE_OPT_PREINIT); HPM->config_read(); - + HPM->event(HPET_PRE_INIT); - + cmdline->exec(argc, argv, CMDLINE_OPT_NORMAL); minimal = map->minimal;/* temp (perhaps make minimal a mask with options of what to load? e.g. plugin 1 does minimal |= mob_db; */ if (!minimal) { @@ -5937,7 +5912,6 @@ int do_init(int argc, char *argv[]) map->readallmaps(); - if (!minimal) { timer->add_func_list(map->freeblock_timer, "map_freeblock_timer"); timer->add_func_list(map->clearflooritem_timer, "map_clearflooritem_timer"); @@ -5991,19 +5965,19 @@ int do_init(int argc, char *argv[]) HPM->event(HPET_READY); exit(EXIT_SUCCESS); } - + npc->event_do_oninit( false ); // Init npcs (OnInit) npc->market_fromsql(); /* after OnInit */ - + if (battle_config.pk_mode) ShowNotice("Server is running on '"CL_WHITE"PK Mode"CL_RESET"'.\n"); Sql_HerculesUpdateCheck(map->mysql_handle); - + #ifdef CONSOLE_INPUT console->input->setSQL(map->mysql_handle); #endif - + ShowStatus("Server is '"CL_GREEN"ready"CL_RESET"' and listening on port '"CL_WHITE"%d"CL_RESET"'.\n\n", map->port); if( core->runflag != CORE_ST_STOP ) { @@ -6034,14 +6008,14 @@ void map_defaults(void) { map->extra_scripts = NULL; map->extra_scripts_count = 0; - + sprintf(map->db_path ,"db"); sprintf(map->help_txt ,"conf/help.txt"); sprintf(map->help2_txt ,"conf/help2.txt"); sprintf(map->charhelp_txt ,"conf/charhelp.txt"); - + sprintf(map->wisp_server_name ,"Server"); // can be modified in char-server configuration file - + map->autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; map->minsave_interval = 100; map->save_settings = 0xFFFF; @@ -6049,18 +6023,18 @@ void map_defaults(void) { map->agit2_flag = 0; map->night_flag = 0; // 0=day, 1=night [Yor] map->enable_spy = 0; //To enable/disable @spy commands, which consume too much cpu time when sending packets. [Skotlex] - + map->db_use_sql_item_db = 0; map->db_use_sql_mob_db = 0; map->db_use_sql_mob_skill_db = 0; - + sprintf(map->item_db_db, "item_db"); sprintf(map->item_db2_db, "item_db2"); sprintf(map->mob_db_db, "mob_db"); sprintf(map->mob_db2_db, "mob_db2"); sprintf(map->mob_skill_db_db, "mob_skill_db"); sprintf(map->mob_skill_db2_db, "mob_skill_db2"); - + map->INTER_CONF_NAME="conf/inter-server.conf"; map->LOG_CONF_NAME="conf/logs.conf"; map->MAP_CONF_NAME = "conf/map-server.conf"; @@ -6069,7 +6043,7 @@ void map_defaults(void) { map->SCRIPT_CONF_NAME = "conf/script.conf"; map->MSG_CONF_NAME = "conf/messages.conf"; map->GRF_PATH_FILENAME = "conf/grf-files.txt"; - + map->default_codepage[0] = '\0'; map->server_port = 3306; sprintf(map->server_ip,"127.0.0.1"); @@ -6080,15 +6054,15 @@ void map_defaults(void) { map->default_lang_str[0] = '\0'; map->cpsd_active = false; - + map->port = 0; map->users = 0; map->ip_set = 0; map->char_ip_set = 0; map->enable_grf = 0; - + memset(&map->index2mapid, -1, sizeof(map->index2mapid)); - + map->id_db = NULL; map->pc_db = NULL; map->mobid_db = NULL; @@ -6107,16 +6081,16 @@ void map_defaults(void) { map->bl_list = NULL; map->bl_list_count = 0; map->bl_list_size = 0; - + //all in a big chunk, respects order memset(ZEROED_BLOCK_POS(map), 0, ZEROED_BLOCK_SIZE(map)); - + map->cpsd = NULL; map->list = NULL; - + map->iterator_ers = NULL; map->cache_buffer = NULL; - + map->flooritem_ers = NULL; /* */ map->bonus_id = SP_LAST_KNOWN; @@ -6283,19 +6257,17 @@ void map_defaults(void) { map->abort_sub = map_abort_sub; map->update_cell_bl = map_update_cell_bl; - map->get_new_bonus_id = map_get_new_bonus_id; - + map->add_questinfo = map_add_questinfo; map->remove_questinfo = map_remove_questinfo; - + map->merge_zone = map_merge_zone; map->zone_clear_single = map_zone_clear_single; - + /** * mapit interface **/ - mapit = &mapit_s; mapit->alloc = mapit_alloc; @@ -6305,5 +6277,4 @@ void map_defaults(void) { mapit->next = mapit_next; mapit->prev = mapit_prev; mapit->exists = mapit_exists; - } diff --git a/src/map/mercenary.c b/src/map/mercenary.c index ff37f396d..b26876d39 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -471,7 +471,7 @@ bool read_mercenary_skilldb_sub(char* str[], int columns, int current) ShowError("read_mercenary_skilldb : Class %d not found in mercenary_db for skill entry.\n", class_); return false; } - + skill_id = atoi(str[1]); if( skill_id < MC_SKILLBASE || skill_id >= MC_SKILLBASE + MAX_MERCSKILL ) { @@ -501,7 +501,7 @@ void do_init_mercenary(bool minimal) { mercenary->read_db(); mercenary->read_skilldb(); - + timer->add_func_list(mercenary->contract_end_timer, "merc_contract_end_timer"); } @@ -518,22 +518,21 @@ void mercenary_defaults(void) { memset(mercenary->db, 0, sizeof(struct s_mercenary_db) * MAX_MERCENARY_CLASS); /* funcs */ - mercenary->init = do_init_mercenary; - + mercenary->class = merc_class; mercenary->get_viewdata = merc_get_viewdata; - + mercenary->create = merc_create; mercenary->data_received = merc_data_received; mercenary->save = mercenary_save; - + mercenary->heal = mercenary_heal; mercenary->dead = mercenary_dead; - + mercenary->delete = merc_delete; mercenary->contract_stop = merc_contract_stop; - + mercenary->get_lifetime = mercenary_get_lifetime; mercenary->get_guild = mercenary_get_guild; mercenary->get_faith = mercenary_get_faith; @@ -541,14 +540,14 @@ void mercenary_defaults(void) { mercenary->get_calls = mercenary_get_calls; mercenary->set_calls = mercenary_set_calls; mercenary->kills = mercenary_kills; - + mercenary->checkskill = mercenary_checkskill; mercenary->read_db = read_mercenarydb; mercenary->read_skilldb = read_mercenary_skilldb; - + mercenary->killbonus = mercenary_killbonus; mercenary->search_index = merc_search_index; - + mercenary->contract_end_timer = merc_contract_end_timer; mercenary->read_db_sub = read_mercenarydb_sub; mercenary->read_skill_db_sub = read_mercenary_skilldb_sub; diff --git a/src/map/mob.c b/src/map/mob.c index b1f6e8c61..2fe9fe8fb 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -291,7 +291,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data) { status->set_viewdata(&md->bl, md->class_); status->change_init(&md->bl); unit->dataset(&md->bl); - + map->addiddb(&md->bl); return md; } @@ -468,7 +468,7 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const struct mob_data* md = NULL; int count, lv; bool no_guardian_data = false; - + if( ai && ai&0x200 ) { no_guardian_data = true; ai &=~ 0x200; @@ -2371,7 +2371,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { if( drop_rate < 1 ) drop_rate = 1; } - + // attempt to drop the item if (rnd() % 10000 >= drop_rate) continue; @@ -2390,14 +2390,14 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { //MSG: "'%s' won %s's %s (chance: %0.02f%%)" intif->broadcast(message, strlen(message)+1, BC_DEFAULT); } - + /* heres the thing we got the feature set up however we're still discussing how to best define the ids, * so while we discuss, for a small period of time, the list is hardcoded (yes officially only those 2 use it, * thus why we're unsure on how to best place the setting) */ /* temp, will not be hardcoded for long thudu. */ if( it->nameid == 7782 || it->nameid == 7783 ) /* for when not hardcoded: add a check on mvp bonus drop as well */ clif->item_drop_announce(mvp_sd, it->nameid, md->name); - + // Announce first, or else ditem will be freed. [Lance] // By popular demand, use base drop rate for autoloot code. [Skotlex] mob->item_drop(md, dlist, ditem, 0, md->db->dropitem[i].p, homkillonly); @@ -3308,7 +3308,7 @@ int mobskill_event(struct mob_data *md, struct block_list *src, int64 tick, int md->state.alchemist = 1; return mob->skill_use(md, timer->gettick(), MSC_ALCHEMIST); } - + target_id = md->target_id; if (!target_id || battle_config.mob_changetarget_byskill) md->target_id = src->id; @@ -3704,13 +3704,13 @@ bool mob_parse_dbrow(char** str) { db->job_exp = (unsigned int)cap_value(exp, 0, UINT_MAX); mstatus->rhw.range = atoi(str[9]); - + mstatus->rhw.atk = mob_parse_dbrow_cap_value(class_,UINT16_MIN,UINT16_MAX,atoi(str[10])); mstatus->rhw.atk2 = mob_parse_dbrow_cap_value(class_,UINT16_MIN,UINT16_MAX,atoi(str[11])); - + mstatus->def = mob_parse_dbrow_cap_value(class_,DEFTYPE_MIN,DEFTYPE_MAX,atoi(str[12])); mstatus->mdef = mob_parse_dbrow_cap_value(class_,DEFTYPE_MIN,DEFTYPE_MAX,atoi(str[13])); - + mstatus->str = mob_parse_dbrow_cap_value(class_,UINT16_MIN,UINT16_MAX,atoi(str[14])); mstatus->agi = mob_parse_dbrow_cap_value(class_,UINT16_MIN,UINT16_MAX,atoi(str[15])); mstatus->vit = mob_parse_dbrow_cap_value(class_,UINT16_MIN,UINT16_MAX,atoi(str[16])); @@ -3945,7 +3945,7 @@ void mob_readdb(void) { * mob_db table reading *------------------------------------------*/ int mob_read_sqldb(void) { - const char* mob_db_name[] = { + const char* mob_db_name[] = { map->mob_db_db, map->mob_db2_db }; @@ -4521,7 +4521,7 @@ void mob_readskilldb(void) { * seems to work though... */ int mob_read_sqlskilldb(void) { - const char* mob_skill_db_name[] = { + const char* mob_skill_db_name[] = { map->mob_skill_db_db, map->mob_skill_db2_db }; @@ -4532,7 +4532,6 @@ int mob_read_sqlskilldb(void) { return 0; } - for( fi = 0; fi < ARRAYLENGTH(mob_skill_db_name); ++fi ) { uint32 lines = 0, count = 0; @@ -4647,7 +4646,7 @@ void mob_load(bool minimal) { void mob_reload(void) { int i; - + //Mob skills need to be cleared before re-reading them. [Skotlex] for (i = 0; i < MAX_MOB_DB; i++) if (mob->db_data[i] && !mob->is_clone(i)) { @@ -4766,13 +4765,13 @@ void mob_defaults(void) { //Defines the Manuk/Splendide mob groups for the status reductions [Epoque] const int mob_manuk[8] = { 1986, 1987, 1988, 1989, 1990, 1997, 1998, 1999 }; const int mob_splendide[5] = { 1991, 1992, 1993, 1994, 1995 }; - + mob = &mob_s; - + memset(mob->db_data, 0, sizeof(mob->db_data)); mob->dummy = NULL; memset(mob->chat_db, 0, sizeof(mob->chat_db)); - + memcpy(mob->manuk, mob_manuk, sizeof(mob->manuk)); memcpy(mob->splendide, mob_splendide, sizeof(mob->splendide)); /* */ diff --git a/src/map/npc.c b/src/map/npc.c index fe7ba693f..a0c14a058 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -271,7 +271,7 @@ int npc_rr_secure_timeout_timer(int tid, int64 tick, int id, intptr_t data) { if( sd ) sd->npc_idle_timer = INVALID_TIMER; return 0;//Not logged in anymore OR no longer attached to a npc } - + switch( sd->npc_idle_type ) { case NPCT_INPUT: timeout = NPC_SECURE_TIMEOUT_INPUT; @@ -281,7 +281,7 @@ int npc_rr_secure_timeout_timer(int tid, int64 tick, int id, intptr_t data) { break; //case NPCT_WAIT: var starts with this value } - + if( DIFF_TICK(tick,sd->npc_idle_tick) > (timeout*1000) ) { /** * If we still have the NPC script attached, tell it to stop. @@ -1239,7 +1239,7 @@ int npc_click(struct map_session_data* sd, struct npc_data* nd) if ((nd = npc->checknear(sd,&nd->bl)) == NULL) return 1; - + //Hidden/Disabled npc. if (nd->class_ < 0 || nd->option&(OPTION_INVISIBLE|OPTION_HIDE)) return 1; @@ -1281,7 +1281,7 @@ int npc_scriptcont(struct map_session_data* sd, int id, bool closing) { nd?(char*)nd->name:"'Unknown NPC'", (int)id); return 1; } - + if(id != npc->fake_nd->bl.id) { // Not item script if ((npc->checknear(sd,target)) == NULL){ ShowWarning("npc_scriptcont: failed npc->checknear test.\n"); @@ -1303,10 +1303,10 @@ int npc_scriptcont(struct map_session_data* sd, int id, bool closing) { **/ if( sd->progressbar.npc_id && DIFF_TICK(sd->progressbar.timeout,timer->gettick()) > 0 ) return 1; - + if( !sd->st ) return 1; - + if( closing && sd->st->state == CLOSE ) sd->st->state = END; @@ -1327,12 +1327,11 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) { return 1; if ( nd->subtype != SHOP && !(nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->items) ) { - if( nd->subtype == SCRIPT ) ShowError("npc_buysellsel: trader '%s' has no shop list!\n",nd->exname); else ShowError("npc_buysellsel: no such shop npc %d (%s)\n",id,nd->exname); - + if (sd->npc_id == id) sd->npc_id = 0; return 1; @@ -1340,7 +1339,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) { if (nd->option & OPTION_INVISIBLE) // can't buy if npc is not visible (hack?) return 1; - + if( nd->class_ < 0 && !sd->state.callshop ) {// not called through a script and is not a visible NPC so an invalid call return 1; } @@ -1354,7 +1353,6 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) { } else { clif->selllist(sd); } - return 0; } @@ -1372,13 +1370,13 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns if( count <= 0 ) return ERROR_TYPE_ITEM_ID; - + if( points < 0 ) return ERROR_TYPE_MONEY; - + if( !(nd = (struct npc_data *)map->id2bl(sd->npc_shopid)) ) return ERROR_TYPE_NPC; - + if( nd->subtype != CASHSHOP ) { if( nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type != NST_ZENY && nd->u.scr.shop->type != NST_MARKET ) { shop = nd->u.scr.shop->item; @@ -1389,7 +1387,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns shop = nd->u.shop.shop_item; shop_size = nd->u.shop.count; } - + new_ = 0; w = 0; vt = 0; // Global Value @@ -1426,10 +1424,10 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns if( w + sd->weight > sd->max_weight ) return ERROR_TYPE_INVENTORY_WEIGHT; - + if( pc->inventoryblank(sd) < new_ ) return ERROR_TYPE_INVENTORY_WEIGHT; - + if( points > vt ) points = vt; // Payment Process ---------------------------------------------------- @@ -1492,7 +1490,7 @@ void npc_market_fromsql(void) { char name[NAME_LENGTH+1]; int itemid; int amount; - + if ( SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `name`, `itemid`, `amount` FROM `%s`", map->npc_market_data_db) || SQL_ERROR == SQL->StmtExecute(stmt) ) { @@ -1500,15 +1498,15 @@ void npc_market_fromsql(void) { SQL->StmtFree(stmt); return; } - + SQL->StmtBindColumn(stmt, 0, SQLDT_STRING, &name[0], sizeof(name), NULL, NULL); SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &itemid, 0, NULL, NULL); SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &amount, 0, NULL, NULL); - + while ( SQL_SUCCESS == SQL->StmtNextRow(stmt) ) { struct npc_data *nd = NULL; unsigned short i; - + if( !(nd = npc->name2id(name)) ) { ShowError("npc_market_fromsql: NPC '%s' not found! skipping...\n",name); npc->market_delfromsql_sub(name, USHRT_MAX); @@ -1518,22 +1516,20 @@ void npc_market_fromsql(void) { npc->market_delfromsql_sub(name, USHRT_MAX); continue; } - + for(i = 0; i < nd->u.scr.shop->items; i++) { if( nd->u.scr.shop->item[i].nameid == itemid ) { nd->u.scr.shop->item[i].qty = amount; break; } } - + if( i == nd->u.scr.shop->items ) { ShowError("npc_market_fromsql: NPC '%s' does not sell item %d (qty %d), deleting...\n",name,itemid,amount); npc->market_delfromsql_sub(name, itemid); continue; } - } - SQL->StmtFree(stmt); } /** @@ -1567,10 +1563,9 @@ void npc_market_delfromsql(struct npc_data *nd, unsigned short index) { * Judges whether to allow and spawn a trader's window. **/ bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) { - if( !nd->u.scr.shop || !nd->u.scr.shop->items ) return false; - + switch( nd->u.scr.shop->type ) { case NST_ZENY: sd->state.callshop = 1; @@ -1578,12 +1573,12 @@ bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) { return true;/* we skip sd->npc_shopid, npc->buysell will set it then when the player selects */ case NST_MARKET: { unsigned short i; - + for(i = 0; i < nd->u.scr.shop->items; i++) { if( nd->u.scr.shop->item[i].qty ) break; } - + /* nothing to display, no items available */ if (i == nd->u.scr.shop->items) { clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,881)); @@ -1597,9 +1592,7 @@ bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) { clif->cashshop_show(sd,nd); break; } - sd->npc_shopid = nd->bl.id; - return true; } /** @@ -1611,21 +1604,19 @@ void npc_trader_update(int master) { DBIterator* iter; struct block_list* bl; struct npc_data *master_nd = map->id2nd(master); - + CREATE(master_nd->u.scr.shop,struct npc_shop_data,1); - + iter = db_iterator(map->id_db); - for( bl = (struct block_list*)dbi_first(iter); dbi_exists(iter); bl = (struct block_list*)dbi_next(iter) ) { if( bl->type == BL_NPC ) { struct npc_data* nd = (struct npc_data*)bl; - + if( nd->src_id == master ) { nd->u.scr.shop = master_nd->u.scr.shop; } } } - dbi_destroy(iter); } /** @@ -1637,9 +1628,9 @@ void npc_trader_update(int master) { void npc_trader_count_funds(struct npc_data *nd, struct map_session_data *sd) { char evname[EVENT_NAME_LENGTH]; struct event_data *ev = NULL; - + npc->trader_funds[0] = npc->trader_funds[1] = 0;/* clear */ - + switch( nd->u.scr.shop->type ) { case NST_CASH: npc->trader_funds[0] = sd->cashPoints; @@ -1651,14 +1642,14 @@ void npc_trader_count_funds(struct npc_data *nd, struct map_session_data *sd) { ShowError("npc_trader_count_funds: unsupported shop type %d\n",nd->u.scr.shop->type); return; } - + snprintf(evname, EVENT_NAME_LENGTH, "%s::OnCountFunds",nd->exname); - + if ( (ev = strdb_get(npc->ev_db, evname)) ) script->run_npc(ev->nd->u.scr.script, ev->pos, sd->bl.id, ev->nd->bl.id); else ShowError("npc_trader_count_funds: '%s' event '%s' not found, operation failed\n",nd->exname,evname); - + /* the callee will rely on npc->trader_funds, upon success script->run updates them */ } /** @@ -1674,19 +1665,17 @@ void npc_trader_count_funds(struct npc_data *nd, struct map_session_data *sd) { bool npc_trader_pay(struct npc_data *nd, struct map_session_data *sd, int price, int points) { char evname[EVENT_NAME_LENGTH]; struct event_data *ev = NULL; - + npc->trader_ok = false;/* clear */ - + snprintf(evname, EVENT_NAME_LENGTH, "%s::OnPayFunds",nd->exname); - if ( (ev = strdb_get(npc->ev_db, evname)) ) { pc->setreg(sd,script->add_str("@price"),price); pc->setreg(sd,script->add_str("@points"),points); - script->run_npc(ev->nd->u.scr.script, ev->pos, sd->bl.id, ev->nd->bl.id); } else ShowError("npc_trader_pay: '%s' event '%s' not found, operation failed\n",nd->exname,evname); - + return npc->trader_ok;/* run script will deal with it */ } /*========================================== @@ -1698,7 +1687,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po struct npc_item_list *shop = NULL; int i, price, w; unsigned short shop_size = 0; - + if( amount <= 0 ) return ERROR_TYPE_ITEM_ID; @@ -1707,7 +1696,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po if( sd->state.trading ) return ERROR_TYPE_EXCHANGE; - + if( !