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2006-04-16- Fixed mysql ping setting being in minutes rather than hours.skotlex7-43/+40
2006-04-16Please fix my packets :SLance1-2/+2
2006-04-16* Sending fake npc for inputs and menus for NPC without map coordinates.Lance2-1/+23
2006-04-16Optimized. (What am I thinking)Lance1-4/+1
2006-04-16Fix my fix.Lance1-3/+1
2006-04-16* Missing lines in npc_parse_script!Lance1-0/+3
2006-04-16* Experimental npc_event_doall_sub with queue and npc_id allocation when needed.Lance2-29/+42
2006-04-16- Fixed wrong check of Deluge + Suiton which broke the water-requirement chec...skotlex1-1/+1
2006-04-16- Cleared ud->target on remove-map, it should fix the phantom mob sprite issue.skotlex1-3/+7
2006-04-16* Temperory fixed compiler warnings/errors. Please compile before commiting. ...Lance4-2/+9
2006-04-15- Removed the ->prev != NULL checks in skill_attack due to the fact that the ...skotlex4-69/+52
2006-04-15Added an update by ALZ. Refer to changelog.Zido14-5589/+5664
2006-04-14- Fixed being able to do all the stuff you shouldn't be able to during the pe...skotlex1-2/+2
2006-04-13- Changed the Warning of char-server disconnected to a status in the login-TX...skotlex1-1/+1
2006-04-13- Fixed the plugin's makefile to make it compile cleanlyskotlex2-4/+8
2006-04-13- Added an Info message when pinging the SQL servers.skotlex5-3806/+3806
2006-04-13- Fixed crash when looking for SC_MIRACLE in battle_calc_weapon_attackskotlex3-19/+22
2006-04-13- Cleaned atcommand_param against overflows and also to make it standard C so...skotlex2-30/+53
2006-04-13- Halved the aftercast delay of auto-casted spells.skotlex1-4/+4
2006-04-13- Changed slave chasing from using unit_walktobl to map_search_freecell + uni...skotlex7-14/+16
2006-04-12- Added cast time to pick stone of 3 secs and 500ms delayskotlex2-7/+26
2006-04-12- Expanded the warp warning so that it also warns when a warps takes you to a...skotlex1-9/+14
2006-04-12- Simplified the mob-drops structure by using a single timer with a linked li...skotlex2-75/+81
2006-04-12- Added special_state changebase to identify when a character has a special-v...skotlex3-4/+8
2006-04-12- Removed the piece of code that "guesses" that job classes between 24 and 68...skotlex1-2/+0
2006-04-12- Fixed Landmine's level 1 duration.skotlex2-32/+17
2006-04-11- Changed clif_damage/clif_skill_damage to return the walk-delay based on the...skotlex8-128/+171
2006-04-11- Added ers handling for skill_timerskill structures.skotlex4-87/+87
2006-04-11- You don't get critical'ed when in counter-attack stance anymore.skotlex1-2/+3
2006-04-11- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS ...skotlex7-89/+101
2006-04-11- Modified battle_check_range to do a path-check on distances less than 2 (ra...skotlex1-1/+1
2006-04-11- Modified unit_walktoxy_sub to always move at least one cell when a large ch...skotlex1-10/+5
2006-04-11- Fixed various include lines in the map server (of the type <include "nullpo...skotlex5-13/+14
2006-04-11- Fixed Looted items always dropping in quantities of 1.skotlex2-2/+3
2006-04-11* Temperory replaced strtoll to strtoul until the function changes.Lance1-2/+2
2006-04-11- Multiple optimizations to the unit_data auto-chase upgrade, also simplified...skotlex7-157/+129
2006-04-11- Finished fixing the unit_data auto-case update. Still need to do some optim...skotlex1-3/+13
2006-04-11- Fixes to the unit_data update that lets characters auto-chase while attacking.skotlex5-30/+22
2006-04-10- Modified the unit_data structure to handle automatically switching between ...skotlex8-237/+272
2006-04-10- Updated the subnet support to not require specifying the subnet mask, it is...skotlex5-30/+39
2006-04-09- Added the missing last_thinktime initialization to pets.skotlex2-1/+2
2006-04-09- Changed use of strtol to strtoll as strtol's result is just a signed int, a...skotlex1-2/+2
2006-04-09- Modified @warp/@rura to prevent causing pc_setpos position error messages.skotlex2-23/+17
2006-04-09- Fixed @npcmove not sending the correct packets to make the moving refresh c...skotlex4-7/+9
2006-04-09- Small code cleanups. One should lower a bit function overhead when using mo...skotlex3-4/+2
2006-04-09* Fixed map_waterheight prefixing extra "data\"Lance1-2/+6
2006-04-09- Mob_ai update. The attacked checks will trigger even if the mob can't move....skotlex1-10/+3
2006-04-09- Changed the default of multi_hit_delay from 230 to 80 which seems more offi...skotlex4-9/+7
2006-04-08- Fixed skill_nocast_db reading so that when the same skill is specified mult...skotlex1-1/+1
2006-04-08- Fixed @movenpcskotlex4-19/+26