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Thanks to malufett.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed decrease agility duration for the level 48 (used by mvps) -- It'll take the benefits of lvl 48 (e.g. rate) but the duration will be equal to the one of lvl 10.
http://hercules.ws/board/tracker/issue-5085-monster-decrease-agility/
Closes #154
Signed-off-by: shennetsind <ind@henn.et>
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Updated Clearance success rate;
Fixed it affecting guild members.
Thanks to Rytech/3CeaM
Closes #152
Signed-off-by: shennetsind <ind@henn.et>
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* Follow up dedec165eaeb0d291279b1d5b53fac242bcf7b4c
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Added SC_WEDDING to unremovable status list and fixed baby experience skill not showing effect.
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-Update pre-re/skill_db.txt
* Updated the const.txt to support the newest common status, as well as the latest NPC's.
* Fixed a issue where the Dark Collector's assigned MAPID was incorrect.
* Updated all Rebellion skills to have official ranges and SP requirements.
-Also updated the skill_db entrys for these skills to have near official settings.
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* Fixed Bug #7713 And #7708
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http://hercules.ws/board/topic/2399-hpm-hooking-now-available/
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced.
Moved missing vars and declarations of interest into the interface, removed duplicate mentions of map within calls to shorten wherever it made sense to.
Ladies and Gentleman its my pleasure to announce that with this commit we've revised all of map-server, we've learned a hell lot from this, improved many things on the go and have a number of features to be released thanks to this. *cough* hpm hooking *cough*.
Signed-off-by: shennetsind <ind@henn.et>
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http://hercules.ws/board/tracker/issue-7708-mandragora-howl-chance-way-too-high/
Mandragora Howl chance --- way too high.
Base on a patch of the fix made by Rytech in 3ceam.
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http://hercules.ws/board/tracker/issue-7713-bnogemstone-reverted/
Per official behavior, Mistress card effect removes all gemstone requirements on all skills EXCEPT Hocus Pocus and Ganbantein.
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Moved missing vars and declarations of interest into the interface.
Signed-off-by: shennetsind <ind@henn.et>
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Moved missing vars and declarations of interest into the interface, removed duplicate mentions of party within calls to shorten wherever it made sense to, and renamed some members to ease reading.
Signed-off-by: shennetsind <ind@henn.et>
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Added full support for the Rebellion.
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Moved missing vars and declarations of interest into the interface.
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Haru <haru@dotalux.com>
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Credits to 3ceam2 for the base,Thanks to Rytech.
-The skill still needs to be completed, as well as support for higher base stats.
-Bonus stats are set to temporarily values until the official ones are known.
-Updated the item_db.txt file with information on the Rebellion's job equip mask.
-Added packets and packet keys for 2013-08-07Ragexe with the info provided by Shakto,Thanks to Shakto.
-A 2013-08-07Ragexe client or higher is required for this job to be properly playable.
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Signed-off-by: Haru <haru@dotalux.com>
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Note to plugin developers: if you were importing the "map", you'll need
to change it to "maplist"
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Conflicts:
src/map/chrif.c
src/map/clif.c
src/map/homunculus.c
src/map/pet.c
src/map/script.c
src/map/skill.c
src/map/status.c
All clear.
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Also removed duplicate mentions of timer within calls to shorten.
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Signed-off-by: Haru <haru@dotalux.com>
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(related: b9c8f57)
Most renames are trivial (just to avoid shadowing global variables, even
if they currently did no harm), but there were some cases of partly
renamed variables that caused some NULL checks to always pass and who
knows what could have been happened when they were too subtle to make
the application crash.
Also corrected some potentially unsafe macro definitions
Signed-off-by: Haru <haru@dotalux.com>
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Fully Integrated. Closes #97
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated. Closes #110
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated
Signed-off-by: shennetsind <ind@henn.et>
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Fully Integrated.
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced.
Special Thanks to Haruna
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced
Signed-off-by: shennetsind <ind@henn.et>
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Fully Interfaced
Signed-off-by: shennetsind <ind@henn.et>
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Modified several gvg checks to include checking whether it is a guild castle ( map_flag_gvg2 does so and no it doesn't mean woe:se )
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7335-woe-castle-behavior/
Also follow up 24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 changed 512 with its constant, special thanks to EPuncker.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed a skill unit bug that'd run it on nearby targets disregarding friend-or-foe data.
Special Thanks to Haruna for reproducing and providing all the information.
http://hercules.ws/board/tracker/issue-6735-dancer-please-dont-forget-me/
Signed-off-by: shennetsind <ind@henn.et>
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Guild Aura affecting units when unit moves, thanks to purityz, kyeme for ability to reproduce. Solution found by Haruna (Thanks!)
http://hercules.ws/board/tracker/issue-7689-guild-aura-bug/
Signed-off-by: shennetsind <ind@henn.et>
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-Where HW_SOULDRAIN should work only in single target.
Fixed Bug#7670
-Where PA_GOSPEL is not working properly.
Fixed Bug#7668
-Bonus 'bLongAtkRate' is not working properly.
Fixed Bug#7512
-Bonus 'bCritAtkRate' is not working properly.
Fixed Bug#7515
-Fixed MO_EXTREMITYFIST animation.
-Fixed RE armor/weapon storage tab positioning.
-Fixed HW_MAGICPOWER cast time.
-Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters.
-Added NC_DISJOINT cast time hidden modifier.
-Updated RE ATK for post damage modifier.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Special Thanks to KeiKun for bringing them to me.
Signed-off-by: shennetsind <ind@henn.et>
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damage storage has been changed from int32 to int64 within areas where it could otherwise modified beyond the limit and get screwed up, this solves all related problems within any skills, not only asura.
http://hercules.ws/board/tracker/issue-7652-asura-strike-overdamage/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: Haru <haru@dotalux.com>
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(LG) Overbrand no longer capable of hitting targets with hide (can do so with others e.g. cloak), and it displays a miss when failing to do instead of no feedback (thanks to kisuka for this part).
Special Thanks to gunzlinger, kisuka.
http://hercules.ws/board/tracker/issue-7080-overbrand/
Signed-off-by: shennetsind <ind@henn.et>
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Permission cache overhaul
* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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-Disabled reflect damage cap in pre-re.
Fixed Bug#7606
-Where GC_CREATENEWPOISON is not working properly.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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-Where AB_CANTO is not working properly with MADO equip target.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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- Follow-up to a4802eae
- Fixes bugreport #7572
http://hercules.ws/board/tracker/issue-7572-dispell-2
- SA_DISPELL would fail outside PvP if caster and target are in the same
party AND in the same guild at the same time.
- Special thanks for kyeme (bugreport), Xgear (review.)
Signed-off-by: Haru <haru@dotalux.com>
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