(nd = (struct npc_data *)map->id2bl(sd->npc_shopid)) ) return ERROR_TYPE_NPC; @@ -1724,12 +1713,12 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po shop = nd->u.shop.shop_item; shop_size = nd->u.shop.count; } - + ARR_FIND(0, shop_size, i, shop[i].nameid == nameid); - + if( i == shop_size ) return ERROR_TYPE_ITEM_ID; - + if( shop[i].value <= 0 ) return ERROR_TYPE_ITEM_ID; @@ -1762,7 +1751,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po } price = shop[i].value * amount; - + if( points > price ) points = price; @@ -1772,7 +1761,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po } else { if( (sd->kafraPoints < points) || (sd->cashPoints < price - points) ) return ERROR_TYPE_MONEY; - + pc->paycash(sd, price, points); } @@ -1798,14 +1787,14 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) { double z; int i,j,w,skill_t,new_, idx = skill->get_index(MC_DISCOUNT); unsigned short shop_size = 0; - + nullpo_retr(3, sd); nullpo_retr(3, item_list); - + nd = npc->checknear(sd,map->id2bl(sd->npc_shopid)); if( nd == NULL ) return 3; - + if( nd->subtype != SHOP ) { if( nd->subtype == SCRIPT && nd->u.scr.shop && nd->u.scr.shop->type == NST_ZENY ) { shop = nd->u.scr.shop->item; @@ -1816,76 +1805,76 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) { shop = nd->u.shop.shop_item; shop_size = nd->u.shop.count; } - + z = 0; w = 0; new_ = 0; // process entries in buy list, one by one for( i = 0; i < n; ++i ) { int nameid, amount, value; - + // find this entry in the shop's sell list ARR_FIND( 0, shop_size, j, item_list[i*2+1] == shop[j].nameid || //Normal items item_list[i*2+1] == itemdb_viewid(shop[j].nameid) //item_avail replacement ); - + if( j == shop_size ) return 3; // no such item in shop - + amount = item_list[i*2+0]; nameid = item_list[i*2+1] = shop[j].nameid; //item_avail replacement value = shop[j].value; - + if( !itemdb->exists(nameid) ) return 3; // item no longer in itemdb - + if( !itemdb->isstackable(nameid) && amount > 1 ) { //Exploit? You can't buy more than 1 of equipment types o.O ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = item_list[i*2+0] = 1; } - + if( nd->master_nd ) { // Script-controlled shops decide by themselves, what can be bought and for what price. continue; } - + switch( pc->checkadditem(sd,nameid,amount) ) { case ADDITEM_EXIST: break; - + case ADDITEM_NEW: new_++; break; - + case ADDITEM_OVERAMOUNT: return 2; } - + value = pc->modifybuyvalue(sd,value); - + z += (double)value * amount; w += itemdb_weight(nameid) * amount; } - + if( nd->master_nd != NULL ) //Script-based shops. return npc->buylist_sub(sd,n,item_list,nd->master_nd); - + if( z > (double)sd->status.zeny ) return 1; // Not enough Zeny if( w + sd->weight > sd->max_weight ) return 2; // Too heavy if( pc->inventoryblank(sd) < new_ ) return 3; // Not enough space to store items - + pc->payzeny(sd,(int)z,LOG_TYPE_NPC, NULL); - + for( i = 0; i < n; ++i ) { int nameid = item_list[i*2+1]; int amount = item_list[i*2+0]; - + if (itemdb_type(nameid) == IT_PETEGG) { pet->create_egg(sd, nameid); } else { @@ -1893,16 +1882,16 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) { memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = nameid; item_tmp.identify = 1; - + pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC); } } - + // custom merchant shop exp bonus if( battle_config.shop_exp > 0 && z > 0 && (skill_t = pc->checkskill2(sd,idx)) > 0 ) { if( sd->status.skill[idx].flag >= SKILL_FLAG_REPLACED_LV_0 ) skill_t = sd->status.skill[idx].flag - SKILL_FLAG_REPLACED_LV_0; - + if( skill_t > 0 ) { z = z * (double)skill_t * (double)battle_config.shop_exp/10000.; if( z < 1 ) @@ -1910,7 +1899,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) { pc->gainexp(sd,NULL,0,(int)z, false); } } - + return 0; } @@ -1923,7 +1912,7 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st double z; int i,j,w,new_; unsigned short shop_size = 0; - + nullpo_retr(1, sd); nullpo_retr(1, p); @@ -1934,21 +1923,21 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st shop = nd->u.scr.shop->item; shop_size = nd->u.scr.shop->items; - + z = 0; w = 0; new_ = 0; - + // process entries in buy list, one by one for( i = 0; i < list_size; ++i ) { int nameid, amount, value; - + // find this entry in the shop's sell list ARR_FIND( 0, shop_size, j, p->list[i].ITID == shop[j].nameid || //Normal items p->list[i].ITID == itemdb_viewid(shop[j].nameid) //item_avail replacement ); - + if( j == shop_size ) /* TODO find official response for this */ return 1; // no such item in shop @@ -1962,26 +1951,24 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st if( !itemdb->exists(nameid) ) /* TODO find official response for this */ return 1; // item no longer in itemdb - + if( !itemdb->isstackable(nameid) && amount > 1 ) { //Exploit? You can't buy more than 1 of equipment types o.O ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of non-stackable item %d!\n", sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); amount = p->list[i].qty = 1; } - + switch( pc->checkadditem(sd,nameid,amount) ) { case ADDITEM_EXIST: break; - case ADDITEM_NEW: new_++; break; - case ADDITEM_OVERAMOUNT: /* TODO find official response for this */ return 1; } - + z += (double)value * amount; w += itemdb_weight(nameid) * amount; } @@ -1996,20 +1983,20 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st return 1; // Not enough space to store items pc->payzeny(sd,(int)z,LOG_TYPE_NPC, NULL); - + for( i = 0; i < list_size; ++i ) { int nameid = p->list[i].ITID; int amount = p->list[i].qty; - + j = npc_market_qty[i]; - + if( p->list[i].qty > shop[j].qty ) /* wohoo someone tampered with the packet. */ return 1; - + shop[j].qty -= amount; - + npc->market_tosql(nd,j); - + if (itemdb_type(nameid) == IT_PETEGG) { pet->create_egg(sd, nameid); } else { @@ -2017,7 +2004,7 @@ int npc_market_buylist(struct map_session_data* sd, unsigned short list_size, st memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = nameid; item_tmp.identify = 1; - + pc->additem(sd,&item_tmp,amount,LOG_TYPE_NPC); } } @@ -2058,18 +2045,18 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li script->setarray_pc(sd, "@sold_nameid", i, (void*)(intptr_t)sd->status.inventory[idx].nameid, &key_nameid); script->setarray_pc(sd, "@sold_quantity", i, (void*)(intptr_t)item_list[i*2+1], &key_amount); - + // process item based information into the arrays script->setarray_pc(sd, "@sold_refine", i, (void*)(intptr_t)sd->status.inventory[idx].refine, &key_refine); script->setarray_pc(sd, "@sold_attribute", i, (void*)(intptr_t)sd->status.inventory[idx].attribute, &key_attribute); script->setarray_pc(sd, "@sold_identify", i, (void*)(intptr_t)sd->status.inventory[idx].identify, &key_identify); - + for (j = 0; j < MAX_SLOTS; j++) { // store each of the cards/special info from the item in the array snprintf(card_slot, sizeof(card_slot), "@sold_card%d", j + 1); script->setarray_pc(sd, card_slot, i, (void*)(intptr_t)sd->status.inventory[idx].card[j], &key_card[j]); } - + } // invoke event @@ -2078,7 +2065,6 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li return 0; } - /// Player item selling to npc shop. /// /// @param item_list 'n' pairs <index,amount> @@ -2100,7 +2086,6 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) return 1; } - z = 0; // verify the sell list @@ -2246,7 +2231,7 @@ int npc_unload(struct npc_data* nd, bool single) if( nd->ud && nd->ud != &npc->base_ud ) { skill->clear_unitgroup(&nd->bl); } - + npc->remove_map(nd); map->deliddb(&nd->bl); if( single ) @@ -2270,7 +2255,7 @@ int npc_unload(struct npc_data* nd, bool single) aFree(nd->path);/* remove now that no other instances exist */ } } - + if( single && nd->bl.m != -1 ) map->remove_questinfo(nd->bl.m,nd); @@ -2284,7 +2269,7 @@ int npc_unload(struct npc_data* nd, bool single) npc->ev_db->foreach(npc->ev_db,npc->unload_ev,nd->exname); //Clean up all events related npc->ev_label_db->foreach(npc->ev_label_db,npc->unload_ev_label,nd); } - + iter = mapit_geteachpc(); for( bl = (struct block_list*)mapit->first(iter); mapit->exists(iter); bl = (struct block_list*)mapit->next(iter) ) { struct map_session_data *sd = ((TBL_PC*)bl); @@ -2646,7 +2631,7 @@ const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const char* s if (retval) *retval = EXIT_FAILURE; return strchr(start,'\n');;//try next } - + nd = npc->create_npc(m, x, y); map->addnpc(m, nd); npc->parsename(nd, w3, start, buffer, filepath); @@ -2722,7 +2707,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s if (retval) *retval = EXIT_FAILURE; return strchr(start,'\n');//try next } - + if( strcmp(w2,"cashshop") == 0 ) type = CASHSHOP; else @@ -2820,14 +2805,14 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s void npc_convertlabel_db(struct npc_label_list* label_list, const char *filepath) { int i; - + for( i = 0; i < script->label_count; i++ ) { const char* lname = script->get_str(script->labels[i].key); int lpos = script->labels[i].pos; struct npc_label_list* label; const char *p; size_t len; - + // In case of labels not terminated with ':', for user defined function support p = lname; @@ -2840,9 +2825,9 @@ void npc_convertlabel_db(struct npc_label_list* label_list, const char *filepath ShowError("npc_parse_script: label name longer than 23 chars! (%s) in file '%s'.\n", lname, filepath); return; } - + label = &label_list[i]; - + safestrncpy(label->name, lname, sizeof(label->name)); label->pos = lpos; } @@ -2958,13 +2943,10 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* if( end == NULL ) return NULL;// (simple) parse error, don't continue - script->parser_current_npc_name = w3; - scriptroot = script->parse(script_start, filepath, strline(buffer,script_start-buffer), SCRIPT_USE_LABEL_DB, retval); - script->parser_current_npc_name = NULL; - + label_list = NULL; label_list_num = 0; if( script->label_count ) { @@ -2994,7 +2976,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* if( options&NPO_TRADER ) nd->u.scr.trader = true; nd->u.scr.shop = NULL; - + ++npc_script; nd->bl.type = BL_NPC; nd->subtype = SCRIPT; @@ -3116,7 +3098,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch if (retval) *retval = EXIT_FAILURE; return end;//try next } - + if( type == WARP && sscanf(w4, "%d,%d", &xs, &ys) == 2 );// <spanx>,<spany> else if( type == SCRIPT && sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2);// <sprite id>,<triggerX>,<triggerY> else if( type == WARP ) { @@ -3485,7 +3467,7 @@ const char* npc_parse_function(char* w1, char* w2, char* w3, char* w4, const cha scriptroot = script->parse(script_start, filepath, strline(buffer,start-buffer), SCRIPT_RETURN_EMPTY_SCRIPT, retval); script->parser_current_npc_name = NULL; - + if( scriptroot == NULL )// parse error, continue return end; @@ -3501,7 +3483,6 @@ const char* npc_parse_function(char* w1, char* w2, char* w3, char* w4, const cha return end; } - /*========================================== * Parse Mob 1 - Parse mob list into each map * Parse Mob 2 - Actually Spawns Mob @@ -3823,7 +3804,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char map->list[m].flag.pvp_nocalcrank=state; else if (!strcmpi(w3,"gvg")) { struct map_zone_data *zone; - + map->list[m].flag.gvg = state; if( state && map->list[m].flag.pvp ) { map->list[m].flag.pvp = 0; @@ -3872,7 +3853,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing GvG flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; } - + if( state && (zone = strdb_get(map->zone_db, MAP_ZONE_BG_NAME)) != NULL && map->list[m].zone != zone ) { map->zone_change(m,zone,start,buffer,filepath); } @@ -3958,11 +3939,11 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; size_t len = w4 ? strlen(w4) : 0; - + modifier[0] = '\0'; if( w4 ) memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH); - + for(k = 0; k < len; k++) { if( skill_name[k] == '\t' ) { memcpy(modifier, &skill_name[k+1], len - k); @@ -3970,7 +3951,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char break; } } - + if( modifier[0] == '\0' ) { ShowWarning("npc_parse_mapflag: Missing 5th param for 'adjust_unit_duration' flag! removing flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; @@ -3982,9 +3963,9 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char if (retval) *retval = EXIT_FAILURE; } else { int idx = map->list[m].unit_count; - + ARR_FIND(0, idx, k, map->list[m].units[k]->skill_id == skill_id); - + if( k < idx ) { if( atoi(modifier) != 100 ) map->list[m].units[k]->modifier = (unsigned short)atoi(modifier); @@ -3995,9 +3976,9 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char for( k = 0; k < idx; k++ ) { if( map->list[m].units[k] == NULL ) continue; - + map->list[m].units[cursor] = map->list[m].units[k]; - + cursor++; } if( !( map->list[m].unit_count = cursor ) ) { @@ -4016,12 +3997,12 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; size_t len = w4 ? strlen(w4) : 0; - + modifier[0] = '\0'; - + if( w4 ) memcpy(skill_name, w4, MAP_ZONE_MAPFLAG_LENGTH); - + for(k = 0; k < len; k++) { if( skill_name[k] == '\t' ) { memcpy(modifier, &skill_name[k+1], len - k); @@ -4029,7 +4010,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char break; } } - + if( modifier[0] == '\0' ) { ShowWarning("npc_parse_mapflag: Missing 5th param for 'adjust_skill_damage' flag! removing flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; @@ -4041,9 +4022,9 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char if (retval) *retval = EXIT_FAILURE; } else { int idx = map->list[m].skill_count; - + ARR_FIND(0, idx, k, map->list[m].skills[k]->skill_id == skill_id); - + if( k < idx ) { if( atoi(modifier) != 100 ) map->list[m].skills[k]->modifier = (unsigned short)atoi(modifier); @@ -4054,9 +4035,9 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char for( k = 0; k < idx; k++ ) { if( map->list[m].skills[k] == NULL ) continue; - + map->list[m].skills[cursor] = map->list[m].skills[k]; - + cursor++; } if( !( map->list[m].skill_count = cursor ) ) { @@ -4070,11 +4051,10 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char map->list[m].skills[idx]->skill_id = (unsigned short)skill_id; map->list[m].skills[idx]->modifier = (unsigned short)atoi(modifier); } - } } else if (!strcmpi(w3,"zone")) { struct map_zone_data *zone; - + if( !(zone = strdb_get(map->zone_db, w4)) ) { ShowWarning("npc_parse_mapflag: Invalid zone '%s'! removing flag from %s in file '%s', line '%d'.\n", w4, map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; @@ -4451,9 +4431,8 @@ int npc_reload(void) { npc_last_npd = NULL; npc_last_path = NULL; npc_last_ref = NULL; - - //Remove all npcs/mobs. [Skotlex] + //Remove all npcs/mobs. [Skotlex] iter = mapit_geteachiddb(); for( bl = (struct block_list*)mapit->first(iter); mapit->exists(iter); bl = (struct block_list*)mapit->next(iter) ) { switch(bl->type) { @@ -4617,7 +4596,7 @@ int do_init_npc(bool minimal) { npc->base_ud.attackabletime = npc->base_ud.canact_tick = npc->base_ud.canmove_tick = timer->gettick(); - + //Stock view data for normal npcs. memset(&npc_viewdb, 0, sizeof(npc_viewdb)); @@ -4645,12 +4624,12 @@ int do_init_npc(bool minimal) { npc_process_files(START_NPC_NUM); } - + if (!minimal) { map->zone_init(); - + npc->motd = npc->name2id("HerculesMOTD"); /* [Ind/Hercules] */ - + // set up the events cache memset(script_event, 0, sizeof(script_event)); npc->read_event_script(); @@ -4662,7 +4641,7 @@ int do_init_npc(bool minimal) { timer->add_func_list(npc->event_do_clock,"npc_event_do_clock"); timer->add_func_list(npc->timerevent,"npc_timerevent"); } - + if( script->lang_export_fp ) { ShowInfo("Lang exported to '%s'\n",script->lang_export_file); fclose(script->lang_export_fp); diff --git a/src/map/npc_chat.c b/src/map/npc_chat.c index 0b9023ede..503dbd845 100644 --- a/src/map/npc_chat.c +++ b/src/map/npc_chat.c @@ -80,7 +80,6 @@ struct pcre_interface *libpcre; * deletes a pset */ - /** * delete everything associated with a entry * @@ -102,9 +101,9 @@ struct pcrematch_set* lookup_pcreset(struct npc_data* nd, int setid) { struct npc_parse *npcParse = nd->chatdb; if (npcParse == NULL) nd->chatdb = npcParse = (struct npc_parse *)aCalloc(sizeof(struct npc_parse), 1); - + pcreset = npcParse->active; - + while (pcreset != NULL) { if (pcreset->setid == setid) break; @@ -112,13 +111,13 @@ struct pcrematch_set* lookup_pcreset(struct npc_data* nd, int setid) { } if (pcreset == NULL) pcreset = npcParse->inactive; - + while (pcreset != NULL) { if (pcreset->setid == setid) break; pcreset = pcreset->next; } - + if (pcreset == NULL) { pcreset = (struct pcrematch_set *)aCalloc(sizeof(struct pcrematch_set), 1); pcreset->next = npcParse->inactive; @@ -128,7 +127,6 @@ struct pcrematch_set* lookup_pcreset(struct npc_data* nd, int setid) { npcParse->inactive = pcreset; pcreset->setid = setid; } - return pcreset; } @@ -157,7 +155,7 @@ void activate_pcreset(struct npc_data* nd, int setid) pcreset->prev->next = pcreset->next; else npcParse->inactive = pcreset->next; - + pcreset->prev = NULL; pcreset->next = npcParse->active; if (pcreset->next != NULL) @@ -195,7 +193,7 @@ void deactivate_pcreset(struct npc_data* nd, int setid) pcreset->prev->next = pcreset->next; else npcParse->active = pcreset->next; - + pcreset->prev = NULL; pcreset->next = npcParse->inactive; if (pcreset->next != NULL) @@ -230,27 +228,26 @@ void delete_pcreset(struct npc_data* nd, int setid) } if (pcreset == NULL) return; - + if (pcreset->next != NULL) pcreset->next->prev = pcreset->prev; if (pcreset->prev != NULL) pcreset->prev->next = pcreset->next; - + if(active) npcParse->active = pcreset->next; else npcParse->inactive = pcreset->next; - + pcreset->prev = NULL; pcreset->next = NULL; - + while (pcreset->head) { struct pcrematch_entry* n = pcreset->head->next; npc_chat->finalize_pcrematch_entry(pcreset->head); aFree(pcreset->head); // Cleaning the last ones.. [Lance] pcreset->head = n; } - aFree(pcreset); } @@ -261,25 +258,25 @@ struct pcrematch_entry* create_pcrematch_entry(struct pcrematch_set* set) { struct pcrematch_entry * e = (struct pcrematch_entry *) aCalloc(sizeof(struct pcrematch_entry), 1); struct pcrematch_entry * last = set->head; - + // Normally we would have just stuck it at the end of the list but // this doesn't sink up with peoples usage pattern. They wanted // the items defined first to have a higher priority then the // items defined later. as a result, we have to do some work up front. - + /* if we are the first pattern, stick us at the end */ if (last == NULL) { set->head = e; return e; } - + /* Look for the last entry */ while (last->next != NULL) last = last->next; - + last->next = e; e->next = NULL; - + return e; } @@ -290,7 +287,7 @@ void npc_chat_def_pattern(struct npc_data* nd, int setid, const char* pattern, c { const char *err; int erroff; - + struct pcrematch_set * s = npc_chat->lookup_pcreset(nd, setid); struct pcrematch_entry *e = npc_chat->create_pcrematch_entry(s); e->pattern = aStrdup(pattern); @@ -310,13 +307,13 @@ void npc_chat_finalize(struct npc_data* nd) struct npc_parse *npcParse = nd->chatdb; if (npcParse == NULL) return; - + while(npcParse->active) npc_chat->delete_pcreset(nd, npcParse->active->setid); - + while(npcParse->inactive) npc_chat->delete_pcreset(nd, npcParse->inactive->setid); - + // Additional cleaning up [Lance] aFree(npcParse); } @@ -334,15 +331,15 @@ int npc_chat_sub(struct block_list* bl, va_list ap) struct npc_label_list* lst; struct pcrematch_set* pcreset; struct pcrematch_entry* e; - + // Not interested in anything you might have to say... if (npcParse == NULL || npcParse->active == NULL) return 0; - + msg = va_arg(ap,char*); len = va_arg(ap,int); sd = va_arg(ap,struct map_session_data *); - + // iterate across all active sets for (pcreset = npcParse->active; pcreset != NULL; pcreset = pcreset->next) { @@ -350,7 +347,7 @@ int npc_chat_sub(struct block_list* bl, va_list ap) for (e = pcreset->head; e != NULL; e = e->next) { int offsets[2*10 + 10]; // 1/3 reserved for temp space required by pcre_exec - + // perform pattern match int r = libpcre->exec(e->pcre_, e->pcre_extra_, msg, len, 0, 0, offsets, ARRAYLENGTH(offsets)); if (r > 0) @@ -363,7 +360,7 @@ int npc_chat_sub(struct block_list* bl, va_list ap) libpcre->copy_substring(msg, offsets, r, i, val, sizeof(val)); script->set_var(sd, var, val); } - + // find the target label.. this sucks.. lst = nd->u.scr.label_list; ARR_FIND(0, nd->u.scr.label_list_num, i, strncmp(lst[i].name, e->label, sizeof(lst[i].name)) == 0); @@ -371,14 +368,13 @@ int npc_chat_sub(struct block_list* bl, va_list ap) ShowWarning("npc_chat_sub: Unable to find label: %s\n", e->label); return 0; } - + // run the npc script script->run_npc(nd->u.scr.script,lst[i].pos,sd->bl.id,nd->bl.id); return 0; } } } - return 0; } @@ -388,7 +384,7 @@ BUILDIN(defpattern) { const char* pattern = script_getstr(st,3); const char* label = script_getstr(st,4); struct npc_data* nd = (struct npc_data *)map->id2bl(st->oid); - + npc_chat->def_pattern(nd, setid, pattern, label); return true; @@ -397,7 +393,7 @@ BUILDIN(defpattern) { BUILDIN(activatepset) { int setid = script_getnum(st,2); struct npc_data* nd = (struct npc_data *)map->id2bl(st->oid); - + npc_chat->activate_pcreset(nd, setid); return true; @@ -406,16 +402,16 @@ BUILDIN(activatepset) { BUILDIN(deactivatepset) { int setid = script_getnum(st,2); struct npc_data* nd = (struct npc_data *)map->id2bl(st->oid); - + npc_chat->deactivate_pcreset(nd, setid); - + return true; } BUILDIN(deletepset) { int setid = script_getnum(st,2); struct npc_data* nd = (struct npc_data *)map->id2bl(st->oid); - + npc_chat->delete_pcreset(nd, setid); return true; @@ -423,7 +419,7 @@ BUILDIN(deletepset) { void npc_chat_defaults(void) { npc_chat = &npc_chat_s; - + npc_chat->sub = npc_chat_sub; npc_chat->finalize = npc_chat_finalize; npc_chat->def_pattern = npc_chat_def_pattern; @@ -433,9 +429,9 @@ void npc_chat_defaults(void) { npc_chat->activate_pcreset = activate_pcreset; npc_chat->lookup_pcreset = lookup_pcreset; npc_chat->finalize_pcrematch_entry = finalize_pcrematch_entry; - + libpcre = &libpcre_s; - + libpcre->compile = pcre_compile; libpcre->study = pcre_study; libpcre->exec = pcre_exec; diff --git a/src/map/packets.h b/src/map/packets.h index 1f465b833..ffa40ff7c 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2818,7 +2818,6 @@ packet(0x96e,-1,clif->ackmergeitems); packet(0x0A22,5); // HEADER_ZC_RECV_ROULETTE_ITEM #endif - // 2014-10-22bRagexe - YomRawr #if PACKETVER >= 20141022 packet(0x0369,7,clif->pActionRequest,2,6); @@ -2896,7 +2895,7 @@ packet(0x96e,-1,clif->ackmergeitems); packet(0x0923,36,clif->pStoragePassword,0); packet(0x09e8,11,clif->pDull); //CZ_OPEN_MAILBOX packet(0x0a2e,6,clif->pDull); //TITLE -#endif +#endif /* PacketKeys: http://herc.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */ #if PACKETVER >= 20110817 diff --git a/src/map/party.c b/src/map/party.c index 472c03423..db285a4b4 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -98,7 +98,7 @@ TBL_PC* party_sd_check(int party_id, int account_id, int char_id) { } int party_db_final(DBKey key, DBData *data, va_list ap) { struct party_data *p; - + if ((p = DB->data2ptr(data))) { if (p->instance) aFree(p->instance); @@ -114,7 +114,6 @@ int party_db_final(DBKey key, DBData *data, va_list ap) { aFree(p->hdata); } } - return 0; } /// Party data lookup using party id. @@ -168,7 +167,6 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2) return 0; } - void party_created(int account_id,int char_id,int fail,int party_id,char *name) { struct map_session_data *sd; sd=map->id2sd(account_id); @@ -500,7 +498,6 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) { break; } } - return 0; } @@ -600,7 +597,7 @@ int party_broken(int party_id) instance->list[p->instance[j]].owner_id = 0; } } - + for( i = 0; i < MAX_PARTY; i++ ) { if( p->data[i].sd!=NULL ) { clif->party_withdraw(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10); @@ -690,7 +687,7 @@ bool party_changeleader(struct map_session_data *sd, struct map_session_data *ts //Change leadership. p->party.member[mi].leader = 0; p->party.member[tmi].leader = 1; - + /** update members **/ clif->PartyLeaderChanged(p->data[mi].sd, p->data[mi].sd->status.account_id, p->data[tmi].sd->status.account_id); @@ -955,13 +952,13 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b base_exp_bonus = base_exp; job_exp_bonus = job_exp; #endif - + for (i = 0; i < c; i++) { #ifdef RENEWAL_EXP if( !(src && src->type == BL_MOB && ((TBL_MOB*)src)->db->mexp) ){ struct mob_data *md = (TBL_MOB*)src; int rate = pc->level_penalty_mod(md->level - (sd[i])->status.base_level, md->status.race, md->status.mode, 1); - + base_exp = (unsigned int)cap_value(base_exp_bonus * rate / 100, 1, UINT_MAX); job_exp = (unsigned int)cap_value(job_exp_bonus * rate / 100, 1, UINT_MAX); } @@ -1118,7 +1115,7 @@ int party_sub_count_chorus(struct block_list *bl, va_list ap) { if (sd->state.autotrade) return 0; - + if (battle_config.idle_no_share && pc_isidle(sd)) return 0; @@ -1189,9 +1186,8 @@ void party_booking_register(struct map_session_data *sd, short level, short mapi #ifndef PARTY_RECRUIT struct party_booking_ad_info *pb_ad; int i; - + pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id); - if( pb_ad == NULL ) { pb_ad = party->create_booking_data(); @@ -1202,17 +1198,17 @@ void party_booking_register(struct map_session_data *sd, short level, short mapi clif->PartyBookingRegisterAck(sd, 2); return; } - + memcpy(pb_ad->charname,sd->status.name,NAME_LENGTH); pb_ad->expiretime = (int)time(NULL); pb_ad->p_detail.level = level; pb_ad->p_detail.mapid = mapid; - + for(i=0;i<PARTY_BOOKING_JOBS;i++) if(job[i] != 0xFF) pb_ad->p_detail.job[i] = job[i]; else pb_ad->p_detail.job[i] = -1; - + clif->PartyBookingRegisterAck(sd, 0); clif->PartyBookingInsertNotify(sd, pb_ad); // Notice #else @@ -1244,26 +1240,25 @@ void party_booking_update(struct map_session_data *sd, short* job) { #ifndef PARTY_RECRUIT int i; struct party_booking_ad_info *pb_ad; - + pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id); - + if( pb_ad == NULL ) return; - + pb_ad->expiretime = (int)time(NULL);// Update time. - + for(i=0;i<PARTY_BOOKING_JOBS;i++) if(job[i] != 0xFF) pb_ad->p_detail.job[i] = job[i]; else pb_ad->p_detail.job[i] = -1; - + clif->PartyBookingUpdateNotify(sd, pb_ad); #else return; #endif } - void party_recruit_search(struct map_session_data *sd, short level, short mapid, unsigned long lastindex, short resultcount) { #ifdef PARTY_RECRUIT struct party_booking_ad_info *pb_ad; @@ -1302,9 +1297,9 @@ void party_booking_search(struct map_session_data *sd, short level, short mapid, struct party_booking_ad_info* result_list[PARTY_BOOKING_RESULTS]; bool more_result = false; DBIterator* iter = db_iterator(party->booking_db); - + memset(result_list, 0, sizeof(result_list)); - + for( pb_ad = dbi_first(iter); dbi_exists(iter); pb_ad = dbi_next(iter) ) { if (pb_ad->index < lastindex || (level && (pb_ad->p_detail.level < level-15 || pb_ad->p_detail.level > level))) continue; @@ -1334,7 +1329,6 @@ void party_booking_search(struct map_session_data *sd, short level, short mapid, #endif } - bool party_booking_delete(struct map_session_data *sd) { struct party_booking_ad_info* pb_ad; @@ -1384,7 +1378,7 @@ void party_defaults(void) { party->searchname = party_searchname; party->getmemberid = party_getmemberid; party->getavailablesd = party_getavailablesd; - + party->create = party_create; party->created = party_created; party->request_info = party_request_info; diff --git a/src/map/path.c b/src/map/path.c index 7d6cd5490..a482fc473 100644 --- a/src/map/path.c +++ b/src/map/path.c @@ -256,7 +256,7 @@ bool path_search(struct walkpath_data *wpd, struct block_list *bl, int16 m, int1 // Check destination cell if (x1 < 0 || x1 >= md->xs || y1 < 0 || y1 >= md->ys || md->getcellp(md, bl, x1, y1, cell)) return false; - + if( x0 == x1 && y0 == y1 ) { wpd->path_len = 0; wpd->path_pos = 0; @@ -409,7 +409,6 @@ bool path_search(struct walkpath_data *wpd, struct block_list *bl, int16 m, int1 return false; } - //Distance functions, taken from http://www.flipcode.com/articles/article_fastdistance.shtml bool check_distance(int dx, int dy, int distance) { @@ -489,7 +488,7 @@ int distance_client(int dx, int dy) void path_defaults(void) { path = &path_s; - + path->blownpos = path_blownpos; path->search_long = path_search_long; path->search = path_search; diff --git a/src/map/pc.c b/src/map/pc.c index cc4b598bd..dc7014701 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -127,7 +127,7 @@ void pc_setinvincibletimer(struct map_session_data* sd, int val) { nullpo_retv(sd); val += map->list[sd->bl.m].invincible_time_inc; - + if( sd->invincible_timer != INVALID_TIMER ) timer->delete(sd->invincible_timer,pc->invincible_timer); sd->invincible_timer = timer->add(timer->gettick()+val,pc->invincible_timer,sd->bl.id,0); @@ -188,7 +188,7 @@ int pc_getmaxspiritball(struct map_session_data *sd, int min) { nullpo_ret(sd); result = pc->checkskill(sd, MO_CALLSPIRITS); - + if ( min && result < min ) result = min; else if ( sd->sc.data[SC_RAISINGDRAGON] ) @@ -517,7 +517,7 @@ void pc_rental_expire(struct map_session_data *sd, int i) { } break; } - + clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid); pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_OTHER); } @@ -623,14 +623,12 @@ int pc_makesavestatus(struct map_session_data *sd) sd->status.last_point.x = 0; sd->status.last_point.y = 0; } - + if( sd->status.save_point.map == 0 ) { sd->status.save_point.map = 1; sd->status.save_point.x = 0; sd->status.save_point.y = 0; } - - return 0; } @@ -916,7 +914,7 @@ int pc_isequip(struct map_session_data *sd,int n) if(pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT)) return 1; - + if (item->elv && sd->status.base_level < (unsigned int)item->elv) { clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL); return 0; @@ -1048,7 +1046,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim if( sd->status.clothes_color < MIN_CLOTH_COLOR || sd->status.clothes_color > MAX_CLOTH_COLOR ) { sd->status.clothes_color = MIN_CLOTH_COLOR; } - + //Initializations to null/0 unneeded since map_session_data was filled with 0 upon allocation. if(!sd->status.hp) pc_setdead(sd); sd->state.connect_new = 1; @@ -1080,7 +1078,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sd->hchsysch_tick = tick; sd->idletime = sockt->last_tick; - + for(i = 0; i < MAX_SPIRITBALL; i++) sd->spirit_timer[i] = INVALID_TIMER; for(i = 0; i < ARRAYLENGTH(sd->autobonus); i++) @@ -1106,11 +1104,11 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim if( sd->status.option & OPTION_INVISIBLE && !pc->can_use_command(sd, "@hide") ) sd->status.option &=~ OPTION_INVISIBLE; - + status->change_init(&sd->bl); - + sd->sc.option = sd->status.option; //This is the actual option used in battle. - + //Set here because we need the inventory data for weapon sprite parsing. status->set_viewdata(&sd->bl, sd->status.class_); unit->dataset(&sd->bl); @@ -1119,25 +1117,25 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sd->guild_y = -1; sd->disguise = -1; - + sd->instance = NULL; sd->instances = 0; - + sd->bg_queue.arena = NULL; sd->bg_queue.ready = 0; sd->bg_queue.client_has_bg_data = 0; sd->bg_queue.type = 0; - + sd->queues = NULL; sd->queues_count = 0; - + sd->state.dialog = 0; - + sd->delayed_damage = 0; - + if( battle_config.item_check ) sd->state.itemcheck = 1; - + // Event Timers for( i = 0; i < MAX_EVENTTIMER; i++ ) sd->eventtimer[i] = INVALID_TIMER; @@ -1157,9 +1155,9 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sd->vars_dirty = false; sd->vars_ok = false; sd->vars_received = 0x0; - + sd->lang_id = map->default_lang_id; - + //warp player if ((i=pc->setpos(sd,sd->status.last_point.map, sd->status.last_point.x, sd->status.last_point.y, CLR_OUTSIGHT)) != 0) { ShowError ("Last_point_map %s - id %d not found (error code %d)\n", mapindex_id2name(sd->status.last_point.map), sd->status.last_point.map, i); @@ -1194,7 +1192,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sprintf(buf, msg_sd(sd,1295), sysinfo->vcstype(), sysinfo->vcsrevision_src(), sysinfo->vcsrevision_scripts()); // %s revision '%s' (src) / '%s' (scripts) clif->message(sd->fd, buf); } - + if (expiration_time != 0) { sd->expiration_time = expiration_time; } @@ -1223,7 +1221,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim /* [Ind/Hercules] */ sd->sc_display = NULL; sd->sc_display_count = 0; - + // Request all registries (auth is considered completed whence they arrive) intif->request_registry(sd,7); return true; @@ -1324,7 +1322,7 @@ int pc_reg_received(struct map_session_data *sd) sd->status.skill[idx].flag = SKILL_FLAG_PLAGIARIZED; } } - + //Weird... maybe registries were reloaded? if (sd->state.active) return 0; @@ -1370,7 +1368,7 @@ int pc_reg_received(struct map_session_data *sd) clif->message(sd->fd, msg_sd(sd,11)); // Invisible: On // decrement the number of pvp players on the map map->list[sd->bl.m].users_pvp--; - + if( map->list[sd->bl.m].flag.pvp && !map->list[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking timer->delete( sd->pvp_timer, pc->calc_pvprank_timer ); sd->pvp_timer = INVALID_TIMER; @@ -1380,7 +1378,7 @@ int pc_reg_received(struct map_session_data *sd) if( npc->motd ) /* [Ind/Hercules] */ script->run(npc->motd->u.scr.script, 0, sd->bl.id, npc->fake_nd->bl.id); - + return 1; } @@ -1407,7 +1405,6 @@ int pc_calc_skillpoint(struct map_session_data* sd) { return skill_point; } - /*========================================== * Calculation of skill level. *------------------------------------------*/ @@ -1425,7 +1422,7 @@ int pc_calc_skilltree(struct map_session_data *sd) return 1; } c = pc->class2idx(c); - + for( i = 0; i < MAX_SKILL; i++ ) { if( sd->status.skill[i].flag != SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].flag != SKILL_FLAG_PERM_GRANTED ) //Don't touch these sd->status.skill[i].id = 0; //First clear skills. @@ -1543,7 +1540,7 @@ int pc_calc_skilltree(struct map_session_data *sd) if( f ) { int inf2; inf2 = skill->dbs->db[idx].inf2; - + if(!sd->status.skill[idx].lv && ( (inf2&INF2_QUEST_SKILL && !battle_config.quest_skill_learn) || inf2&INF2_WEDDING_SKILL || @@ -1552,7 +1549,7 @@ int pc_calc_skilltree(struct map_session_data *sd) continue; //Cannot be learned via normal means. Note this check DOES allows raising already known skills. sd->status.skill[idx].id = id; - + if(inf2&INF2_SPIRIT_SKILL) { //Spirit skills cannot be learned, they will only show up on your tree when you get buffed. sd->status.skill[idx].lv = 1; // need to manually specify a skill level sd->status.skill[idx].flag = SKILL_FLAG_TEMPORARY; //So it is not saved, and tagged as a "bonus" skill. @@ -1690,7 +1687,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd) novice_skills = pc->max_level[pc->class2idx(JOB_NOVICE)][1] - 1; sd->sktree.second = sd->sktree.third = 0; - + // limit 1st class and above to novice job levels if(skill_point < novice_skills) { c = MAPID_NOVICE; @@ -1745,7 +1742,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd) // restore non-limiting flags c |= sd->class_&(JOBL_UPPER|JOBL_BABY); - + return c; } @@ -4476,7 +4473,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l break; } } - + i = MAX_INVENTORY; // Stackable | Non Rental @@ -4495,7 +4492,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l } } } - + if ( i >= MAX_INVENTORY ) { i = pc->search_inventory(sd,0); if (i == INDEX_NOT_FOUND) @@ -4822,7 +4819,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) return 0; } } - + //Gender check if(item->sex != 2 && sd->status.sex != item->sex) return 0; @@ -4843,7 +4840,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) (item->class_base[(sd->class_&JOBL_2_1) ? 1 : ((sd->class_&JOBL_2_2) ? 2 : 0)]) )) return 0; - + //Not usable by upper class. [Haru] while( 1 ) { // Normal classes (no upper, no baby, no third classes) @@ -4925,7 +4922,7 @@ int pc_useitem(struct map_session_data *sd,int n) { (itemdb_iscashfood(nameid) && DIFF_TICK(sd->canusecashfood_tick, tick) > 0) ) return 0; - + /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ if( sd->inventory_data[n]->flag.delay_consume && nameid != ITEMID_REINS_OF_MOUNT ) { if( sd->sc.data[SC_ALL_RIDING] ) @@ -4979,11 +4976,11 @@ int pc_useitem(struct map_session_data *sd,int n) { return 0; } } - + //Dead Branch & Bloody Branch & Porings Box if( nameid == ITEMID_BRANCH_OF_DEAD_TREE || nameid == ITEMID_BLOODY_DEAD_BRANCH || nameid == ITEMID_PORING_BOX ) logs->branch(sd); - + sd->itemid = sd->status.inventory[n].nameid; sd->itemindex = n; if(sd->catch_target_class != -1) //Abort pet catching. @@ -5187,7 +5184,7 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) if(item_data->nameid==0 || amount < 1 || item_data->amount<amount || sd->state.vending ) return 1; - + if((flag = pc->additem(sd,item_data,amount,LOG_TYPE_NONE)) == 0) return pc->cart_delitem(sd,idx,amount,0,LOG_TYPE_NONE); @@ -5195,7 +5192,7 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) } void pc_bound_clear(struct map_session_data *sd, enum e_item_bound_type type) { int i; - + switch( type ) { /* both restricted to inventory */ case IBT_PARTY: @@ -5211,7 +5208,7 @@ void pc_bound_clear(struct map_session_data *sd, enum e_item_bound_type type) { break; case IBT_GUILD: { struct guild_storage *gstor = idb_get(gstorage->db,sd->status.guild_id); - + for( i = 0; i < MAX_INVENTORY; i++ ){ if(sd->status.inventory[i].bound == type) { if( gstor ) @@ -5224,7 +5221,6 @@ void pc_bound_clear(struct map_session_data *sd, enum e_item_bound_type type) { } break; } - } /*========================================== * Display item stolen msg to player sd @@ -5448,7 +5444,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int if( sd->state.changemap ) { // Misc map-changing settings int i; sd->state.pmap = sd->bl.m; - + for( i = 0; i < sd->queues_count; i++ ) { struct hQueue *queue; if( (queue = script->queue(sd->queues[i])) && queue->onMapChange[0] != '\0' ) { @@ -5456,7 +5452,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int npc->event(sd, queue->onMapChange, 0); } } - + if( map->list[m].cell == (struct mapcell *)0xdeadbeaf ) map->cellfromcache(&map->list[m]); if (sd->sc.count) { // Cancel some map related stuff. @@ -5499,7 +5495,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int clif->message (sd->fd, msg_sd(sd,276)); // "You can't open a shop on this map" vending->close(sd); } - + if (map->list[sd->bl.m].channel) { channel->leave(map->list[sd->bl.m].channel,sd); } @@ -5585,7 +5581,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int sd->md->bl.y = sd->md->ud.to_y = y; sd->md->ud.dir = sd->ud.dir; } - + /* given autotrades have no clients you have to trigger this manually otherwise they get stuck in memory limbo bugreport:7495 */ if( sd->state.autotrade ) clif->pLoadEndAck(0,sd); @@ -5703,14 +5699,14 @@ int pc_checkskill2(struct map_session_data *sd,uint16 index) { } if( skill->dbs->db[index].nameid >= GD_SKILLBASE && skill->dbs->db[index].nameid < GD_MAX ) { struct guild *g; - + if( sd->status.guild_id>0 && (g=sd->guild)!=NULL) return guild->checkskill(g,skill->dbs->db[index].nameid); return 0; } if(sd->status.skill[index].id == skill->dbs->db[index].nameid) return (sd->status.skill[index].lv); - + return 0; } @@ -6483,7 +6479,7 @@ int pc_stop_following (struct map_session_data *sd) sd->ud.target_to = 0; unit->stop_walking(&sd->bl, STOPWALKING_FLAG_FIXPOS); - + return 0; } @@ -6622,8 +6618,6 @@ void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsigned in *job_exp = (unsigned int) cap_value((double)*job_exp * sd->status.mod_exp/100., 1, UINT_MAX); } - - return; } /** @@ -6704,7 +6698,7 @@ bool pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned in if(job_exp) clif->displayexp(sd, job_exp, SP_JOBEXP, is_quest); #endif - + if(sd->state.showexp) { char output[256]; sprintf(output, @@ -6752,7 +6746,6 @@ unsigned int pc_thisbaseexp(struct map_session_data *sd) return pc->exp_table[pc->class2idx(sd->status.class_)][0][sd->status.base_level-2]; } - /*========================================== * job level exp lookup * Return: @@ -7002,7 +6995,7 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) { if( !(index = skill->get_index(skill_id)) ) return 0; - + if( sd->status.skill_point > 0 && sd->status.skill[index].id && sd->status.skill[index].flag == SKILL_FLAG_PERMANENT && //Don't allow raising while you have granted skills. [Skotlex] @@ -7302,9 +7295,9 @@ int pc_resetskill(struct map_session_data* sd, int flag) if( inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL) ) //Avoid reseting wedding/linker skills. continue; - + skill_id = skill->dbs->db[i].nameid; - + // Don't reset trick dead if not a novice/baby if( skill_id == NV_TRICKDEAD && (sd->class_&(MAPID_BASEMASK|JOBL_2)) != MAPID_NOVICE ) { sd->status.skill[i].lv = 0; @@ -7318,7 +7311,7 @@ int pc_resetskill(struct map_session_data* sd, int flag) if( sd->status.skill[i].flag == SKILL_FLAG_PERM_GRANTED ) continue; - + if( flag&PCRESETSKILL_CHSEX && !skill_ischangesex(i) ) continue; @@ -7345,7 +7338,6 @@ int pc_resetskill(struct map_session_data* sd, int flag) sd->status.skill_point += skill_point; - if (!(flag&PCRESETSKILL_RECOUNT)) { // Remove all SCs that can't be inactivated without a skill if( sd->sc.data[SC_STORMKICK_READY] ) @@ -7551,7 +7543,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { if (sd->npc_id && sd->st && sd->st->state != RUN) npc->event_dequeue(sd); - + pc_setglobalreg(sd,script->add_str("PC_DIE_COUNTER"),sd->die_counter+1); pc->setparam(sd, SP_KILLERRID, src?src->id:0); @@ -7560,15 +7552,15 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { if( (bgd = bg->team_search(sd->bg_id)) != NULL && bgd->die_event[0] ) npc->event(sd, bgd->die_event, 0); } - + for( i = 0; i < sd->queues_count; i++ ) { struct hQueue *queue; if( (queue = script->queue(sd->queues[i])) && queue->onDeath[0] != '\0' ) npc->event(sd, queue->onDeath, 0); } - + npc->script_event(sd,NPCE_DIE); - + // Clear anything NPC-related when you die and was interacting with one. if ( (sd->npc_id || sd->npc_shopid) && sd->state.dialog) { if (sd->state.using_fake_npc) { @@ -7666,7 +7658,6 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { else if (sd->status.karma < ssd->status.karma) // If player killed was more good ssd->status.karma++; - // or the PK System way... if (sd->status.karma > 0) // player killed is dishonourable? @@ -7718,7 +7709,6 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { ) { unsigned int base_penalty = 0; if (battle_config.death_penalty_base > 0) { - switch (battle_config.death_penalty_type) { case 1: base_penalty = (unsigned int) ((double)pc->nextbaseexp(sd) * (double)battle_config.death_penalty_base/10000); @@ -7727,7 +7717,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { base_penalty = (unsigned int) ((double)sd->status.base_exp * (double)battle_config.death_penalty_base/10000); break; } - + if(base_penalty) { if (battle_config.pk_mode && src && src->type==BL_PC) base_penalty*=2; @@ -7737,10 +7727,10 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { clif->updatestatus(sd,SP_BASEEXP); } } - + if(battle_config.death_penalty_job > 0) { base_penalty = 0; - + switch (battle_config.death_penalty_type) { case 1: base_penalty = (unsigned int) ((double)pc->nextjobexp(sd) * (double)battle_config.death_penalty_job/10000); @@ -7749,7 +7739,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { base_penalty = (unsigned int) ((double)sd->status.job_exp * (double)battle_config.death_penalty_job/10000); break; } - + if(base_penalty) { if (battle_config.pk_mode && src && src->type==BL_PC) base_penalty*=2; @@ -7759,7 +7749,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { clif->updatestatus(sd,SP_JOBEXP); } } - + if(battle_config.zeny_penalty > 0 && !map->list[sd->bl.m].flag.nozenypenalty) { base_penalty = (unsigned int)((double)sd->status.zeny * (double)battle_config.zeny_penalty / 10000.); if(base_penalty) @@ -8026,7 +8016,6 @@ int pc_readparam(struct map_session_data* sd,int type) case SP_VARCASTRATE: val = sd->bonus.varcastrate; break; case SP_ADD_VARIABLECAST:val = sd->bonus.add_varcast; break; #endif - } return val; @@ -8432,7 +8421,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper) /* going off star glad lineage, reset feel to not store no-longer-used vars in the database */ pc->resetfeel(sd); } - + sd->status.class_ = job; fame_flag = pc->famerank(sd->status.char_id,sd->class_&MAPID_UPPERMASK); sd->class_ = (unsigned short)b_class; @@ -8695,7 +8684,7 @@ int pc_setoption(struct map_session_data *sd,int type) new_look = JOB_STAR_GLADIATOR2; else if (!(type&OPTION_FLYING) && p_type&OPTION_FLYING) new_look = -1; - + if (sd->disguise != -1 || !new_look) return 0; //Disguises break sprite changes @@ -8941,7 +8930,7 @@ int pc_readreg(struct map_session_data* sd, int64 reg) { **/ void pc_setreg(struct map_session_data* sd, int64 reg, int val) { unsigned int index = script_getvaridx(reg); - + if( val ) { i64db_iput(sd->regs.vars, reg, val); if( index ) @@ -8960,7 +8949,7 @@ char* pc_readregstr(struct map_session_data* sd, int64 reg) { struct script_reg_str *p = NULL; p = i64db_get(sd->regs.vars, reg); - + return p ? p->value : NULL; } /** @@ -8973,10 +8962,10 @@ void pc_setregstr(struct map_session_data* sd, int64 reg, const char* str) { if( str[0] ) { p = ers_alloc(pc->str_reg_ers, struct script_reg_str); - + p->value = aStrdup(str); p->flag.type = 1; - + if( sd->regs.vars->put(sd->regs.vars, DB->i642key(reg), DB->ptr2data(p), &prev) ) { p = DB->data2ptr(&prev); if( p->value ) @@ -9005,7 +8994,7 @@ void pc_setregstr(struct map_session_data* sd, int64 reg, const char* str) { **/ int pc_readregistry(struct map_session_data *sd, int64 reg) { struct script_reg_num *p = NULL; - + if (!sd->vars_ok) { ShowError("pc_readregistry: Trying to read reg %s before it's been loaded!\n", script->get_str(script_getvarid(reg))); //This really shouldn't happen, so it's possible the data was lost somewhere, we should request it again. @@ -9013,7 +9002,7 @@ int pc_readregistry(struct map_session_data *sd, int64 reg) { sockt->eof(sd->fd); return 0; } - + p = i64db_get(sd->regs.vars, reg); return p ? p->value : 0; @@ -9026,7 +9015,7 @@ int pc_readregistry(struct map_session_data *sd, int64 reg) { **/ char* pc_readregistry_str(struct map_session_data *sd, int64 reg) { struct script_reg_str *p = NULL; - + if (!sd->vars_ok) { ShowError("pc_readregistry_str: Trying to read reg %s before it's been loaded!\n", script->get_str(script_getvarid(reg))); //This really shouldn't happen, so it's possible the data was lost somewhere, we should request it again. @@ -9036,7 +9025,7 @@ char* pc_readregistry_str(struct map_session_data *sd, int64 reg) { } p = i64db_get(sd->regs.vars, reg); - + return p ? p->value : NULL; } /** @@ -9073,12 +9062,12 @@ int pc_setregistry(struct map_session_data *sd, int64 reg, int val) { } break; } - + if ( !pc->reg_load && !sd->vars_ok ) { ShowError("pc_setregistry : refusing to set %s until vars are received.\n", regname); return 0; } - + if( (p = i64db_get(sd->regs.vars, reg) ) ) { if( val ) { if( !p->value && index ) /* its a entry that was deleted, so we reset array */ @@ -9093,22 +9082,22 @@ int pc_setregistry(struct map_session_data *sd, int64 reg, int val) { p->flag.update = 1;/* either way, it will require either delete or replace */ } else if( val ) { DBData prev; - + if( index ) script->array_update(&sd->regs, reg, false); - + p = ers_alloc(pc->num_reg_ers, struct script_reg_num); - + p->value = val; if( !pc->reg_load ) p->flag.update = 1; - + if( sd->regs.vars->put(sd->regs.vars, DB->i642key(reg), DB->ptr2data(p), &prev) ) { p = DB->data2ptr(&prev); ers_free(pc->num_reg_ers, p); } } - + if( !pc->reg_load && p ) sd->vars_dirty = true; @@ -9151,12 +9140,12 @@ int pc_setregistry_str(struct map_session_data *sd, int64 reg, const char *val) script->array_update(&sd->regs, reg, false); p = ers_alloc(pc->str_reg_ers, struct script_reg_str); - + p->value = aStrdup(val); if( !pc->reg_load ) p->flag.update = 1; p->flag.type = 1; - + if( sd->regs.vars->put(sd->regs.vars, DB->i642key(reg), DB->ptr2data(p), &prev) ) { p = DB->data2ptr(&prev); if( p->value ) @@ -9164,10 +9153,10 @@ int pc_setregistry_str(struct map_session_data *sd, int64 reg, const char *val) ers_free(pc->str_reg_ers, p); } } - + if( !pc->reg_load && p ) sd->vars_dirty = true; - + return 1; } @@ -9295,7 +9284,7 @@ int pc_checkcombo(struct map_session_data *sd, struct item_data *data ) { /* ensure this isn't a duplicate combo */ if( sd->combos != NULL ) { int x; - + ARR_FIND( 0, sd->combo_count, x, sd->combos[x].id == data->combos[i]->id ); /* found a match, skip this combo */ @@ -9316,7 +9305,7 @@ int pc_checkcombo(struct map_session_data *sd, struct item_data *data ) { if(!sd->inventory_data[index]) continue; - + if ( itemdb_type(id) != IT_CARD ) { if ( sd->inventory_data[index]->nameid != id ) continue; @@ -9351,15 +9340,13 @@ int pc_checkcombo(struct map_session_data *sd, struct item_data *data ) { /* we got here, means all items in the combo are matching */ RECREATE(sd->combos, struct pc_combos, ++sd->combo_count); - combo = &sd->combos[sd->combo_count - 1]; - combo->bonus = data->combos[i]->script; combo->id = data->combos[i]->id; - + success++; } - + return success; } @@ -9369,11 +9356,11 @@ int pc_removecombo(struct map_session_data *sd, struct item_data *data ) { if( !sd->combos ) return 0;/* nothing to do here, player has no combos */ - + for( i = 0; i < data->combos_count; i++ ) { /* check if this combo exists in this user */ int x = 0, cursor = 0, j; - + ARR_FIND( 0, sd->combo_count, x, sd->combos[x].id == data->combos[i]->id ); /* no match, skip this combo */ if( x == sd->combo_count ) @@ -9381,9 +9368,9 @@ int pc_removecombo(struct map_session_data *sd, struct item_data *data ) { sd->combos[x].bonus = NULL; sd->combos[x].id = 0; - + retval++; - + for( j = 0, cursor = 0; j < sd->combo_count; j++ ) { if( sd->combos[j].bonus == NULL ) continue; @@ -9395,7 +9382,7 @@ int pc_removecombo(struct map_session_data *sd, struct item_data *data ) { cursor++; } - + /* it's empty, we can clear all the memory */ if( (sd->combo_count = cursor) == 0 ) { aFree(sd->combos); @@ -9403,7 +9390,7 @@ int pc_removecombo(struct map_session_data *sd, struct item_data *data ) { break; } } - + /* check if combo requirements still fit -- don't touch retval! */ pc->checkcombo( sd, data ); @@ -9569,7 +9556,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) sd->status.inventory[n].bound = (unsigned char)IBT_CHARACTER; clif->notify_bounditem(sd,n); } - + if(pos == EQP_ACC) { //Accesories should only go in one of the two, pos = req_pos&EQP_ACC; if (pos == EQP_ACC) //User specified both slots.. @@ -9640,7 +9627,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) status_calc_pc(sd,SCO_NONE); if (flag) //Update skill data clif->skillinfoblock(sd); - + //OnEquip script [Skotlex] if (id->equip_script) script->run_item_equip_script(sd, id, npc->fake_nd->bl.id); @@ -9907,7 +9894,7 @@ int pc_checkitem(struct map_session_data *sd) if ( !sd->status.cart[i].unique_id && !itemdb->isstackable(id) ) sd->status.cart[i].unique_id = itemdb->unique_id(sd); } - + for( i = 0; i < MAX_STORAGE; i++ ) { id = sd->status.storage.items[i].nameid; @@ -9924,7 +9911,7 @@ int pc_checkitem(struct map_session_data *sd) if ( !sd->status.storage.items[i].unique_id && !itemdb->isstackable(id) ) sd->status.storage.items[i].unique_id = itemdb->unique_id(sd); } - + if (sd->guild) { struct guild_storage *guild_storage = idb_get(gstorage->db,sd->guild->guild_id); if (guild_storage) { @@ -10399,7 +10386,7 @@ bool pc_can_use_command(struct map_session_data *sd, const char *command) { /** * Spirit Charm expiration timer. - * + * * @see TimerFunc */ int pc_charm_timer(int tid, int64 tick, int id, intptr_t data) @@ -10437,7 +10424,7 @@ int pc_charm_timer(int tid, int64 tick, int id, intptr_t data) /** * Adds a spirit charm. - * + * * @param sd Target character. * @param interval Duration. * @param max Maximum amount of charms to add. @@ -10480,7 +10467,7 @@ void pc_add_charm(struct map_session_data *sd, int interval, int max, int type) /** * Removes one or more spirit charms. - * + * * @param sd The target character. * @param count Amount of charms to remove. * @param type Type of charm to remove. @@ -10622,32 +10609,32 @@ void pc_read_skill_tree(void) { int i = 0; struct s_mapiterator *iter; struct map_session_data *sd; - + if (libconfig->read_file(&skill_tree_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; } - + while ((skt = libconfig->setting_get_elem(skill_tree_conf.root,i++))) { int k; const char *name = config_setting_name(skt); - + if ( (k = pc->check_job_name(name)) == -1 ) { ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n", name); continue; } - + if( ( skills = libconfig->setting_get_member(skt,"skills") ) ) { int c = 0; int idx = pc->class2idx(k); - + while ((sk = libconfig->setting_get_elem(skills,c++))) { const char *sk_name = config_setting_name(sk); int skill_id; - + if( ( skill_id = skill->name2id(sk_name) ) ) { int skidx, offset = 0, h = 0, rlen = 0; - + ARR_FIND( 0, MAX_SKILL_TREE, skidx, pc->skill_tree[idx][skidx].id == 0 || pc->skill_tree[idx][skidx].id == skill_id ); if (skidx == MAX_SKILL_TREE) { ShowWarning("pc_read_skill_tree: Unable to load skill %d (%s) into '%s's tree. Maximum number of skills per class has been reached.\n", skill_id, sk_name, name); @@ -10655,10 +10642,10 @@ void pc_read_skill_tree(void) { } else if (pc->skill_tree[idx][skidx].id) { ShowNotice("pc_read_skill_tree: Overwriting %d for '%s' (%d)\n", skill_id, name, k); } - + pc->skill_tree[idx][skidx].id = skill_id; pc->skill_tree[idx][skidx].idx = skill->get_index(skill_id); - + if( config_setting_is_group(sk) ) { int max = 0, jlevel = 0; libconfig->setting_lookup_int(sk, "MaxLevel", &max); @@ -10671,7 +10658,7 @@ void pc_read_skill_tree(void) { pc->skill_tree[idx][skidx].max = (unsigned char)libconfig->setting_get_int(sk); pc->skill_tree[idx][skidx].joblv = 0; } - + for (h = offset; h < rlen && h < MAX_PC_SKILL_REQUIRE; h++) { config_setting_t *rsk = libconfig->setting_get_elem(sk,h); int rskid; @@ -10685,19 +10672,18 @@ void pc_read_skill_tree(void) { ShowWarning("pc_read_skill_tree: error for '%s' in '%s'\n",sk_name,name); } } - } else { ShowWarning("pc_read_skill_tree: unknown skill '%s' in '%s'\n",sk_name,name); } } } } - + i = 0; while( (skt = libconfig->setting_get_elem(skill_tree_conf.root,i++)) ) { int k, idx; const char *name = config_setting_name(skt); - + if ( (k = pc->check_job_name(name)) == -1 ) { ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n", name); continue; @@ -10735,9 +10721,8 @@ void pc_read_skill_tree(void) { } } - } - + libconfig->destroy(&skill_tree_conf); /* lets update all players skill tree */ @@ -11024,7 +11009,7 @@ void pc_itemcd_do(struct map_session_data *sd, bool load) { void pc_bank_deposit(struct map_session_data *sd, int money) { unsigned int limit_check = money+sd->status.bank_vault; - + if( money <= 0 || limit_check > MAX_BANK_ZENY ) { clif->bank_deposit(sd,BDA_OVERFLOW); return; @@ -11044,7 +11029,7 @@ void pc_bank_deposit(struct map_session_data *sd, int money) { } void pc_bank_withdraw(struct map_session_data *sd, int money) { unsigned int limit_check = money+sd->status.zeny; - + if (money <= 0) { clif->bank_withdraw(sd,BWA_UNKNOWN_ERROR); return; @@ -11056,7 +11041,7 @@ void pc_bank_withdraw(struct map_session_data *sd, int money) { clif->messagecolor_self(sd->fd, COLOR_RED, msg_sd(sd,1482)); return; } - + if( pc->getzeny(sd,money, LOG_TYPE_BANK, NULL) ) clif->bank_withdraw(sd,BWA_NO_MONEY); else { @@ -11070,16 +11055,16 @@ void pc_bank_withdraw(struct map_session_data *sd, int money) { void pc_scdata_received(struct map_session_data *sd) { pc->inventory_rentals(sd); clif->show_modifiers(sd); - + if (sd->expiration_time != 0) { // don't display if it's unlimited or unknow value time_t exp_time = sd->expiration_time; char tmpstr[1024]; strftime(tmpstr, sizeof(tmpstr) - 1, msg_sd(sd,501), localtime(&exp_time)); // "Your account time limit is: %d-%m-%Y %H:%M:%S." clif->wis_message(sd->fd, map->wisp_server_name, tmpstr, strlen(tmpstr)+1); - + pc->expire_check(sd); } - + if( sd->state.standalone ) { clif->pLoadEndAck(0,sd); pc->autotrade_populate(sd); @@ -11088,16 +11073,16 @@ void pc_scdata_received(struct map_session_data *sd) { } int pc_expiration_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); - + if( !sd ) return 0; - + sd->expiration_tid = INVALID_TIMER; - + if( sd->fd ) clif->authfail_fd(sd->fd,10); - + map->quit(sd); - + return 0; } /* This timer exists only when a character with an expire timer > 24h is online */ @@ -11107,30 +11092,26 @@ int pc_global_expiration_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data* sd; iter = mapit_getallusers(); - for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { if( sd->expiration_time ) pc->expire_check(sd); } - mapit->free(iter); - + return 0; } void pc_expire_check(struct map_session_data *sd) { /* ongoing timer */ if( sd->expiration_tid != INVALID_TIMER ) return; - + /* not within the next 24h, enable the global check */ if( sd->expiration_time > ( time(NULL) + ( ( 60 * 60 ) * 24 ) ) ) { - /* global check not running, enable */ if( pc->expiration_tid == INVALID_TIMER ) { /* starts in 1h, repeats every hour */ pc->expiration_tid = timer->add_interval(timer->gettick() + ((1000*60)*60), pc->global_expiration_timer, 0, 0, ((1000*60)*60)); } - return; } @@ -11142,33 +11123,31 @@ void pc_expire_check(struct map_session_data *sd) { void pc_autotrade_load(void) { char *data; - + if (SQL_ERROR == SQL->Query(map->mysql_handle, "SELECT `account_id`,`char_id`,`sex`,`title` FROM `%s`",map->autotrade_merchants_db)) Sql_ShowDebug(map->mysql_handle); - + while (SQL_SUCCESS == SQL->NextRow(map->mysql_handle)) { struct map_session_data *sd; int account_id, char_id; char title[MESSAGE_SIZE]; unsigned char sex; - + SQL->GetData(map->mysql_handle, 0, &data, NULL); account_id = atoi(data); SQL->GetData(map->mysql_handle, 1, &data, NULL); char_id = atoi(data); SQL->GetData(map->mysql_handle, 2, &data, NULL); sex = atoi(data); SQL->GetData(map->mysql_handle, 3, &data, NULL); safestrncpy(title, data, sizeof(title)); CREATE(sd, TBL_PC, 1); - + pc->setnewpc(sd, account_id, char_id, 0, 0, sex, 0); - + safestrncpy(sd->message, title, MESSAGE_SIZE); - sd->state.standalone = 1; sd->group = pcg->get_dummy_group(); - + chrif->authreq(sd,true); } - SQL->FreeResult(map->mysql_handle); } /** @@ -11184,17 +11163,16 @@ void pc_autotrade_start(struct map_session_data *sd) { while( SQL_SUCCESS == SQL->NextRow(map->mysql_handle) ) { int itemkey, amount, price; - + SQL->GetData(map->mysql_handle, 0, &data, NULL); itemkey = atoi(data); SQL->GetData(map->mysql_handle, 1, &data, NULL); amount = atoi(data); SQL->GetData(map->mysql_handle, 2, &data, NULL); price = atoi(data); ARR_FIND(0, MAX_CART, i, sd->status.cart[i].id == itemkey); - if( i != MAX_CART && itemdb_cantrade(&sd->status.cart[i], 0, 0) ) { if( amount > sd->status.cart[i].amount ) amount = sd->status.cart[i].amount; - + if( amount ) { sd->vending[count].index = i; sd->vending[count].amount = amount; @@ -11204,7 +11182,7 @@ void pc_autotrade_start(struct map_session_data *sd) { } } } - + if( !count ) { pc->autotrade_update(sd,PAUC_REMOVE); map->quit(sd); @@ -11223,13 +11201,13 @@ void pc_autotrade_start(struct map_session_data *sd) { **/ void pc_autotrade_update(struct map_session_data *sd, enum e_pc_autotrade_update_action action) { int i; - + /* either way, this goes down */ if( action != PAUC_START ) { if (SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'",map->autotrade_data_db,sd->status.char_id)) Sql_ShowDebug(map->mysql_handle); } - + switch( action ) { case PAUC_REMOVE: if (SQL_ERROR == SQL->Query(map->mysql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d' LIMIT 1",map->autotrade_merchants_db,sd->status.char_id)) @@ -11237,7 +11215,7 @@ void pc_autotrade_update(struct map_session_data *sd, enum e_pc_autotrade_update break; case PAUC_START: { char title[MESSAGE_SIZE*2+1]; - + SQL->EscapeStringLen(map->mysql_handle, title, sd->message, strnlen(sd->message, MESSAGE_SIZE)); if (SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s` (`account_id`,`char_id`,`sex`,`title`) VALUES ('%d','%d','%d','%s')", @@ -11254,7 +11232,7 @@ void pc_autotrade_update(struct map_session_data *sd, enum e_pc_autotrade_update for( i = 0; i < sd->vend_num; i++ ) { if( sd->vending[i].amount == 0 ) continue; - + if (SQL_ERROR == SQL->Query(map->mysql_handle, "INSERT INTO `%s` (`char_id`,`itemkey`,`amount`,`price`) VALUES ('%d','%d','%d','%d')", map->autotrade_data_db, sd->status.char_id, @@ -11278,25 +11256,25 @@ void pc_autotrade_prepare(struct map_session_data *sd) { unsigned char sex; CREATE(data, struct autotrade_vending, 1); - + memcpy(data->vending, sd->vending, sizeof(sd->vending)); - + for(i = 0; i < sd->vend_num; i++) { if( sd->vending[i].amount ) { memcpy(&data->list[cursor],&sd->status.cart[sd->vending[i].index],sizeof(struct item)); cursor++; } } - + data->vend_num = (unsigned char)cursor; - + idb_put(pc->at_db, sd->status.char_id, data); - + account_id = sd->status.account_id; char_id = sd->status.char_id; sex = sd->status.sex; safestrncpy(title, sd->message, sizeof(title)); - + sd->npc_id = 0; sd->npc_shopid = 0; if (sd->st) { @@ -11307,11 +11285,10 @@ void pc_autotrade_prepare(struct map_session_data *sd) { chrif->auth_delete(account_id, char_id, ST_LOGOUT); CREATE(sd, TBL_PC, 1); - + pc->setnewpc(sd, account_id, char_id, 0, 0, sex, 0); - + safestrncpy(sd->message, title, MESSAGE_SIZE); - sd->state.standalone = 1; sd->group = pcg->get_dummy_group(); @@ -11330,7 +11307,7 @@ void pc_autotrade_populate(struct map_session_data *sd) { for(i = 0; i < data->vend_num; i++) { if( !data->vending[i].amount ) continue; - + for(j = 0; j < MAX_CART; j++) { if( !memcmp((char*)(&data->list[i]) + sizeof(data->list[0].id), (char*)(&sd->status.cart[j]) + sizeof(data->list[0].id), sizeof(struct item) - sizeof(data->list[0].id)) ) { if( cursor ) { @@ -11341,20 +11318,20 @@ void pc_autotrade_populate(struct map_session_data *sd) { break; } } - + if( j != MAX_CART ) { sd->vending[cursor].index = j; sd->vending[cursor].amount = data->vending[i].amount; sd->vending[cursor].value = data->vending[i].value; - + cursor++; } } - + sd->vend_num = cursor; pc->autotrade_update(sd,PAUC_START); - + for(i = 0; i < data->hdatac; i++ ) { if( data->hdata[i]->flag.free ) { aFree(data->hdata[i]->data); @@ -11363,7 +11340,7 @@ void pc_autotrade_populate(struct map_session_data *sd) { } if( data->hdata ) aFree(data->hdata); - + idb_remove(pc->at_db, sd->status.char_id); } @@ -11399,12 +11376,11 @@ bool pc_db_checkid(unsigned int class_) } void do_final_pc(void) { - db_destroy(pc->itemcd_db); pc->at_db->destroy(pc->at_db,pc->autotrade_final); - + pcg->final(); - + ers_destroy(pc->sc_display_ers); ers_destroy(pc->num_reg_ers); ers_destroy(pc->str_reg_ers); @@ -11415,12 +11391,12 @@ void do_final_pc(void) { void do_init_pc(bool minimal) { if (minimal) return; - + pc->itemcd_db = idb_alloc(DB_OPT_RELEASE_DATA); pc->at_db = idb_alloc(DB_OPT_RELEASE_DATA); - + pc->readdb(); - + timer->add_func_list(pc->invincible_timer, "pc_invincible_timer"); timer->add_func_list(pc->eventtimer, "pc_eventtimer"); timer->add_func_list(pc->inventory_rental_end, "pc_inventory_rental_end"); @@ -11432,25 +11408,25 @@ void do_init_pc(bool minimal) { timer->add_func_list(pc->charm_timer, "pc_charm_timer"); timer->add_func_list(pc->global_expiration_timer,"pc_global_expiration_timer"); timer->add_func_list(pc->expiration_timer,"pc_expiration_timer"); - + timer->add(timer->gettick() + map->autosave_interval, pc->autosave, 0, 0); - + // 0=day, 1=night [Yor] map->night_flag = battle_config.night_at_start ? 1 : 0; - + if (battle_config.day_duration > 0 && battle_config.night_duration > 0) { int day_duration = battle_config.day_duration; int night_duration = battle_config.night_duration; // add night/day timer [Yor] timer->add_func_list(pc->map_day_timer, "pc_map_day_timer"); timer->add_func_list(pc->map_night_timer, "pc_map_night_timer"); - + pc->day_timer_tid = timer->add_interval(timer->gettick() + (map->night_flag ? 0 : day_duration) + night_duration, pc->map_day_timer, 0, 0, day_duration + night_duration); pc->night_timer_tid = timer->add_interval(timer->gettick() + day_duration + (map->night_flag ? night_duration : 0), pc->map_night_timer, 0, 0, day_duration + night_duration); } - + pcg->init(); - + pc->sc_display_ers = ers_new(sizeof(struct sc_display_entry), "pc.c:sc_display_ers", ERS_OPT_FLEX_CHUNK); pc->num_reg_ers = ers_new(sizeof(struct script_reg_num), "pc.c::num_reg_ers", ERS_OPT_CLEAN|ERS_OPT_FLEX_CHUNK); pc->str_reg_ers = ers_new(sizeof(struct script_reg_str), "pc.c::str_reg_ers", ERS_OPT_CLEAN|ERS_OPT_FLEX_CHUNK); @@ -11503,7 +11479,7 @@ void pc_defaults(void) { pc->get_dummy_sd = pc_get_dummy_sd; pc->class2idx = pc_class2idx; - + pc->can_use_command = pc_can_use_command; pc->set_group = pc_set_group; pc->should_log_commands = pc_should_log_commands; @@ -11515,25 +11491,25 @@ void pc_defaults(void) { pc->authok = pc_authok; pc->authfail = pc_authfail; pc->reg_received = pc_reg_received; - + pc->isequip = pc_isequip; pc->equippoint = pc_equippoint; pc->setinventorydata = pc_setinventorydata; - + pc->checkskill = pc_checkskill; pc->checkskill2 = pc_checkskill2; pc->checkallowskill = pc_checkallowskill; pc->checkequip = pc_checkequip; - + pc->calc_skilltree = pc_calc_skilltree; pc->calc_skilltree_normalize_job = pc_calc_skilltree_normalize_job; pc->clean_skilltree = pc_clean_skilltree; - + pc->setpos = pc_setpos; pc->setsavepoint = pc_setsavepoint; pc->randomwarp = pc_randomwarp; pc->memo = pc_memo; - + pc->checkadditem = pc_checkadditem; pc->inventoryblank = pc_inventoryblank; pc->search_inventory = pc_search_inventory; @@ -11544,47 +11520,47 @@ void pc_defaults(void) { // Special Shop System pc->paycash = pc_paycash; pc->getcash = pc_getcash; - + pc->cart_additem = pc_cart_additem; pc->cart_delitem = pc_cart_delitem; pc->putitemtocart = pc_putitemtocart; pc->getitemfromcart = pc_getitemfromcart; pc->cartitem_amount = pc_cartitem_amount; - + pc->takeitem = pc_takeitem; pc->dropitem = pc_dropitem; - + pc->isequipped = pc_isequipped; pc->can_Adopt = pc_can_Adopt; pc->adoption = pc_adoption; - + pc->updateweightstatus = pc_updateweightstatus; - + pc->addautobonus = pc_addautobonus; pc->exeautobonus = pc_exeautobonus; pc->endautobonus = pc_endautobonus; pc->delautobonus = pc_delautobonus; - + pc->bonus = pc_bonus; pc->bonus2 = pc_bonus2; pc->bonus3 = pc_bonus3; pc->bonus4 = pc_bonus4; pc->bonus5 = pc_bonus5; pc->skill = pc_skill; - + pc->insert_card = pc_insert_card; pc->can_insert_card = pc_can_insert_card; pc->can_insert_card_into = pc_can_insert_card_into; pc->steal_item = pc_steal_item; pc->steal_coin = pc_steal_coin; - + pc->modifybuyvalue = pc_modifybuyvalue; pc->modifysellvalue = pc_modifysellvalue; - + pc->follow = pc_follow; // [MouseJstr] pc->stop_following = pc_stop_following; - + pc->maxbaselv = pc_maxbaselv; pc->maxjoblv = pc_maxjoblv; pc->checkbaselevelup = pc_checkbaselevelup; @@ -11612,11 +11588,11 @@ void pc_defaults(void) { pc->unequipitem_pos = pc_unequipitem_pos; pc->checkitem = pc_checkitem; pc->useitem = pc_useitem; - + pc->skillatk_bonus = pc_skillatk_bonus; pc->skillheal_bonus = pc_skillheal_bonus; pc->skillheal2_bonus = pc_skillheal2_bonus; - + pc->damage = pc_damage; pc->dead = pc_dead; pc->revive = pc_revive; @@ -11633,7 +11609,7 @@ void pc_defaults(void) { pc->setridingwug = pc_setridingwug; pc->changelook = pc_changelook; pc->equiplookall = pc_equiplookall; - + pc->readparam = pc_readparam; pc->setparam = pc_setparam; pc->readreg = pc_readreg; @@ -11644,15 +11620,15 @@ void pc_defaults(void) { pc->setregistry = pc_setregistry; pc->readregistry_str = pc_readregistry_str; pc->setregistry_str = pc_setregistry_str; - + pc->addeventtimer = pc_addeventtimer; pc->deleventtimer = pc_deleventtimer; pc->cleareventtimer = pc_cleareventtimer; pc->addeventtimercount = pc_addeventtimercount; - + pc->calc_pvprank = pc_calc_pvprank; pc->calc_pvprank_timer = pc_calc_pvprank_timer; - + pc->ismarried = pc_ismarried; pc->marriage = pc_marriage; pc->divorce = pc_divorce; @@ -11660,30 +11636,30 @@ void pc_defaults(void) { pc->get_father = pc_get_father; pc->get_mother = pc_get_mother; pc->get_child = pc_get_child; - + pc->bleeding = pc_bleeding; pc->regen = pc_regen; - + pc->setstand = pc_setstand; pc->candrop = pc_candrop; pc->can_talk = pc_can_talk; pc->can_attack = pc_can_attack; - + pc->jobid2mapid = pc_jobid2mapid; // Skotlex pc->mapid2jobid = pc_mapid2jobid; // Skotlex - + pc->job_name = job_name; - + pc->setinvincibletimer = pc_setinvincibletimer; pc->delinvincibletimer = pc_delinvincibletimer; - + pc->addspiritball = pc_addspiritball; pc->delspiritball = pc_delspiritball; pc->addfame = pc_addfame; pc->famerank = pc_famerank; pc->set_hate_mob = pc_set_hate_mob; pc->getmaxspiritball = pc_getmaxspiritball; - + pc->readdb = pc_readdb; pc->map_day_timer = map_day_timer; // by [yor] pc->map_night_timer = map_night_timer; // by [yor] @@ -11691,26 +11667,24 @@ void pc_defaults(void) { pc->inventory_rentals = pc_inventory_rentals; pc->inventory_rental_clear = pc_inventory_rental_clear; pc->inventory_rental_add = pc_inventory_rental_add; - + pc->disguise = pc_disguise; pc->isautolooting = pc_isautolooting; - + pc->overheat = pc_overheat; - pc->banding = pc_banding; - + pc->itemcd_do = pc_itemcd_do; - pc->load_combo = pc_load_combo; - + pc->add_charm = pc_add_charm; pc->del_charm = pc_del_charm; - + pc->baselevelchanged = pc_baselevelchanged; pc->level_penalty_mod = pc_level_penalty_mod; - + pc->calc_skillpoint = pc_calc_skillpoint; - + pc->invincible_timer = pc_invincible_timer; pc->spiritball_timer = pc_spiritball_timer; pc->check_banding = pc_check_banding; @@ -11738,15 +11712,15 @@ void pc_defaults(void) { pc->checkcombo = pc_checkcombo; pc->calcweapontype = pc_calcweapontype; pc->removecombo = pc_removecombo; - + pc->bank_withdraw = pc_bank_withdraw; pc->bank_deposit = pc_bank_deposit; - + pc->rental_expire = pc_rental_expire; pc->scdata_received = pc_scdata_received; - + pc->bound_clear = pc_bound_clear; - + pc->expiration_timer = pc_expiration_timer; pc->global_expiration_timer = pc_global_expiration_timer; pc->expire_check = pc_expire_check; diff --git a/src/map/pc.h b/src/map/pc.h index 26df30527..e6e95978d 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -569,7 +569,7 @@ END_ZEROED_BLOCK; } roulette; uint8 lang_id; - + // temporary debugging of bug #3504 const char* delunit_prevfile; int delunit_prevline; diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c index 28bef6a85..7efcd7e26 100644 --- a/src/map/pc_groups.c +++ b/src/map/pc_groups.c @@ -51,7 +51,7 @@ static void read_config(void) { config_setting_t *groups = NULL; const char *config_filename = "conf/groups.conf"; // FIXME hardcoded name int group_count = 0; - + if (libconfig->read_file(&pc_group_config, config_filename)) return; @@ -125,11 +125,10 @@ static void read_config(void) { strdb_put(pcg->name_db, groupname, group_settings); idb_put(pcg->db, id, group_settings); - } group_count = libconfig->setting_length(groups); // Save number of groups assert(group_count == db_size(pcg->db)); - + // Check if all commands and permissions exist iter = db_iterator(pcg->db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { @@ -182,7 +181,7 @@ static void read_config(void) { *commands = group_settings->commands, *permissions = group_settings->permissions; int j, inherit_count = 0, done = 0; - + if (group_settings->inheritance_done) // group already processed continue; @@ -192,7 +191,7 @@ static void read_config(void) { group_settings->inheritance_done = true; continue; } - + for (j = 0; j < inherit_count; ++j) { GroupSettings *inherited_group = NULL; const char *groupname = libconfig->setting_get_string_elem(inherit, j); @@ -225,7 +224,7 @@ static void read_config(void) { ++done; // copied commands and permissions from one of inherited groups } - + if (done == inherit_count) { // copied commands from all of inherited groups ++i; group_settings->inheritance_done = true; // we're done with this group @@ -239,7 +238,7 @@ static void read_config(void) { break; } } // while(i < group_count) - + // Pack permissions into GroupSettings.e_permissions for faster checking iter = db_iterator(pcg->db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { @@ -365,28 +364,28 @@ int pc_group_get_idx(GroupSettings *group) unsigned int pc_groups_add_permission(const char *name) { uint64 key = 0x1; unsigned char i; - + for(i = 0; i < pcg->permission_count; i++) { if( strcmpi(name,pcg->permissions[i].name) == 0 ) { ShowError("pc_groups_add_permission(%s): failed! duplicate permission name!\n",name); return 0; } } - + if( i != 0 ) key = (uint64)pcg->permissions[i - 1].permission << 1; - + if( key >= UINT_MAX ) { ShowError("pc_groups_add_permission(%s): failed! not enough room, too many permissions!\n",name); return 0; } - + i = pcg->permission_count; RECREATE(pcg->permissions, struct pc_groups_permission_table, ++pcg->permission_count); - + pcg->permissions[i].name = aStrdup(name); pcg->permissions[i].permission = (unsigned int)key; - + return (unsigned int)key; } /** @@ -427,23 +426,23 @@ void do_init_pc_groups(void) { { "disable_skill_usage", PC_PERM_DISABLE_SKILL_USAGE }, }; unsigned char i, len = ARRAYLENGTH(pc_g_defaults); - + for(i = 0; i < len; i++) { unsigned int p; if( ( p = pc_groups_add_permission(pc_g_defaults[i].name) ) != pc_g_defaults[i].permission ) ShowError("do_init_pc_groups: %s error : %d != %d\n",pc_g_defaults[i].name,p,pc_g_defaults[i].permission); } - + /** * Handle plugin-provided permissions **/ for(i = 0; i < pcg->HPMpermissions_count; i++) { *pcg->HPMpermissions[i].mask = pc_groups_add_permission(pcg->HPMpermissions[i].name); } - + pcg->db = idb_alloc(DB_OPT_RELEASE_DATA); pcg->name_db = stridb_alloc(DB_OPT_DUP_KEY, 0); - + read_config(); } @@ -468,7 +467,7 @@ void do_final_pc_groups(void) pcg->db->destroy(pcg->db, group_db_clear_sub); if (pcg->name_db != NULL) db_destroy(pcg->name_db); - + if(pcg->permissions != NULL) { unsigned char i; for(i = 0; i < pcg->permission_count; i++) @@ -490,7 +489,7 @@ void pc_groups_reload(void) { pcg->final(); pcg->init(); - + /* refresh online users permissions */ iter = mapit_getallusers(); for (sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter)) { @@ -508,7 +507,6 @@ void pc_groups_reload(void) { **/ void pc_groups_defaults(void) { pcg = &pcg_s; - /* */ pcg->db = NULL; pcg->name_db = NULL; diff --git a/src/map/pet.c b/src/map/pet.c index 6a7924a16..2865cc901 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -107,7 +107,7 @@ int pet_attackskill(struct pet_data *pd, int target_id) { if (DIFF_TICK(pd->ud.canact_tick, timer->gettick()) > 0) return 0; - + if (rnd()%100 < (pd->a_skill->rate +pd->pet.intimate*pd->a_skill->bonusrate/1000)) { //Skotlex: Use pet's skill int inf; @@ -133,7 +133,7 @@ int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type) int rate; pd = sd->pd; - + Assert_ret(pd->msd == 0 || pd->msd->pd == pd); if( bl == NULL || bl->type != BL_MOB || bl->prev == NULL @@ -186,7 +186,7 @@ int pet_sc_check(struct map_session_data *sd, int type) return 1; pd->recovery->timer = timer->add(timer->gettick()+pd->recovery->delay*1000,pet->recovery_timer,sd->bl.id,0); - + return 0; } @@ -211,7 +211,7 @@ int pet_hungry(int tid, int64 tick, int id, intptr_t data) { if (pd->pet.intimate <= 0) return 1; //You lost the pet already, the rest is irrelevant. - + pd->pet.hungry--; if( pd->pet.hungry < 0 ) { @@ -337,7 +337,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) //The pet_id value was lost? odd... restore it. sd->status.pet_id = petinfo->pet_id; } - + i = pet->search_petDB_index(petinfo->class_,PET_CLASS); if(i < 0) { sd->status.pet_id = 0; @@ -367,10 +367,10 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) pd->last_thinktime = timer->gettick(); pd->state.skillbonus = 0; - + if( battle_config.pet_status_support ) script->run_pet(pet->db[i].pet_script,0,sd->bl.id,0); - + if( pd->petDB ) { if( pd->petDB->equip_script ) status_calc_pc(sd,SCO_NONE); @@ -380,7 +380,7 @@ int pet_data_init(struct map_session_data *sd, struct s_pet *petinfo) else interval = pd->petDB->hungry_delay; } - + if( interval <= 0 ) interval = 1; pd->pet_hungry_timer = timer->add(timer->gettick() + interval, pet->hungry, sd->bl.id, 0); @@ -567,7 +567,7 @@ bool pet_get_egg(int account_id, short pet_class, int pet_id ) { // the first request. [Panikon] i = pet->search_petDB_index(pet_class,PET_CLASS); sd->catch_target_class = -1; - + if(i < 0) { intif->delete_petdata(pet_id); return false; @@ -594,11 +594,11 @@ int pet_menu(struct map_session_data *sd,int menunum) nullpo_ret(sd); if (sd->pd == NULL) return 1; - + //You lost the pet already. if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incubate) return 1; - + egg_id = itemdb->exists(sd->pd->petDB->EggID); if (egg_id) { if ((egg_id->flag.trade_restriction&ITR_NODROP) && !pc->inventoryblank(sd)) { @@ -606,7 +606,7 @@ int pet_menu(struct map_session_data *sd,int menunum) return 1; } } - + switch(menunum) { case 0: clif->send_petstatus(sd); @@ -672,9 +672,9 @@ int pet_equipitem(struct map_session_data *sd,int index) { nullpo_retr(1, sd); pd = sd->pd; if (!pd) return 1; - + nameid = sd->status.inventory[index].nameid; - + if(pd->petDB->AcceID == 0 || nameid != pd->petDB->AcceID || pd->pet.equip != 0) { clif->equipitemack(sd,0,0,EIA_FAIL); return 1; @@ -843,7 +843,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick pet->randomwalk(pd,tick); return 0; } - + if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range3)) { //Master too far, chase. if(pd->target_id) @@ -867,7 +867,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick pd->status.speed = pd->petDB->speed; pd->ud.state.change_walk_target = pd->ud.state.speed_changed = 1; } - + if (pd->target_id) { target= map->id2bl(pd->target_id); if (!target || pd->bl.m != target->m || status->isdead(target) @@ -877,13 +877,13 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick pet->unlocktarget(pd); } } - + if(!target && pd->loot && pd->msd && pc_has_permission(pd->msd, PC_PERM_TRADE) && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { //Use half the pet's range of sight. map->foreachinrange(pet->ai_sub_hard_lootsearch,&pd->bl, pd->db->range2/2, BL_ITEM,pd,&target); } - + if (!target) { //Just walk around. if (check_distance_bl(&sd->bl, &pd->bl, 3)) @@ -898,7 +898,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick return 0; } - + if(pd->ud.target == target->id && (pd->ud.attacktimer != INVALID_TIMER || pd->ud.walktimer != INVALID_TIMER)) return 0; //Target already locked. @@ -962,7 +962,7 @@ int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) if(sd_charid && sd_charid != pd->msd->status.char_id) return 0; - + if(unit->can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL) && ((*target) == NULL || //New target closer than previous one. !check_distance_bl(&pd->bl, *target, distance_bl(&pd->bl, bl)))) @@ -1047,18 +1047,18 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) { struct pet_data *pd; int bonus; int duration = 0; - + if(sd == NULL || sd->pd==NULL || sd->pd->bonus == NULL) return 1; - + pd=sd->pd; - + if(pd->bonus->timer != tid) { ShowError("pet_skill_bonus_timer %d != %d\n",pd->bonus->timer,tid); pd->bonus->timer = INVALID_TIMER; return 0; } - + // determine the time for the next timer if (pd->state.skillbonus && pd->bonus->delay > 0) { bonus = 0; @@ -1070,7 +1070,7 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) { pd->bonus->timer = INVALID_TIMER; return 0; } - + if (pd->state.skillbonus != bonus) { pd->state.skillbonus = bonus; status_calc_pc(sd, SCO_NONE); @@ -1086,10 +1086,10 @@ int pet_skill_bonus_timer(int tid, int64 tick, int id, intptr_t data) { int pet_recovery_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd=map->id2sd(id); struct pet_data *pd; - + if(sd==NULL || sd->pd == NULL || sd->pd->recovery == NULL) return 1; - + pd=sd->pd; if(pd->recovery->timer != tid) { @@ -1106,7 +1106,7 @@ int pet_recovery_timer(int tid, int64 tick, int id, intptr_t data) { } pd->recovery->timer = INVALID_TIMER; - + return 0; } @@ -1120,14 +1120,14 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) { short rate = 100; if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) return 1; - + pd=sd->pd; - + if(pd->s_skill->timer != tid) { ShowError("pet_skill_support_timer %d != %d\n",pd->s_skill->timer,tid); return 0; } - + st = status->get_status_data(&sd->bl); if (DIFF_TICK(pd->ud.canact_tick, tick) > 0) { @@ -1135,7 +1135,7 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) { pd->s_skill->timer=timer->add(pd->ud.canact_tick,pet->skill_support_timer,sd->bl.id,0); return 0; } - + if(pc_isdead(sd) || (rate = get_percentage(st->sp, st->max_sp)) > pd->s_skill->sp || (rate = get_percentage(st->hp, st->max_hp)) > pd->s_skill->hp || @@ -1144,7 +1144,7 @@ int pet_skill_support_timer(int tid, int64 tick, int id, intptr_t data) { pd->s_skill->timer=timer->add(tick+(rate>10?rate:10)*100,pet->skill_support_timer,sd->bl.id,0); return 0; } - + pet_stop_attack(pd); pet_stop_walking(pd, STOPWALKING_FLAG_FIXPOS); pd->s_skill->timer=timer->add(tick+pd->s_skill->delay*1000,pet->skill_support_timer,sd->bl.id,0); @@ -1307,7 +1307,7 @@ int do_init_pet(bool minimal) { pet->item_drop_ers = ers_new(sizeof(struct item_drop),"pet.c::item_drop_ers",ERS_OPT_NONE); pet->item_drop_list_ers = ers_new(sizeof(struct item_drop_list),"pet.c::item_drop_list_ers",ERS_OPT_NONE); - + timer->add_func_list(pet->hungry,"pet_hungry"); timer->add_func_list(pet->ai_hard,"pet_ai_hard"); timer->add_func_list(pet->skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris] @@ -1341,16 +1341,14 @@ int do_final_pet(void) } void pet_defaults(void) { pet = &pet_s; - + memset(pet->db,0,sizeof(pet->db)); pet->item_drop_ers = NULL; pet->item_drop_list_ers = NULL; - - /* */ + pet->init = do_init_pet; pet->final = do_final_pet; - - /* */ + pet->hungry_val = pet_hungry_val; pet->set_intimate = pet_set_intimate; pet->create_egg = pet_create_egg; diff --git a/src/map/script.c b/src/map/script.c index c59a4db45..30f0bad85 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -87,7 +87,6 @@ static inline void script_string_buf_addb(struct script_string_buf *buf,uint8 b) buf->size += 512; RECREATE(buf->ptr, char, buf->size); } - buf->ptr[buf->pos++] = b; } @@ -267,7 +266,6 @@ void script_reportdata(struct script_data* data) } } - /// Reports on the console information about the current built-in function. void script_reportfunc(struct script_state* st) { @@ -301,7 +299,6 @@ void script_reportfunc(struct script_state* st) } } - /*========================================== * Output error message *------------------------------------------*/ @@ -398,7 +395,6 @@ unsigned int calc_hash_ci(const char* p) { return h % SCRIPT_HASH_SIZE; } - /*========================================== * script->str_data manipulation functions *------------------------------------------*/ @@ -590,7 +586,6 @@ int script_add_str(const char* p) return script->str_num++; } - /// Appends 1 byte to the script buffer. void add_scriptb(int a) { @@ -807,19 +802,19 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) else { //Nested function call script->syntax.nested_call++; nested_call = true; - + if( script->str_data[func].val == script->buildin_lang_macro_offset ) { script->syntax.lang_macro_active = true; macro = true; } } - + if( !macro ) { // buildin function script->addl(func); script->addc(C_ARG); } - + arg = script->buildin[script->str_data[func].val]; if (script->str_data[func].deprecated) DeprecationWarning(p); @@ -903,17 +898,17 @@ const char* parse_callfunc(const char* p, int require_paren, int is_custom) if( *p != ')' ) disp_error_message("parse_callfunc: expected ')' to close argument list",p); ++p; - + if( script->str_data[func].val == script->buildin_lang_macro_offset ) script->syntax.lang_macro_active = false; } - + if( nested_call ) script->syntax.nested_call--; - + if( !script->syntax.nested_call ) script->syntax.last_func = -1; - + if( !macro ) script->addc(C_FUNC); return p; @@ -1149,15 +1144,15 @@ bool is_number(const char *p) { int script_string_dup(char *str) { size_t len = strlen(str); int pos = script->string_list_pos; - + while( pos+len+1 >= script->string_list_size ) { script->string_list_size += (1024*1024)/2; RECREATE(script->string_list,char,script->string_list_size); } - + safestrncpy(script->string_list+pos, str, len+1); script->string_list_pos += len+1; - + return pos; } @@ -1208,7 +1203,7 @@ const char* parse_simpleexpr(const char *p) const char *start_point = p; bool duplicate = true; struct script_string_buf *sbuf = &script->parse_simpleexpr_str; - + do { p++; while( *p && *p != '"' ) { @@ -1231,19 +1226,19 @@ const char* parse_simpleexpr(const char *p) p++; //'"' p = script->skip_space(p); } while( *p && *p == '"' ); - + script_string_buf_addb(sbuf, 0); - + if (!(script->syntax.translation_db && (st = strdb_get(script->syntax.translation_db, sbuf->ptr)) != NULL)) { script->addc(C_STR); - + if( script->pos+sbuf->pos >= script->size ) { do { script->size += SCRIPT_BLOCK_SIZE; } while( script->pos+sbuf->pos >= script->size ); RECREATE(script->buf,unsigned char,script->size); } - + memcpy(script->buf+script->pos, sbuf->ptr, sbuf->pos); script->pos += sbuf->pos; @@ -1253,19 +1248,19 @@ const char* parse_simpleexpr(const char *p) unsigned int st_cursor = 0; script->addc(C_LSTR); - + expand += (sizeof(char*) + sizeof(uint8)) * st->translations; - + while( script->pos+expand >= script->size ) { script->size += SCRIPT_BLOCK_SIZE; RECREATE(script->buf,unsigned char,script->size); } - + *((int *)(&script->buf[script->pos])) = st->string_id; *((uint8 *)(&script->buf[script->pos + sizeof(int)])) = st->translations; script->pos += sizeof(int) + sizeof(uint8); - + for(j = 0; j < st->translations; j++) { *((uint8 *)(&script->buf[script->pos])) = RBUFB(st->buf, st_cursor); *((char **)(&script->buf[script->pos+sizeof(uint8)])) = &st->buf[st_cursor + sizeof(uint8)]; @@ -1275,19 +1270,19 @@ const char* parse_simpleexpr(const char *p) st_cursor += sizeof(uint8); } } - + /* When exporting we don't know what is a translation and what isn't */ if( script->lang_export_fp && sbuf->pos > 1 ) {//sbuf->pos will always be at least 1 because of the '\0' if( !script->syntax.strings ) { script->syntax.strings = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA, 0); } - + if( !strdb_exists(script->syntax.strings,sbuf->ptr) ) { strdb_put(script->syntax.strings, sbuf->ptr, NULL); duplicate = false; } } - + if( script->lang_export_fp && !duplicate && ( ( ( script->syntax.last_func == script->buildin_mes_offset || script->syntax.last_func == script->buildin_select_offset ) && !script->syntax.nested_call @@ -1304,44 +1299,41 @@ const char* parse_simpleexpr(const char *p) else break; } - + while( *line_end != '\n' && *line_end != '\0' ) line_end++; - + line_length = (size_t)(line_end - line_start); - if( line_length > 0 ) { script_string_buf_ensure(lbuf,line_length + 1); - + memcpy(lbuf->ptr, line_start, line_length); lbuf->pos = line_length; script_string_buf_addb(lbuf, 0); - + normalize_name(lbuf->ptr, "\r\n\t "); } - + for(cursor = 0; cursor < sbuf->pos; cursor++) { if( sbuf->ptr[cursor] == '"' ) script_string_buf_addb(ubuf, '\\'); script_string_buf_addb(ubuf, sbuf->ptr[cursor]); } script_string_buf_addb(ubuf, 0); - + fprintf(script->lang_export_fp, "#: %s\n" - "# %s\n" - "msgctxt \"%s\"\n" - "msgid \"%s\"\n" - "msgstr \"\"\n", + "# %s\n" + "msgctxt \"%s\"\n" + "msgid \"%s\"\n" + "msgstr \"\"\n", script->parser_current_file ? script->parser_current_file : "Unknown File", lbuf->ptr, script->parser_current_npc_name ? script->parser_current_npc_name : "Unknown NPC", ubuf->ptr ); - lbuf->pos = 0; ubuf->pos = 0; } - sbuf->pos = 0; } else { int l; @@ -2423,10 +2415,10 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o if( script->parse_cleanup_timer_id == INVALID_TIMER ) { script->parse_cleanup_timer_id = timer->add(timer->gettick() + 10, script->parse_cleanup_timer, 0, 0); } - + if( script->syntax.strings ) /* used only when generating translation file */ db_destroy(script->syntax.strings); - + memset(&script->syntax,0,sizeof(script->syntax)); script->syntax.last_func = -1;/* as valid values are >= 0 */ if( script->parser_current_npc_name ) { @@ -2822,14 +2814,13 @@ void script_array_ensure_zero(struct script_state *st, struct map_session_data * struct script_array *sa = idb_get(src->arrays, script_getvarid(uid)); if (sa) { unsigned int i; - + ARR_FIND(0, sa->size, i, sa->members[i] == 0); if( i != sa->size ) { if( !insert ) script->array_remove_member(src,sa,i); return; } - script->array_add_member(sa,0); } else if (insert) { script->array_update(src,reference_uid(script_getvarid(uid), 0),false); @@ -2842,10 +2833,10 @@ void script_array_ensure_zero(struct script_state *st, struct map_session_data * unsigned int script_array_size(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) { struct script_array *sa = NULL; struct reg_db *src = script->array_src(st, sd, name, ref); - + if( src && src->arrays ) sa = idb_get(src->arrays, script->search_str(name)); - + return sa ? sa->size : 0; } /** @@ -2854,25 +2845,22 @@ unsigned int script_array_size(struct script_state *st, struct map_session_data unsigned int script_array_highest_key(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) { struct script_array *sa = NULL; struct reg_db *src = script->array_src(st, sd, name, ref); - - + if( src && src->arrays ) { int key = script->add_word(name); - + script->array_ensure_zero(st,sd,reference_uid(key, 0),ref); - + if( ( sa = idb_get(src->arrays, key) ) ) { unsigned int i, highest_key = 0; - + for(i = 0; i < sa->size; i++) { if( sa->members[i] > highest_key ) highest_key = sa->members[i]; } - return sa->size ? highest_key + 1 : 0; } } - return 0; } int script_free_array_db(DBKey key, DBData *data, va_list ap) { @@ -2896,15 +2884,15 @@ void script_array_delete(struct reg_db *src, struct script_array *sa) { **/ void script_array_remove_member(struct reg_db *src, struct script_array *sa, unsigned int idx) { unsigned int i, cursor; - + /* its the only member left, no need to do anything other than delete the array data */ if( sa->size == 1 ) { script->array_delete(src,sa); return; } - + sa->members[idx] = UINT_MAX; - + for(i = 0, cursor = 0; i < sa->size; i++) { if( sa->members[i] == UINT_MAX ) continue; @@ -2912,7 +2900,7 @@ void script_array_remove_member(struct reg_db *src, struct script_array *sa, uns sa->members[cursor] = sa->members[i]; cursor++; } - + sa->size = cursor; } /** @@ -2921,11 +2909,9 @@ void script_array_remove_member(struct reg_db *src, struct script_array *sa, uns * @param idx the index of the array member being inserted **/ void script_array_add_member(struct script_array *sa, unsigned int idx) { - RECREATE(sa->members, unsigned int, ++sa->size); - - sa->members[sa->size - 1] = idx; + sa->members[sa->size - 1] = idx; } /** * Obtains the source of the array database for this type and scenario @@ -2933,7 +2919,7 @@ void script_array_add_member(struct script_array *sa, unsigned int idx) { **/ struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref) { struct reg_db *src = NULL; - + switch( name[0] ) { /* from player */ default: /* char reg */ @@ -2956,13 +2942,12 @@ struct reg_db *script_array_src(struct script_state *st, struct map_session_data } break; } - + if( src ) { if( !src->arrays ) src->arrays = idb_alloc(DB_OPT_BASE); return src; } - return NULL; } @@ -2977,7 +2962,7 @@ void script_array_update(struct reg_db *src, int64 num, bool empty) { struct script_array *sa = NULL; int id = script_getvarid(num); unsigned int index = script_getvaridx(num); - + if (!src->arrays) { src->arrays = idb_alloc(DB_OPT_BASE); } else { @@ -2986,13 +2971,13 @@ void script_array_update(struct reg_db *src, int64 num, bool empty) { if( sa ) { unsigned int i; - + /* search */ for(i = 0; i < sa->size; i++) { if( sa->members[i] == index ) break; } - + /* if existent */ if( i != sa->size ) { /* if empty, we gotta remove it */ @@ -3029,7 +3014,7 @@ void script_array_update(struct reg_db *src, int64 num, bool empty) { *------------------------------------------*/ int set_reg(struct script_state* st, TBL_PC* sd, int64 num, const char* name, const void* value, struct reg_db *ref) { char prefix = name[0]; - + if( is_string_variable(name) ) {// string variable const char *str = (const char*)value; @@ -3432,7 +3417,7 @@ struct script_state* script_alloc_state(struct script_code* rootscript, int pos, st->oid = oid; st->sleep.timer = INVALID_TIMER; st->npc_item_flag = battle_config.item_enabled_npc; - + if( st->script->instances != USHRT_MAX ) st->script->instances++; else { @@ -3457,11 +3442,11 @@ struct script_state* script_alloc_state(struct script_code* rootscript, int pos, void script_free_state(struct script_state* st) { if( idb_exists(script->st_db,st->id) ) { struct map_session_data *sd = st->rid ? map->id2sd(st->rid) : NULL; - + if(st->bk_st) {// backup was not restored ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); } - + if(sd && sd->st == st) { //Current script is aborted. if(sd->state.using_fake_npc){ clif->clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); @@ -3864,7 +3849,6 @@ void op_1(struct script_state* st, int op) script_pushint(st, i1); } - /// Checks the type of all arguments passed to a built-in function. /// /// @param st Script state whose stack arguments should be inspected. @@ -3945,7 +3929,6 @@ void script_check_buildin_argtype(struct script_state* st, int func) } } - /// Executes a buildin command. /// Stack: C_NAME(<command>) C_ARG <arg0> <arg1> ... <argN> int run_func(struct script_state *st) @@ -4207,15 +4190,15 @@ void run_script_main(struct script_state *st) { int string_id = *((int *)(&st->script->script_buf[st->pos])); uint8 translations = *((uint8 *)(&st->script->script_buf[st->pos+sizeof(int)])); struct map_session_data *lsd = NULL; - + st->pos += sizeof(int) + sizeof(uint8); - + if( (!st->rid || !(lsd = map->id2sd(st->rid)) || !lsd->lang_id) && !map->default_lang_id ) script->push_str(stack,C_CONSTSTR,script->string_list+string_id); else { uint8 k, wlang_id = lsd ? lsd->lang_id : map->default_lang_id; int offset = st->pos; - + for(k = 0; k < translations; k++) { uint8 lang_id = *(uint8 *)(&st->script->script_buf[offset]); offset += sizeof(uint8); @@ -4223,12 +4206,9 @@ void run_script_main(struct script_state *st) { break; offset += sizeof(char*); } - script->push_str(stack,C_CONSTSTR, - ( k == translations ) ? script->string_list+string_id : *(char**)(&st->script->script_buf[offset]) ); - + ( k == translations ) ? script->string_list+string_id : *(char**)(&st->script->script_buf[offset]) ); } - st->pos += ( ( sizeof(char*) + sizeof(uint8) ) * translations ); } break; @@ -4342,7 +4322,6 @@ int script_config_read(char *cfgName) { char line[1024],w1[1024],w2[1024]; FILE *fp; - if( !( fp = fopen(cfgName,"r") ) ) { ShowError("File not found: %s\n", cfgName); return 1; @@ -4417,7 +4396,6 @@ void script_add_autobonus(const char *autobonus) } } - /// resets a temporary character array variable to given value void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value) { struct script_array *sa = NULL; @@ -4426,39 +4404,38 @@ void script_cleararray_pc(struct map_session_data* sd, const char* varname, void int key; key = script->add_str(varname); - + if( !(src = script->array_src(NULL,sd,varname,NULL) ) ) return; - + if( value ) script->array_ensure_zero(NULL,sd,reference_uid(key,0),NULL); - + if( !(sa = idb_get(src->arrays, key)) ) /* non-existent array, nothing to empty */ return; - + size = sa->size; list = script->array_cpy_list(sa); - + for(i = 0; i < size; i++) { script->set_reg(NULL,sd,reference_uid(key, list[i]),varname,value,NULL); } } - /// sets a temporary character array variable element idx to given value /// @param refcache Pointer to an int variable, which keeps a copy of the reference to varname and must be initialized to 0. Can be NULL if only one element is set. void script_setarray_pc(struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache) { int key; - + if( idx >= SCRIPT_MAX_ARRAYSIZE ) { ShowError("script_setarray_pc: Variable '%s' has invalid index '%u' (char_id=%d).\n", varname, idx, sd->status.char_id); return; } key = ( refcache && refcache[0] ) ? refcache[0] : script->add_str(varname); - + script->set_reg(NULL,sd,reference_uid(key, idx),varname,value,NULL); - + if( refcache ) {// save to avoid repeated script->add_str calls refcache[0] = key; @@ -4469,23 +4446,22 @@ void script_setarray_pc(struct map_session_data* sd, const char* varname, uint32 **/ int script_reg_destroy(DBKey key, DBData *data, va_list ap) { struct script_reg_state *src; - + if( data->type != DB_DATA_PTR )/* got no need for those! */ return 0; - + src = DB->data2ptr(data); - + if( src->type ) { struct script_reg_str *p = (struct script_reg_str *)src; - + if( p->value ) aFree(p->value); - + ers_free(pc->str_reg_ers,p); } else { ers_free(pc->num_reg_ers,(struct script_reg_num*)src); } - return 0; } /** @@ -4496,10 +4472,10 @@ void script_reg_destroy_single(struct map_session_data *sd, int64 reg, struct sc if( data->type ) { struct script_reg_str *p = (struct script_reg_str*)data; - + if( p->value ) aFree(p->value); - + ers_free(pc->str_reg_ers,p); } else { ers_free(pc->num_reg_ers,(struct script_reg_num*)data); @@ -4643,16 +4619,15 @@ void do_final_script(void) { if( script->labels != NULL ) aFree(script->labels); - + ers_destroy(script->array_ers); - + if( script->generic_ui_array ) aFree(script->generic_ui_array); - + script->clear_translations(false); - script->parser_clean_leftovers(); - + if( script->lang_export_file ) aFree(script->lang_export_file); } @@ -4662,11 +4637,10 @@ void do_final_script(void) { **/ uint8 script_add_language(const char *name) { uint8 lang_id = script->max_lang_id; - + RECREATE(script->languages, char *, ++script->max_lang_id); - script->languages[lang_id] = aStrdup(name); - + return lang_id; } /** @@ -4682,9 +4656,9 @@ void script_load_translations(void) { if (map->minimal) // No translations in minimal mode return; - + script->translation_db = strdb_alloc(DB_OPT_DUP_KEY, NAME_LENGTH*2+1); - + if( script->languages ) { for(i = 0; i < script->max_lang_id; i++) aFree(script->languages[i]); @@ -4692,31 +4666,30 @@ void script_load_translations(void) { } script->languages = NULL; script->max_lang_id = 0; - + script->add_language("English");/* 0 is default, which is whatever is in the npc files hardcoded (in our case, English) */ - + if (libconfig->read_file(&translations_conf, config_filename)) { ShowError("load_translations: can't read '%s'\n", config_filename); return; } - + if( !(translations = libconfig->lookup(&translations_conf, "translations")) ) { ShowError("load_translations: invalid format on '%s'\n",config_filename); return; } - + if( script->string_list ) aFree(script->string_list); - + script->string_list = NULL; script->string_list_pos = 0; script->string_list_size = 0; - + size = libconfig->setting_length(translations); - + for(i = 0; i < size; i++) { const char *translation_file = libconfig->setting_get_string_elem(translations, i); - script->load_translation(translation_file, ++lang_id, &total); } libconfig->destroy(&translations_conf); @@ -4727,32 +4700,27 @@ void script_load_translations(void) { DBMap *string_db; struct string_translation *st = NULL; uint32 j = 0; - - + CREATE(script->translation_buf, char *, total); script->translation_buf_size = total; - + main_iter = db_iterator(script->translation_db); - for( string_db = dbi_first(main_iter); dbi_exists(main_iter); string_db = dbi_next(main_iter) ) { sub_iter = db_iterator(string_db); - for( st = dbi_first(sub_iter); dbi_exists(sub_iter); st = dbi_next(sub_iter) ) { script->translation_buf[j++] = st->buf; } - dbi_destroy(sub_iter); } - dbi_destroy(main_iter); } - + for(k = 0; k < script->max_lang_id; k++) { if( !strcmpi(script->languages[k],map->default_lang_str) ) { break; } } - + if( k == script->max_lang_id ) { ShowError("load_translations: map server default_language setting '%s' is not a loaded language\n",map->default_lang_str); map->default_lang_id = 0; @@ -4767,21 +4735,21 @@ void script_load_translations(void) { const char * script_get_translation_file_name(const char *file) { static char file_name[200]; int i, len = (int)strlen(file), last_bar = -1, last_dot = -1; - + for(i = 0; i < len; i++) { if( file[i] == '/' || file[i] == '\\' ) last_bar = i; else if ( file[i] == '.' ) last_dot = i; } - + if( last_bar != -1 || last_dot != -1 ) { if( last_bar != -1 && last_dot < last_bar ) last_dot = -1; safestrncpy(file_name, file+(last_bar >= 0 ? last_bar+1 : 0), ( last_dot >= 0 ? ( last_bar >= 0 ? last_dot - last_bar : last_dot ) : sizeof(file_name) )); return file_name; } - + return file; } @@ -4796,25 +4764,25 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) { size_t i; FILE *fp; struct script_string_buf msgid = { 0 }, msgstr = { 0 }; - + if( !(fp = fopen(file,"rb")) ) { ShowError("load_translation: failed to open '%s' for reading\n",file); return; } - + script->add_language(script->get_translation_file_name(file)); if( lang_id >= atcommand->max_message_table ) atcommand->expand_message_table(); - + while(fgets(line, sizeof(line), fp)) { size_t len = strlen(line), cursor = 0; - + if( len <= 1 ) continue; - + if( line[0] == '#' ) continue; - + if( strncasecmp(line,"msgctxt \"", 9) == 0 ) { msgctxt[0] = '\0'; for(i = 9; i < len - 2; i++) { @@ -4848,14 +4816,14 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) { } script_string_buf_addb(&msgstr,0); } - + if( msgctxt[0] && msgid.pos > 1 && msgstr.pos > 1 ) { size_t msgstr_len = msgstr.pos; unsigned int inner_len = 1 + (uint32)msgstr_len + 1; //uint8 lang_id + msgstr_len + '\0' - + if( strcasecmp(msgctxt, "messages.conf") == 0 ) { int k; - + for(k = 0; k < MAX_MSG; k++) { if( atcommand->msg_table[0][k] && strcmpi(atcommand->msg_table[0][k],msgid.ptr) == 0 ) { if( atcommand->msg_table[lang_id][k] ) @@ -4864,29 +4832,24 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) { break; } } - } else { struct string_translation *st = NULL; if( !( string_db = strdb_get(script->translation_db, msgctxt) ) ) { string_db = strdb_alloc(DB_OPT_DUP_KEY, 0); - strdb_put(script->translation_db, msgctxt, string_db); } - + if( !(st = strdb_get(string_db, msgid.ptr) ) ) { CREATE(st, struct string_translation, 1); - st->string_id = script->string_dup(msgid.ptr); - strdb_put(string_db, msgid.ptr, st); } - RECREATE(st->buf, char, st->len + inner_len); - + WBUFB(st->buf, st->len) = lang_id; safestrncpy((char*)WBUFP(st->buf, st->len + 1), msgstr.ptr, msgstr_len + 1); - + st->translations++; st->len += inner_len; } @@ -4895,11 +4858,11 @@ void script_load_translation(const char *file, uint8 lang_id, uint32 *total) { translations++; } } - + *total += translations; - + fclose(fp); - + script_string_buf_destroy(&msgid); script_string_buf_destroy(&msgstr); @@ -4914,21 +4877,21 @@ void script_clear_translations(bool reload) { if( script->string_list ) aFree(script->string_list); - + script->string_list = NULL; script->string_list_pos = 0; script->string_list_size = 0; - + if( script->translation_buf ) { for(i = 0; i < script->translation_buf_size; i++) { aFree(script->translation_buf[i]); } aFree(script->translation_buf); } - + script->translation_buf = NULL; script->translation_buf_size = 0; - + if( script->languages ) { for(i = 0; i < script->max_lang_id; i++) aFree(script->languages[i]); @@ -4936,11 +4899,11 @@ void script_clear_translations(bool reload) { } script->languages = NULL; script->max_lang_id = 0; - + if( script->translation_db ) { script->translation_db->clear(script->translation_db,script->translation_db_destroyer); } - + if( reload ) script->load_translations(); } @@ -4950,18 +4913,17 @@ void script_clear_translations(bool reload) { **/ int script_translation_db_destroyer(DBKey key, DBData *data, va_list ap) { DBMap *string_db = DB->data2ptr(data); - + if( db_size(string_db) ) { - DBIterator *iter = db_iterator(string_db); struct string_translation *st = NULL; - + DBIterator *iter = db_iterator(string_db); + for( st = dbi_first(iter); dbi_exists(iter); st = dbi_next(iter) ) { aFree(st); } - dbi_destroy(iter); } - + db_destroy(string_db); return 0; } @@ -4970,10 +4932,9 @@ int script_translation_db_destroyer(DBKey key, DBData *data, va_list ap) { * **/ void script_parser_clean_leftovers(void) { - if( script->buf ) aFree(script->buf); - + script->buf = NULL; script->size = 0; @@ -4981,7 +4942,7 @@ void script_parser_clean_leftovers(void) { script->translation_db->destroy(script->translation_db,script->translation_db_destroyer); script->translation_db = NULL; } - + if( script->syntax.strings ) { /* used only when generating translation file */ db_destroy(script->syntax.strings); script->syntax.strings = NULL; @@ -4996,21 +4957,19 @@ void script_parser_clean_leftovers(void) { * Performs cleanup after all parsing is processed **/ int script_parse_cleanup_timer(int tid, int64 tick, int id, intptr_t data) { - script->parser_clean_leftovers(); script->parse_cleanup_timer_id = INVALID_TIMER; - + return 0; } - /*========================================== * Initialization *------------------------------------------*/ void do_init_script(bool minimal) { script->parse_cleanup_timer_id = INVALID_TIMER; - + script->st_db = idb_alloc(DB_OPT_BASE); script->userfunc_db = strdb_alloc(DB_OPT_DUP_KEY,0); script->autobonus_db = strdb_alloc(DB_OPT_DUP_KEY,0); @@ -5030,7 +4989,6 @@ void do_init_script(bool minimal) { return; mapreg->init(); - script->load_translations(); } @@ -5064,9 +5022,9 @@ int script_reload(void) { atcommand->binding_count = 0; db_clear(script->st_db); - + script->clear_translations(true); - + if( script->parse_cleanup_timer_id != INVALID_TIMER ) { timer->delete(script->parse_cleanup_timer_id,script->parse_cleanup_timer); script->parse_cleanup_timer_id = INVALID_TIMER; @@ -6585,15 +6543,15 @@ BUILDIN(deletearray) st->state = END; return false;// not a variable } - + script->array_ensure_zero(st,NULL,data->u.num,reference_getref(data)); - + if ( !(sa = idb_get(src->arrays, id)) ) { /* non-existent array, nothing to empty */ return true;// not a variable } end = script->array_highest_key(st,sd,name,reference_getref(data)); - + if( start >= end ) return true;// nothing to free @@ -6601,7 +6559,7 @@ BUILDIN(deletearray) value = (void *)""; else value = (void *)0; - + if( script_hasdata(st,3) ) { unsigned int count = script_getnum(st, 3); if( count > end - start ) @@ -6627,14 +6585,14 @@ BUILDIN(deletearray) list = script->array_cpy_list(sa); size = sa->size; qsort(list, size, sizeof(unsigned int), script_array_index_cmp); - + ARR_FIND(0, size, i, list[i] >= start); - + for( ; i < size && list[i] < start + count; i++ ) { // Clear any entries between start and start+count, if they exist script->set_reg(st, sd, reference_uid(id, list[i]), name, value, reference_getref(data)); } - + for( ; i < size && list[i] < end; i++ ) { // Move back count positions any entries between start+count to fill the gaps void* v = script->get_val2(st, reference_uid(id, list[i]), reference_getref(data)); @@ -6648,7 +6606,7 @@ BUILDIN(deletearray) unsigned int *list = NULL, size = 0; list = script->array_cpy_list(sa); size = sa->size; - + for(i = 0; i < size; i++) { if( list[i] >= start ) // Less expensive than sorting it, most likely script->set_reg(st, sd, reference_uid(id, list[i]), name, value, reference_getref(data)); @@ -7424,17 +7382,15 @@ BUILDIN(makeitem) return false; } - memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = nameid; item_tmp.identify=1; - + map->addflooritem(NULL, &item_tmp, amount, m, x, y, 0, 0, 0, 0); return true; } - /// Counts / deletes the current item given by idx. /// Used by buildin_delitem_search /// Relies on all input data being already fully valid. @@ -7457,7 +7413,6 @@ void buildin_delitem_delete(struct map_session_data* sd, int idx, int* amount, b amount[0]-= delamount; } - /// Searches for item(s) and checks, if there is enough of them. /// Used by delitem and delitem2 /// Relies on all input data being already fully valid. @@ -7565,7 +7520,6 @@ bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool e } } - /// Deletes items from the target/attached player. /// Prioritizes ordinary items. /// @@ -8485,7 +8439,7 @@ BUILDIN(successrefitem) if (script_hasdata(st, 3)) up = script_getnum(st, 3); - + if (num > 0 && num <= ARRAYLENGTH(script->equip)) i=pc->checkequip(sd,script->equip[num-1]); if (i >= 0) { @@ -8620,7 +8574,7 @@ BUILDIN(delequip) pc->delitem(sd, i, 1, 0, DELITEM_FAILREFINE, LOG_TYPE_SCRIPT); return true; } - + ShowError("script:delequip: no item found in position '%d' for player '%s' (AID:%d/CID:%d).\n", num, sd->status.name,sd->status.account_id, sd->status.char_id); st->state = END; clif->scriptclose(sd, st->oid); @@ -9040,7 +8994,7 @@ BUILDIN(getgroupid) /// end BUILDIN(end) { st->state = END; - + /* are we stopping inside a function? */ if( st->stack->defsp >= 1 && st->stack->stack_data[st->stack->defsp-1].type == C_RETINFO ) { int i; @@ -11096,7 +11050,6 @@ BUILDIN(homunculus_checkcall) { return true; } - // [Zephyrus] BUILDIN(homunculus_shuffle) { TBL_PC *sd; @@ -11446,7 +11399,7 @@ BUILDIN(getwaitingroomstate) { } switch(type) { - case 0: + case 0: for (i = 0; i < cd->users; i++) { struct map_session_data *sd = cd->usersd[i]; mapreg->setreg(reference_uid(script->add_str("$@chatmembers"), i), sd->bl.id); @@ -11581,7 +11534,6 @@ BUILDIN(isloggedin) { return true; } - /*========================================== * *------------------------------------------*/ @@ -11901,7 +11853,6 @@ BUILDIN(pvpon) { bl.m = m; clif->maptypeproperty2(&bl,ALL_SAMEMAP); - if(battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris] return true; @@ -14001,7 +13952,6 @@ BUILDIN(getnpcclass) return true; } - /*========================================== * getlook char info. getlook(arg) *------------------------------------------*/ @@ -14106,13 +14056,13 @@ BUILDIN(getmapxy) script_pushint(st,-1); return false; } - + if( !is_string_variable(reference_getname(script_getdata(st, 2))) ) { ShowWarning("script: buildin_getmapxy: %s is not a string variable\n",reference_getname(script_getdata(st, 2))); script_pushint(st,-1); return false; } - + if( is_string_variable(reference_getname(script_getdata(st, 3))) ) { ShowWarning("script: buildin_getmapxy: %s is a string variable, should be int\n",reference_getname(script_getdata(st, 3))); script_pushint(st,-1); @@ -14204,7 +14154,7 @@ BUILDIN(getmapxy) num=st->stack->stack_data[st->start+2].u.num; name=script->get_str(script_getvarid(num)); prefix=*name; - + if(not_server_variable(prefix)) sd=script->rid2sd(st); else @@ -14581,7 +14531,7 @@ BUILDIN(equip2) script_pushint(st,0); return true; } - + nameid = script_getnum(st,2); if( (item_data = itemdb->exists(nameid)) == NULL ) { @@ -14855,8 +14805,6 @@ BUILDIN(explode) size_t len = strlen(str); int i = 0, j = 0; int start; - - char *temp; const char* name; @@ -15427,7 +15375,6 @@ BUILDIN(countstr) return true; } - /// Changes the display name and/or display class of the npc. /// Returns 0 is successful, 1 if the npc does not exist. /// @@ -16177,7 +16124,6 @@ BUILDIN(checkvending) // check vending [Nab4] return true; } - // check chatting [Marka] BUILDIN(checkchatting) { TBL_PC *sd = NULL; @@ -16319,7 +16265,6 @@ BUILDIN(pcfollow) { int id, targetid; TBL_PC *sd = NULL; - id = script_getnum(st,2); targetid = script_getnum(st,3); @@ -16339,7 +16284,6 @@ BUILDIN(pcstopfollow) int id; TBL_PC *sd = NULL; - id = script_getnum(st,2); if(id) @@ -16757,7 +16701,7 @@ BUILDIN(getvariableofnpc) if( !nd->u.scr.script->local.vars ) nd->u.scr.script->local.vars = i64db_alloc(DB_OPT_RELEASE_DATA); - + script->push_val(st->stack, C_NAME, reference_getuid(data), &nd->u.scr.script->local); return true; } @@ -16794,7 +16738,7 @@ BUILDIN(warpportal) { if( bl->type == BL_NPC ) unit->bl2ud2(bl); // ensure nd->ud is safe to edit - + group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0); if( group == NULL ) return true;// failed @@ -17750,7 +17694,7 @@ BUILDIN(has_instance) { int16 m; int instance_id = -1; bool type = strcmp(script->getfuncname(st),"has_instance2") == 0 ? true : false; - + str = script_getstr(st, 2); if( (m = map->mapname2mapid(str)) < 0 ) { @@ -17964,7 +17908,7 @@ BUILDIN(instance_check_guild) c++; } } - + if( c < amount ) script_pushint(st,0); else @@ -18063,7 +18007,6 @@ BUILDIN(areamobuseskill) { return true; } - BUILDIN(progressbar) { struct map_session_data * sd = script->rid2sd(st); @@ -18125,7 +18068,6 @@ BUILDIN(pushpc) return true; } - /// Invokes buying store preparation window /// buyingstore <slots>; BUILDIN(buyingstore) @@ -18140,7 +18082,6 @@ BUILDIN(buyingstore) return true; } - /// Invokes search store info window /// searchstores <uses>,<effect>; BUILDIN(searchstores) @@ -18417,7 +18358,6 @@ BUILDIN(bindatcmd) { if( script_hasdata(st,5) ) group_lv_char = script_getnum(st,5); if( script_hasdata(st,6) ) log = script_getnum(st,6) ? true : false; - if( atcommand->binding_count == 0 ) { CREATE(atcommand->binding,struct atcmd_binding_data*,1); @@ -18692,11 +18632,11 @@ BUILDIN(npcskill) { skill_level = script_getnum(st, 3); stat_point = script_getnum(st, 4); npc_level = script_getnum(st, 5); - + if( !(sd = script->rid2sd(st)) ) return false; - - nd = (struct npc_data *)map->id2bl(sd->npc_id); + + nd = (struct npc_data *)map->id2bl(sd->npc_id); if (stat_point > battle_config.max_third_parameter) { ShowError("npcskill: stat point exceeded maximum of %d.\n",battle_config.max_third_parameter ); @@ -18802,7 +18742,7 @@ BUILDIN(montransform) { clif->ShowScript(&sd->bl, msg); status_change_end(bl, SC_MONSTER_TRANSFORM, INVALID_TIMER); // Clear previous sc_start2(NULL, bl, SC_MONSTER_TRANSFORM, 100, mob_id, type, tick); - + if (script_hasdata(st, 4)) sc_start4(NULL, bl, type, 100, val1, val2, val3, val4, tick); } @@ -19316,7 +19256,7 @@ BUILDIN(checkbound) return true; } else script_pushint(st,0); - + return true; } @@ -19397,8 +19337,6 @@ BUILDIN(instance_set_respawn) { script_pushint(st, 0); } } - - return true; } /** @@ -19700,7 +19638,6 @@ BUILDIN(channelmes) return true; } - /** By Cydh Display script message showscript "<message>"{,<GID>}; @@ -20457,7 +20394,6 @@ void script_label_add(int key, int pos) { * Sets source-end constants for scripts to play with **/ void script_hardcoded_constants(void) { - /* server defines */ script->set_constant("PACKETVER",PACKETVER,false); script->set_constant("MAX_LEVEL",MAX_LEVEL,false); @@ -20577,7 +20513,7 @@ void script_hardcoded_constants(void) { **/ unsigned short script_mapindexname2id (struct script_state *st, const char* name) { unsigned short index; - + if( !(index=mapindex->name2id(name)) ) { script->reportsrc(st); return 0; @@ -20585,7 +20521,6 @@ unsigned short script_mapindexname2id (struct script_state *st, const char* name return index; } - void script_defaults(void) { // aegis->athena slot position conversion table unsigned int equip[SCRIPT_EQUIP_TABLE_SIZE] = {EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_GARMENT,EQP_SHOES,EQP_ACC_L,EQP_ACC_R,EQP_HEAD_MID,EQP_HEAD_LOW,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_GARMENT,EQP_SHADOW_ARMOR, EQP_SHADOW_WEAPON, EQP_SHADOW_SHIELD, EQP_SHADOW_SHOES, EQP_SHADOW_ACC_R, EQP_SHADOW_ACC_L}; @@ -20598,7 +20533,7 @@ void script_defaults(void) { script->st_ers = NULL; script->stack_ers = NULL; script->array_ers = NULL; - + script->hq = NULL; script->hqi = NULL; script->hqs = script->hqis = 0; @@ -20822,7 +20757,7 @@ void script_defaults(void) { script->global_casecheck.str_pos = 0; memset(script->global_casecheck.str_hash, 0, sizeof(script->global_casecheck.str_hash)); // end ENABLE_CASE_CHECK - + /** * Array Handling **/ diff --git a/src/map/skill.c b/src/map/skill.c index 5b41c55c0..a9ebf6998 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -115,7 +115,7 @@ int skill_get_index( uint16 skill_id ) { else ShowWarning("skill_get_index: skill id '%d' is not being handled!\n",skill_id); } - + // validate result if( !skill_id || skill_id >= MAX_SKILL_DB ) return 0; @@ -481,14 +481,14 @@ int skillnotok (uint16 skill_id, struct map_session_data *sd) clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return 1; } - + /** * It has been confirmed on a official server (thanks to Yommy) that item-cast skills bypass all the restrictions below * Also, without this check, an exploit where an item casting + healing (or any other kind buff) isn't deleted after used on a restricted map **/ if( sd->skillitem == skill_id ) return 0; - + if( sd->sc.data[SC_ALL_RIDING] ) return 1;//You can't use skills while in the new mounts (The client doesn't let you, this is to make cheat-safe) @@ -2105,7 +2105,6 @@ int skill_blown(struct block_list* src, struct block_list* target, int count, in return unit->blown(target, dx, dy, count, flag); // send over the proper flag } - /* Checks if 'bl' should reflect back a spell cast by 'src'. type is the type of magic attack: 0: indirect (aoe), 1: direct (targeted) @@ -2213,7 +2212,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr if(csc && csc->data[SC_GRAVITATION] && csc->data[SC_GRAVITATION]->val3 == BCT_SELF ) return 0; } - + dmg = battle->calc_attack(attack_type,src,bl,skill_id,skill_lv,flag&0xFFF); //Skotlex: Adjusted to the new system @@ -2232,7 +2231,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr } } - if( dmg.flag&BF_MAGIC + if( dmg.flag&BF_MAGIC && (skill_id != NPC_EARTHQUAKE || (battle_config.eq_single_target_reflectable && (flag & 0xFFF) == 1)) ) { /* Need more info cause NPC_EARTHQUAKE is ground type */ // Earthquake on multiple targets is not counted as a target skill. [Inkfish] int reflecttype; @@ -2800,7 +2799,6 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr battle->drain(sd, bl, dmg.damage, dmg.damage2, tstatus->race, tstatus->mode&MD_BOSS); } - if( damage > 0 ) { /** * Post-damage effects @@ -9013,8 +9011,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if ( sd ) { int i, max; sc_start(src, bl, SC_EXPLOSIONSPIRITS, 100, skill_lv, skill->get_time(skill_id, skill_lv)); - clif->skill_nodamage(src, bl, skill_id, skill_lv, - sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv))); + clif->skill_nodamage(src, bl, skill_id, skill_lv, + sc_start(src, bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv))); max = pc->getmaxspiritball(sd, 0); for ( i = 0; i < max; i++ ) pc->addspiritball(sd, skill->get_time(MO_CALLSPIRITS, skill_lv), max); @@ -9044,7 +9042,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if( !dstsd ) break; if ( sd && (dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER ) { - int i, max = pc->getmaxspiritball(dstsd, 5); + int i, max = pc->getmaxspiritball(dstsd, 5); for ( i = 0; i < max; i++ ) { pc->addspiritball(dstsd, skill->get_time(MO_CALLSPIRITS, 1), max); } @@ -12057,7 +12055,6 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6 status->change_start(ss,bl,type,10000,sg->skill_lv,sg->group_id,0,0,skill->get_time2(sg->skill_id,sg->skill_lv),SCFLAG_NONE); break; - case UNT_MAGENTATRAP: case UNT_COBALTTRAP: case UNT_MAIZETRAP: @@ -13953,7 +13950,6 @@ int skill_check_condition_castbegin_unknown(struct status_change *sc, uint16 *sk return -1; } - int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv) { struct skill_condition require; struct status_data *st; @@ -15313,7 +15309,6 @@ int skill_sit (struct map_session_data *sd, int type) int range = 0, lv; nullpo_ret(sd); - if((lv = pc->checkskill(sd,RG_GANGSTER)) > 0) { flag|=1; range = skill->get_splash(RG_GANGSTER, lv); @@ -15409,7 +15404,6 @@ int skill_attack_area(struct block_list *bl, va_list ap) { flag = va_arg(ap,int); type = va_arg(ap,int); - if (skill->area_temp[1] == bl->id) //This is the target of the skill, do a full attack and skip target checks. return skill->attack(atk_type,src,dsrc,bl,skill_id,skill_lv,tick,flag); @@ -15417,7 +15411,6 @@ int skill_attack_area(struct block_list *bl, va_list ap) { || !status->check_skilluse(NULL, bl, skill_id, 2)) return 0; - switch (skill_id) { case WZ_FROSTNOVA: //Skills that don't require the animation to be removed case NPC_ACIDBREATH: @@ -17232,7 +17225,6 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid, if(make_per < 1) make_per = 1; - if(rnd()%10000 < make_per || qty > 1){ //Success, or crafting multiple items. struct item tmp_item; memset(&tmp_item,0,sizeof(tmp_item)); @@ -17566,7 +17558,6 @@ void skill_toggle_magicpower(struct block_list *bl, uint16 skill_id) { } } - int skill_magicdecoy(struct map_session_data *sd, int nameid) { int x, y, i, class_, skill_id; struct mob_data *md; @@ -17590,7 +17581,6 @@ int skill_magicdecoy(struct map_session_data *sd, int nameid) { class_ = (nameid == ITEMID_BOODY_RED || nameid == ITEMID_CRYSTAL_BLUE) ? 2043 + nameid - ITEMID_BOODY_RED : (nameid == ITEMID_WIND_OF_VERDURE) ? 2046 : 2045; - md = mob->once_spawn_sub(&sd->bl, sd->bl.m, x, y, sd->status.name, class_, "", SZ_SMALL, AI_NONE); if( md ) { md->master_id = sd->bl.id; @@ -17729,7 +17719,6 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv, return 1; } - memset(&tmp_item,0,sizeof(tmp_item)); tmp_item.nameid = product; tmp_item.amount = add_amount; @@ -17978,7 +17967,6 @@ int skill_blockhomun_start(struct homun_data *hd, uint16 skill_id, int tick) { / uint16 idx = skill->get_index(skill_id); nullpo_retr (-1, hd); - if (idx == 0) return -1; @@ -18913,7 +18901,6 @@ bool skill_parse_row_reproducedb(char* split[], int column, int current) { return true; } - bool skill_parse_row_abradb(char* split[], int columns, int current) { // skill_id,DummyName,RequiredHocusPocusLevel,Rate uint16 skill_id = atoi(split[0]); diff --git a/src/map/status.c b/src/map/status.c index 9a95b023c..d7da17d5a 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1079,7 +1079,6 @@ void initDummyData(void) status->dummy.mode = MD_CANMOVE; } - //For copying a status_data structure from b to a, without overwriting current Hp and Sp static inline void status_cpy(struct status_data* a, const struct status_data* b) { @@ -1952,7 +1951,6 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) { mstatus->speed -= cap_value(diff, 0, mstatus->speed - 10); } - if (flag&2 && battle_config.mob_size_influence) { // change for sized monsters [Valaris] if (md->special_state.size==SZ_MEDIUM) { @@ -2455,7 +2453,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if( data && data->script ) script->run_use_script(sd, data, 0); } - + status->calc_pc_additional(sd, opt); if( sd->pd ) { // Pet Bonus @@ -2602,7 +2600,6 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if( (skill_lv = pc->checkskill(sd,WM_LESSON)) > 0 ) bstatus->max_sp += 30 * skill_lv; - // Apply relative modifiers from equipment if(sd->sprate < 0) sd->sprate = 0; @@ -2781,7 +2778,6 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { #endif bstatus->adelay = 2*bstatus->amotion; - // ----- DMOTION ----- // i = 800-bstatus->agi*4; @@ -5086,7 +5082,6 @@ signed short status_calc_def2(struct block_list *bl, struct status_change *sc, i #endif } - defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int mdef, bool viewable) { if(!sc || !sc->count) @@ -5800,7 +5795,6 @@ unsigned char status_calc_element_lv(struct block_list *bl, struct status_change return (unsigned char)cap_value(lv,1,4); } - unsigned char status_calc_attack_element(struct block_list *bl, struct status_change *sc, int element) { if(!sc || !sc->count) @@ -9533,12 +9527,12 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t ++(sc->count); sce = sc->data[type] = ers_alloc(status->data_ers, struct status_change_entry); } - + sce->val1 = val1; sce->val2 = val2; sce->val3 = val3; sce->val4 = val4; - + if (tick >= 0) { sce->timer = timer->add(timer->gettick() + tick, status->change_timer, bl->id, type); sce->infinite_duration = false; @@ -9729,7 +9723,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const return 0; st = status->get_status_data(bl); - + if( sd && sce->infinite_duration && !sd->state.loggingout ) chrif->del_scdata_single(sd->status.account_id,sd->status.char_id,type); @@ -9911,7 +9905,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } sce->val2 = 0; - + if( group ) skill->del_unitgroup(group,ALC_MARK); } @@ -10510,7 +10504,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { ShowError("status_change_timer: Mismatch for type %d: %d != %d (bl id %d)\n",type,tid,sce->timer, bl->id); return 0; } - + sce->timer = INVALID_TIMER; sd = BL_CAST(BL_PC, bl); @@ -10948,15 +10942,14 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { int heal = st->max_hp * 3 / 100; if (sc->count && sc->data[SC_AKAITSUKI] && heal) heal = ~heal + 1; - + map->freeblock_lock(); - status->heal(bl, heal, 0, 2); if( sc->data[type] ) { sc_timer_next(5000 + tick, status->change_timer, bl->id, data); } map->freeblock_unlock(); - + return 0; } break; @@ -11115,7 +11108,6 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { } break; - case SC_SATURDAY_NIGHT_FEVER: if( --(sce->val3) >= 0 ) { if( !status->charge(bl, st->max_hp * 1 / 100, st->max_sp * 1 / 100) ) @@ -11656,7 +11648,7 @@ int status_change_clear_buffs (struct block_list* bl, int type) { return 0; map->freeblock_lock(); - + if (type&6) //Debuffs for (i = SC_COMMON_MIN; i <= SC_COMMON_MAX; i++) status_change_end(bl, (sc_type)i, INVALID_TIMER); @@ -11703,9 +11695,9 @@ int status_change_clear_buffs (struct block_list* bl, int type) { } status_change_end(bl, (sc_type)i, INVALID_TIMER); } - + map->freeblock_unlock(); - + return 0; } @@ -12220,11 +12212,10 @@ void status_read_job_db(void) { /* [malufett/Hercules] */ int i = 0; config_t job_db_conf; config_setting_t *jdb = NULL; - const char *config_filename = #ifdef RENEWAL_ASPD - "db/re/job_db.conf"; + const char *config_filename = "db/re/job_db.conf"; #else - "db/pre-re/job_db.conf"; + const char *config_filename = "db/pre-re/job_db.conf"; #endif if ( libconfig->read_file(&job_db_conf, config_filename) ) { diff --git a/src/plugins/HPMHooking.c b/src/plugins/HPMHooking.c index 345c1de9e..e5483da5b 100644 --- a/src/plugins/HPMHooking.c +++ b/src/plugins/HPMHooking.c @@ -152,7 +152,6 @@ HPExport const char *Hooked (bool *fr) { return NULL; } - HPExport bool HPM_Plugin_AddHook(enum HPluginHookType type, const char *target, void *hook, unsigned int pID) { struct HookingPointData *hpd; @@ -230,4 +229,3 @@ void HPM_HP_load(void) { #include HPM_SOURCES_INCLUDE } - diff --git a/src/plugins/db2sql.c b/src/plugins/db2sql.c index ff2feefa0..79eda0e5e 100644 --- a/src/plugins/db2sql.c +++ b/src/plugins/db2sql.c @@ -139,10 +139,10 @@ int db2sql(config_setting_t *entry, int n, const char *source) { // bindonequip StrBuf->Printf(&buf, "'%u',", it->flag.bindonequip?1:0); - + // forceserial StrBuf->Printf(&buf, "'%u',", it->flag.force_serial?1:0); - + // buyingstore StrBuf->Printf(&buf, "'%u',", it->flag.buyingstore?1:0); diff --git a/src/test/test_spinlock.c b/src/test/test_spinlock.c index 4f235907d..a11f8643b 100644 --- a/src/test/test_spinlock.c +++ b/src/test/test_spinlock.c @@ -18,7 +18,6 @@ #define PERINC 100000 #define LOOPS 47 - static SPIN_LOCK lock; static unsigned int val = 0; static volatile int32 done_threads = 0; @@ -41,7 +40,6 @@ static void *worker(void *p){ return NULL; }//end: worker() - int do_init(int argc, char **argv){ rAthread *t[THRC]; int j, i; @@ -88,27 +86,20 @@ int do_init(int argc, char **argv){ ShowStatus("Test passed.\n"); exit(0); } - - -return 0; + return 0; }//end: do_init() - void do_abort(void) { }//end: do_abort() - void set_server_type(void) { SERVER_TYPE = SERVER_TYPE_UNKNOWN; }//end: set_server_type() - int do_final(void) { return EXIT_SUCCESS; }//end: do_final() - int parse_console(const char* command){ return 0; }//end: parse_console - diff --git a/src/tool/mapcache.c b/src/tool/mapcache.c index 05f62ca7a..72457b73a 100644 --- a/src/tool/mapcache.c +++ b/src/tool/mapcache.c @@ -256,7 +256,6 @@ void cmdline_args_init_local(void) CMDLINEARG_DEF2(map-list, maplist, "Alternative map list file", CMDLINE_OPT_NORMAL|CMDLINE_OPT_PARAM); CMDLINEARG_DEF2(map-cache, mapcache, "Alternative map cache file", CMDLINE_OPT_NORMAL|CMDLINE_OPT_PARAM); CMDLINEARG_DEF2(rebuild, rebuild, "Forces a rebuild of the map cache, rather than only adding missing maps", CMDLINE_OPT_NORMAL); - } int do_init(int argc, char** argv) -- cgit v1.2.3-70-g09d2